Decompiled source of FunMines v1.2.0

FunMines.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FunMines.Patches;
using FunMines.Utils;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("FunMines")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FunMines")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("de7fb2a9-241f-4b66-a433-bda93bc6545a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FunMines
{
	[BepInPlugin("FunMinesProximity", "Fun Mines :)", "1.2")]
	public class PluginBase : BaseUnityPlugin
	{
		public const string modGUID = "FunMinesProximity";

		private readonly Harmony harmony = new Harmony("FunMinesProximity");

		public static PluginBase Instance;

		internal ManualLogSource log;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			log = Logger.CreateLogSource("FunMinesProximity");
			log.LogInfo((object)"Mod loaded");
			harmony.PatchAll(typeof(PluginBase));
			harmony.PatchAll(typeof(LandminePatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}

		public static void LogInfo(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)16, (object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)4, (object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)message);
		}

		public static void LogError(Exception ex)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)ex);
		}
	}
}
namespace FunMines.Utils
{
	internal static class MineDangerProximityAudio
	{
		private static bool hasRan;

		public static string audioPath = Path.Combine(Paths.PluginPath, "FunMinesProximity", "mine_proximity.wav");

		public static readonly string audioPath2 = Path.Combine(Paths.PluginPath, "RedaOps-FunMines", "FunMinesProximity", "mine_proximity.wav");

		public static AudioClip Clip = null;

		public static bool ready = false;

		public static void LoadClip()
		{
			if (hasRan)
			{
				return;
			}
			hasRan = true;
			if (!File.Exists(audioPath))
			{
				PluginBase.LogError("Couldn't load " + audioPath);
				if (!File.Exists(audioPath2))
				{
					PluginBase.LogError("Couldn't load " + audioPath2);
					return;
				}
				PluginBase.LogInfo("But " + audioPath2 + " exists");
				audioPath = audioPath2;
			}
			SharedCoroutineStarter.StartCoroutine(LoadAudioCLip());
		}

		private static IEnumerator LoadAudioCLip()
		{
			UnityWebRequest fileLoder = UnityWebRequestMultimedia.GetAudioClip(audioPath, (AudioType)20);
			fileLoder.SendWebRequest();
			while (!fileLoder.isDone)
			{
				yield return null;
			}
			if (fileLoder.error != null)
			{
				PluginBase.LogError("Error loading audio clip: " + fileLoder.error);
				yield break;
			}
			AudioClip content = DownloadHandlerAudioClip.GetContent(fileLoder);
			if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2)
			{
				PluginBase.LogInfo("Sucesfully loaded audio clip");
				((Object)content).name = Path.GetFileName(audioPath);
				Clip = content;
				ready = true;
			}
		}
	}
	public class SharedCoroutineStarter : MonoBehaviour
	{
		private static SharedCoroutineStarter _instance;

		public static Coroutine StartCoroutine(IEnumerator routine)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
				Object.DontDestroyOnLoad((Object)(object)_instance);
			}
			return ((MonoBehaviour)_instance).StartCoroutine(routine);
		}
	}
}
namespace FunMines.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		private static void Prefix()
		{
			MineDangerProximityAudio.LoadClip();
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	internal class LandminePatch
	{
		private const float checkRadius = 6f;

		private const int explodeChance = 50;

		private static float landmineTimer;

		private static bool CheckForPlayersNearby(Vector3 mineLocation)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Collider[] array = Physics.OverlapSphere(mineLocation, 6f);
			foreach (Collider val in array)
			{
				if (((Component)val).CompareTag("Player"))
				{
					PlayerControllerB component = ((Component)val).gameObject.GetComponent<PlayerControllerB>();
					if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead)
					{
						return true;
					}
					return false;
				}
			}
			return false;
		}

		private static bool doWeExplode(Random rnd)
		{
			return rnd.Next(0, 1000) <= 50;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void patchUpdateSearchPlayer(Component __instance, ref bool ___hasExploded, ref bool ___mineActivated, ref RoundManager ___roundManager, ref AudioSource ___mineAudio)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			if (___hasExploded || !___mineActivated)
			{
				return;
			}
			landmineTimer += Time.deltaTime;
			if (!(landmineTimer > 1f))
			{
				return;
			}
			if (CheckForPlayersNearby(((Transform)AccessTools.Property(typeof(Transform), "transform").GetValue(__instance)).position))
			{
				if (doWeExplode(___roundManager.BreakerBoxRandom))
				{
					AccessTools.Method(typeof(Landmine), "TriggerMineOnLocalClientByExiting", (Type[])null, (Type[])null).Invoke(__instance, null);
				}
				else if (MineDangerProximityAudio.ready)
				{
					___mineAudio.PlayOneShot(MineDangerProximityAudio.Clip, 1f);
				}
			}
			landmineTimer = 0f;
		}
	}
}