Weather Gains
Flexible mod which allows you to multiply the value and quantity of scrap based on the weather.
Date uploaded | 10 hours ago |
Version | 1.1.0 |
Download link | RobuxTRex-Weather_Gains-1.1.0.zip |
Downloads | 407 |
Dependency string | RobuxTRex-Weather_Gains-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Weather Gains
Weather Gains is a flexible mod which allows you to multiply the value and quantity of scrap based on the weather.
I suggest that the values in the configuration are reviewed and tweaked based on your preferences. I believe that the values provided are balanced, but your mileage may vary!
Features
- Ability to modify the credit values of scrap based on the active weather;
- Ability to modify the amount of scrap based on the active weather;
- Ability to modify the value of the Apparatus (Lung) prop based on the active weather;
- Extremely detailed configuration which allows you to change basically anything about the mod;
- Supports all weather types that are currently in Lethal Company (including clear/no weather);
- May support other mods that modify the scrap values/amount;
- Open sourced on GitHub
- Tested and functional on v65+ (may work for many older versions, but use at your own risk)
License + Source Code
This mod is distributed under the GNU General Public Licence v3. For more information, please read the LICENSE.md
file (press the Manual Download
button and extract the .zip
).
Furthermore, you may review the source code of this mod on GitHub. Pull Requests and Code Modifications are appreciated and will be actively reviewed.
CHANGELOG
LATEST v1.1.0 - Target Version: v67
General good changes this time around! I have no idea what to add now. Besides from minor changes + bug fixes, this could be the final major update!
Changes
- The Apparatus (Lung) prop is now affected by the value multiplier (toggleable in the configuration).
Fixes
- Fixed an issue where the multiplier would add up over time, eventually leading to scrap worth thousands of credits.
- Fixed an issue where the mod would completely overwrite the moon's default scrap value and amount multipliers. New implementation of how the mod applies the multipliers fixed this issue and also improved compatibility with other mods.
Additions
- 'Value Multiplier Enabled' configuration setting added, which allows you to toggle the scrap value multipliers throughout the mod.
- 'Amount Multiplier Enabled' configuration setting added, which allows you to toggle the scrap amount multipliers throughout the mod.
- 'Apparatus Multiplier Enabled' configuration setting added, which allows you to toggle the scrap value multiplier for the apparatus prop.
Removals
- 'Enabled' configuration setting, which allowed you toggle the mod. It has been replaced with three separate settings for value/amount/apparatus multipliers. You may also disable the mod in mod managers to entirely disable functionality.
v1.0.0 - Target Version: v65
First release! Nothing much to see here, really...