using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BellOverride;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using PatchBug;
using PatchCandy;
using RedsSoundsPack;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RedsSoundsPack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RedsSoundsPack")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a02fd565-f5d0-48c5-b41e-5f16cf6766dc")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PatchCandy
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class CandyPatch
{
[HarmonyPatch("GrabObject")]
[HarmonyPostfix]
private static void OverrideCandy(PlayerControllerB __instance)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Expected O, but got Unknown
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Expected O, but got Unknown
ManualLogSource val = Logger.CreateLogSource("redHD_soundpack.Candy");
if ((Object)__instance != (Object)null && (int)(Object)__instance.currentlyHeldObjectServer != 0 && (Object)__instance.currentlyHeldObjectServer.itemProperties != (Object)null && ((Object)__instance.currentlyHeldObjectServer.itemProperties).name == "Candy")
{
val.LogMessage((object)"A Candy has been grabbed!");
PlayerControllerB component = ((Component)__instance).GetComponent<PlayerControllerB>();
if ((Object)component != (Object)null)
{
component.currentlyHeldObjectServer.itemProperties.grabSFX = SoundsPack.SoundFX[2];
val.LogMessage((object)("New grab sound set: " + ((Object)component.currentlyHeldObjectServer.itemProperties.grabSFX).name));
}
else
{
val.LogMessage((object)"Item component not found!");
}
}
}
}
}
namespace PatchBug
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class BugPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void OverrideBug(HoarderBugAI __instance)
{
__instance.chitterSFX = SoundsPack.MineMineSound;
}
}
}
namespace BellOverride
{
[HarmonyPatch(typeof(GrabbableObject))]
internal class BrassBellPatch
{
[HarmonyPatch("PlayDropSFX")]
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideBell(GrabbableObject __instance)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Expected O, but got Unknown
ManualLogSource val = Logger.CreateLogSource("redHD_soundpack.Bell");
if ((Object)__instance != (Object)null && (Object)__instance.itemProperties != (Object)null && ((Object)__instance.itemProperties).name == "Bell")
{
val.LogMessage((object)"A Brass Bell has been located!");
GrabbableObject component = ((Component)__instance).GetComponent<GrabbableObject>();
if ((Object)component != (Object)null)
{
component.itemProperties.dropSFX = SoundsPack.SoundFX[0];
val.LogMessage((object)("New drop sound set: " + ((Object)component.itemProperties.dropSFX).name));
}
else
{
val.LogMessage((object)"Item component not found!");
}
}
}
}
}
namespace RedsSoundsPack
{
[BepInPlugin("redHD_soundpack", "Red's Soundpack", "1.0.1")]
public class SoundsPack : BaseUnityPlugin
{
private const string modGUID = "redHD_soundpack";
private const string modName = "Red's Soundpack";
private const string modVersion = "1.0.1";
private readonly Harmony harmony = new Harmony("redHD_soundpack");
private static SoundsPack Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
internal static AudioClip[] MineMineSound;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("redHD_soundpack");
mls.LogInfo((object)"Reds Soundpack has awakened :)");
harmony.PatchAll(typeof(SoundsPack));
harmony.PatchAll(typeof(BrassBellPatch));
harmony.PatchAll(typeof(CandyPatch));
harmony.PatchAll(typeof(BugPatch));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("RedsSoundsPack.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "audios");
if ((Object)(object)Bundle != (Object)null)
{
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
mls.LogInfo((object)"Bundle loaded successfully!");
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
MineMineSound = Bundle.LoadAssetWithSubAssets<AudioClip>("Assets/2.Mine.wav");
}
}
}