using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FunMines.Patches;
using FunMines.Utils;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("FunMines")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FunMines")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("de7fb2a9-241f-4b66-a433-bda93bc6545a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FunMines
{
[BepInPlugin("FunMinesProximity", "Fun Mines :)", "1.2")]
public class PluginBase : BaseUnityPlugin
{
public const string modGUID = "FunMinesProximity";
private readonly Harmony harmony = new Harmony("FunMinesProximity");
public static PluginBase Instance;
internal ManualLogSource log;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
log = Logger.CreateLogSource("FunMinesProximity");
log.LogInfo((object)"Mod loaded");
harmony.PatchAll(typeof(PluginBase));
harmony.PatchAll(typeof(LandminePatch));
harmony.PatchAll(typeof(StartOfRoundPatch));
}
public static void LogInfo(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)16, (object)message);
}
public static void LogWarning(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)4, (object)message);
}
public static void LogError(string message)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)message);
}
public static void LogError(Exception ex)
{
((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)ex);
}
}
}
namespace FunMines.Utils
{
internal static class MineDangerProximityAudio
{
private static bool hasRan;
public static string audioPath = Path.Combine(Paths.PluginPath, "FunMinesProximity", "mine_proximity.wav");
public static readonly string audioPath2 = Path.Combine(Paths.PluginPath, "RedaOps-FunMines", "FunMinesProximity", "mine_proximity.wav");
public static AudioClip Clip = null;
public static bool ready = false;
public static void LoadClip()
{
if (hasRan)
{
return;
}
hasRan = true;
if (!File.Exists(audioPath))
{
PluginBase.LogError("Couldn't load " + audioPath);
if (!File.Exists(audioPath2))
{
PluginBase.LogError("Couldn't load " + audioPath2);
return;
}
PluginBase.LogInfo("But " + audioPath2 + " exists");
audioPath = audioPath2;
}
SharedCoroutineStarter.StartCoroutine(LoadAudioCLip());
}
private static IEnumerator LoadAudioCLip()
{
UnityWebRequest fileLoder = UnityWebRequestMultimedia.GetAudioClip(audioPath, (AudioType)20);
fileLoder.SendWebRequest();
while (!fileLoder.isDone)
{
yield return null;
}
if (fileLoder.error != null)
{
PluginBase.LogError("Error loading audio clip: " + fileLoder.error);
yield break;
}
AudioClip content = DownloadHandlerAudioClip.GetContent(fileLoder);
if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2)
{
PluginBase.LogInfo("Sucesfully loaded audio clip");
((Object)content).name = Path.GetFileName(audioPath);
Clip = content;
ready = true;
}
}
}
public class SharedCoroutineStarter : MonoBehaviour
{
private static SharedCoroutineStarter _instance;
public static Coroutine StartCoroutine(IEnumerator routine)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_instance == (Object)null)
{
_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
Object.DontDestroyOnLoad((Object)(object)_instance);
}
return ((MonoBehaviour)_instance).StartCoroutine(routine);
}
}
}
namespace FunMines.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
private static void Prefix()
{
MineDangerProximityAudio.LoadClip();
}
}
[HarmonyPatch(typeof(Landmine))]
internal class LandminePatch
{
private const float checkRadius = 6f;
private const int explodeChance = 50;
private static float landmineTimer;
private static bool CheckForPlayersNearby(Vector3 mineLocation)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
Collider[] array = Physics.OverlapSphere(mineLocation, 6f);
foreach (Collider val in array)
{
if (((Component)val).CompareTag("Player"))
{
PlayerControllerB component = ((Component)val).gameObject.GetComponent<PlayerControllerB>();
if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead)
{
return true;
}
return false;
}
}
return false;
}
private static bool doWeExplode(Random rnd)
{
return rnd.Next(0, 1000) <= 50;
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void patchUpdateSearchPlayer(Component __instance, ref bool ___hasExploded, ref bool ___mineActivated, ref RoundManager ___roundManager, ref AudioSource ___mineAudio)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
if (___hasExploded || !___mineActivated)
{
return;
}
landmineTimer += Time.deltaTime;
if (!(landmineTimer > 1f))
{
return;
}
if (CheckForPlayersNearby(((Transform)AccessTools.Property(typeof(Transform), "transform").GetValue(__instance)).position))
{
if (doWeExplode(___roundManager.BreakerBoxRandom))
{
AccessTools.Method(typeof(Landmine), "TriggerMineOnLocalClientByExiting", (Type[])null, (Type[])null).Invoke(__instance, null);
}
else if (MineDangerProximityAudio.ready)
{
___mineAudio.PlayOneShot(MineDangerProximityAudio.Clip, 1f);
}
}
landmineTimer = 0f;
}
}
}