127 Eve
[2.1.2] A custom forest moon, filled with canyons and life. Why is the population missing?
CHANGELOG
Eve Version 2.1.2
Changes:
- Added Dependency to mod so I don't have to update everytime I change code for all moons.
Fixed:
- Possibly fixed log spam when ambient rain particles are trying to be disabled.
Eve Version 2.1.1
Fixed:
- Ambient rain not stopping under certain conditions.
Eve Version 2.1.0
Added:
- Rosie's Moons version of Eve now is the same as this standalone.
Changes:
- Adjusted test tube log.
Version 2.0.2
Changed: * Tweaked note to fit with timeline.
Fixed: * May of fixed note disappearing on game reload.
Version 2.0.0
Added: * New visuals to the sky!
Changed: * Slightly adjusted difficulty of a fire exit. * Adjusted enemy spawns. * Lore note changed near a fire exit, better quality too. * Made Eve free, again. (I really cant decide xD)
Fixed: * Fixed insanely high turret spawn rate
Version 1.3.0
- Added:
- Lore note found at one of the fire exits.
- Added bushes to interiors, should work with modded interiors.
- New particles
- Changes:
- Changes to fog and lighting. Gave more of a dreary look.
- Revamped moon stats, Cost is now 150, scrap has been raise, and outside enemies spawn more frequently.
- Fixes:
- May of fixed flooded weather spawning too high.
Version 1.2.2
- Changes:
- Compressed audio files.
Version 1.2.1
- Fixed:
- Smoothed out terrain
Version 1.2.0
- Added:
- New sounds!
- Dependency for LCMaxSoundFix just in case.
- Changes:
- Fog, created a better transition into the cave.
- Fixed:
- Ship node being far away.
- Some navmesh bugs.
Version 1.1.2
- Fixed:
- Fixed Readme.
Version 1.1.1
- Fixed:
- Added support for sfDesat's Celestial Tint.
Version 1.1.0
- Changes:
- Made outside fog more greenish.
- Increased sun brightness.
- Moved ship landing position.
- Moved fire exit positions.
- Fixed:
- Broken colliders for rocks.
- Ship take off & land path passing through major objects.
- Weathers cutting off abruptly. (Mainly foggy and flooded)
- Rain weathers playing inside of the cave.
- Lightning striking inside cave.
- Added collider to top of cave, if any issues occur, report them in the discord thread.
Version 1.0.1
- Changes:
- More offmeshlinks, meaning outside enemies can get to more places.
- Fixed:
- Missing colliders for some buildings.
- Ship height being too high.
Version 1.0.0
- Initial release.