Decompiled source of NoNametags v0.1.1

nonametags.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MyFirstPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("0.0.3.0")]
[assembly: AssemblyInformationalVersion("0.0.3")]
[assembly: AssemblyProduct("MyFirstPlugin")]
[assembly: AssemblyTitle("MyFirstPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MyFirstPlugin
{
	[BepInPlugin("com.hydradesignllc.kitsune.lethalcompanymods.nonametags", "No Nametags", "0.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(PlayerControllerB), "ShowNameBillboard")]
		private class BillboardPatch
		{
			private static void Postfix(PlayerControllerB __instance)
			{
				__instance.usernameAlpha.alpha = 0f;
				((Component)__instance.usernameCanvas).gameObject.SetActive(false);
			}
		}

		private static Harmony _harmony;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_harmony = new Harmony("lethalcompanymods.myfirstplugin.ronjermyl");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MyFirstPlugin is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MyFirstPlugin";

		public const string PLUGIN_NAME = "MyFirstPlugin";

		public const string PLUGIN_VERSION = "0.0.3";
	}
}