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Vecna
Vecna has entered the facility. Can you survive his curse?
| Last updated | 3 hours ago |
| Total downloads | 335 |
| Total rating | 1 |
| Categories | Mods BepInEx Client-side Server-side Monsters |
| Dependency string | Reiko88-Vecna-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Vecna - Stranger Things
This cinematic mod adds Vecna/001/Henry Creel to Lethal Company with behaviour and abilities heavily inspired by the TV show!
Vecna's Curse
Trailer (Click the image to watch on YouTube)
Description (SPOILERS)
Vecna uses his telekinetic, hallucinatory mind bending powers to torment his victims before ultimately killing them. The mod features a multi-phase behavior pattern that captures the essence of Vecna's curse sequence from the show. If you notice a fellow crew member bleeding with no explanation, then this teammate may be being targeted by Vecna's curse. Precautionary measures should be taken to protect them, such as keeping them close and avoiding isolation.
Clock stalking
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Vecna taunts his victim by manifesting an antique grandfather clock that chimes ominously. The clock serves as a warning sign of impending doom, and its eerie presence adds to the psychological torment.

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Vecna torments his victims in spaced out episodes, with each becoming increasingly intense signifying their time is running out.

The chase
- Following the chimes of the third clock (customisable), Vecna will induce the player into a trance appearing AFK to other players.

- While the real world is unaware of the danger their teammate faces, the victim is trapped in a nightmarish chase sequence where they must evade Vecna's pursuit for 60 seconds (customisable).

Giving each other a chance to survive
- Not much can stop Vecna, however it appears playing a crew member's favourite song on the boombox provides them with a life saving tool to suppress the chase phase of the curse.
- Furthermore, if a victim is caught in a trance, a teammate or a prepared victim can play their favourite song on the boombox in the radius near their body in the real world, providing them with an escape route by a portal out of Vecna's subconciousness like the TV show.

When time is up
- If the victim gets too close to Vecna during the chase, they will be executed through the merciless destruction of their limbs, resulting in a gruesome death.

- This is also visible to the real world, where if a teammate is unaware, they can be surprised when their teammate rises into the air and Vecna's iconic kill sequence plays in front of their very eyes.

Additional features and tips!
- Teleporting the player when in a trance only brings their body in the real world, while their conciousness is trapped in Vecna's. However, this gives teammates a chance to open an escape portal by using a boombox from the safety of the ship!
- Vecna's mechanics are customisable in his config file, allowing you to adjust values to suit your playstyle and preferences!
- Vecna has the ability to use telekinesis in chase to open doors in front of him. Therefore, closing doors behind you may not delay him the way you would like!
- Lights flicker in the area of hallucinations and follow the victim during the chase to mimic the effect from the TV show.
- This mod involves CUSTOM VOICELINES AND VOICE ACTING for Vecna to create an even more cinematic and immersive experience. More may be added in future, suggest lines you would like to see!
License and Copyright
The C# source code for this mod is licensed under the CC BY-NC-SA 4.0 License. You are free to learn from it, modify it, and use it to update the mod, provided the work is strictly non-commercial.
DISCLAIMER: The 3D models, audio files, and character concepts related to "Vecna" and "Stranger Things" are the intellectual property of Netflix. They are NOT covered by this open-source license and are used purely for non-profit, fan-made entertainment.
Credits
- Evaisa(https://github.com/EvaisaDev) | Creating LethalLib (https://thunderstore.io/c/lethal-company/p/Evaisa/LethalLib/)
- Hamunii(https://github.com/Hamunii) | Mod created with their template and tutorial guidance (https://github.com/Hamunii/LC-ExampleEnemy)
- Lega(https://github.com/LegaSource) | Gave some help during development, used voice chat mute method from their Stranger things mod! (https://thunderstore.io/c/lethal-company/p/Lega/StrangerThings/)
Attributions
This mod uses third-party assets. Full credit goes to their original creators.
Grandfather Clock
- Grandfather Clock ([Matthew Meyers on Sketchfab]):
https://skfb.ly/6XFI8
Vecna's Model
- Dead by Daylight - The First ([MG Rips, Sketchfab]):
https://skfb.ly/pFu9O
⚠️ Important note
Vecna's model is based on assets originally from the game Dead by Daylight.
They are used here strictly for non-commercial, fan-made modding purposes.
All rights belong to their respective owners.
This project is not affiliated with, endorsed by, or connected to Behaviour Interactive.
Grandfather Clock Audio
- Stranger things on Netflix.
⚠️ Important note
They are used here strictly for non-commercial, fan-made modding purposes.
All rights belong to their respective owners.
This project is not affiliated with, endorsed by, or connected to Netflix.
Contact / Feedback
Would love to receive any feedback, suggestions, or bug reports! Feel free to reach out to me on Discord (reikomegalul) or create an issue on the GitHub repository.
