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RosiePies-Sector0_Interior-2.0.4 icon

Sector0 Interior

[2.0.4] Sector-0's Interior, an ominous secret awaits

Date uploaded 3 days ago
Version 2.0.4
Download link RosiePies-Sector0_Interior-2.0.4.zip
Downloads 1347
Dependency string RosiePies-Sector0_Interior-2.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
JacobG5-JLL-1.7.7 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.7.7

README

|------------------------ ~🔬~ Sector-0 Interior ~🔬~ -----------------------|

Sector-0's Interior, an ominous secret awaits. Why was this place abandonded so quickly. What has been left here to rot?


[RECOVERED IMAGES]: New Images soon...

Feedback and Bugs:

-= https://discord.com/channels/1168655651455639582/1212942407306313788 =-

(FYI, you need to be in the https://discord.gg/lcmod discord server for this link to function).

CHANGELOG

Sector-0 Interior Version 2.1.0

  • Fixed broken entrances on moons which are not Sector-0
  • Changed steam valves to be red which will do slow damage in the future.

Sector-0 Interior Version 2.0.9

  • Added weights to vanilla moons Titan and Artifice, and added weights to modded moons Ichor and Corrosion
  • Fleshy bits and monsterous sounds wont spawn on other moons unless it is 71 Sector-0. Same goes with the heart, it is replaced by a vanilla apparatus on other moons.
  • Made tile transitions more seemless in the Warehouse and Bunker areas.
  • Pipe fixes and added steam valves.

Sector-0 Interior Version 2.0.8

  • Synced objects are fixed
  • Flesh webs now work like spider webs sorta
  • New doors to get to the outside area and large garage doors inside the outside area.

Sector-0 Interior Version 2.0.7

  • Possibly fixed ladder not showing for some clients.
  • Fixed echoey ship.

Sector-0 Interior Version 2.0.6

  • Added small pipes around the warehouse and bunker sections.
  • Added larger pipes in the outside section.
  • Fixed collision with catwalk stairs.

Sector-0 Interior Version 2.0.5

  • Forgot to add vents, so I added them.

Sector-0 Interior Version 2.0.4

  • Re-did the interior AGAIN... This one will stay I hope.

Sector-0 Interior Version 2.0.3

  • Fixed:
    • Making an echoey sound when in orbit. Have no idea why, but apparently it was from the AudioReverbTriggers inside of the interior.

Sector-0 Interior Version 2.0.2

Fixed:

  • Entry garage door being unsynced.
  • Entry garage door blocking certain pathways to the sides of the Entry Room.

Changes:

  • Added some new sounds to the drill for further immersion.
  • Made Baby Lung Apparatuses much quieter and increased their pitch.
  • Lowered pitch of the Nuclei.

Known Issues:

  • Mod makes ship slightly echoey in orbit for some odd reason.

Sector-0 Interior Version 2.0.1

Fixed:

  • Doors being unsynced / enemies not being able to use doors.
  • Some blockers being missing, causing missing generation.

Known Issues:

  • Mod makes ship slightly echoey in orbit for some odd reason.

Sector-0 Interior Version 2.0.0

Changes:

  • Total overhaul of interior due to old one being lost.

Added:

  • Vault Doors
  • Industrial Doors
  • Functional Drill
  • "Baby Lungs"

Sector-0 Interior Version 1.1.4

Fixed:

  • Hopefully fixed all issues with colliders and walls. No more invisible walls or items/turrets in the walls.

Changes:

  • Removed decommissioned Turrets.

Sector-0 Interior Version 1.1.0

Added:

  • New catwalk tile.
  • Decommissioned Turrets.

Changed:

  • Catwalk tiles, they are much more tall now.
  • Laboratory-catwalk transition tile, it is now the same as the warehouse-catwalk transition tile.

Fixed:

  • Nucleus not having an icon.

Version 1.0.2

  • Fixed:
    • Sound bug should now be fixed, as well as FPS drops.
    • Load time might be fixed? I don't know

Version 1.0.1

  • Fixed:
    • Doors spawning high in a certain room.
    • Lack of collision in doors.
    • Hopefully fixed the wall turrets and enemies phasing through areas.

Version 1.0.0

  • Initial release.