Rosies Moons
[2.0.2] An overhaul of Lethal Company's universe.
Date uploaded | 5 months ago |
Version | 2.0.2 |
Download link | RosiePies-Rosies_Moons-2.0.2.zip |
Downloads | 4403 |
Dependency string | RosiePies-Rosies_Moons-2.0.2 |
This mod requires the following mods to function
RosiePies-127_Eve
[2.1.2] A custom forest moon, filled with canyons and life. Why is the population missing?
Preferred version: 2.1.2RosiePies-290_Summit
[1.0.2] A snowy and mountainous moon, seems to be related to Old Birds..?
Preferred version: 1.0.2README
|---------------------- ~⚠️~ IMPORTANT NOTE ~⚠️~ ---------------------|
-------- The mod HDLethalCompany is not stable with this mod, it is recommended to use LCUltrawide instead. -------
|------------------------- ~🌌~ Rosie's Moons ~🌌~ ------------------------|
An overhaul of Lethal Company's universe. Journey across the stars to find many different moons which fit the vanilla feel, such as, 59 Affliction, 127 Eve, 290 Summit, 71 Sector-0, & iYbxXByI???.
Moons
Rosie's Moons adds 4
5new moons to the game! With more to come!
Moon List (SPOILERS)
59 Affliction
POPULATION: Abandoned, Deceased
CONDITIONS: Arid, very thick haze, extremely low habitability and longer days due to its close orbit to [REDACTED]. 59-Affliction has been deemed to be in a freefall towards this larger moon.
FAUNA: Dominated by desperate but weak species of insects, as well as other various creatures.
HISTORY: Formerly a popular storage facility and shipment port, 59-Affliction was subjected to an infestation of an insect deemed the "hoarding bug", moving many people away. As a last ditch effort to eradicate the infestation, The Company armed a powerful type of explosive and lit the fuse. In the end, this explosive was too powerful and knocked 59-Affliction into a freefall into a larger moon.
[RECOVERED IMAGES]:
127 Eve-M
POPULATION: Missing, abandoned.
CONDITIONS: Environment is extremely comfortable, said to be very similar to the long lost planet, Earth.
FAUNA: Abundant plant-life, small insects and flying creatures live here happily.
HISTORY: 127 Eve-M, a small subsection of the whole of 127 Eve consist of two mining outposts deemed Eve-M1 and Eve-M2 respectively. Long ago, around the year 1950, the colonizers of 127 Eve arrived in these areas, eventually going missing only a couple years later. The outposts which housed mining operations and facilities pose as the basis of the Company’s business here. Collect the scrap from these abandoned outposts and report back to the Company building.
[RECOVERED IMAGES]:
290 Summit
POPULATION: Abandoned
CONDITIONS: High winds, constantly snowing due to high altitudes.
FAUNA: Few organic lifeforms, hostile artificial creatures roam the surface.
HISTORY: After a solar flare activated a mysterious robotic creature deemed the A16-L3, otherwise known as the Old Birds, the English Military wanted to redevelop them for their own goals. 290 Summit, only known as a desolate mountain was a perfect place to put a research post in the English Military's eyes. Today, the mountainous moon is known for its incredible cold weather and its large amounts of A16-L3. Grab old parts swiftly and make your way back to the Company Building.
[RECOVERED IMAGES]:
71 Sector-0
WARNING: You are advised to steer clear of this info, a lack of consideration to this warning will lead to CONSEQUENCES.
[RECOVERED INFORMATION]:
MOON NAME: 71-Gordion
POPULATION: Abandoned?
CONDITIONS: No land masses. Continual storms.
FAUNA: Unknown, likely extremely dangerous...
HISTORY: The Derelict Zone, otherwise known as Sector-0 originates on the exomoon of 71-Gordion. Long ago, before becoming a selling point for employees, 71-Gordion held a facility which contained a sect of testing chambers home to making new innovational creatures and tools. This facility has been abandoned due to UNKNOWN reasons. Do not go looking for answers...
[RECOVERED IMAGES]:
iYbxXByI
iYbxXByI???iYbxXByI???iYbxXByI???iYbxXByI???iYbxXByI???
[RECOVERED IMAGES]:
Story Logs
There are 12 new story logs included in this pack, with more to come. Search everywhere, they reside in some vanilla moons as well! Find out the story of the Thistle Nebula, and why civilization seems so.. long gone..?
Enemies
Although very barebones, Rosie's Moons adds a couple new enemies to the game!
Enemy List (SPOILERS)
Hoarder Bugling
HOARDING BUGLING
Sigurd's danger level: -100%
Scientific name: Linepithema-crassus minor
Hoarding Queens are very tiny insects compared to the larger hoarding bug. They are found living in groups near their nest, always staying near their Queen unless desperation. They measure at a height of around 1 and a half feet on average with much smaller antennae than the larger varient. These creatures can be very territorial and agressive but they are extremely weak. Make sure to crouch down when taking care of these bugs due to their low flying height.
AWWWwwwwwwwwwww.!! - tjhis has been a note from the indomitable Sigurd
[RECOVERED IMAGES]:
Hoarder Queen
HOARDING QUEEN
Sigurd's danger level: 45%
Scientific name: Linepithema-crassus major
Hoarding Queens are very large insects much like their subordinate varient, the hoarding bug. They are found living in groups, always being the leader of said group. They measure at a height of around 6 feet on average with luminescent eyes, bulbous bodies, and thin transparent skin. Compared to the hoarding bug, the Queen has giant wings. These creatures are intensely territorial, creating a nest filled with pieces of scrap and other trinkets.
wWe DOnT love this stupid cuddle bug.!! - tjhis has been a note from the indomitable Sigurd
[RECOVERED IMAGES]:
Eclipse Wisps
ECLIPSE WISPS
???'s danger level: ???%
Scientific name:iYbxXByI???
ApPeAArS oNnnN Eclipsed mo0nSiYbxXByI???iYbxXByI???iYbxXByI???iYbxXByI???
[RECOVERED IMAGES]:
Special Thanks
- Special thanks to XuXiaolan for helping a ton with structuring the code for this mod.
- Special thanks to AudioKnight for creating the StarlancerAIFix mod, the really nice moon tutorial, & helping helping me bugfix and optimizing the moons.
- Thank you Yorimor for creating the CustomStoryLogs mod.
- Thank you IAmBatby for creating the LethalLevelLoader & LethalToolbox mods.
CHANGELOG
Version 2.0.4
Changes:
- Switched to modpack format
Version 2.0.3
Changes:
- Added Dependency to mod so I don't have to update everytime I change code for all moons.
Version 2.0.2
Nothing Major, just some stray bugs which needed fixing.
Version 2.0.1
[59 Affliction]: Version 2.1.0
Added:
- Rosie's Moons version of Affliction now is the same as the standalone.
Fixed:
- Made moon closer and smaller to hopefully fix the view distance bug.
[127 Eve-M]: Version 2.1.0
Added:
- Rosie's Moons version of Eve now is the same as the standalone.
Changes:
- Adjusted test tube log.
[290 Summit]: Version 1.0.0
Added:
- Added standalone version
[71 Sector-0]: Version 2.2.0
Added:
- Rosie's Moons version of Sector-0 now is the same as the standalone.
Changes:
- Changed interior to dependency instead of built-in.
Version 2.0.0
Will keep better track of changelogs now that the full release is out. Sorry for the vague changelog.
[59 Affliction]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Total revamp of Affliction.
- Much smaller.
- Better ambience.
- Total revamp of Affliction.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[127 Eve-M]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[290 Summit]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[71 Sector-0]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
Pre 2.0.0 Versions
Version 1.9.5
THIS IS A BETA
- I hope I hope I hope: Fixed Summit Elevator v2.
- Fixed items being counted as on ship when dropped near the main entrance on Summit.
- Added alternate scenes to affliction and eve.
- Fixed level geometries pushing people out of bounds.
- Total overhaul of Sector-0, find the new secrets and gimmicks!
SPOILERS
- Something emerges from the darkness in the sky. Why, when, and how is still the question. Find the answer. Find the obelisks when the celestial bodies meet.
Version 1.9.4
-
THIS IS A BETA
-
I hope I hope I hope: Fixed Summit Elevator.
-
Fixed Routing being weird.
-
Temp removed Eve's storylog since it is still broken.
-
Fixed all music playing at the same time.
-
Tweaked Eve's music among others.
-
More stuff probably.
-
New ambiences.
Version 1.9.2
-
THIS IS A BETA
-
Fixed affliction booting people into the void/out of the ship
-
Tweaked Summit's snow
-
Tweaked hoarding bug variant spawns
-
Reverted Eve's scene
-
Added story log to Eve
-
Fixed Summit's elevator
-
Summit's warehouse now spawns closed by default
-
Summit's warehouse has working oldbirds
-
Lethal Toolbox was added along with a better way of optimizing affliction's moon and summit's snow.
Version 1.9.1
-
THIS IS A BETA
-
Fixed issue where ship no land.
Version 1.9.0
-
THIS IS A BETA
-
More Details will come soon (Too lazy to write everything down xD)
-
Old scenes wont be available until LLL fixes random scenes.
Version 1.2.4
Sector-0 Version 2.1.4
Sector-0 Interior Version 1.1.4
Fixed:
- Hopefully fixed all issues with colliders and walls. No more invisible walls or items/turrets in the walls.
Version 1.2.3
Sector-0 Version 2.1.3
Changes:
- Tweaked walls to make look more thick.
Fixed:
- Giant lag spikes while walking into exit doors and ship.
Sector-0 Interior Version 1.1.3
Fixed:
- Fixed all the currently broken walls from last update.
Version 1.2.3
Affliction Version 2.0.2
Changes:
- Tweaked note on moon.
Eve Version 2.0.2
Changes:
- Tweaked note on moon.
Sector-0 Version 2.1.2
Changes:
- Tweaked note on moon. (Easter egg for Lunxara)
Fixed:
- Remade whole wall, mesh might've been too heavy, breaking things
Sector-0 Interior Version 1.1.2
Fixed:
- Cut behind the wall faces, should help with performance for the most part.
- Removed fog rendering from glass materials to help with performance.
Version 1.2.1
Affliction Version 2.0.1
Fixed:
- May of fixed note disappearing after reloading game.
Eve Version 2.0.1
Fixed:
- May of fixed note disappearing after reloading game.
Sector-0 Version 2.1.1
Changed:
- Adjusted fog settings to give a more gloomy mood, like the original company building.
Fixed:
- Enemies being unable to walk to the exit areas when some large doors are open.. again.
- May of fixed note disappearing after reloading game.
- Interior fog being blue (???).
Sector-0 Interior Version 1.1.1
Fixed:
- A tile not having walls, breaking a ton of stuff.
Changes:
- Temporarily removed decommissioned turrets incase they broke stuff.
Version 1.2.0
Affliction Version 2.0.0
Added:
- New visuals to the sky!
- Lore note found near a fire exit.
Changed:
- Adjusted Exit and Entrance Locations.
- No more cheating through the wall to speedrun :)
- Reduced starting amount of hoarding bugs and replaced a few with bunker spiders.
Eve Version 2.0.0
Added:
- New visuals to the sky!
Changed:
- Slightly adjusted difficulty of a fire exit.
- Adjusted enemy spawns.
- Lore note changed near a fire exit, better quality too.
- Made Eve free, again. (I really cant decide xD)
Fixed:
- Fixed insanely high turret spawn rate
Sector-0 Version 2.0.0
Added:
- New visuals to the sky!
- Lore note found near a crashed ship
Changed:
- Adjusted difficulty to walking to an exit.
Fixed:
- Enemies being unable to walk to the exit areas when the large door is open.
Sector-0 Interior Version 2.0.0
Added:
- New catwalk tile.
- Decommissioned Turrets.
Changed:
- Catwalk tiles, they are much more tall now.
- Laboratory-catwalk transition tile, it is now the same as the warehouse-catwalk transition tile.
Fixed:
- Nucleus not having an icon.
Version 1.1.5
Affliction Version 1.2.5
Fixed:
- Probably fixed Affliction's collision issue.
Version 1.1.4
Affliction Version 1.2.4
Fixed:
- Incorrect fog showing on the moon.
- Non-existent exterior collision.
Version 1.1.3
Affliction Version 1.2.3
- Changes:
- Changes to fog, less foggy in the interior hopefully.
Eve Version 1.3.0
- Added:
- Lore note found at one of the fire exits.
- Added bushes to interiors, should work with modded interiors.
- New particles
- Changes:
- Changes to fog and lighting. Gave more of a dreary look.
- Revamped moon stats, Cost is now 150, scrap has been raise, and outside enemies spawn more frequently.
- Fixes:
- May of fixed flooded weather spawning too high.
Sector-0 Version 2.0.3
- Changes:
- Changes to fog and lighting.
Sector Interior Version 1.0.2
- Fixed:
- Sound bug should now be fixed, as well as FPS drops.
- Load time might be fixed? I don't know
Version 1.1.2
Affliction Version 1.2.2
- Added:
- New 'door' to entrance building.
- Changes:
- Compressed audio files.
Eve Version 1.2.2
- Changes:
- Compressed audio files.
Sector-0 Version 2.0.2
- Changes:
- Compressed audio files.
Sector Interior Version 1.0.1
- Fixed:
- Doors spawning high in certain rooms.
- Lack of collision in doors.
- Hopefully fixed the wall turrets and enemies phasing through areas.
- Changes:
- Compressed audio files.
Version 1.1.1
Affliction Version 1.2.1
- Fixed:
- Accessing main entrance from fire exit, vice versa.
- Wind audio playing in dungeon.
- Dungeon generating too high.
Eve Version 1.2.1
- Fixed:
- Smoothed out terrain
Sector-0 Version 2.0.1
- Added:
- Animations for interior test tubes
- Added bracken child to test tubes.
- Changes:
- Elevator has new controls.
- Better keyboard sounds.
- Renamed Gordion again again again.. Derelict Zone -> 71 Sector-0
- Fixed:
- Massive load time, 40s -> 12s.
- Sound now plays normally.
- Possibly reduced lag.
- Enemies phasing through walls in interior.
- Possibly fixed interior desync issues.
- Clipping issues.
- Config issues.
- Weird prop placements.
- Textures.
Version 1.1.0
Affliction Version 1.2.0
- Added:
- New sounds!
- Fixed:
- Accessing main entrance from fire exit.
- Background sounds unable to be heard.
- Changes:
- Adjusted terrain.
- Hoarding Bugs now are more spread out, nests are in different areas. They most likely wont pass in front of the ship when landing now.
Eve Version 1.2.0
- Added:
- New sounds!
- Dependency for LCMaxSoundFix just in case.
- Changes:
- Fog, created a better transition into the cave.
- Fixed:
- Ship node being far away.
- Some navmesh bugs.
Sector-0 Version 2.0.0
- Added:
- Interior!
- New sounds.
- Dependency for LCMaxSoundsFix just in case.
- Changes:
- Removed ladder and platforms underneath main floor.
- Renamed Gordion again again again.. Sector-0 -> Derelict Zone SHOULD FIX COMPAT BETWEEN SECRET LAB AND SECTOR-0
- Raised loot avg loot.
- Fixed:
- Cut down on some bugs, still can't figure out the monitor.
Version 1.0.6
Affliction Version 1.1.6
- Fixed:
- Readded missing navmesh.
- Outside scrap spawns having a null price. (Should be sparce and low value hopefully)
- Changes:
- Readded Hoarder Queen in its unfinished state. (Will enhance soon)
Eve Version 1.1.2
- Fixed:
- Fixed Readme.
Version 1.0.5
Affliction Version 1.1.5
- Fixed:
- Added support for sfDesat's Celestial Tint.
Eve Version 1.1.1
- Fixed:
- Added support for sfDesat's Celestial Tint.
Sector-0 Version 1.1.4
- Fixed:
- Added support for sfDesat's Celestial Tint.
Version 1.0.4
Affliction Version 1.1.4
- Fixed:
- Fixed surface sounds not working while walking on them.
Eve Version 1.1.0
- Changes:
- Made outside fog more greenish.
- Increased sun brightness.
- Moved ship landing position.
- Moved fire exit positions.
- Fixed:
- Broken colliders for rocks.
- Ship take off & land path passing through major objects.
- Weathers cutting off abruptly. (Mainly foggy and flooded)
- Rain weathers playing inside of the cave.
- Lightning striking inside cave.
- Added collider to top of cave, if any issues occur, report them in the discord thread.
Sector-0 Version 1.1.3
- Fixed:
- Fixed surface sounds not working while walking on them.
Version 1.0.3
- Added:
- 127-Eve
Sector-0 Version 1.1.2
- Changes:
- Changed Giant sign, made more worn and less electronic. Sector-Midae -> Sector-0
- Replaced outdated photos of Sector-0.
Eve Version 1.0.1
- Changes:
- More offmeshlinks, meaning outside enemies can get to more places.
- Fixed:
- Missing colliders for some buildings.
- Ship height being too high.
Version 1.0.2
Affliction Version 1.1.2
- Fixed:
- Fixed day length breaking deadline.
Version 1.0.1
Affliction Version 1.1.1
- Changes:
- Removed custom enemies temporarily
- Fixed:
- Fixed ladder issues on one of the monoliths.
Sector-0 Version 1.1.1
- Added:
- Giant sign, "SECTOR-MIDAE"
- Changes:
- Temporarily removed custom enemies until I can figure out how to properly implement them.
- Renamed Gordion again again.. Gordion Sect-0 -> Sector-0 SHOULD FIX SIMULATION ISSUES
- Lowered price. 2250 -> 1750
- Fixed:
- Ladder teleporting to the sky.
- Bell not making sounds when ringing.
Version 1.0.0
- Initial release.
[Moon Name]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
Version 2.0.0
[59 Affliction]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[127 Eve-M]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[290 Summit]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[71 Sector-0]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues: