using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using TheFiend;
using TheFiend.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Audio;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TheFiend")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Your mod description.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TheFiend")]
[assembly: AssemblyTitle("TheFiend")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class TheFiendAI : EnemyAI
{
public NetworkVariable<int> StateOfMind;
public NetworkVariable<int> Funky = new NetworkVariable<int>(1, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
private Animator animator;
public GameObject Main;
public GameObject Neck;
public GameObject Spine;
public GameObject LeftHand;
public GameObject RightHand;
public MeshRenderer MapDot;
public SkinnedMeshRenderer skinnedMesh;
private float OldYScale;
public Random enemyRandom;
public AudioClip[] audioClips;
public AudioClip StepClip;
private AudioSource AS;
private AudioSource AS2;
private Vector3 FavSpot;
private bool ResetNode;
private bool EatingPlayer;
public NetworkVariable<bool> Seeking;
public NetworkVariable<bool> Invis;
public NetworkVariable<bool> RageMode;
public NetworkVariable<bool> GlobalCD;
public NetworkVariable<bool> StandingMode;
public NetworkVariable<bool> IsDying = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
public NetworkVariable<bool> LungApparatusWillRage = new NetworkVariable<bool>(global::TheFiend.TheFiend.WillRageAfterApparatus.Value, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
public Quaternion OldR;
public bool Step;
private Vector3 LastPos;
private Vector3 Node;
private int LightTriggerTimes;
private NavMeshPath path;
private GameObject Head;
private GameObject breakerBox;
private RoundManager roundManager;
public TimeOfDay timeOfDay;
private GameObject LungApparatus;
private Vector3 LungApparatusPosition;
public GameObject TargetLook;
public void Awake()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
path = new NavMeshPath();
FavSpot = ((Component)this).transform.position;
Head = ((Component)Neck.transform.Find("mixamorig:Head")).gameObject;
OldR = Neck.transform.localRotation;
animator = ((Component)this).GetComponent<Animator>();
animator.Play("Idle");
AS = ((Component)this).GetComponent<AudioSource>();
AS2 = Spine.GetComponent<AudioSource>();
try
{
breakerBox = ((Component)Object.FindObjectOfType<BreakerBox>()).gameObject;
}
catch
{
breakerBox = null;
}
roundManager = Object.FindObjectOfType<RoundManager>();
timeOfDay = Object.FindObjectOfType<TimeOfDay>();
((Renderer)MapDot).material.color = Color.red;
AudioMixerGroup outputAudioMixerGroup = SoundManager.Instance.diageticMixer.FindMatchingGroups("SFX")[0];
AS.outputAudioMixerGroup = outputAudioMixerGroup;
}
public override void Start()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
OldYScale = Main.transform.position.y;
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
AS.clip = audioClips[0];
AS.loop = true;
AS.Play();
LungApparatus = GameObject.Find("LungApparatus(Clone)");
if (Object.op_Implicit((Object)(object)LungApparatus))
{
LungApparatusPosition = LungApparatus.transform.position;
}
}
public void FixedUpdate()
{
if (Step && !Invis.Value)
{
AS2.pitch = Random.Range(0.6f, 1f);
AS2.PlayOneShot(StepClip);
}
}
public void LateUpdate()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)TargetLook != (Object)null)
{
Neck.transform.LookAt(TargetLook.transform, Vector3.up);
}
else
{
Neck.transform.localRotation = OldR;
}
}
public override void DoAIInterval()
{
//IL_024e: Unknown result type (might be due to invalid IL or missing references)
//IL_025a: Unknown result type (might be due to invalid IL or missing references)
//IL_0283: Unknown result type (might be due to invalid IL or missing references)
//IL_028f: Unknown result type (might be due to invalid IL or missing references)
//IL_029f: Unknown result type (might be due to invalid IL or missing references)
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
//IL_0412: Unknown result type (might be due to invalid IL or missing references)
//IL_041e: Unknown result type (might be due to invalid IL or missing references)
//IL_0318: Unknown result type (might be due to invalid IL or missing references)
//IL_0324: Unknown result type (might be due to invalid IL or missing references)
//IL_04b7: Unknown result type (might be due to invalid IL or missing references)
//IL_04cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0860: Unknown result type (might be due to invalid IL or missing references)
//IL_0865: Unknown result type (might be due to invalid IL or missing references)
//IL_09a7: Unknown result type (might be due to invalid IL or missing references)
//IL_0877: Unknown result type (might be due to invalid IL or missing references)
//IL_059b: Unknown result type (might be due to invalid IL or missing references)
//IL_09f2: Unknown result type (might be due to invalid IL or missing references)
//IL_09f8: Unknown result type (might be due to invalid IL or missing references)
//IL_079a: Unknown result type (might be due to invalid IL or missing references)
//IL_0a28: Unknown result type (might be due to invalid IL or missing references)
//IL_07e8: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if ((Object)(object)base.stunnedByPlayer != (Object)null)
{
AS.clip = audioClips[2];
AS.loop = false;
AS.Play();
IsDying.Value = true;
Object.Destroy((Object)(object)((Component)this).gameObject, 4f);
base.stunnedByPlayer = null;
((Renderer)skinnedMesh).enabled = false;
}
if (!IsDying.Value)
{
if (timeOfDay.hour >= 15)
{
Funky.Value = 2;
}
if (Seeking.Value)
{
AS.volume = 0f;
}
else if (StateOfMind.Value != 3)
{
AS.volume = global::TheFiend.TheFiend.Volume.Value;
}
if (Invis.Value)
{
((Renderer)skinnedMesh).enabled = false;
}
else
{
((Renderer)skinnedMesh).enabled = true;
}
if (Random.Range(1, 10000) == 1)
{
TeleportServerRpc();
}
if (Random.Range(1, 10000 / Funky.Value) == 1 && StateOfMind.Value == 3)
{
HideOnCellingServerRpc();
}
if (Random.Range(1, 10000 / Funky.Value) == 1 && !Seeking.Value)
{
ToggleSeekingServerRpc();
}
if (!GlobalCD.Value)
{
if (StateOfMind.Value < 3)
{
StateOfMind.Value = 0;
}
if (Object.op_Implicit((Object)(object)breakerBox) && !Seeking.Value)
{
GameObject gameObject = ((Component)breakerBox.transform.Find("Mesh")).gameObject;
if (Vector3.Distance(Main.transform.position, gameObject.transform.position) <= 5f)
{
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(Neck.transform.position, gameObject.transform.position - Neck.transform.position, ref val, float.PositiveInfinity, ~LayerMask.GetMask(new string[1] { "Enmies" })) && Vector3.Distance(((RaycastHit)(ref val)).point, gameObject.transform.position) < 2f)
{
StateOfMind.Value = 4;
TargetLook = gameObject;
if (Vector3.Distance(Main.transform.position, gameObject.transform.position) <= 2f)
{
BreakerBoxBreakServerRpc();
}
}
else
{
StateOfMind.Value = 0;
}
}
}
if (((EnemyAI)this).TargetClosestPlayer(100f, false, 70f))
{
TargetLook = ((Component)base.targetPlayer).gameObject;
if (Object.op_Implicit((Object)(object)base.targetPlayer.currentlyHeldObject) && ((Object)((Component)base.targetPlayer.currentlyHeldObject).gameObject).name.Contains("FlashlightItem"))
{
GameObject gameObject2 = ((Component)((Component)base.targetPlayer.currentlyHeldObject).gameObject.transform.Find("Light")).gameObject;
Light component = gameObject2.GetComponent<Light>();
if (((Behaviour)component).enabled && Vector3.Distance(Head.transform.position, gameObject2.transform.position) <= 2.5f)
{
FearedServerRpc(TempRage: false, uselight: true);
LightTriggerTimes++;
}
}
}
if (StateOfMind.Value == 3 && !GlobalCD.Value && !Seeking.Value && ((EnemyAI)this).TargetClosestPlayer(100f, false, 70f))
{
TargetLook = ((Component)base.targetPlayer).gameObject;
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).gameObject.transform.position) <= 4f)
{
HideOnCellingServerRpc();
}
}
if (!EatingPlayer && StateOfMind.Value <= 2 && !GlobalCD.Value && !StandingMode.Value)
{
if (((EnemyAI)this).TargetClosestPlayer(100f, false, 70f))
{
TargetLook = ((Component)base.targetPlayer).gameObject;
ResetNode = true;
if (base.agent.remainingDistance > 10f && !RageMode.Value)
{
OldYScale = Main.transform.position.y;
if (!Seeking.Value)
{
StateOfMind.Value = 1;
base.agent.speed = 3 + (Funky.Value - 1);
animator.Play("Walk");
if (CheckDoor())
{
if (Random.Range(1, 100) == 1 && StateOfMind.Value != 3)
{
HideOnCellingServerRpc();
}
}
else if (Random.Range(1, 1000) == 1 && StateOfMind.Value != 3)
{
HideOnCellingServerRpc();
}
}
else
{
base.agent.speed = 1f;
animator.Play("Seeking");
BreakDoorServerRpc();
}
if (Random.Range(1, global::TheFiend.TheFiend.FlickerRngChance.Value) == 1)
{
roundManager.FlickerLights(true, true);
}
}
else if (!Seeking.Value)
{
StateOfMind.Value = 2;
if ((Object)(object)((EnemyAI)this).CheckLineOfSightForPlayer(45f, 60, -1) != (Object)null)
{
base.targetPlayer.JumpToFearLevel(0.9f, true);
}
if (!RageMode.Value)
{
base.agent.speed = 9 * Funky.Value;
}
else
{
base.agent.speed = 20 * Funky.Value;
}
animator.Play("Run");
BreakDoorServerRpc();
}
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
if (Seeking.Value)
{
PlayerControllerB[] array = Object.FindObjectsOfType(typeof(PlayerControllerB)) as PlayerControllerB[];
foreach (PlayerControllerB val2 in array)
{
if (val2.HasLineOfSightToPosition(Neck.transform.position, 45f, 60, -1f))
{
ToggleSeekingServerRpc();
FearedServerRpc(TempRage: true);
break;
}
}
}
}
else
{
base.agent.speed = 3f;
if (ResetNode)
{
WonderVectorServerRpc(60f);
ResetNode = false;
}
if (Node != Vector3.zero)
{
((EnemyAI)this).SetDestinationToPosition(Node, false);
}
else
{
ResetNode = true;
}
if (base.agent.remainingDistance == 0f)
{
ResetNode = true;
}
if (Random.Range(1, 100) == 1)
{
ResetNode = true;
}
TargetLook = null;
}
if (!GlobalCD.Value)
{
if (base.agent.remainingDistance == 0f && StateOfMind.Value == 0 && !RageMode.Value)
{
animator.Play("Idle");
}
else if (!Seeking.Value && StateOfMind.Value == 1)
{
animator.Play("Walk");
}
}
}
if (StateOfMind.Value == 4 && Object.op_Implicit((Object)(object)TargetLook))
{
animator.Play("Walk");
((EnemyAI)this).SetDestinationToPosition(TargetLook.transform.position, false);
}
if ((Object)(object)LungApparatus != (Object)null && LungApparatusWillRage.Value && !Invis.Value && LungApparatus.transform.position != LungApparatusPosition)
{
((Component)LungApparatus.transform.Find("Point Light")).gameObject.GetComponent<Light>().color = Color.red;
((GrabbableObject)LungApparatus.GetComponent<LungProp>()).scrapValue = 300;
LungApparatus = null;
((MonoBehaviour)this).StartCoroutine(Rage());
}
}
}
((EnemyAI)this).SyncPositionToClients();
}
[ServerRpc]
public void ToggleSeekingServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2185458962u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2185458962u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
Seeking.Value = !Seeking.Value;
}
}
private void OnTriggerStay(Collider collision)
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)((Component)collision).gameObject.GetComponent<PlayerControllerB>()) && StateOfMind.Value != 3 && !GlobalCD.Value && !Invis.Value && !IsDying.Value && !EatingPlayer && Vector3.Distance(((Component)this).transform.position, ((Component)collision).gameObject.transform.position) < 4f)
{
GrabServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)((Component)collision).gameObject.GetComponent<PlayerControllerB>()));
}
}
[ServerRpc(RequireOwnership = false)]
public void SceamServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2166844155u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2166844155u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
AS.Stop();
AS.clip = audioClips[Random.Range(1, 2)];
AS.loop = false;
AS.Play();
SceamClientRpc();
}
}
}
[ClientRpc]
public void SceamClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3334696286u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3334696286u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
AS.Stop();
AS.clip = audioClips[Random.Range(1, 2)];
AS.loop = false;
AS.Play();
}
}
}
[ServerRpc(RequireOwnership = false)]
public void IdleSoundServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(579005519u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 579005519u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
AS.Stop();
AS.clip = audioClips[0];
AS.loop = true;
AS.Play();
IdleSoundClientRpc();
}
}
}
[ClientRpc]
public void IdleSoundClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(469331619u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 469331619u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
AS.Stop();
AS.clip = audioClips[0];
AS.loop = true;
AS.Play();
}
}
}
[ServerRpc(RequireOwnership = false)]
public void GrabServerRpc(NetworkBehaviourReference PlayerControllerBRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2819942690u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref PlayerControllerBRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2819942690u, val, (RpcDelivery)0);
}
PlayerControllerB val3 = default(PlayerControllerB);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviourReference)(ref PlayerControllerBRef)).TryGet<PlayerControllerB>(ref val3, (NetworkManager)null))
{
GrabClientRpc(NetworkObjectReference.op_Implicit(((Component)val3).gameObject));
}
}
}
[ClientRpc]
public void GrabClientRpc(NetworkObjectReference networkObject)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2797167683u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref networkObject, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2797167683u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref networkObject)).TryGet(ref val3, (NetworkManager)null))
{
((MonoBehaviour)this).StartCoroutine(Grabbing(((Component)val3).gameObject));
}
}
}
public IEnumerator Grabbing(GameObject Player)
{
if (EatingPlayer || !Object.op_Implicit((Object)(object)Player))
{
yield break;
}
PlayerControllerB PCB = Player.GetComponent<PlayerControllerB>();
if (PCB.health <= 50)
{
EatingPlayer = true;
TargetLook = null;
base.agent.speed = 0f;
((EnemyAI)this).SetDestinationToPosition(((Component)base.agent).transform.position, false);
float oldspeed = PCB.movementSpeed;
PCB.movementSpeed = 0f;
animator.Play("Grab");
((Component)this).transform.LookAt(Player.transform.position, Vector3.up);
((MonoBehaviour)this).StartCoroutine(RotatePlayerToMe(PCB));
SceamServerRpc();
yield return (object)new WaitForSeconds(1.7f);
PCB.KillPlayer(Main.transform.forward * 30f, true, (CauseOfDeath)6, 1, default(Vector3));
if (((NetworkBehaviour)PCB).IsOwner)
{
PCB.movementSpeed = oldspeed;
}
yield return (object)new WaitForSeconds(1f);
IdleSoundServerRpc();
animator.Play("Idle");
yield return (object)new WaitForSeconds(3f);
yield return (object)new WaitForSeconds(2f);
RageMode.Value = false;
if (Random.Range(1, 30) == 1)
{
HideOnCellingServerRpc();
}
EatingPlayer = false;
}
else
{
PCB.DamagePlayer(50, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
PCB.externalForceAutoFade += Main.transform.forward * 30f;
animator.Play("Craw");
GlobalCD.Value = true;
PCB.movementAudio.PlayOneShot(audioClips[6], 1f);
StartCooldown(1f);
}
}
private IEnumerator RotatePlayerToMe(PlayerControllerB PCB)
{
if (Object.op_Implicit((Object)(object)PCB))
{
Vector3 Position = ((Component)this).transform.position - ((Component)PCB).gameObject.transform.position;
while (PCB.health != 0)
{
PlayerSmoothLookAt(Position, PCB);
yield return null;
}
}
}
private void PlayerSmoothLookAt(Vector3 newDirection, PlayerControllerB PCB)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
((Component)PCB).gameObject.transform.rotation = Quaternion.Lerp(((Component)PCB).gameObject.transform.rotation, Quaternion.LookRotation(newDirection), Time.deltaTime * 5f);
}
[ServerRpc(RequireOwnership = false)]
public void HideOnCellingServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(862535042u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 862535042u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
if (StateOfMind.Value != 3)
{
if (StateOfMind.Value <= 3)
{
StateOfMind.Value = 3;
LastPos = Main.transform.position;
OldYScale = Main.transform.position.y;
RaycastHit val3 = default(RaycastHit);
Physics.Raycast(Main.transform.position, ((Component)this).transform.TransformDirection(Vector3.up), ref val3, float.PositiveInfinity, ~LayerMask.GetMask(new string[1] { "Enmies" }));
animator.Play("Hide");
AS.Stop();
base.agent.speed = 0f;
SetYLevelClientRpc(((RaycastHit)(ref val3)).point.y);
((Renderer)MapDot).enabled = false;
}
}
else if (!StandingMode.Value)
{
((MonoBehaviour)this).StartCoroutine(Stand());
}
}
[ClientRpc]
public void SetYLevelClientRpc(float y)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3597756483u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref y, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3597756483u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
Main.transform.position = new Vector3(Main.transform.position.x, y, Main.transform.position.z);
}
}
}
public IEnumerator Stand()
{
StandingMode.Value = true;
((Renderer)MapDot).enabled = true;
Rigidbody rig = Main.AddComponent<Rigidbody>();
rig.detectCollisions = false;
while (Vector3.Distance(Main.transform.position, LastPos) > 1.5f)
{
yield return null;
}
Object.Destroy((Object)(object)rig);
animator.Play("UnHide");
yield return (object)new WaitForSeconds(0.2f);
SetYLevelClientRpc(OldYScale);
animator.Play("Idle");
SceamServerRpc();
yield return (object)new WaitForSeconds(2f);
IdleSoundServerRpc();
BreakDoorServerRpc();
StateOfMind.Value = 1;
StandingMode.Value = false;
}
[ServerRpc]
public void BreakDoorServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2228961150u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2228961150u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
try
{
DoorLock[] array = Object.FindObjectsOfType(typeof(DoorLock)) as DoorLock[];
foreach (DoorLock val3 in array)
{
GameObject gameObject = ((Component)((Component)((Component)((Component)val3).transform.parent).transform.parent).transform.parent).gameObject;
if (!Object.op_Implicit((Object)(object)gameObject.GetComponent<Rigidbody>()) && Vector3.Distance(((Component)this).transform.position, gameObject.transform.position) <= 4f)
{
NetworkObjectReference netObjRef = NetworkObjectReference.op_Implicit(gameObject);
Vector3 val4 = ((Component)base.targetPlayer).transform.position - ((Component)this).transform.position;
BashDoorClientRpc(netObjRef, ((Vector3)(ref val4)).normalized * 20f);
}
}
}
catch
{
}
}
[ClientRpc]
public void BashDoorClientRpc(NetworkObjectReference netObjRef, Vector3 Position)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2581177773u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netObjRef, default(ForNetworkSerializable));
((FastBufferWriter)(ref val2)).WriteValueSafe(ref Position);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2581177773u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netObjRef)).TryGet(ref val3, (NetworkManager)null))
{
GameObject gameObject = ((Component)val3).gameObject;
Rigidbody val4 = gameObject.AddComponent<Rigidbody>();
AudioSource val5 = gameObject.AddComponent<AudioSource>();
val5.spatialBlend = 1f;
val5.maxDistance = 60f;
val5.rolloffMode = (AudioRolloffMode)1;
val5.volume = 3f;
((MonoBehaviour)this).StartCoroutine(TurnOffC(val4, 0.12f));
val4.AddForce(Position, (ForceMode)1);
val5.PlayOneShot(audioClips[3]);
}
}
}
public bool CheckDoor()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
DoorLock[] array = Object.FindObjectsOfType(typeof(DoorLock)) as DoorLock[];
foreach (DoorLock val in array)
{
GameObject gameObject = ((Component)((Component)((Component)val).transform.parent).transform.parent).gameObject;
if (Vector3.Distance(((Component)this).transform.position, gameObject.transform.position) <= 4f)
{
return true;
}
}
return false;
}
private IEnumerator TurnOffC(Rigidbody rigidbody, float time)
{
rigidbody.detectCollisions = false;
yield return (object)new WaitForSeconds(time);
rigidbody.detectCollisions = true;
Object.Destroy((Object)(object)((Component)rigidbody).gameObject, 5f);
}
[ServerRpc(RequireOwnership = false)]
public void FearedServerRpc(bool TempRage, bool uselight = false)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3886079065u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref TempRage, default(ForPrimitives));
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref uselight, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3886079065u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && !EatingPlayer && !StandingMode.Value)
{
GlobalCD.Value = true;
FearedClientRpc();
((MonoBehaviour)this).StartCoroutine(CD(5f));
float tempRage = 3f;
if (uselight)
{
tempRage = LightTriggerTimes * 2;
}
if (TempRage)
{
((MonoBehaviour)this).StartCoroutine(SetTempRage(tempRage));
}
}
}
public IEnumerator Rage()
{
GlobalCD.Value = true;
yield return (object)new WaitForSeconds(0.2f);
animator.Play("Rage");
PlayerControllerB[] array = Object.FindObjectsOfType(typeof(PlayerControllerB)) as PlayerControllerB[];
foreach (PlayerControllerB player in array)
{
player.JumpToFearLevel(0.9f, true);
}
AS.maxDistance = 500f;
AS.Stop();
AS.clip = audioClips[5];
AS.loop = false;
AS.Play();
yield return (object)new WaitForSeconds(9f);
ToggleRageServerRpc(TheRageValue: true);
AS.maxDistance = 30f;
GlobalCD.Value = false;
yield return (object)new WaitForSeconds(20f);
ToggleRageServerRpc(TheRageValue: false);
}
[ServerRpc(RequireOwnership = false)]
public void ToggleRageServerRpc(bool TheRageValue)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1019923705u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref TheRageValue, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1019923705u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
RageMode.Value = TheRageValue;
}
}
}
[ServerRpc(RequireOwnership = false)]
public void TeleportServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1623300671u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1623300671u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || Invis.Value)
{
return;
}
Invis.Value = true;
List<PlayerControllerB> list = new List<PlayerControllerB>();
PlayerControllerB[] array = Object.FindObjectsOfType(typeof(PlayerControllerB)) as PlayerControllerB[];
foreach (PlayerControllerB val3 in array)
{
if (val3.isInsideFactory)
{
list.Add(val3);
}
}
if (list.Count > 0)
{
((Component)this).transform.position = ((Component)list[Random.Range(1, list.Count)]).gameObject.transform.position;
}
GlobalCD.Value = true;
((MonoBehaviour)this).StartCoroutine(CD(25f, UnInvis: true));
}
[ClientRpc]
public void FearedClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3221369379u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3221369379u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
animator.Play("CoverFace");
base.agent.speed = 0f;
AS.Stop();
AS.clip = audioClips[4];
AS.loop = false;
AS.Play();
}
}
}
public void StartCooldown(float time, bool UnInvis = false)
{
((MonoBehaviour)this).StartCoroutine(CD(time, UnInvis));
}
private IEnumerator CD(float time, bool UnInvis = false)
{
base.agent.speed = 0f;
yield return (object)new WaitForSeconds(time);
GlobalCD.Value = false;
if (UnInvis)
{
Invis.Value = false;
}
}
private IEnumerator StateMindCD(float time, int typenow)
{
yield return (object)new WaitForSeconds(time);
StateOfMind.Value = typenow;
}
private IEnumerator SetTempRage(float time)
{
ToggleRageServerRpc(TheRageValue: true);
yield return (object)new WaitForSeconds(time);
ToggleRageServerRpc(TheRageValue: false);
}
[ServerRpc(RequireOwnership = false)]
public void WonderVectorServerRpc(float Range)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2540260648u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref Range, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2540260648u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
Vector3 val3 = ((Component)this).transform.position + new Vector3(Random.Range(0f - Range, Range), 0f, Random.Range(0f - Range, Range));
if (base.agent.CalculatePath(val3, path))
{
Node = val3;
}
else
{
Node = Vector3.zero;
}
}
}
[ServerRpc]
public void BreakerBoxBreakServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(180009697u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 180009697u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && !Object.op_Implicit((Object)(object)breakerBox.GetComponent<Rigidbody>()))
{
BreakerBoxBreakClientRpc(NetworkObjectReference.op_Implicit(breakerBox));
}
}
[ClientRpc]
public void BreakerBoxBreakClientRpc(NetworkObjectReference networkObjectReference)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4033774285u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref networkObjectReference, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4033774285u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref networkObjectReference)).TryGet(ref val3, (NetworkManager)null))
{
GameObject gameObject = ((Component)val3).gameObject;
((Component)((Component)gameObject.transform.Find("Mesh")).transform.Find("PowerBoxDoor")).gameObject.AddComponent<Rigidbody>();
Rigidbody val4 = gameObject.AddComponent<Rigidbody>();
((MonoBehaviour)this).StartCoroutine(TurnOffC(val4, 0.1f));
Vector3 val5 = Neck.transform.position - ((Component)this).transform.position;
val4.AddForce(((Vector3)(ref val5)).normalized * 15f, (ForceMode)1);
gameObject.GetComponent<AudioSource>().PlayOneShot(audioClips[3]);
Object.Destroy((Object)(object)gameObject, 5f);
gameObject = null;
roundManager.PowerSwitchOffClientRpc();
((MonoBehaviour)this).StartCoroutine(StateMindCD(1f, 0));
animator.Play("Grab");
}
}
}
protected override void __initializeVariables()
{
if (StateOfMind == null)
{
throw new Exception("TheFiendAI.StateOfMind cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)StateOfMind).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)StateOfMind, "StateOfMind");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)StateOfMind);
if (Funky == null)
{
throw new Exception("TheFiendAI.Funky cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)Funky).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)Funky, "Funky");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)Funky);
if (Seeking == null)
{
throw new Exception("TheFiendAI.Seeking cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)Seeking).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)Seeking, "Seeking");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)Seeking);
if (Invis == null)
{
throw new Exception("TheFiendAI.Invis cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)Invis).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)Invis, "Invis");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)Invis);
if (RageMode == null)
{
throw new Exception("TheFiendAI.RageMode cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)RageMode).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)RageMode, "RageMode");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)RageMode);
if (GlobalCD == null)
{
throw new Exception("TheFiendAI.GlobalCD cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)GlobalCD).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)GlobalCD, "GlobalCD");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)GlobalCD);
if (StandingMode == null)
{
throw new Exception("TheFiendAI.StandingMode cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)StandingMode).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)StandingMode, "StandingMode");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)StandingMode);
if (IsDying == null)
{
throw new Exception("TheFiendAI.IsDying cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)IsDying).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)IsDying, "IsDying");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)IsDying);
if (LungApparatusWillRage == null)
{
throw new Exception("TheFiendAI.LungApparatusWillRage cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)LungApparatusWillRage).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)LungApparatusWillRage, "LungApparatusWillRage");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)LungApparatusWillRage);
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_TheFiendAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Expected O, but got Unknown
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Expected O, but got Unknown
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Expected O, but got Unknown
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
//IL_01b0: Expected O, but got Unknown
//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
//IL_01cb: Expected O, but got Unknown
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2185458962u, new RpcReceiveHandler(__rpc_handler_2185458962));
NetworkManager.__rpc_func_table.Add(2166844155u, new RpcReceiveHandler(__rpc_handler_2166844155));
NetworkManager.__rpc_func_table.Add(3334696286u, new RpcReceiveHandler(__rpc_handler_3334696286));
NetworkManager.__rpc_func_table.Add(579005519u, new RpcReceiveHandler(__rpc_handler_579005519));
NetworkManager.__rpc_func_table.Add(469331619u, new RpcReceiveHandler(__rpc_handler_469331619));
NetworkManager.__rpc_func_table.Add(2819942690u, new RpcReceiveHandler(__rpc_handler_2819942690));
NetworkManager.__rpc_func_table.Add(2797167683u, new RpcReceiveHandler(__rpc_handler_2797167683));
NetworkManager.__rpc_func_table.Add(862535042u, new RpcReceiveHandler(__rpc_handler_862535042));
NetworkManager.__rpc_func_table.Add(3597756483u, new RpcReceiveHandler(__rpc_handler_3597756483));
NetworkManager.__rpc_func_table.Add(2228961150u, new RpcReceiveHandler(__rpc_handler_2228961150));
NetworkManager.__rpc_func_table.Add(2581177773u, new RpcReceiveHandler(__rpc_handler_2581177773));
NetworkManager.__rpc_func_table.Add(3886079065u, new RpcReceiveHandler(__rpc_handler_3886079065));
NetworkManager.__rpc_func_table.Add(1019923705u, new RpcReceiveHandler(__rpc_handler_1019923705));
NetworkManager.__rpc_func_table.Add(1623300671u, new RpcReceiveHandler(__rpc_handler_1623300671));
NetworkManager.__rpc_func_table.Add(3221369379u, new RpcReceiveHandler(__rpc_handler_3221369379));
NetworkManager.__rpc_func_table.Add(2540260648u, new RpcReceiveHandler(__rpc_handler_2540260648));
NetworkManager.__rpc_func_table.Add(180009697u, new RpcReceiveHandler(__rpc_handler_180009697));
NetworkManager.__rpc_func_table.Add(4033774285u, new RpcReceiveHandler(__rpc_handler_4033774285));
}
private static void __rpc_handler_2185458962(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).ToggleSeekingServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2166844155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).SceamServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3334696286(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).SceamClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_579005519(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).IdleSoundServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_469331619(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).IdleSoundClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2819942690(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference playerControllerBRef = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerControllerBRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).GrabServerRpc(playerControllerBRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2797167683(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference networkObject = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref networkObject, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).GrabClientRpc(networkObject);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_862535042(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).HideOnCellingServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3597756483(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
float yLevelClientRpc = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref yLevelClientRpc, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).SetYLevelClientRpc(yLevelClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2228961150(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).BreakDoorServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2581177773(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netObjRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netObjRef, default(ForNetworkSerializable));
Vector3 position = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).BashDoorClientRpc(netObjRef, position);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3886079065(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool tempRage = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref tempRage, default(ForPrimitives));
bool uselight = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref uselight, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).FearedServerRpc(tempRage, uselight);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1019923705(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool theRageValue = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref theRageValue, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).ToggleRageServerRpc(theRageValue);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1623300671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).TeleportServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3221369379(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).FearedClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2540260648(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
float range = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref range, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).WonderVectorServerRpc(range);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_180009697(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TheFiendAI)(object)target).BreakerBoxBreakServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4033774285(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference networkObjectReference = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref networkObjectReference, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((TheFiendAI)(object)target).BreakerBoxBreakClientRpc(networkObjectReference);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "TheFiendAI";
}
}
namespace TheFiend
{
[BepInPlugin("com.TheFiend", "The Fiend", "0.0.0")]
public class TheFiend : BaseUnityPlugin
{
public static TheFiend instance;
public static string RoleCompanyFolder = "Assets/TheFiend/";
public static AssetBundle bundle;
public static ConfigEntry<int> SpawnChance;
public static ConfigEntry<LevelTypes> Moon;
public static ConfigEntry<int> FlickerRngChance;
public static ConfigEntry<bool> WillRageAfterApparatus;
public static ConfigEntry<float> Volume;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Expected O, but got Unknown
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Expected O, but got Unknown
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
ConfigFile val = new ConfigFile(Path.Combine(Paths.ConfigPath, "Fiend.cfg"), true);
SpawnChance = val.Bind<int>("Fiend", "Spawn Weight", 30, new ConfigDescription("The Chance to spawn the fiend inside of the building", (AcceptableValueBase)null, Array.Empty<object>()));
Moon = val.Bind<LevelTypes>("Fiend", "Moon", (LevelTypes)(-1), new ConfigDescription("What is the only moon it can spawn on. Only one VALUE at a time.", (AcceptableValueBase)null, Array.Empty<object>()));
FlickerRngChance = val.Bind<int>("Fiend", "Flicker Chance", 1000, new ConfigDescription("This is a Random chance out of 1/1000 happening to a random player", (AcceptableValueBase)null, Array.Empty<object>()));
WillRageAfterApparatus = val.Bind<bool>("Fiend", "Rage After Apparatus", true, new ConfigDescription("Trigger his rage mode if you remove the Apparatus.", (AcceptableValueBase)null, Array.Empty<object>()));
Volume = val.Bind<float>("Fiend", "Volume", 1f, new ConfigDescription("Sounds as scream and idle sound, not step sounds", (AcceptableValueBase)null, Array.Empty<object>()));
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
instance = this;
bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "thefiend"));
EnemyType val2 = bundle.LoadAsset<EnemyType>(RoleCompanyFolder + "TheFiend.asset");
Enemies.RegisterEnemy(val2, SpawnChance.Value, Moon.Value, bundle.LoadAsset<TerminalNode>(RoleCompanyFolder + "TheFiendNode.asset"), bundle.LoadAsset<TerminalKeyword>(RoleCompanyFolder + "TheFiendKey.asset"));
NetworkPrefabs.RegisterNetworkPrefab(val2.enemyPrefab);
Utilities.FixMixerGroups(val2.enemyPrefab);
}
public void AddScrap(string Name, int Rare, LevelTypes level)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
Item val = bundle.LoadAsset<Item>(RoleCompanyFolder + Name + ".asset");
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Items.RegisterScrap(val, Rare, level);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TheFiend";
public const string PLUGIN_NAME = "TheFiend";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace TheFiend.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}