using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using ReservedItemSlotCore.Data;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedKeySlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedKeySlot")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0991307b-80e1-40b9-b8f5-14a5a87aa7b5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedKeySlot;
public static class PluginInfo
{
public const string PLUGIN_GUID = "Rogue.ReservedKeySlot";
public const string PLUGIN_NAME = "ReservedKeySlot";
public const string PLUGIN_VERSION = "2.0.0";
}
[BepInPlugin("Rogue.ReservedKeySlot", "ReservedKeySlot", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class Plugin : BaseUnityPlugin
{
public static Plugin instance;
private Harmony _harmony;
private void Awake()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Expected O, but got Unknown
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
instance = this;
ReservedItemSlotData val = ReservedItemSlotData.CreateReservedItemSlotData("key", -40, 0);
ReservedItemData val2 = val.AddItemToReservedItemSlot(new ReservedItemData("Key", (PlayerBone)0, default(Vector3), default(Vector3)));
ReservedItemSlotData val3 = ReservedItemSlotData.CreateReservedItemSlotData("lockpicker", -40, 0);
ReservedItemData val4 = val3.AddItemToReservedItemSlot(new ReservedItemData("Lockpicker", (PlayerBone)0, default(Vector3), default(Vector3)));
_harmony = new Harmony("ReservedKeySlot");
_harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedKeySlot loaded");
}
public static void Log(string message)
{
((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
}
}