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Decompiled source of NoInfestations v1.0.0
NoInfestations.dll
Decompiled 10 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoInfestations")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoInfestations")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("61b7a6ee-62b0-4a72-8eea-099fdaa1e624")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoInfestations { [BepInPlugin("Reigliss.NoInfestations", "NoInfestations", "1.0.0")] public class NoInfestations : BaseUnityPlugin { public const string modGUID = "Reigliss.NoInfestations"; public const string modName = "NoInfestations"; public const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Reigliss.NoInfestations"); public static ManualLogSource mls; private static NoInfestations Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Reigliss.NoInfestations"); mls.LogInfo((object)"NoInfestations is open"); harmony.PatchAll(); } } } namespace NoInfestations.Patches { [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch { [HarmonyPatch("RefreshEnemiesList")] [HarmonyPostfix] public static void RefreshEnemiesListPatch(ref RoundManager __instance) { FieldInfo field = typeof(RoundManager).GetField("enemyRushIndex", BindingFlags.Instance | BindingFlags.NonPublic); field.SetValue(__instance, -1); __instance.currentMaxInsidePower = __instance.currentLevel.maxEnemyPowerCount; ((Component)__instance.indoorFog).gameObject.SetActive(false); NoInfestations.mls.LogInfo((object)"Infestation removed"); } } }