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RosiePies-Rosies_Moons-2.2.6 icon

Rosies Moons

[2.2.6] An overhaul of Lethal Company's universe.

Date uploaded 5 days ago
Version 2.2.6
Download link RosiePies-Rosies_Moons-2.2.6.zip
Downloads 4129
Dependency string RosiePies-Rosies_Moons-2.2.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
JacobG5-JLL-1.7.7 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.7.7
Yorimor-CustomStoryLogs-1.4.5 icon
Yorimor-CustomStoryLogs

Allows the addition of custom story logs.

Preferred version: 1.4.5
AudioKnight-StarlancerAIFix-3.8.4 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.4
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0

README

|---------------------- ~⚠️~ IMPORTANT NOTE ~⚠️~ ---------------------|

MAKE SURE TO NOT DOWNLOAD THE SECTOR-0 INTERIOR OR COZYOFFICE WITH THIS PACKAGE.

|------------------------- ~🌌~ Rosie's Moons ~🌌~ ------------------------|

An overhaul of Lethal Company's universe. Journey across the stars to find many different moons which fit the vanilla feel.

Rosie's Moons adds 12 new moons and 2 interiors to the game so far, with more to come.

Spoilers: Anomaly Saga info coming soon Be weary of the Company's foes for they have made many over the years.

Special Thanks

CHANGELOG

Version 2.2.7

  • Generally made eclipses more red than orange since it looks better

  • Split interiors into Rosie's Interiors.

  • RavenSaga

    • 290 Summit
      • Fixed some small issues, changed fire exit locations and timings
      • Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
    • 87 Haul
      • Made Haul a mid-late game moon (375 Credits)
      • Added a new secret area, teasing a new interior I am working on.
      • Gave Haul a bit more life, foliage and more.
        • Themed around giants.
      • Tweaked values, mixed between Vow and Dine.
    • 127 Eden
      • Made Eden a early-mid game moon (0 Credits)
      • Lowered scrap spawns a tad bit.
      • Watch out for the bracken. O.o
    • 26 Feign
      • Added new mechanics to Feign
      • Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
      • Sirens when the apparatus is pulled.
      • Old Birds waking every 4 in game hours.
      • Got rid of daytime Old Birds
  • AnomalySaga

    • 576 Soreal
      • Tweaked chromatic abberation and brightness on.
    • 813 Penumbra
      • Tweaked chromatic abberation.
    • 0 Untitled.
      • Got rid of it temporarily.
    • 707 Idiosyn
      • Definitely fixed the dungeon issues.
  • Gordion Saga

    • 607 Tunere
      • Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
    • Sector-0
      • Added sleeping coil-heads. Make sure not to go too close to them.

Version 2.2.6

  • RavenSaga
    • Fixed Summit terrain.
  • AnomalySaga
    • Fixed Idiosyn

Version 2.2.5

  • RavenSaga
    • Eden rain / lightning fixes. You may still get shock sound effects but they wont reach you I dont believe.
  • CozyOffice
    • Its Christmas time! In December --meaning you can change system time if you aren't festive--, Christmas trees, presents, toys, and other festive items can be found in the office and back room areas. ☃️🎁

Version 2.2.4

  • RavenSaga
    • Eden mold! Yum Yum
  • AnomalySaga
    • Idiosyn overhaul, new sacrifice item mechanic

Version 2.2.3

  • RavenSaga
    • Eden fixes.

Version 2.2.2

  • CozyOffice
    • Fixed main entrances being a bit strange

Version 2.2.1

  • Hotfix, actually added anomalysaga this time.

Version 2.2.0

  • Added AnomalySaga
  • Made adjustments to CozyOffice
    • Rolling office chairs are now sittable
    • Windows are dotted around the office building
    • A few new tiles
    • Smaller desks, chairs, and drawers to more match inline with the player height
    • Fixed some off center doorways
    • Tweaked size of interior
    • Maybe more things I forgot about
  • Made adjustments to RavenSaga
    • Lore found in Logs has been subtly changed
    • Some 290-Summit issues have been resolved.
    • Slightly different looking rooms.
    • Purple gift man has been fixed once again. Find him in your favorite places!
    • Made Feign's fog more desaturated and made fog bounds reach low altitudes.
  • Made adjustments to GordionSaga
    • Fixed some interior seam issues
    • Tweaked size of interior

Version 2.1.9

  • Some changes to cozy office, Im tired so I cant remember all the changes.

Version 2.1.8

  • Fixed broken tile bounds in CozyOffice, should fix weird clipping issues.

Version 2.1.7

  • Fixed out of bounds breakage.

Version 2.1.6

Spoilers:
  • Hotfix for purple gift man.

Version 2.1.5

  • CozyOffice v2, now with vents and larger back rooms!
Spoilers:
  • Purple guy gift on Summit, thanks to Alecksword.

Version 2.1.4

  • fixed interior stuff and did some adjusting.

Version 2.1.3

  • Added music.

Version 2.1.2

  • Did some interior work and fixed Haul's constant light issue.

Version 2.1.1

  • Fixed RavenSaga logs not loading.

Version 2.1.0

  • Hotfix

Version 2.0.9

  • Added CozyOffice to the bundle.
  • Fixed multiple things which I can't remember.

Version 2.0.8

  • Ahhh I keep breaking things. Fixed RavenSaga scenes not being included in the bundle.

Version 2.0.7

  • Actually fixed haul this time

Version 2.0.6

  • Fixed Haul crash.
  • Added more Feign decor.
  • Fixed wrong interior showing up.

Version 2.0.5

Changes:

  • Switched back to bundle format. Saves around 100mb from downloading both sagas.

Version 2.0.4

Changes:

  • Switched to modpack format

Version 2.0.3

Changes:

  • Added Dependency to mod so I don't have to update everytime I change code for all moons.

Version 2.0.2

Nothing Major, just some stray bugs which needed fixing.

Version 2.0.1

[59 Affliction]: Version 2.1.0

Added:

  • Rosie's Moons version of Affliction now is the same as the standalone.

Fixed:

  • Made moon closer and smaller to hopefully fix the view distance bug.

[127 Eve-M]: Version 2.1.0

Added:

  • Rosie's Moons version of Eve now is the same as the standalone.

Changes:

  • Adjusted test tube log.

[290 Summit]: Version 1.0.0

Added:

  • Added standalone version

[71 Sector-0]: Version 2.2.0

Added:

  • Rosie's Moons version of Sector-0 now is the same as the standalone.

Changes:

  • Changed interior to dependency instead of built-in.

Version 2.0.0

Will keep better track of changelogs now that the full release is out. Sorry for the vague changelog.

[59 Affliction]: Version 1.0.0

  • Added:
    • Forgor.
  • Changes:
    • Total revamp of Affliction.
      • Much smaller.
      • Better ambience.
  • Removed:
    • Forgor.
  • Known Issues:
    • Forgor.

[127 Eve-M]: Version 1.0.0

  • Added:
    • Forgor.
  • Changes:
    • Forgor.
  • Removed:
    • Forgor.
  • Known Issues:
    • Forgor.

[290 Summit]: Version 1.0.0

  • Added:
    • Forgor.
  • Changes:
    • Forgor.
  • Removed:
    • Forgor.
  • Known Issues:
    • Forgor.

[71 Sector-0]: Version 1.0.0

  • Added:
    • Forgor.
  • Changes:
    • Forgor.
  • Removed:
    • Forgor.
  • Known Issues:
    • Forgor.

Pre 2.0.0 Versions

Version 1.9.5

THIS IS A BETA

  • I hope I hope I hope: Fixed Summit Elevator v2.
  • Fixed items being counted as on ship when dropped near the main entrance on Summit.
  • Added alternate scenes to affliction and eve.
  • Fixed level geometries pushing people out of bounds.
  • Total overhaul of Sector-0, find the new secrets and gimmicks!
SPOILERS
  • Something emerges from the darkness in the sky. Why, when, and how is still the question. Find the answer. Find the obelisks when the celestial bodies meet.

Version 1.9.4

  • THIS IS A BETA

  • I hope I hope I hope: Fixed Summit Elevator.

  • Fixed Routing being weird.

  • Temp removed Eve's storylog since it is still broken.

  • Fixed all music playing at the same time.

  • Tweaked Eve's music among others.

  • More stuff probably.

  • New ambiences.


Version 1.9.2

  • THIS IS A BETA

  • Fixed affliction booting people into the void/out of the ship

  • Tweaked Summit's snow

  • Tweaked hoarding bug variant spawns

  • Reverted Eve's scene

  • Added story log to Eve

  • Fixed Summit's elevator

  • Summit's warehouse now spawns closed by default

  • Summit's warehouse has working oldbirds

  • Lethal Toolbox was added along with a better way of optimizing affliction's moon and summit's snow.


Version 1.9.1

  • THIS IS A BETA

  • Fixed issue where ship no land.


Version 1.9.0

  • THIS IS A BETA

  • More Details will come soon (Too lazy to write everything down xD)

  • Old scenes wont be available until LLL fixes random scenes.


Version 1.2.4

Sector-0 Version 2.1.4

Sector-0 Interior Version 1.1.4

Fixed:

  • Hopefully fixed all issues with colliders and walls. No more invisible walls or items/turrets in the walls.

Version 1.2.3

Sector-0 Version 2.1.3

Changes:

  • Tweaked walls to make look more thick.

Fixed:

  • Giant lag spikes while walking into exit doors and ship.

Sector-0 Interior Version 1.1.3

Fixed:

  • Fixed all the currently broken walls from last update.

Version 1.2.3

Affliction Version 2.0.2

Changes:

  • Tweaked note on moon.

Eve Version 2.0.2

Changes:

  • Tweaked note on moon.

Sector-0 Version 2.1.2

Changes:

  • Tweaked note on moon. (Easter egg for Lunxara)

Fixed:

  • Remade whole wall, mesh might've been too heavy, breaking things

Sector-0 Interior Version 1.1.2

Fixed:

  • Cut behind the wall faces, should help with performance for the most part.
  • Removed fog rendering from glass materials to help with performance.

Version 1.2.1

Affliction Version 2.0.1

Fixed:

  • May of fixed note disappearing after reloading game.

Eve Version 2.0.1

Fixed:

  • May of fixed note disappearing after reloading game.

Sector-0 Version 2.1.1

Changed:

  • Adjusted fog settings to give a more gloomy mood, like the original company building.

Fixed:

  • Enemies being unable to walk to the exit areas when some large doors are open.. again.
  • May of fixed note disappearing after reloading game.
  • Interior fog being blue (???).

Sector-0 Interior Version 1.1.1

Fixed:

  • A tile not having walls, breaking a ton of stuff.

Changes:

  • Temporarily removed decommissioned turrets incase they broke stuff.

Version 1.2.0

Affliction Version 2.0.0

Added:

  • New visuals to the sky!
  • Lore note found near a fire exit.

Changed:

  • Adjusted Exit and Entrance Locations.
    • No more cheating through the wall to speedrun :)
  • Reduced starting amount of hoarding bugs and replaced a few with bunker spiders.

Eve Version 2.0.0

Added:

  • New visuals to the sky!

Changed:

  • Slightly adjusted difficulty of a fire exit.
  • Adjusted enemy spawns.
  • Lore note changed near a fire exit, better quality too.
  • Made Eve free, again. (I really cant decide xD)

Fixed:

  • Fixed insanely high turret spawn rate

Sector-0 Version 2.0.0

Added:

  • New visuals to the sky!
  • Lore note found near a crashed ship

Changed:

  • Adjusted difficulty to walking to an exit.

Fixed:

  • Enemies being unable to walk to the exit areas when the large door is open.

Sector-0 Interior Version 2.0.0

Added:

  • New catwalk tile.
  • Decommissioned Turrets.

Changed:

  • Catwalk tiles, they are much more tall now.
  • Laboratory-catwalk transition tile, it is now the same as the warehouse-catwalk transition tile.

Fixed:

  • Nucleus not having an icon.

Version 1.1.5

Affliction Version 1.2.5

Fixed:

  • Probably fixed Affliction's collision issue.

Version 1.1.4

Affliction Version 1.2.4

Fixed:

  • Incorrect fog showing on the moon.
  • Non-existent exterior collision.

Version 1.1.3

Affliction Version 1.2.3

  • Changes:
    • Changes to fog, less foggy in the interior hopefully.

Eve Version 1.3.0

  • Added:
    • Lore note found at one of the fire exits.
    • Added bushes to interiors, should work with modded interiors.
    • New particles
  • Changes:
    • Changes to fog and lighting. Gave more of a dreary look.
    • Revamped moon stats, Cost is now 150, scrap has been raise, and outside enemies spawn more frequently.
  • Fixes:
    • May of fixed flooded weather spawning too high.

Sector-0 Version 2.0.3

  • Changes:
    • Changes to fog and lighting.

Sector Interior Version 1.0.2

  • Fixed:
    • Sound bug should now be fixed, as well as FPS drops.
    • Load time might be fixed? I don't know

Version 1.1.2

Affliction Version 1.2.2

  • Added:
    • New 'door' to entrance building.
  • Changes:
    • Compressed audio files.

Eve Version 1.2.2

  • Changes:
    • Compressed audio files.

Sector-0 Version 2.0.2

  • Changes:
    • Compressed audio files.

Sector Interior Version 1.0.1

  • Fixed:
    • Doors spawning high in certain rooms.
    • Lack of collision in doors.
    • Hopefully fixed the wall turrets and enemies phasing through areas.
  • Changes:
    • Compressed audio files.

Version 1.1.1

Affliction Version 1.2.1

  • Fixed:
    • Accessing main entrance from fire exit, vice versa.
    • Wind audio playing in dungeon.
    • Dungeon generating too high.

Eve Version 1.2.1

  • Fixed:
    • Smoothed out terrain

Sector-0 Version 2.0.1

  • Added:
    • Animations for interior test tubes
    • Added bracken child to test tubes.
  • Changes:
    • Elevator has new controls.
    • Better keyboard sounds.
    • Renamed Gordion again again again.. Derelict Zone -> 71 Sector-0
  • Fixed:
    • Massive load time, 40s -> 12s.
    • Sound now plays normally.
    • Possibly reduced lag.
    • Enemies phasing through walls in interior.
    • Possibly fixed interior desync issues.
    • Clipping issues.
    • Config issues.
    • Weird prop placements.
    • Textures.

Version 1.1.0

Affliction Version 1.2.0

  • Added:
    • New sounds!
  • Fixed:
    • Accessing main entrance from fire exit.
    • Background sounds unable to be heard.
  • Changes:
    • Adjusted terrain.
    • Hoarding Bugs now are more spread out, nests are in different areas. They most likely wont pass in front of the ship when landing now.

Eve Version 1.2.0

  • Added:
    • New sounds!
    • Dependency for LCMaxSoundFix just in case.
  • Changes:
    • Fog, created a better transition into the cave.
  • Fixed:
    • Ship node being far away.
    • Some navmesh bugs.

Sector-0 Version 2.0.0

  • Added:
    • Interior!
    • New sounds.
    • Dependency for LCMaxSoundsFix just in case.
  • Changes:
    • Removed ladder and platforms underneath main floor.
    • Renamed Gordion again again again.. Sector-0 -> Derelict Zone SHOULD FIX COMPAT BETWEEN SECRET LAB AND SECTOR-0
    • Raised loot avg loot.
  • Fixed:
    • Cut down on some bugs, still can't figure out the monitor.

Version 1.0.6

Affliction Version 1.1.6

  • Fixed:
    • Readded missing navmesh.
    • Outside scrap spawns having a null price. (Should be sparce and low value hopefully)
  • Changes:
    • Readded Hoarder Queen in its unfinished state. (Will enhance soon)

Eve Version 1.1.2

  • Fixed:
    • Fixed Readme.

Version 1.0.5

Affliction Version 1.1.5

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Eve Version 1.1.1

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Sector-0 Version 1.1.4

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Version 1.0.4

Affliction Version 1.1.4

  • Fixed:
    • Fixed surface sounds not working while walking on them.

Eve Version 1.1.0

  • Changes:
    • Made outside fog more greenish.
    • Increased sun brightness.
    • Moved ship landing position.
    • Moved fire exit positions.
  • Fixed:
    • Broken colliders for rocks.
    • Ship take off & land path passing through major objects.
    • Weathers cutting off abruptly. (Mainly foggy and flooded)
    • Rain weathers playing inside of the cave.
    • Lightning striking inside cave.
      • Added collider to top of cave, if any issues occur, report them in the discord thread.

Sector-0 Version 1.1.3

  • Fixed:
    • Fixed surface sounds not working while walking on them.

Version 1.0.3

  • Added:
    • 127-Eve

Sector-0 Version 1.1.2

  • Changes:
    • Changed Giant sign, made more worn and less electronic. Sector-Midae -> Sector-0
    • Replaced outdated photos of Sector-0.

Eve Version 1.0.1

  • Changes:
    • More offmeshlinks, meaning outside enemies can get to more places.
  • Fixed:
    • Missing colliders for some buildings.
    • Ship height being too high.

Version 1.0.2

Affliction Version 1.1.2

  • Fixed:
    • Fixed day length breaking deadline.

Version 1.0.1

Affliction Version 1.1.1

  • Changes:
    • Removed custom enemies temporarily
  • Fixed:
    • Fixed ladder issues on one of the monoliths.

Sector-0 Version 1.1.1

  • Added:
    • Giant sign, "SECTOR-MIDAE"
  • Changes:
    • Temporarily removed custom enemies until I can figure out how to properly implement them.
    • Renamed Gordion again again.. Gordion Sect-0 -> Sector-0 SHOULD FIX SIMULATION ISSUES
    • Lowered price. 2250 -> 1750
  • Fixed:
    • Ladder teleporting to the sky.
    • Bell not making sounds when ringing.

Version 1.0.0

  • Initial release.

[Moon Name]: Version 1.0.0

  • Added:
  • Changes:
  • Removed:
  • Known Issues:

Version 2.0.0

[59 Affliction]: Version 1.0.0

  • Added:
  • Changes:
  • Removed:
  • Known Issues:

[127 Eve-M]: Version 1.0.0

  • Added:
  • Changes:
  • Removed:
  • Known Issues:

[290 Summit]: Version 1.0.0

  • Added:
  • Changes:
  • Removed:
  • Known Issues:

[71 Sector-0]: Version 1.0.0

  • Added:
  • Changes:
  • Removed:
  • Known Issues: