Decompiled source of RemoteVolumeControl v1.0.0

BepInEx/plugins/RemoteVolumeControl.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using RemoteVolumeControl.Patches;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RemoteVolumeControl")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod for Lethal Company allowing you to change the client-side volume of all Boomboxes from anywhere on the map.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+94659aafba25a457cfb640e4c8bebb39c8e17ec3")]
[assembly: AssemblyProduct("RemoteVolumeControl")]
[assembly: AssemblyTitle("RemoteVolumeControl")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RemoteVolumeControl
{
	[BepInPlugin("RemoteVolumeControl", "RemoteVolumeControl", "1.0.0")]
	public class RemoteVolumeControl : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("RemoteVolumeControl");

		private static RemoteVolumeControl instance;

		public static ButtonPress InputActionInstance = new ButtonPress();

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoteVolumeControl is loaded!");
			harmony.PatchAll(typeof(RemoteVolumeControl));
			harmony.PatchAll(typeof(VolChangePatch));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RemoteVolumeControl";

		public const string PLUGIN_NAME = "RemoteVolumeControl";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace RemoteVolumeControl.Patches
{
	public class ButtonPress : LcInputActions
	{
		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction BoomboxVolDownKey { get; set; }

		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction BoomboxVolUpKey { get; set; }
	}
	[HarmonyPatch(typeof(BoomboxItem))]
	internal class VolChangePatch
	{
		private const float VOL_INCREMENT = 0.1f;

		private const float VOL_MAX = 1f;

		private const float VOL_MIN = 0f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void volumeDown(ref AudioSource ___boomboxAudio)
		{
			if (RemoteVolumeControl.InputActionInstance.BoomboxVolDownKey.triggered && ___boomboxAudio.volume > 0f)
			{
				AudioSource obj = ___boomboxAudio;
				obj.volume -= 0.1f;
			}
			else if (RemoteVolumeControl.InputActionInstance.BoomboxVolUpKey.triggered && ___boomboxAudio.volume < 1f)
			{
				AudioSource obj2 = ___boomboxAudio;
				obj2.volume += 0.1f;
			}
		}
	}
}