Decompiled source of ShovelFix v1.1.0

shovelFix.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using IL;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On;
using ShovelFixPatch;
using UnityEngine;
using shovelFix;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("shovelFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("shovelFix")]
[assembly: AssemblyTitle("shovelFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace shovelFix
{
	[BepInPlugin("shovelFix", "shovelFix", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modName = "Shovel Hotfix";

		private const string modVersion = "1.0.0";

		private const string modGUID = "Rocksnotch.ShovelHotfix";

		internal static Plugin Instance;

		public static ManualLogSource logSrc = Logger.CreateLogSource("loggingSource");

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			try
			{
				ShovelFix.Init();
				logSrc.LogInfo((object)"Patched ShovelFix!");
			}
			catch (Exception ex)
			{
				logSrc.LogError((object)("Error Patching Files: " + ex.Message));
			}
			logSrc.LogInfo((object)"Plugin Rocksnotch.ShovelHotfix is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "shovelFix";

		public const string PLUGIN_NAME = "shovelFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace ShovelFixPatch
{
	internal class ShovelFix
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Manipulator <0>__HitShovel;

			public static hook_Start <1>__Start;
		}

		public GameObject MapCamera = null;

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__HitShovel;
			if (obj == null)
			{
				Manipulator val = HitShovel;
				<>O.<0>__HitShovel = val;
				obj = (object)val;
			}
			Shovel.HitShovel += (Manipulator)obj;
			object obj2 = <>O.<1>__Start;
			if (obj2 == null)
			{
				hook_Start val2 = Start;
				<>O.<1>__Start = val2;
				obj2 = (object)val2;
			}
			StartOfRound.Start += (hook_Start)obj2;
		}

		private static void Start(orig_Start orig, StartOfRound self)
		{
			orig.Invoke(self);
			try
			{
				Plugin.logSrc.LogWarning((object)("VolumeMain (1) LayerMask Name: " + LayerMask.LayerToName(8)));
			}
			catch (NullReferenceException)
			{
				Plugin.logSrc.LogError((object)"NullReferenceException: VolumeMain (1) not found!");
			}
		}

		private static void HitShovel(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			Plugin.logSrc.LogMessage((object)"HitShovel IL Patch Start!");
			if (val.TryGotoNext(new Func<Instruction, bool>[6]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<Shovel>(x, "previousPlayerHeldBy"),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<PlayerControllerB>(x, "gameplayCamera"),
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<Component>(x, "get_transform"),
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<Transform>(x, "get_position")
			}))
			{
				Plugin.logSrc.LogMessage((object)"Try Goto Next Success!");
				int index = val.Index;
				val.Index = index + 1;
				val.RemoveRange(25);
				val.EmitDelegate<Action<Shovel>>((Action<Shovel>)delegate(Shovel instance)
				{
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_0027: Unknown result type (might be due to invalid IL or missing references)
					//IL_0031: Unknown result type (might be due to invalid IL or missing references)
					//IL_0036: Unknown result type (might be due to invalid IL or missing references)
					//IL_0050: Unknown result type (might be due to invalid IL or missing references)
					instance.objectsHitByShovel = Physics.SphereCastAll(((Component)instance.previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)instance.previousPlayerHeldBy.gameplayCamera).transform.forward * 0.5f, 0.3f, ((Component)instance.previousPlayerHeldBy.gameplayCamera).transform.forward, 1.85f, instance.shovelMask, (QueryTriggerInteraction)2);
				});
			}
			else
			{
				Plugin.logSrc.LogError((object)"Try Goto Next Failed! Bad IL Code!");
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}