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Decompiled source of Profile Cubes v1.0.0
tonyhawq.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("tonyhawq")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("tonyhawq")] [assembly: AssemblyTitle("tonyhawq")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Plugin { [BepInPlugin("rjw.tonyhawq", "tonyhawq", "0.0.1")] public class Plugin : BaseUnityPlugin { public Item? tonyhawq = null; public Item? Bergerg = null; public Item? Lizardking = null; public Item? GoldenGuggy = null; public Item? die_amond = null; public Harmony? harmony = new Harmony("rjw.tonyhawq"); private const string GUID = "rjw.tonyhawq"; private const string NAME = "tonyhawq"; private const string VERSION = "0.0.1"; public static Plugin instance; public ManualLogSource GetLogSource() { return ((BaseUnityPlugin)this).Logger; } private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "tonyhawq"); AssetBundle val = AssetBundle.LoadFromFile(text); tonyhawq = val.LoadAsset<Item>("Assets/tonyhawqItem.asset"); Bergerg = val.LoadAsset<Item>("Assets/BergergItem.asset"); Lizardking = val.LoadAsset<Item>("Assets/LizardItem.asset"); die_amond = val.LoadAsset<Item>("Assets/dieamondItem.asset"); GoldenGuggy = val.LoadAsset<Item>("Assets/GolderGuggy.asset"); Utilities.FixMixerGroups(tonyhawq.spawnPrefab); Items.RegisterScrap(tonyhawq, 10, (LevelTypes)(-1)); NetworkPrefabs.RegisterNetworkPrefab(tonyhawq.spawnPrefab); Utilities.FixMixerGroups(Bergerg.spawnPrefab); Items.RegisterScrap(Bergerg, 10, (LevelTypes)(-1)); NetworkPrefabs.RegisterNetworkPrefab(Bergerg.spawnPrefab); Utilities.FixMixerGroups(Lizardking.spawnPrefab); Items.RegisterScrap(Lizardking, 100, (LevelTypes)(-1)); NetworkPrefabs.RegisterNetworkPrefab(Lizardking.spawnPrefab); Utilities.FixMixerGroups(die_amond.spawnPrefab); Items.RegisterScrap(die_amond, 50, (LevelTypes)(-1)); NetworkPrefabs.RegisterNetworkPrefab(die_amond.spawnPrefab); Utilities.FixMixerGroups(GoldenGuggy.spawnPrefab); Items.RegisterScrap(GoldenGuggy, 1, (LevelTypes)4096); NetworkPrefabs.RegisterNetworkPrefab(GoldenGuggy.spawnPrefab); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched tonyhawq"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"diddy is still sussy\n___ ___\n___ ___\n___ ___\n\n___________"); harmony.PatchAll(typeof(QuotaGuggy)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched tonyhawq Harmony"); } } [HarmonyPatch(typeof(RoundManager))] internal class QuotaGuggy { private static ManualLogSource logger = Plugin.instance.GetLogSource(); [HarmonyPatch("SpawnScrapInLevel")] [HarmonyPrefix] public static void AdjustValue() { int profitQuota = TimeOfDay.Instance.profitQuota; logger.LogInfo((object)"HELLLA DIDDDA"); foreach (SpawnableItemWithRarity item in RoundManager.Instance.currentLevel.spawnableScrap) { if (item.spawnableItem.itemName == Plugin.instance.GoldenGuggy.itemName) { item.spawnableItem.minValue = (int)((double)profitQuota / 0.4); item.spawnableItem.maxValue = (int)((double)profitQuota / 0.4); logger.LogInfo((object)$"Quota is {profitQuota}. Guggy Detected..."); } } } } }