Rosies Moons
[2.2.6] An overhaul of Lethal Company's universe.
Date uploaded | 5 days ago |
Version | 2.2.6 |
Download link | RosiePies-Rosies_Moons-2.2.6.zip |
Downloads | 4129 |
Dependency string | RosiePies-Rosies_Moons-2.2.6 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0README
|---------------------- ~⚠️~ IMPORTANT NOTE ~⚠️~ ---------------------|
MAKE SURE TO NOT DOWNLOAD THE SECTOR-0 INTERIOR OR COZYOFFICE WITH THIS PACKAGE.
|------------------------- ~🌌~ Rosie's Moons ~🌌~ ------------------------|
An overhaul of Lethal Company's universe. Journey across the stars to find many different moons which fit the vanilla feel.
Rosie's Moons adds 12 new moons and 2 interiors to the game so far, with more to come.
Spoilers:
Anomaly Saga info coming soon Be weary of the Company's foes for they have made many over the years.Special Thanks
- Special thanks to XuXiaolan for helping a ton with structuring the code for this mod.
- Special thanks to AudioKnight for creating the StarlancerAIFix mod, the really nice moon tutorial, & helping helping me bugfix and optimizing the moons.
- Thank you Yorimor for creating the CustomStoryLogs mod.
- Thank you IAmBatby for creating the LethalLevelLoader & LethalToolbox mods.
CHANGELOG
Version 2.2.7
-
Generally made eclipses more red than orange since it looks better
-
Split interiors into Rosie's Interiors.
-
RavenSaga
- 290 Summit
- Fixed some small issues, changed fire exit locations and timings
- Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
- 87 Haul
- Made Haul a mid-late game moon (375 Credits)
- Added a new secret area, teasing a new interior I am working on.
- Gave Haul a bit more life, foliage and more.
- Themed around giants.
- Tweaked values, mixed between Vow and Dine.
- 127 Eden
- Made Eden a early-mid game moon (0 Credits)
- Lowered scrap spawns a tad bit.
- Watch out for the bracken. O.o
- 26 Feign
- Added new mechanics to Feign
- Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
- Sirens when the apparatus is pulled.
- Old Birds waking every 4 in game hours.
- Got rid of daytime Old Birds
- 290 Summit
-
AnomalySaga
- 576 Soreal
- Tweaked chromatic abberation and brightness on.
- 813 Penumbra
- Tweaked chromatic abberation.
- 0 Untitled.
- Got rid of it temporarily.
- 707 Idiosyn
- Definitely fixed the dungeon issues.
- 576 Soreal
-
Gordion Saga
- 607 Tunere
- Added snowy weather and sleet on rainy & stormy. Made quicksand prefabs more snow-like. Watch out!
- Sector-0
- Added sleeping coil-heads. Make sure not to go too close to them.
- 607 Tunere
Version 2.2.6
- RavenSaga
- Fixed Summit terrain.
- AnomalySaga
- Fixed Idiosyn
Version 2.2.5
- RavenSaga
- Eden rain / lightning fixes. You may still get shock sound effects but they wont reach you I dont believe.
- CozyOffice
- Its Christmas time! In December --meaning you can change system time if you aren't festive--, Christmas trees, presents, toys, and other festive items can be found in the office and back room areas. ☃️🎁
Version 2.2.4
- RavenSaga
- Eden mold! Yum Yum
- AnomalySaga
- Idiosyn overhaul, new sacrifice item mechanic
Version 2.2.3
- RavenSaga
- Eden fixes.
Version 2.2.2
- CozyOffice
- Fixed main entrances being a bit strange
Version 2.2.1
- Hotfix, actually added anomalysaga this time.
Version 2.2.0
- Added AnomalySaga
- Made adjustments to CozyOffice
- Rolling office chairs are now sittable
- Windows are dotted around the office building
- A few new tiles
- Smaller desks, chairs, and drawers to more match inline with the player height
- Fixed some off center doorways
- Tweaked size of interior
- Maybe more things I forgot about
- Made adjustments to RavenSaga
- Lore found in Logs has been subtly changed
- Some 290-Summit issues have been resolved.
- Slightly different looking rooms.
- Purple gift man has been fixed once again. Find him in your favorite places!
- Made Feign's fog more desaturated and made fog bounds reach low altitudes.
- Made adjustments to GordionSaga
- Fixed some interior seam issues
- Tweaked size of interior
Version 2.1.9
- Some changes to cozy office, Im tired so I cant remember all the changes.
Version 2.1.8
- Fixed broken tile bounds in CozyOffice, should fix weird clipping issues.
Version 2.1.7
- Fixed out of bounds breakage.
Version 2.1.6
Spoilers:
- Hotfix for purple gift man.
Version 2.1.5
- CozyOffice v2, now with vents and larger back rooms!
Spoilers:
- Purple guy gift on Summit, thanks to Alecksword.
Version 2.1.4
- fixed interior stuff and did some adjusting.
Version 2.1.3
- Added music.
Version 2.1.2
- Did some interior work and fixed Haul's constant light issue.
Version 2.1.1
- Fixed RavenSaga logs not loading.
Version 2.1.0
- Hotfix
Version 2.0.9
- Added CozyOffice to the bundle.
- Fixed multiple things which I can't remember.
Version 2.0.8
- Ahhh I keep breaking things. Fixed RavenSaga scenes not being included in the bundle.
Version 2.0.7
- Actually fixed haul this time
Version 2.0.6
- Fixed Haul crash.
- Added more Feign decor.
- Fixed wrong interior showing up.
Version 2.0.5
Changes:
- Switched back to bundle format. Saves around 100mb from downloading both sagas.
Version 2.0.4
Changes:
- Switched to modpack format
Version 2.0.3
Changes:
- Added Dependency to mod so I don't have to update everytime I change code for all moons.
Version 2.0.2
Nothing Major, just some stray bugs which needed fixing.
Version 2.0.1
[59 Affliction]: Version 2.1.0
Added:
- Rosie's Moons version of Affliction now is the same as the standalone.
Fixed:
- Made moon closer and smaller to hopefully fix the view distance bug.
[127 Eve-M]: Version 2.1.0
Added:
- Rosie's Moons version of Eve now is the same as the standalone.
Changes:
- Adjusted test tube log.
[290 Summit]: Version 1.0.0
Added:
- Added standalone version
[71 Sector-0]: Version 2.2.0
Added:
- Rosie's Moons version of Sector-0 now is the same as the standalone.
Changes:
- Changed interior to dependency instead of built-in.
Version 2.0.0
Will keep better track of changelogs now that the full release is out. Sorry for the vague changelog.
[59 Affliction]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Total revamp of Affliction.
- Much smaller.
- Better ambience.
- Total revamp of Affliction.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[127 Eve-M]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[290 Summit]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
[71 Sector-0]: Version 1.0.0
- Added:
- Forgor.
- Changes:
- Forgor.
- Removed:
- Forgor.
- Known Issues:
- Forgor.
Pre 2.0.0 Versions
Version 1.9.5
THIS IS A BETA
- I hope I hope I hope: Fixed Summit Elevator v2.
- Fixed items being counted as on ship when dropped near the main entrance on Summit.
- Added alternate scenes to affliction and eve.
- Fixed level geometries pushing people out of bounds.
- Total overhaul of Sector-0, find the new secrets and gimmicks!
SPOILERS
- Something emerges from the darkness in the sky. Why, when, and how is still the question. Find the answer. Find the obelisks when the celestial bodies meet.
Version 1.9.4
-
THIS IS A BETA
-
I hope I hope I hope: Fixed Summit Elevator.
-
Fixed Routing being weird.
-
Temp removed Eve's storylog since it is still broken.
-
Fixed all music playing at the same time.
-
Tweaked Eve's music among others.
-
More stuff probably.
-
New ambiences.
Version 1.9.2
-
THIS IS A BETA
-
Fixed affliction booting people into the void/out of the ship
-
Tweaked Summit's snow
-
Tweaked hoarding bug variant spawns
-
Reverted Eve's scene
-
Added story log to Eve
-
Fixed Summit's elevator
-
Summit's warehouse now spawns closed by default
-
Summit's warehouse has working oldbirds
-
Lethal Toolbox was added along with a better way of optimizing affliction's moon and summit's snow.
Version 1.9.1
-
THIS IS A BETA
-
Fixed issue where ship no land.
Version 1.9.0
-
THIS IS A BETA
-
More Details will come soon (Too lazy to write everything down xD)
-
Old scenes wont be available until LLL fixes random scenes.
Version 1.2.4
Sector-0 Version 2.1.4
Sector-0 Interior Version 1.1.4
Fixed:
- Hopefully fixed all issues with colliders and walls. No more invisible walls or items/turrets in the walls.
Version 1.2.3
Sector-0 Version 2.1.3
Changes:
- Tweaked walls to make look more thick.
Fixed:
- Giant lag spikes while walking into exit doors and ship.
Sector-0 Interior Version 1.1.3
Fixed:
- Fixed all the currently broken walls from last update.
Version 1.2.3
Affliction Version 2.0.2
Changes:
- Tweaked note on moon.
Eve Version 2.0.2
Changes:
- Tweaked note on moon.
Sector-0 Version 2.1.2
Changes:
- Tweaked note on moon. (Easter egg for Lunxara)
Fixed:
- Remade whole wall, mesh might've been too heavy, breaking things
Sector-0 Interior Version 1.1.2
Fixed:
- Cut behind the wall faces, should help with performance for the most part.
- Removed fog rendering from glass materials to help with performance.
Version 1.2.1
Affliction Version 2.0.1
Fixed:
- May of fixed note disappearing after reloading game.
Eve Version 2.0.1
Fixed:
- May of fixed note disappearing after reloading game.
Sector-0 Version 2.1.1
Changed:
- Adjusted fog settings to give a more gloomy mood, like the original company building.
Fixed:
- Enemies being unable to walk to the exit areas when some large doors are open.. again.
- May of fixed note disappearing after reloading game.
- Interior fog being blue (???).
Sector-0 Interior Version 1.1.1
Fixed:
- A tile not having walls, breaking a ton of stuff.
Changes:
- Temporarily removed decommissioned turrets incase they broke stuff.
Version 1.2.0
Affliction Version 2.0.0
Added:
- New visuals to the sky!
- Lore note found near a fire exit.
Changed:
- Adjusted Exit and Entrance Locations.
- No more cheating through the wall to speedrun :)
- Reduced starting amount of hoarding bugs and replaced a few with bunker spiders.
Eve Version 2.0.0
Added:
- New visuals to the sky!
Changed:
- Slightly adjusted difficulty of a fire exit.
- Adjusted enemy spawns.
- Lore note changed near a fire exit, better quality too.
- Made Eve free, again. (I really cant decide xD)
Fixed:
- Fixed insanely high turret spawn rate
Sector-0 Version 2.0.0
Added:
- New visuals to the sky!
- Lore note found near a crashed ship
Changed:
- Adjusted difficulty to walking to an exit.
Fixed:
- Enemies being unable to walk to the exit areas when the large door is open.
Sector-0 Interior Version 2.0.0
Added:
- New catwalk tile.
- Decommissioned Turrets.
Changed:
- Catwalk tiles, they are much more tall now.
- Laboratory-catwalk transition tile, it is now the same as the warehouse-catwalk transition tile.
Fixed:
- Nucleus not having an icon.
Version 1.1.5
Affliction Version 1.2.5
Fixed:
- Probably fixed Affliction's collision issue.
Version 1.1.4
Affliction Version 1.2.4
Fixed:
- Incorrect fog showing on the moon.
- Non-existent exterior collision.
Version 1.1.3
Affliction Version 1.2.3
- Changes:
- Changes to fog, less foggy in the interior hopefully.
Eve Version 1.3.0
- Added:
- Lore note found at one of the fire exits.
- Added bushes to interiors, should work with modded interiors.
- New particles
- Changes:
- Changes to fog and lighting. Gave more of a dreary look.
- Revamped moon stats, Cost is now 150, scrap has been raise, and outside enemies spawn more frequently.
- Fixes:
- May of fixed flooded weather spawning too high.
Sector-0 Version 2.0.3
- Changes:
- Changes to fog and lighting.
Sector Interior Version 1.0.2
- Fixed:
- Sound bug should now be fixed, as well as FPS drops.
- Load time might be fixed? I don't know
Version 1.1.2
Affliction Version 1.2.2
- Added:
- New 'door' to entrance building.
- Changes:
- Compressed audio files.
Eve Version 1.2.2
- Changes:
- Compressed audio files.
Sector-0 Version 2.0.2
- Changes:
- Compressed audio files.
Sector Interior Version 1.0.1
- Fixed:
- Doors spawning high in certain rooms.
- Lack of collision in doors.
- Hopefully fixed the wall turrets and enemies phasing through areas.
- Changes:
- Compressed audio files.
Version 1.1.1
Affliction Version 1.2.1
- Fixed:
- Accessing main entrance from fire exit, vice versa.
- Wind audio playing in dungeon.
- Dungeon generating too high.
Eve Version 1.2.1
- Fixed:
- Smoothed out terrain
Sector-0 Version 2.0.1
- Added:
- Animations for interior test tubes
- Added bracken child to test tubes.
- Changes:
- Elevator has new controls.
- Better keyboard sounds.
- Renamed Gordion again again again.. Derelict Zone -> 71 Sector-0
- Fixed:
- Massive load time, 40s -> 12s.
- Sound now plays normally.
- Possibly reduced lag.
- Enemies phasing through walls in interior.
- Possibly fixed interior desync issues.
- Clipping issues.
- Config issues.
- Weird prop placements.
- Textures.
Version 1.1.0
Affliction Version 1.2.0
- Added:
- New sounds!
- Fixed:
- Accessing main entrance from fire exit.
- Background sounds unable to be heard.
- Changes:
- Adjusted terrain.
- Hoarding Bugs now are more spread out, nests are in different areas. They most likely wont pass in front of the ship when landing now.
Eve Version 1.2.0
- Added:
- New sounds!
- Dependency for LCMaxSoundFix just in case.
- Changes:
- Fog, created a better transition into the cave.
- Fixed:
- Ship node being far away.
- Some navmesh bugs.
Sector-0 Version 2.0.0
- Added:
- Interior!
- New sounds.
- Dependency for LCMaxSoundsFix just in case.
- Changes:
- Removed ladder and platforms underneath main floor.
- Renamed Gordion again again again.. Sector-0 -> Derelict Zone SHOULD FIX COMPAT BETWEEN SECRET LAB AND SECTOR-0
- Raised loot avg loot.
- Fixed:
- Cut down on some bugs, still can't figure out the monitor.
Version 1.0.6
Affliction Version 1.1.6
- Fixed:
- Readded missing navmesh.
- Outside scrap spawns having a null price. (Should be sparce and low value hopefully)
- Changes:
- Readded Hoarder Queen in its unfinished state. (Will enhance soon)
Eve Version 1.1.2
- Fixed:
- Fixed Readme.
Version 1.0.5
Affliction Version 1.1.5
- Fixed:
- Added support for sfDesat's Celestial Tint.
Eve Version 1.1.1
- Fixed:
- Added support for sfDesat's Celestial Tint.
Sector-0 Version 1.1.4
- Fixed:
- Added support for sfDesat's Celestial Tint.
Version 1.0.4
Affliction Version 1.1.4
- Fixed:
- Fixed surface sounds not working while walking on them.
Eve Version 1.1.0
- Changes:
- Made outside fog more greenish.
- Increased sun brightness.
- Moved ship landing position.
- Moved fire exit positions.
- Fixed:
- Broken colliders for rocks.
- Ship take off & land path passing through major objects.
- Weathers cutting off abruptly. (Mainly foggy and flooded)
- Rain weathers playing inside of the cave.
- Lightning striking inside cave.
- Added collider to top of cave, if any issues occur, report them in the discord thread.
Sector-0 Version 1.1.3
- Fixed:
- Fixed surface sounds not working while walking on them.
Version 1.0.3
- Added:
- 127-Eve
Sector-0 Version 1.1.2
- Changes:
- Changed Giant sign, made more worn and less electronic. Sector-Midae -> Sector-0
- Replaced outdated photos of Sector-0.
Eve Version 1.0.1
- Changes:
- More offmeshlinks, meaning outside enemies can get to more places.
- Fixed:
- Missing colliders for some buildings.
- Ship height being too high.
Version 1.0.2
Affliction Version 1.1.2
- Fixed:
- Fixed day length breaking deadline.
Version 1.0.1
Affliction Version 1.1.1
- Changes:
- Removed custom enemies temporarily
- Fixed:
- Fixed ladder issues on one of the monoliths.
Sector-0 Version 1.1.1
- Added:
- Giant sign, "SECTOR-MIDAE"
- Changes:
- Temporarily removed custom enemies until I can figure out how to properly implement them.
- Renamed Gordion again again.. Gordion Sect-0 -> Sector-0 SHOULD FIX SIMULATION ISSUES
- Lowered price. 2250 -> 1750
- Fixed:
- Ladder teleporting to the sky.
- Bell not making sounds when ringing.
Version 1.0.0
- Initial release.
[Moon Name]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
Version 2.0.0
[59 Affliction]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[127 Eve-M]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[290 Summit]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues:
[71 Sector-0]: Version 1.0.0
- Added:
- Changes:
- Removed:
- Known Issues: