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RosiePies-59_Affliction-1.2.5 icon

59 Affliction

[1.2.5] A custom moon inspired by Assurance and Experimentation. Home to a celestial disaster, as 59-Affliction is being pulled into another moon...

Date uploaded 7 months ago
Version 1.2.5
Download link RosiePies-59_Affliction-1.2.5.zip
Downloads 16854
Dependency string RosiePies-59_Affliction-1.2.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4
IAmBatby-LethalToolbox-1.0.2 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.2
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
sfDesat-ViewExtension-1.2.0 icon
sfDesat-ViewExtension

Increases the view distance

Preferred version: 1.2.0
RosiePies-RoseLib-1.0.1 icon
RosiePies-RoseLib

[1.0.1] A collection of tools for RosiesMoons / their standalones.

Preferred version: 1.0.1

README

59-Affliction:

A custom moon inspired by Assurance and Experimentation. Home to a celestial disaster, as 59-Affliction is being pulled into another moon...

Moon Info

POPULATION: Abandoned, Deceased

RISK SCORE: C

CONDITIONS: Arid, very thick haze, extremely low habitability and longer days due to its close orbit to [REDACTED]. 59-Affliction has been deemed to be in a freefall towards this larger moon.

FAUNA: Dominated by desperate but weak species of insects, as well as other various creatures.

HISTORY: Formerly a popular storage facility and shipment port, 59-Affliction was subjected to an infestation of an insect deemed the "hoarding bug", moving many people away. As a last ditch effort to eradicate the infestation, The Company armed a powerful type of explosive and lit the fuse. In the end, this explosive was too powerful and knocked 59-Affliction into a freefall into a larger moon.

Photos

Photos of Affliction

Affliction1

Affliction2

Affliction3

Affliction4

Affliction5

Special thanks to:

IAmBatby
AudioKnight

Feedback and Bugs:

-= https://discord.com/channels/1168655651455639582/1212942407306313788 =-

(FYI, you need to be in the https://discord.gg/lcmod discord server for this link to function).

Credits:


CLICK HERE FOR DEPRECATED PROJECT

CHANGELOG

Affliction Version 2.1.1

Changes:

  • Updated DLL file.

Affliction Version 2.1.0

Added:

  • Rosie's Moons version of Affliction now is the same as this standalone.

Fixed:

  • Made moon closer and smaller to hopefully fix the view distance bug.

Affliction Version 2.0.2

Changes:

  • Tweaked note on moon.

Fixed:

  • May of fixed note disappearing after reloading game.

Version 2.0.0

Added: * New visuals to the sky! * Lore note found near a fire exit.

Changed: * Adjusted Exit and Entrance Locations. * No more cheating through the wall to speedrun :) * Reduced starting amount of hoarding bugs and replaced a few with bunker spiders.

Version 1.2.5

  • Fixed:
    • Probably fixed the collision issue.

Version 1.2.4

  • Fixed:
    • Incorrect fog showing on the moon.
    • Non-existent exterior collision.

Version 1.2.3

  • Changes:
    • Changes to fog, less foggy in the interior hopefully.

Version 1.2.2

  • Added:
    • New 'door' to entrance building.
  • Changes:
    • Compressed audio files.

Version 1.2.1

  • Fixed:
    • Accessing main entrance from fire exit, vice versa.
    • Wind audio playing in dungeon.
    • Dungeon generating too high.

Version 1.2.0

  • Added:
    • New sounds!
  • Fixed:
    • Accessing main entrance from fire exit.
    • Background sounds unable to be heard.
  • Changes:
    • Adjusted terrain.
    • Hoarding Bugs now are more spread out, nests are in different areas. They most likely wont pass in front of the ship when landing now.

Version 1.1.6

  • Fixed:
    • Readded missing navmesh.
    • Outside scrap spawns having a null price. (Should be sparce and low value hopefully)
  • Changes:
    • Readded Hoarder Queen in its unfinished state. (Will enhance soon)

Version 1.1.5

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Version 1.1.4

  • Fixed:
    • Fixed surface sounds not working while walking on them.

Version 1.1.3

  • Changes:
    • Replaced outdated photos of the moon.

Version 1.1.1

  • Changes:
    • Removed custom enemies temporarily
  • Fixed:
    • Fixed ladder issues on one of the monoliths.

Version 1.1.0

  • Added:
    • Hoarding Queen!
    • More map details.
  • Changes:
    • Remade terrain, more rounded, less spikey.
    • Renamed Assessment due to routing conflicts. 59-Assessment -> 59-Affliction
      • Click HERE for deprecated project.
    • Terminal info.
  • Fixed:
    • Lack of sound.
    • Giant moon in sky not being affected by fog.
    • ReverbTrigger spam.
    • Enemy issues.
    • Scrap spawning outside on pallets.
    • Rain showing inside main entrance building.

Version 1.0.5

  • Updated README

Version 1.0.4

  • Fixed Dropship
    • And added a tiny little spinning light to it!

Version 1.0.3

  • Reworked map
    • Made about 25% smaller
    • Altered fire exit positions.. again
    • Added more details
  • Fog tweaks
    • Less foggy inside and outside
    • Fog ambience should work inside modded interiors now?

Version 1.0.2

  • Fixed README.
  • Altered fire exit positions.
  • Added more guidance poles and made their lights rotate at different speeds for more immersion.

Version 1.0.1

  • I forgot to do stuff...

Version 1.0.0

  • Initial release.