Gordion Sect0
A custom moon based on the mysteries behind the Company Building...
| Date uploaded | 4 days ago |
| Version | 1.1.4 |
| Download link | RosiePies-Gordion_Sect0-1.1.4.zip |
| Downloads | 2000 |
| Dependency string | RosiePies-Gordion_Sect0-1.1.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.3.0README
Gordion Sect-0:
A custom moon based on the mysteries behind the Company Building...
Moon Info
WARNING: THE COMPANY advises you NOT to come here, there will be CONSEQUENCES.[RECOVERED INFORMATION]:
POPULATION: Abandonded?
RISK SCORE: S+++
CONDITIONS: No land masses. Continual storms.
FAUNA: Bioweapons, genetically modified species...
HISTORY: Before
[REDACTED], Gordion was home to a facility, named the Midae sector, otherwise known as Sect-0. This testing facility held and created biological weapons. When these biological weapons inevitably broke out of their testing chambers, it led to the abandonment of Midae.
Photos
Photos of Gordion

Special thanks to:
IAmBatby
AudioKnight
Feedback and Bugs:
-= https://discord.com/channels/1168655651455639582/1212942407306313788 =-
(FYI, you need to be in the https://discord.gg/lcmod discord server for this link to function).
Credits:
- D.K.V. Studio
- Dmitrii Kutsenko
CLICK HERE FOR DEPRECATED PROJECT
CHANGELOG
Version 1.1.4
- Fixed:
- Added support for sfDesat's Celestial Tint.
Version 1.1.3
- Fixed:
- Fixed surface sounds not working while walking on them.
Version 1.1.2
- Changes:
- Changed Giant sign, made more worn and less electronic. Sector-Midae -> Sector-0
- Replaced outdated photos of Sector-0.
Version 1.1.1
- Added:
- Giant sign, "SECTOR-MIDAE"
- Changes:
- Temporarily removed custom enemies until I can figure out how to properly implement them.
- Renamed Gordion again again.. Gordion Sect-0 -> Sector-0 SHOULD FIX SIMULATION ISSUES
- Lowered price. 2250 -> 1750
- Fixed:
- Ladder teleporting to the sky.
- Bell not making sounds when ringing.
Version 1.1.0
- Added:
- Genetically modified thumpers.
- More map details.
- Changes:
- Main entrance & fire exits.
- Fire exits now have a unique mechanic.
- Renamed Gordion again, to fix conflicts. 71-2 Gordion -> Gordion Sect-0.
- Click HERE for deprecated project.
- Terminal info.
- Main entrance & fire exits.
- Fixed:
- Enemy issues.
- ReverbTrigger spam.
Version 1.0.1
- Adjusted ship height.
- Reworked main entrance texture.
- Fixed main entrance scan node.
- Added 'sell desk' easter egg.
- Renamed moon to 71-2 Gordion to fix conflicts with the company building when configuring with LLL.
- Removed shadows to some lights to help with performance.
- Updated to StarlancerAiFix 3.3.0
Version 1.0.0
- Initial release.



