using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using GameNetcodeStuff;
using HarmonyLib;
using LethalThings;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Roucas76.BrackenSaucisse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d33d1aa776fa5c31cf1d0369e86a6b370e5b7d37")]
[assembly: AssemblyProduct("BrackenSaucisse")]
[assembly: AssemblyTitle("Roucas76.BrackenSaucisse")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BrackenSaucisse
{
public class BrackenSaucisseConfig : SyncedConfig2<BrackenSaucisseConfig>
{
[SyncedEntryField]
public readonly SyncedEntry<double> SausageChances;
public BrackenSaucisseConfig(ConfigFile cfg)
: base("Roucas76.BrackenSaucisse")
{
SausageChances = SyncedBindingExtensions.BindSyncedEntry<double>(cfg, "BrackenSaucisse", "SausageChances", 12.5, "Chances to trigger the Saucissade.");
ConfigManager.Register<BrackenSaucisseConfig>((SyncedConfig2<BrackenSaucisseConfig>)(object)this);
}
}
[BepInPlugin("Roucas76.BrackenSaucisse", "BrackenSaucisse", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency("com.sigurd.csync", "5.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static BrackenSaucisseConfig Config;
public static Plugin Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Config = new BrackenSaucisseConfig(((BaseUnityPlugin)this).Config);
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Logger.LogInfo((object)"Roucas76.BrackenSaucisse BORDEL DDE MERDE !!!");
Patch();
Logger.LogInfo((object)"Roucas76.BrackenSaucisse v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
Logger.LogDebug((object)"Patching...");
if (Harmony == null)
{
Harmony = new Harmony("Roucas76.BrackenSaucisse");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Roucas76.BrackenSaucisse";
public const string PLUGIN_NAME = "BrackenSaucisse";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace BrackenSaucisse.Patches
{
[HarmonyPatch(typeof(EnemyAI))]
public class BrackenEverywherePatch
{
[HarmonyPatch(typeof(EnemyAI), "PlayerIsTargetable")]
[HarmonyPostfix]
private static void TargetAnything(EnemyAI __instance, ref bool __result)
{
if ((Object)(object)__instance == (Object)(object)GiftBoxItemPatch.bracken)
{
__result = true;
}
}
}
[HarmonyPatch(typeof(FlowermanAI))]
public class BrackenPatch
{
[HarmonyPatch(typeof(FlowermanAI), "FinishKillAnimation")]
[HarmonyPrefix]
public static bool DoFinishKillAnimation(FlowermanAI __instance, ref bool carryingBody)
{
if ((Object)(object)__instance == (Object)(object)GiftBoxItemPatch.bracken)
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(GiftBoxItem))]
public class GiftBoxItemPatch
{
public static PlayerControllerB? player;
public static GiftBoxItem? instance;
public static FlowermanAI? bracken;
[HarmonyPatch(typeof(GiftBoxItem), "ItemActivate")]
[HarmonyPrefix]
private static void DoItemActivate(GiftBoxItem __instance)
{
Plugin.Logger.LogDebug((object)"ItemActivate.");
instance = __instance;
float num = Random.value * 100f;
Plugin.Logger.LogDebug((object)$"Saucisse Pourcent : {num}.");
Plugin.Logger.LogDebug((object)$"Param Pourcent : {Plugin.Config.SausageChances.Value}.");
if ((double)num <= Plugin.Config.SausageChances.Value)
{
player = ((GrabbableObject)__instance).playerHeldBy;
Plugin.Logger.LogDebug((object)"Lezgo la saucisse.");
}
}
[HarmonyPatch(typeof(GiftBoxItem), "OpenGiftBoxServerRpc")]
[HarmonyPrefix]
public static bool PreOpenGiftBoxServerRpc(GiftBoxItem __instance)
{
Plugin.Logger.LogDebug((object)"OpenGiftBoxServerRpc.");
if ((Object)(object)__instance == (Object)(object)instance)
{
__instance.objectInPresent = null;
}
return true;
}
[HarmonyPatch(typeof(GiftBoxItem), "OpenGiftBoxServerRpc")]
[HarmonyPostfix]
public static void PostOpenGiftBoxServerRpc(GiftBoxItem __instance)
{
Plugin.Logger.LogDebug((object)"OpenGiftBoxServerRpc.");
if (!((Object)(object)__instance != (Object)(object)instance))
{
GetBracken();
}
}
private static void GetBracken()
{
NetworkObject val = TryGetBracken();
if ((Object)(object)val != (Object)null)
{
bracken = ((Component)val).GetComponent<FlowermanAI>();
((EnemyAI)bracken).targetPlayer = player;
bracken.lookAtPlayer = player;
((EnemyAI)bracken).OnCollideWithPlayer(player.playerCollider);
}
static NetworkObject TryGetBracken()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
EnemyAI val2 = ((IEnumerable<EnemyAI>)RoundManager.Instance.SpawnedEnemies).FirstOrDefault((Func<EnemyAI, bool>)((EnemyAI x) => (Object)(object)((Component)x).GetComponent<FlowermanAI>() != (Object)null));
if ((Object)(object)val2 != (Object)null)
{
return ((Component)val2).GetComponent<NetworkObject>();
}
Vector3 val3 = -((Component)player).transform.forward;
Vector3 val4 = ((Component)player).transform.position + val3 * 0.1f;
SpawnableEnemyWithRarity item = RoundManager.Instance.currentLevel.Enemies.Find((SpawnableEnemyWithRarity x) => x.enemyType.enemyName.Equals("Flowerman"));
RoundManager.Instance.SpawnEnemyOnServer(val4, 0f, RoundManager.Instance.currentLevel.Enemies.IndexOf(item));
return TryGetBracken();
}
}
}
[HarmonyPatch(typeof(DeadBodyInfo))]
public class SausagePatch
{
[HarmonyPatch(typeof(DeadBodyInfo), "Start")]
[HarmonyPostfix]
public static void DoStart(DeadBodyInfo __instance)
{
if (!((Object)(object)__instance.playerScript != (Object)(object)GiftBoxItemPatch.player))
{
ToSausage(__instance);
}
}
public static void ToSausage(DeadBodyInfo __instance)
{
Plugin.Logger.LogDebug((object)"La saucisse ???");
Plugin.Logger.LogDebug((object)string.Join(",", Content.Prefabs.Keys));
Item val = StartOfRound.Instance.allItemsList.itemsList.Find((Item x) => x.itemName.Equals("Glizzy"));
Plugin.Logger.LogDebug((object)("glizzy.spawnPrefab.transform.name: " + ((Object)val.spawnPrefab.transform).name));
Object.Instantiate<GameObject>(val.spawnPrefab, ((Component)__instance).transform);
Object.Destroy((Object)(object)((Component)__instance).gameObject.GetComponent<SkinnedMeshRenderer>());
}
public static void ChangeMesh(DeadBodyInfo deadBody, SkinnedMeshRenderer smr)
{
SkinnedMeshRenderer component = ((Component)deadBody).gameObject.GetComponent<SkinnedMeshRenderer>();
Plugin.Logger.LogDebug((object)"---------SKIN AVANT---------");
Plugin.Logger.LogDebug((object)("deadSMR:" + ((Object)component).name));
Plugin.Logger.LogDebug((object)("deadSMR.gameobject:" + ((Object)((Component)component).gameObject).name));
Plugin.Logger.LogDebug((object)$"deadSMR.bones:{component.bones}");
Plugin.Logger.LogDebug((object)$"deadSMR.rootBone:{component.rootBone}");
Plugin.Logger.LogDebug((object)$"deadSMR.materials:{((Renderer)component).materials}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMesh:{component.sharedMesh}");
Plugin.Logger.LogDebug((object)$"deadSMR.material:{((Renderer)component).material}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMaterial:{((Renderer)component).sharedMaterial}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMaterials:{((Renderer)component).sharedMaterials}");
component.bones = smr.bones;
component.rootBone = smr.rootBone;
((Renderer)component).materials = ((Renderer)smr).materials;
component.sharedMesh = smr.sharedMesh;
((Renderer)component).material = ((Renderer)smr).material;
((Renderer)component).sharedMaterial = ((Renderer)smr).sharedMaterial;
((Renderer)component).sharedMaterials = ((Renderer)smr).sharedMaterials;
Plugin.Logger.LogDebug((object)"---------SKIN APRES---------");
Plugin.Logger.LogDebug((object)$"deadSMR.bones:{component.bones}");
Plugin.Logger.LogDebug((object)$"deadSMR.rootBone:{component.rootBone}");
Plugin.Logger.LogDebug((object)$"deadSMR.materials:{((Renderer)component).materials}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMesh:{component.sharedMesh}");
Plugin.Logger.LogDebug((object)$"deadSMR.material:{((Renderer)component).material}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMaterial:{((Renderer)component).sharedMaterial}");
Plugin.Logger.LogDebug((object)$"deadSMR.sharedMaterials:{((Renderer)component).sharedMaterials}");
}
}
}