Decompiled source of EnergeticShip v0.2.3
EnergeticShip.dll
Decompiled 5 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EnergeticShip.NetcodePatcher; using GameNetcodeStuff; using LethalLib.Modules; using Microsoft.CodeAnalysis; using On; using On.GameNetcodeStuff; using TerminalApi; using TerminalApi.Classes; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("UnityEngine")] [assembly: AssemblyCompany("EnergeticShip")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Energetic ship plugin")] [assembly: AssemblyFileVersion("0.2.1.0")] [assembly: AssemblyInformationalVersion("0.2.1")] [assembly: AssemblyProduct("EnergeticShip")] [assembly: AssemblyTitle("EnergeticShip")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.2.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EnergeticShip { public class Actions { public class Action { public enum ActionType { PassiveEffect, SingleAction } public delegate void Callback(); private bool active; private Callback startCB; private Callback stopCB; private bool needsEnergyConstantly; private ActionType type; public float energyUsage { get; } public float elapsedSeconds { get; set; } public Action(ActionType type, Callback startCB, Callback stopCB, float energyUsage, bool needsEnergyConstantly = false) { this.type = type; this.startCB = startCB; this.stopCB = stopCB; this.energyUsage = energyUsage; this.needsEnergyConstantly = needsEnergyConstantly; elapsedSeconds = 0f; } public bool EnoughEnergyToStart() { return Plugin.EnergySystem().GetShipEnergy() >= energyUsage; } public void Start(bool resume = false) { if (NetworkManager.Singleton.IsServer) { if (type == ActionType.PassiveEffect) { active = true; if (NeedsEnergyConstantly()) { Plugin.EnergySystem().ScheduleAction(this); } } else if (!resume) { Plugin.EnergySystem().AddShipEnergy(0f - energyUsage); } startCB(); } else if (type == ActionType.PassiveEffect) { active = true; } } public void Stop() { Plugin.logger.LogInfo((object)string.Format("[{0}]: Disabling effect: {1}", NetworkManager.Singleton.IsServer ? "Server" : "Client", this)); if (NetworkManager.Singleton.IsServer) { if (type == ActionType.PassiveEffect) { active = false; if (NeedsEnergyConstantly()) { Plugin.EnergySystem().UnscheduleAction(this); } } if (stopCB != null) { stopCB(); } } else if (type == ActionType.PassiveEffect) { active = false; } } public bool NeedsEnergyConstantly() { return needsEnergyConstantly; } public bool IsActive() { return active; } } [CompilerGenerated] private static class <>O { public static hook_TeleportPlayerOutWithInverseTeleporter <0>__OnTeleportPlayerOutWithInverseTeleporter; public static hook_TeleportPlayerOutClientRpc <1>__OnTeleportPlayerOutClientRpc; public static hook_beamUpPlayer <2>__OnbeamUpPlayer; public static hook_DropAllHeldItems <3>__OnDropAllHeldItems; public static hook_KillPlayer <4>__OnKillPlayer; public static UnityAction<PlayerControllerB> <5>__runSafeReturn; } public static readonly Action SCALE_MAP = new Action(Action.ActionType.PassiveEffect, delegate { Plugin.EnergySystem().ScaleMapClientRpc(2f); }, delegate { Plugin.EnergySystem().ScaleMapClientRpc(0.5f); }, 3f, needsEnergyConstantly: true); public static readonly Action DISABLE_WEATHER = new Action(Action.ActionType.SingleAction, delegate { Plugin.EnergySystem().ClearWeatherClientRpc(); }, delegate { }, 25f); public static readonly Action TARGET_TELEPORT = new Action(Action.ActionType.PassiveEffect, delegate { }, delegate { }, 7f); public static readonly Action KEEP_ITEMS_TELEPORT = new Action(Action.ActionType.PassiveEffect, delegate { }, delegate { }, 15f); public static readonly Action SAFETY_GUARD = new Action(Action.ActionType.PassiveEffect, delegate { Plugin.EnergySystem().SafetyGuardClientRpc(active: true); Plugin.EnergySystem().SafetyGuardRunning = true; }, delegate { Plugin.EnergySystem().SafetyGuardClientRpc(active: false); Plugin.EnergySystem().SafetyGuardRunning = false; }, 0f); public static readonly Action TARGETED_BLAST = new Action(Action.ActionType.SingleAction, SpawnTargetedBlasts, delegate { }, 10f); private const float MAX_BEACON_DISTANCE = 14f; private static bool SafetyRetreatActive = false; private static bool currentlyRunningTeleportOnServer = false; private static bool serverAllowedTeleport = false; private static bool allowedToBeamUpPlayer = false; private static bool allowedToKeepSomeItems = false; private static int firstKeepItemSlot = 0; private static int secondKeepItemSlot = 0; public static void InitActions() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown object obj = <>O.<0>__OnTeleportPlayerOutWithInverseTeleporter; if (obj == null) { hook_TeleportPlayerOutWithInverseTeleporter val = OnTeleportPlayerOutWithInverseTeleporter; <>O.<0>__OnTeleportPlayerOutWithInverseTeleporter = val; obj = (object)val; } ShipTeleporter.TeleportPlayerOutWithInverseTeleporter += (hook_TeleportPlayerOutWithInverseTeleporter)obj; object obj2 = <>O.<1>__OnTeleportPlayerOutClientRpc; if (obj2 == null) { hook_TeleportPlayerOutClientRpc val2 = OnTeleportPlayerOutClientRpc; <>O.<1>__OnTeleportPlayerOutClientRpc = val2; obj2 = (object)val2; } ShipTeleporter.TeleportPlayerOutClientRpc += (hook_TeleportPlayerOutClientRpc)obj2; object obj3 = <>O.<2>__OnbeamUpPlayer; if (obj3 == null) { hook_beamUpPlayer val3 = OnbeamUpPlayer; <>O.<2>__OnbeamUpPlayer = val3; obj3 = (object)val3; } ShipTeleporter.beamUpPlayer += (hook_beamUpPlayer)obj3; object obj4 = <>O.<3>__OnDropAllHeldItems; if (obj4 == null) { hook_DropAllHeldItems val4 = OnDropAllHeldItems; <>O.<3>__OnDropAllHeldItems = val4; obj4 = (object)val4; } PlayerControllerB.DropAllHeldItems += (hook_DropAllHeldItems)obj4; object obj5 = <>O.<4>__OnKillPlayer; if (obj5 == null) { hook_KillPlayer val5 = OnKillPlayer; <>O.<4>__OnKillPlayer = val5; obj5 = (object)val5; } PlayerControllerB.KillPlayer += (hook_KillPlayer)obj5; } private static void OnKillPlayer(orig_KillPlayer orig, PlayerControllerB self, Vector3 bodyVelocity, bool spawnBody, CauseOfDeath causeOfDeath, int deathAnimation, Vector3 positionOffset) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) int livingPlayers = StartOfRound.Instance.livingPlayers; Plugin.logger.LogInfo((object)string.Format("[{0}]: Player {1} tries to die because of {2}. Safety guard active: {3}, Players alive: {4}", NetworkManager.Singleton.IsServer ? "Server" : "Client", self, causeOfDeath, SAFETY_GUARD.IsActive(), livingPlayers)); if (!SAFETY_GUARD.IsActive() || livingPlayers > 1 || (int)causeOfDeath == 2) { orig.Invoke(self, bodyVelocity, spawnBody, causeOfDeath, deathAnimation, positionOffset); return; } Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Prevented death")); if (!SafetyRetreatActive) { Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Initiate teleport")); Plugin.EnergySystem().PlayTriggerSafetyGuardSoundClientRpc(PlayerScriptIndex(self)); StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(PlayerRadarIndex(self)); GetShipTeleporter().PressTeleportButtonOnLocalClient(); ((UnityEvent<PlayerControllerB>)(object)StartOfRound.Instance.playerTeleportedEvent).AddListener((UnityAction<PlayerControllerB>)runSafeReturn); SafetyRetreatActive = true; } } private static int PlayerScriptIndex(PlayerControllerB player) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; for (int i = 0; i < allPlayerScripts.Length; i++) { if ((Object)(object)allPlayerScripts[i] == (Object)(object)player) { return i; } } return -1; } private static int PlayerRadarIndex(PlayerControllerB player) { List<TransformAndName> radarTargets = StartOfRound.Instance.mapScreen.radarTargets; for (int i = 0; i < radarTargets.Count; i++) { if ((Object)(object)((Component)radarTargets[i].transform).gameObject.GetComponent<PlayerControllerB>() == (Object)(object)player) { return i; } } return -1; } private static void runSafeReturn(PlayerControllerB self) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) ((UnityEvent<PlayerControllerB>)(object)StartOfRound.Instance.playerTeleportedEvent).RemoveListener((UnityAction<PlayerControllerB>)runSafeReturn); SafetyRetreatActive = false; SAFETY_GUARD.Stop(); Plugin.EnergySystem().DisableSafetyGuardServerRpc(); } private static ShipTeleporter GetShipTeleporter() { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); if (array != null) { for (int i = 0; i < array.Length; i++) { if (!array[i].isInverseTeleporter) { return array[i]; } } } return null; } private static void OnTeleportPlayerOutClientRpc(orig_TeleportPlayerOutClientRpc orig, ShipTeleporter self, int playerObjToTeleport, Vector3 targetPos) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Expected O, but got Unknown //IL_015c: Expected O, but got Unknown //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) Plugin.logger.LogInfo((object)string.Format("[{0}]: Intercepted TelerportPlayerOutClientRpc for {1} with pos {2}", NetworkManager.Singleton.IsServer ? "Server" : "Client", playerObjToTeleport, targetPos)); Vector3 val = targetPos; ShipTeleporter shipInverseTeleporter = GetShipInverseTeleporter(); bool flag = false; PlayerControllerB teleportTargetPlayer = null; if (NetworkManager.Singleton.IsServer && !currentlyRunningTeleportOnServer) { currentlyRunningTeleportOnServer = true; if (KEEP_ITEMS_TELEPORT.IsActive() && KEEP_ITEMS_TELEPORT.EnoughEnergyToStart()) { PlayerControllerB playerToTeleport = StartOfRound.Instance.allPlayerScripts[playerObjToTeleport]; Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Activating keep items from inverse teleporter")); Plugin.EnergySystem().AddShipEnergy(0f - KEEP_ITEMS_TELEPORT.energyUsage); int[] array = generateKeepItemSlots(playerToTeleport); Plugin.EnergySystem().AllowToKeepSomeItemsOnTeleportClientRpc(array[0], array[1]); } if (TARGET_TELEPORT.IsActive() && TARGET_TELEPORT.EnoughEnergyToStart()) { PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[playerObjToTeleport]; if ((Object)StartOfRound.Instance.mapScreen.targetedPlayer == (Object)val2) { Plugin.logger.LogInfo((object)string.Format("[{0}]: Did not teleport player {1} to himself", NetworkManager.Singleton.IsServer ? "Server" : "Client", playerObjToTeleport)); return; } Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Teleporter is active and ship has enough energy")); Plugin.EnergySystem().AddShipEnergy(0f - TARGET_TELEPORT.energyUsage); teleportTargetPlayer = StartOfRound.Instance.mapScreen.targetedPlayer; val = ((Component)teleportTargetPlayer).transform.position; ManualLogSource logger = Plugin.logger; string obj = (NetworkManager.Singleton.IsServer ? "Server" : "Client"); Vector3 val3 = val; logger.LogInfo((object)("[" + obj + "]: Reroute teleport to position: " + ((object)(Vector3)(ref val3)).ToString())); flag = true; } } serverAllowedTeleport = true; orig.Invoke(self, playerObjToTeleport, val); if (((NetworkBehaviour)StartOfRound.Instance.allPlayerScripts[playerObjToTeleport]).IsOwner) { Plugin.logger.LogInfo((object)string.Format("[{0}]: Teleported {1}", NetworkManager.Singleton.IsServer ? "Server" : "Client", playerObjToTeleport)); shipInverseTeleporter.TeleportPlayerOutWithInverseTeleporter(playerObjToTeleport, val); } if (flag) { Plugin.EnergySystem().AdjustFlagsAfterTeleportPlayerOutClientRpc(playerObjToTeleport, Array.FindIndex(StartOfRound.Instance.allPlayerScripts, (PlayerControllerB e) => (Object)(object)e == (Object)(object)teleportTargetPlayer)); } if (NetworkManager.Singleton.IsServer) { currentlyRunningTeleportOnServer = false; } } private static ShipTeleporter GetShipInverseTeleporter() { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); if (array != null) { for (int i = 0; i < array.Length; i++) { if (array[i].isInverseTeleporter) { return array[i]; } } } return null; } private static int[] generateKeepItemSlots(PlayerControllerB playerToTeleport) { int[] array = new int[2]; array[0] = Random.RandomRangeInt(0, playerToTeleport.ItemSlots.Length); array[1] = (array[0] + Random.RandomRangeInt(1, playerToTeleport.ItemSlots.Length)) % playerToTeleport.ItemSlots.Length; return array; } private static void OnTeleportPlayerOutWithInverseTeleporter(orig_TeleportPlayerOutWithInverseTeleporter orig, ShipTeleporter self, int playerObj, Vector3 targetPos) { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) bool flag = false; if (serverAllowedTeleport) { Plugin.logger.LogInfo((object)string.Format("[{0}]: Teleport {1} to {2}", NetworkManager.Singleton.IsServer ? "Server" : "Client", playerObj, targetPos)); orig.Invoke(self, playerObj, targetPos); serverAllowedTeleport = false; } else { Plugin.logger.LogInfo((object)string.Format("[{0}]: Teleport BLOCKED {1} to {2}", NetworkManager.Singleton.IsServer ? "Server" : "Client", playerObj, targetPos)); } } public static void KeepItemsNormalTeleportCallback(ulong clientId) { Plugin.logger.LogInfo((object)string.Format("[{0}]: KeepItemsTeleportCallback for id {1}", NetworkManager.Singleton.IsServer ? "Server" : "Client", clientId)); if (KEEP_ITEMS_TELEPORT.IsActive() && Plugin.EnergySystem().GetShipEnergy() > KEEP_ITEMS_TELEPORT.energyUsage && StartOfRound.Instance.mapScreen.targetedPlayer.actualClientId == clientId) { Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Activating keep items from normal teleporter")); Plugin.EnergySystem().AddShipEnergy(0f - KEEP_ITEMS_TELEPORT.energyUsage); int[] array = generateKeepItemSlots(StartOfRound.Instance.mapScreen.targetedPlayer); Plugin.EnergySystem().AllowToKeepSomeItemsOnTeleportClientRpc(array[0], array[1]); } } public static void AllowToBeamUpPlayer() { allowedToBeamUpPlayer = true; } private static IEnumerator OnbeamUpPlayer(orig_beamUpPlayer orig, ShipTeleporter self) { Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Ask to beam up player")); Plugin.EnergySystem().AskToBeamUpPlayerServerRpc(); while (!allowedToBeamUpPlayer) { yield return (object)new WaitForSeconds(0.001f); } Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Got permission to beam up")); allowedToBeamUpPlayer = false; IEnumerator enumerator = orig.Invoke(self); while (enumerator.MoveNext()) { yield return enumerator.Current; } } public static void AllowToKeepSomeItems(int firstSlot, int secondSlot) { allowedToKeepSomeItems = true; firstKeepItemSlot = firstSlot; secondKeepItemSlot = secondSlot; } private static void OnDropAllHeldItems(orig_DropAllHeldItems orig, PlayerControllerB self, bool itemsFall = true, bool disconnecting = false) { //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) if (allowedToKeepSomeItems) { Plugin.logger.LogInfo((object)string.Format("[{0}]: Keeping items in slot {1}, {2}", NetworkManager.Singleton.IsServer ? "Server" : "Client", firstKeepItemSlot, secondKeepItemSlot)); allowedToKeepSomeItems = false; float num = 0f; for (int i = 0; i < self.ItemSlots.Length; i++) { if (i == firstKeepItemSlot || i == secondKeepItemSlot) { continue; } GrabbableObject val = self.ItemSlots[i]; if ((Object)(object)val == (Object)null) { continue; } num += val.itemProperties.weight - 1f; if (itemsFall) { val.parentObject = null; val.heldByPlayerOnServer = false; if (self.isInElevator) { ((Component)val).transform.SetParent(self.playersManager.elevatorTransform, true); } else { ((Component)val).transform.SetParent(self.playersManager.propsContainer, true); } self.SetItemInElevator(self.isInHangarShipRoom, self.isInElevator, val); val.EnablePhysics(true); val.EnableItemMeshes(true); ((Component)val).transform.localScale = val.originalScale; val.isHeld = false; val.isPocketed = false; val.startFallingPosition = ((Component)val).transform.parent.InverseTransformPoint(((Component)val).transform.position); val.FallToGround(true); val.fallTime = Random.Range(-0.3f, 0.05f); if (((NetworkBehaviour)self).IsOwner) { val.DiscardItemOnClient(); } else if (!val.itemProperties.syncDiscardFunction) { val.playerHeldBy = null; } } if (((NetworkBehaviour)self).IsOwner && !disconnecting) { ((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false; ((Behaviour)HUDManager.Instance.itemSlotIcons[i]).enabled = false; HUDManager.Instance.ClearControlTips(); self.activatingItem = false; } self.ItemSlots[i] = null; } if (self.isHoldingObject && self.currentItemSlot != firstKeepItemSlot && self.currentItemSlot != secondKeepItemSlot) { self.isHoldingObject = false; if ((Object)(object)self.currentlyHeldObjectServer != (Object)null) { self.SetSpecialGrabAnimationBool(false, self.currentlyHeldObjectServer); } self.playerBodyAnimator.SetBool("cancelHolding", true); self.playerBodyAnimator.SetTrigger("Throw"); self.activatingItem = false; self.twoHanded = false; self.currentlyHeldObjectServer = null; } self.carryWeight = Mathf.Clamp(self.carryWeight - num, 0f, 10f); } else { Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Dropping all items")); orig.Invoke(self, itemsFall, disconnecting); } } public static void ScaleMap(float scale) { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) TerminalAccessibleObject[] array = Object.FindObjectsOfType<TerminalAccessibleObject>(); int num = 0; TerminalAccessibleObject[] array2 = (TerminalAccessibleObject[])(object)new TerminalAccessibleObject[array.Length]; TerminalAccessibleObject[] array3 = array; foreach (TerminalAccessibleObject val in array3) { array2[num] = val; num++; } TerminalAccessibleObject[] array4 = array2; TerminalAccessibleObject[] array5 = array4; foreach (TerminalAccessibleObject val2 in array5) { RectTransform componentInParent = ((Component)val2.mapRadarText).GetComponentInParent<RectTransform>(); Transform transform = ((Component)componentInParent).transform; transform.localScale *= scale; } Camera mapCamera = StartOfRound.Instance.mapScreen.mapCamera; mapCamera.orthographicSize *= scale; } public static void ClearWeather() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) StartOfRound.Instance.currentLevel.currentWeather = (LevelWeatherType)(-1); RoundManager.Instance.SetToCurrentLevelWeather(); StartOfRound.Instance.SetMapScreenInfoToCurrentLevel(); } public static void SpawnTargetedBlasts() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) Plugin.EnergySystem().AddShipEnergy(TARGETED_BLAST.energyUsage); GrabbableObject[] array = (from obj in Object.FindObjectsOfType<GrabbableObject>() where !obj.isHeld && ((object)obj.itemProperties).Equals((object?)Plugin.TargetBeaconItem) select obj).ToArray(); foreach (GrabbableObject val in array) { Vector3 position = ((Component)val).transform.position; Plugin.EnergySystem().AddShipEnergy(0f - TARGETED_BLAST.energyUsage); Plugin.EnergySystem().SpawnExplosionClientRpc(position + Vector3.up); } } public static void SpawnBlastExplosion(Vector3 pos) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ((MonoBehaviour)Plugin.EnergySystem()).StartCoroutine(ScheduleExplosion(pos)); } private static IEnumerator ScheduleExplosion(Vector3 pos) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) GrabbableObject[] targetBeacons = (from obj in Object.FindObjectsOfType<GrabbableObject>() where !obj.isHeld && Vector3.Distance(((Component)obj).transform.position, pos) < 14f && ((object)obj.itemProperties).Equals((object?)Plugin.TargetBeaconItem) select obj).ToArray(); GrabbableObject[] array = targetBeacons; foreach (GrabbableObject obj2 in array) { ((Component)obj2).GetComponent<AudioSource>().PlayOneShot(Plugin.BlastBuildup); } yield return (object)new WaitForSeconds(1.75f); Landmine.SpawnExplosion(pos, true, 5.7f, 6f, 30, 35f, (GameObject)null, false); Collider[] colliders = Physics.OverlapSphere(pos, 5.7f, 524288, (QueryTriggerInteraction)2); Collider[] array2 = colliders; foreach (Collider collider in array2) { EnemyAICollisionDetect componentInChildren2 = ((Component)collider).gameObject.GetComponentInChildren<EnemyAICollisionDetect>(); if ((Object)componentInChildren2 != (Object)null && ((NetworkBehaviour)componentInChildren2.mainScript).IsOwner) { bool canDie = componentInChildren2.mainScript.enemyType.canDie; componentInChildren2.mainScript.enemyType.canDie = true; componentInChildren2.mainScript.KillEnemyOnOwnerClient(!canDie); componentInChildren2.mainScript.enemyType.canDie = canDie; } } } } internal class Commands { private const string NOT_ENOUGH_ENERGY = "Not enough energy\n"; public static void InitCommands() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Expected O, but got Unknown //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Expected O, but got Unknown //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Expected O, but got Unknown //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Expected O, but got Unknown //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Expected O, but got Unknown //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Expected O, but got Unknown CommandInfo val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Scales map view for {0} {1}/min.", Actions.SCALE_MAP.energyUsage, "E"); val.DisplayTextSupplier = ScaleMap; TerminalApi.AddCommand("scalemap", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Cleares weather from orbited planet {0} {1}.", Actions.DISABLE_WEATHER.energyUsage, "E"); val.DisplayTextSupplier = ClearWeather; TerminalApi.AddCommand("clearweather", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Targets the inverse teleporter at the player selected on the map. {0} {1}/teleported person.", Actions.TARGET_TELEPORT.energyUsage, "E"); val.DisplayTextSupplier = TargetTeleporter; TerminalApi.AddCommand("targettp", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Keeps two random slots when teleporting a player. {0} {1}/teleported person.", Actions.KEEP_ITEMS_TELEPORT.energyUsage, "E"); val.DisplayTextSupplier = KeepItemTeleporter; TerminalApi.AddCommand("keeptp", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Prevents a crew wipeout ONCE by teleporting the last player back to ship. {0} {1}.", Actions.SAFETY_GUARD.energyUsage, "E"); val.DisplayTextSupplier = SafetyGuard; TerminalApi.AddCommand("guard", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = string.Format("Issues a devastating blast on ALL placed target beacons. {0} {1}/target beacon.", Actions.TARGETED_BLAST.energyUsage, "E"); val.DisplayTextSupplier = TargetedBlast; TerminalApi.AddCommand("blast", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = "Displays the ships current energy."; val.DisplayTextSupplier = PrintShipEnergy; TerminalApi.AddCommand("energy", val, (string)null, false); val = new CommandInfo(); val.Category = "other"; val.Description = "Consumes a battery to load ship energy."; val.DisplayTextSupplier = LoadShipEnergy; TerminalApi.AddCommand("load", val, (string)null, false); } public static string PrintShipEnergy() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { return "Ship energy: " + Plugin.EnergySystem().GetShipEnergy() + " E\n"; } Plugin.EnergySystem().PrintShipEnergyServerRpc(); return ""; } public static string LoadShipEnergy() { //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { RoundManager val = Object.FindAnyObjectByType<RoundManager>(); GrabbableObject[] array = (from obj in Object.FindObjectsOfType<GrabbableObject>() where obj.isInShipRoom && !obj.isHeld && ((object)obj.itemProperties).Equals((object?)Plugin.BatteryItem) select obj).ToArray(); if (array.Length != 0) { GrabbableObject val2 = array[0]; val.scrapCollectedThisRound.Remove(val2); Object.Destroy((Object)(object)((Component)val2).gameObject); EnergeticShipSystem energeticShipSystem = Plugin.EnergySystem(); energeticShipSystem.AddShipEnergy(50f); energeticShipSystem.PlayConsumeBatterySoundClientRpc(); return string.Format("Loaded battery\nShip energy is now {0} {1}\n", energeticShipSystem.GetShipEnergy(), "E"); } return "No battery found in ship (mustn't be held by a player)\n"; } Plugin.EnergySystem().LoadShipEnergyServerRpc(); return ""; } public static string ScaleMap() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (!Actions.SCALE_MAP.EnoughEnergyToStart()) { return "Not enough energy\n"; } if (Actions.SCALE_MAP.IsActive()) { Actions.SCALE_MAP.Stop(); return "Disabled scaled map\n"; } Actions.SCALE_MAP.Start(); return "Enabled scaled map\n"; } Plugin.EnergySystem().ScaleMapServerRpc(); return ""; } public static string TargetTeleporter() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (!Actions.TARGET_TELEPORT.EnoughEnergyToStart()) { return "Not enough energy\n"; } if (Actions.TARGET_TELEPORT.IsActive()) { Actions.TARGET_TELEPORT.Stop(); return "Disabled targeted inverse teleporter\n"; } Actions.TARGET_TELEPORT.Start(); return "Enabled targeted inverse teleporter\n"; } Plugin.EnergySystem().TargetTeleporterServerRpc(); return ""; } public static string KeepItemTeleporter() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (Actions.KEEP_ITEMS_TELEPORT.IsActive()) { Actions.KEEP_ITEMS_TELEPORT.Stop(); return "Disabled keep item teleporter\n"; } if (!Actions.KEEP_ITEMS_TELEPORT.EnoughEnergyToStart()) { return "Not enough energy\n"; } Actions.KEEP_ITEMS_TELEPORT.Start(); return "Enabled keep item teleporter\n"; } Plugin.EnergySystem().KeepItemTeleporterServerRpc(); return ""; } public static string SafetyGuard() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (Actions.SAFETY_GUARD.IsActive()) { return "Safety guard already enabled\n"; } if (!Actions.SAFETY_GUARD.EnoughEnergyToStart()) { return "Not enough energy\n"; } Actions.SAFETY_GUARD.Start(); return "Enabled safety guard\n"; } Plugin.EnergySystem().SafetyGuardServerRpc(); return ""; } public static string ClearWeather() { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (!Actions.DISABLE_WEATHER.EnoughEnergyToStart()) { return "Not enough energy\n"; } if (!StartOfRound.Instance.inShipPhase) { return "Can only be run from orbit\n"; } Actions.DISABLE_WEATHER.Start(); return "Cleared weather from " + ((Object)RoundManager.Instance.currentLevel).name + "\n"; } Plugin.EnergySystem().ClearWeatherServerRpc(); return ""; } public static string TargetedBlast() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { if (!Actions.TARGETED_BLAST.EnoughEnergyToStart()) { return "Not enough energy\n"; } if (StartOfRound.Instance.inShipPhase) { return "Can only be run on planet\n"; } Actions.TARGETED_BLAST.Start(); return "Issuing blasts...\n"; } Plugin.EnergySystem().TargetedBlastServerRpc(); return ""; } } public class EnergeticShipSystem : NetworkBehaviour { public const string ENERGY_UNIT = "E"; private NetworkVariable<float> shipEnergy = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private HashSet<Actions.Action> runningActions = new HashSet<Actions.Action>(); public bool SafetyGuardRunning = false; private void Start() { Plugin.logger.LogInfo((object)"Loaded EnergeticShipSystem"); } public void Save() { string currentSaveFileName = GameNetworkManager.Instance.currentSaveFileName; ES3.Save<int>("ShipEnergy", (int)shipEnergy.Value, currentSaveFileName); ES3.Save<bool>("ScaleMap", Actions.SCALE_MAP.IsActive(), currentSaveFileName); ES3.Save<bool>("TargetTeleport", Actions.TARGET_TELEPORT.IsActive(), currentSaveFileName); ES3.Save<bool>("KeepItemsTeleport", Actions.KEEP_ITEMS_TELEPORT.IsActive(), currentSaveFileName); ES3.Save<bool>("SafetyGuard", Actions.SAFETY_GUARD.IsActive(), currentSaveFileName); } public void Load() { string currentSaveFileName = GameNetworkManager.Instance.currentSaveFileName; shipEnergy.Value = ES3.Load<int>("ShipEnergy", currentSaveFileName, 0); ResumeAction("ScaleMap", Actions.SCALE_MAP, currentSaveFileName); ResumeAction("TargetTeleport", Actions.TARGET_TELEPORT, currentSaveFileName); ResumeAction("KeepItemsTeleport", Actions.KEEP_ITEMS_TELEPORT, currentSaveFileName); ResumeAction("SafetyGuard", Actions.SAFETY_GUARD, currentSaveFileName); } private void ResumeAction(string id, Actions.Action action, string saveFile) { if (ES3.Load<bool>(id, saveFile, false)) { action.Start(resume: true); } } public override void OnNetworkSpawn() { if (!((NetworkBehaviour)this).IsServer) { ((Object)((Component)this).gameObject).hideFlags = (HideFlags)0; } } public void ScheduleAction(Actions.Action action) { runningActions.Add(action); } public void UnscheduleAction(Actions.Action action) { runningActions.Remove(action); } private void Update() { foreach (Actions.Action runningAction in runningActions) { runningAction.elapsedSeconds += Time.deltaTime; if (runningAction.elapsedSeconds > 60f) { float num = (float)Math.Floor(runningAction.elapsedSeconds / 60f); shipEnergy.Value = Math.Max(shipEnergy.Value - num * runningAction.energyUsage, 0f); runningAction.elapsedSeconds %= 60f; } } if (shipEnergy.Value != 0f) { return; } foreach (Actions.Action runningAction2 in runningActions) { runningAction2.Stop(); } } public float GetShipEnergy() { return shipEnergy.Value; } public void AddShipEnergy(float energy) { if (((NetworkBehaviour)this).IsServer) { NetworkVariable<float> obj = shipEnergy; obj.Value += energy; } } [ServerRpc(RequireOwnership = false)] public void PrintShipEnergyServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(327099819u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 327099819u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.PrintShipEnergy(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void LoadShipEnergyServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1719844743u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 1719844743u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.LoadShipEnergy(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void ScaleMapServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(2268540407u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 2268540407u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.ScaleMap(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void TargetTeleporterServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(453839098u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 453839098u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.TargetTeleporter(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void KeepItemTeleporterServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(2328724554u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 2328724554u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.KeepItemTeleporter(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void SafetyGuardServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(3446508352u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 3446508352u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.SafetyGuard(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void DisableSafetyGuardServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(329466118u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 329466118u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SafetyGuardClientRpc(active: false); } } } [ServerRpc(RequireOwnership = false)] public void ClearWeatherServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(596058619u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 596058619u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.ClearWeather(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void TargetedBlastServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1663088082u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 1663088082u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PrintToConsoleOnClient(Commands.TargetedBlast(), serverRpcParams); } } } [ServerRpc(RequireOwnership = false)] public void AskToBeamUpPlayerServerRpc(ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(757558856u, serverRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 757558856u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ulong senderClientId = serverRpcParams.Receive.SenderClientId; Plugin.logger.LogInfo((object)string.Format("[{0}]: Got request to beam up from {1}", NetworkManager.Singleton.IsServer ? "Server" : "Client", senderClientId)); ClientRpcParams val2 = default(ClientRpcParams); val2.Send = new ClientRpcSendParams { TargetClientIds = new ulong[1] { senderClientId } }; ClientRpcParams clientRpcParams = val2; Actions.KeepItemsNormalTeleportCallback(senderClientId); AllowToBeamUpPlayerClientRpc(clientRpcParams); } } } private void PrintToConsoleOnClient(string text, ServerRpcParams serverRpcParams) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) ulong senderClientId = serverRpcParams.Receive.SenderClientId; if (((NetworkBehaviour)this).NetworkManager.ConnectedClients.ContainsKey(senderClientId)) { ClientRpcParams val = default(ClientRpcParams); val.Send = new ClientRpcSendParams { TargetClientIds = new ulong[1] { senderClientId } }; ClientRpcParams clientRpcParams = val; PrintOnConsoleClientRpc(text, clientRpcParams); } } [ClientRpc] private void PrintOnConsoleClientRpc(string text, ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(179660411u, clientRpcParams, (RpcDelivery)0); bool flag = text != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(text, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val, 179660411u, clientRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Terminal terminal = TerminalApi.Terminal; terminal.modifyingText = true; terminal.screenText.text = terminal.screenText.text.Substring(0, terminal.screenText.text.Length - terminal.textAdded); terminal.currentText = terminal.screenText.text; terminal.screenText.text = terminal.screenText.text + text; terminal.currentText = terminal.screenText.text; terminal.textAdded = 0; } } [ClientRpc] public void ScaleMapClientRpc(float scale) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3673020210u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref scale, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3673020210u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Actions.ScaleMap(scale); } } } [ClientRpc] public void ClearWeatherClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2541718605u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2541718605u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Actions.ClearWeather(); } } } [ClientRpc] public void SpawnExplosionClientRpc(Vector3 pos) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3574048784u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3574048784u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Actions.SpawnBlastExplosion(pos); } } } [ClientRpc] public void SafetyGuardClientRpc(bool active) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1354440091u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref active, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1354440091u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !NetworkManager.Singleton.IsServer) { if (active) { Actions.SAFETY_GUARD.Start(); } else { Actions.SAFETY_GUARD.Stop(); } } } [ClientRpc] public void AdjustFlagsAfterTeleportPlayerOutClientRpc(int teleportedPlayerObj, int teleportTargetPlayerObj) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2953186452u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, teleportedPlayerObj); BytePacker.WriteValueBitPacked(val2, teleportTargetPlayerObj); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2953186452u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Plugin.logger.LogInfo((object)string.Format("[{0}]: Adjust flags for {1} to those of {2}", NetworkManager.Singleton.IsServer ? "Server" : "Client", teleportedPlayerObj, teleportTargetPlayerObj)); PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[teleportedPlayerObj]; PlayerControllerB val4 = StartOfRound.Instance.allPlayerScripts[teleportTargetPlayerObj]; val3.isInElevator = val4.isInElevator; val3.isInHangarShipRoom = val4.isInHangarShipRoom; val3.isInsideFactory = val4.isInsideFactory; } } } [ClientRpc] public void AllowToKeepSomeItemsOnTeleportClientRpc(int firstSlot, int secondSlot) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1530522610u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, firstSlot); BytePacker.WriteValueBitPacked(val2, secondSlot); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1530522610u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Actions.AllowToKeepSomeItems(firstSlot, secondSlot); } } } [ClientRpc] public void AllowToBeamUpPlayerClientRpc(ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(3731298290u, clientRpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val, 3731298290u, clientRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Plugin.logger.LogInfo((object)("[" + (NetworkManager.Singleton.IsServer ? "Server" : "Client") + "]: Received beam up permisson rpc")); Actions.AllowToBeamUpPlayer(); } } } [ClientRpc] public void PlayConsumeBatterySoundClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2322007611u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2322007611u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { TerminalApi.Terminal.terminalAudio.PlayOneShot(Plugin.ConsumeBattery); } } } [ClientRpc] public void PlayTriggerSafetyGuardSoundClientRpc(int playerIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1607310359u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerIndex); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1607310359u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { StartOfRound.Instance.allPlayerScripts[playerIndex].statusEffectAudio.PlayOneShot(Plugin.TriggerSafetyGuard); } } } protected override void __initializeVariables() { if (shipEnergy == null) { throw new Exception("EnergeticShipSystem.shipEnergy cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)shipEnergy).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)shipEnergy, "shipEnergy"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)shipEnergy); ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_EnergeticShipSystem() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Expected O, but got Unknown //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Expected O, but got Unknown //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(327099819u, new RpcReceiveHandler(__rpc_handler_327099819)); NetworkManager.__rpc_func_table.Add(1719844743u, new RpcReceiveHandler(__rpc_handler_1719844743)); NetworkManager.__rpc_func_table.Add(2268540407u, new RpcReceiveHandler(__rpc_handler_2268540407)); NetworkManager.__rpc_func_table.Add(453839098u, new RpcReceiveHandler(__rpc_handler_453839098)); NetworkManager.__rpc_func_table.Add(2328724554u, new RpcReceiveHandler(__rpc_handler_2328724554)); NetworkManager.__rpc_func_table.Add(3446508352u, new RpcReceiveHandler(__rpc_handler_3446508352)); NetworkManager.__rpc_func_table.Add(329466118u, new RpcReceiveHandler(__rpc_handler_329466118)); NetworkManager.__rpc_func_table.Add(596058619u, new RpcReceiveHandler(__rpc_handler_596058619)); NetworkManager.__rpc_func_table.Add(1663088082u, new RpcReceiveHandler(__rpc_handler_1663088082)); NetworkManager.__rpc_func_table.Add(757558856u, new RpcReceiveHandler(__rpc_handler_757558856)); NetworkManager.__rpc_func_table.Add(179660411u, new RpcReceiveHandler(__rpc_handler_179660411)); NetworkManager.__rpc_func_table.Add(3673020210u, new RpcReceiveHandler(__rpc_handler_3673020210)); NetworkManager.__rpc_func_table.Add(2541718605u, new RpcReceiveHandler(__rpc_handler_2541718605)); NetworkManager.__rpc_func_table.Add(3574048784u, new RpcReceiveHandler(__rpc_handler_3574048784)); NetworkManager.__rpc_func_table.Add(1354440091u, new RpcReceiveHandler(__rpc_handler_1354440091)); NetworkManager.__rpc_func_table.Add(2953186452u, new RpcReceiveHandler(__rpc_handler_2953186452)); NetworkManager.__rpc_func_table.Add(1530522610u, new RpcReceiveHandler(__rpc_handler_1530522610)); NetworkManager.__rpc_func_table.Add(3731298290u, new RpcReceiveHandler(__rpc_handler_3731298290)); NetworkManager.__rpc_func_table.Add(2322007611u, new RpcReceiveHandler(__rpc_handler_2322007611)); NetworkManager.__rpc_func_table.Add(1607310359u, new RpcReceiveHandler(__rpc_handler_1607310359)); } private static void __rpc_handler_327099819(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).PrintShipEnergyServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1719844743(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).LoadShipEnergyServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2268540407(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).ScaleMapServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_453839098(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).TargetTeleporterServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2328724554(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).KeepItemTeleporterServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3446508352(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).SafetyGuardServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_329466118(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).DisableSafetyGuardServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_596058619(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).ClearWeatherServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1663088082(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).TargetedBlastServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_757558856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((EnergeticShipSystem)(object)target).AskToBeamUpPlayerServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_179660411(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string text = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref text, false); } ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).PrintOnConsoleClientRpc(text, client); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3673020210(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float scale = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref scale, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).ScaleMapClientRpc(scale); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2541718605(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).ClearWeatherClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3574048784(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 pos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref pos); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).SpawnExplosionClientRpc(pos); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1354440091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool active = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref active, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).SafetyGuardClientRpc(active); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2953186452(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int teleportedPlayerObj = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref teleportedPlayerObj); int teleportTargetPlayerObj = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref teleportTargetPlayerObj); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).AdjustFlagsAfterTeleportPlayerOutClientRpc(teleportedPlayerObj, teleportTargetPlayerObj); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1530522610(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int firstSlot = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref firstSlot); int secondSlot = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref secondSlot); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).AllowToKeepSomeItemsOnTeleportClientRpc(firstSlot, secondSlot); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3731298290(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).AllowToBeamUpPlayerClientRpc(client); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2322007611(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).PlayConsumeBatterySoundClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1607310359(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerIndex); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnergeticShipSystem)(object)target).PlayTriggerSafetyGuardSoundClientRpc(playerIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "EnergeticShipSystem"; } } [BepInPlugin("EnergeticShip", "EnergeticShip", "0.2.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency("atomic.terminalapi", "1.5.0")] public class Plugin : BaseUnityPlugin { public const bool DEBUG = false; private static GameObject energeticShipSystemObjectPrefab; private static GameObject TargetBeaconRadarIconPrefab; private static AssetBundle assetBundle; public static ManualLogSource logger; public static Item BatteryItem; public static Item TargetBeaconItem; public static AudioClip ConsumeBattery; public static AudioClip TriggerSafetyGuard; public static AudioClip BlastBuildup; private static EnergeticShipSystem energyShipSystem; private void Awake() { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Expected O, but got Unknown logger = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin EnergeticShip is loaded!"); RunNetCodeSetup(); LoadAssetBundle(); RegisterItems(); ConsumeBattery = assetBundle.LoadAsset<AudioClip>("battery_consumption"); TriggerSafetyGuard = assetBundle.LoadAsset<AudioClip>("trigger_safety_guard"); BlastBuildup = assetBundle.LoadAsset<AudioClip>("blast_buildup"); Commands.InitCommands(); Actions.InitActions(); StartOfRound.Start += new hook_Start(RegisterEnergyShipSystem); bool flag = false; GameNetworkManager.SaveGame += new hook_SaveGame(OnGameSave); energeticShipSystemObjectPrefab = NetworkPrefabs.CreateNetworkPrefab("EnergeticShipSystem"); ((Object)energeticShipSystemObjectPrefab).hideFlags = (HideFlags)52; energeticShipSystemObjectPrefab.AddComponent<EnergeticShipSystem>(); NetworkObject component = energeticShipSystemObjectPrefab.GetComponent<NetworkObject>(); component.DestroyWithScene = true; component.DontDestroyWithOwner = true; } public static EnergeticShipSystem EnergySystem() { if ((Object)(object)energyShipSystem == (Object)null) { energyShipSystem = Object.FindObjectOfType<EnergeticShipSystem>(); } return energyShipSystem; } private void MONEY(orig_Start orig, Terminal self) { orig.Invoke(self); self.groupCredits = 1000; } private void RunNetCodeSetup() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } private void LoadAssetBundle() { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); assetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "energeticship_assets")); if ((Object)(object)assetBundle == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets."); } else { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded asset bundle"); } } private void RegisterItems() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Expected O, but got Unknown int num = 30; BatteryItem = assetBundle.LoadAsset<Item>("Battery"); NetworkPrefabs.RegisterNetworkPrefab(BatteryItem.spawnPrefab); Items.RegisterScrap(BatteryItem, num, (LevelTypes)(-1)); Items.RegisterShopItem(BatteryItem, (TerminalNode)null, (TerminalNode)null, TerminalApi.CreateTerminalNode("A battery containing pure plasma empowering the ships systems", false, ""), 250); TargetBeaconItem = assetBundle.LoadAsset<Item>("TargetBeacon"); NetworkPrefabs.RegisterNetworkPrefab(TargetBeaconItem.spawnPrefab); Items.RegisterItem(TargetBeaconItem); Items.RegisterShopItem(TargetBeaconItem, (Ter