using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MyFirstPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("0.0.3.0")]
[assembly: AssemblyInformationalVersion("0.0.3")]
[assembly: AssemblyProduct("MyFirstPlugin")]
[assembly: AssemblyTitle("MyFirstPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstPlugin
{
[BepInPlugin("com.hydradesignllc.kitsune.lethalcompanymods.nonametags", "No Nametags", "0.1.1")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(PlayerControllerB), "ShowNameBillboard")]
private class BillboardPatch
{
private static void Postfix(PlayerControllerB __instance)
{
__instance.usernameAlpha.alpha = 0f;
((Component)__instance.usernameCanvas).gameObject.SetActive(false);
}
}
private static Harmony _harmony;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
_harmony = new Harmony("lethalcompanymods.myfirstplugin.ronjermyl");
_harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MyFirstPlugin is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "MyFirstPlugin";
public const string PLUGIN_NAME = "MyFirstPlugin";
public const string PLUGIN_VERSION = "0.0.3";
}
}