Rise-RemoveMasked icon

RemoveMasked

Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?

CHANGELOG

Changelog

v3.1.2

  • fixed to work with advcom update

v3.1.1

  • Readme update
  • Removed some console logs

v3.1.0

  • Actually fixed Advanced Company

v3.0.0

  • Possible fix for advcom cosmetics
  • Show masked usernames added to config (off by default until more testing is done)
  • Reveal Masked Plugin option now hides the mask again when the player escapes the Masked

v2.4.1

  • Added GitHub link
  • Updated ReadMe

v2.4.0

  • Added MoreCompanyCosmetic support

v2.3.0

  • Added config option to hide mask until the Masked is about to attack

v2.2.1

  • Fixed typo in readme

v2.2.0

  • Different Masked now spawn with different skins. They no longer all wear the same skin

v2.1.0

  • Adjusted default spawn rates as the masked were spawning a tad too often on the small moons
  • Added a true vanilla spawn rate option to the config

v2.0.1

  • Added more detail to read me
  • Added Random Zombie Apocalypse Event Chance (turned off by default)

v2.0.0

  • Added Zombie Apocalypse Mode
  • Fixed a rare issue where the Masked did not spawn on all moons
  • Added config option to remove animation where Masked raises arms like a zombie

v1.1.0

  • Fixed issue where Masked was only unmasked for the host
  • Fixed issue where everyone saw different suits for the same masked

v1.0.3

  • Added the initial config file to edit the Masked spawn rates

v1.0.2

  • Readme update

v1.0.1

  • Initial release