Decompiled source of YrellisLantern v1.0.2

YrellisLantern.dll

Decompiled 7 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using YrellisLantern.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("YrellisLantern")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("The cutest lantern at your disposal")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("YrellisLantern")]
[assembly: AssemblyTitle("YrellisLantern")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace YrellisLantern
{
	[BepInPlugin("YrellisLantern", "Yrellis Lantern", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string pluginName = "Yrellis Lantern";

		private readonly Harmony harmony = new Harmony("YrellisLantern");

		private static Plugin Instance;

		internal static ManualLogSource Logger;

		internal static AssetBundle YrellisBundle;

		internal static Mesh YrellisLanternMesh;

		internal static AudioClip YrellisLanternSound;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Yrellis Lantern v1.0.2 is loaded successfully! UwU");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(NetworkSpawnManagerPatch));
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("YrellisLantern.dll".ToCharArray());
			YrellisBundle = AssetBundle.LoadFromFile(location + "yrellis");
			if ((Object)(object)YrellisBundle != (Object)null)
			{
				YrellisLanternMesh = YrellisBundle.LoadAsset<Mesh>("yrellislantern.fbx");
				YrellisLanternSound = YrellisBundle.LoadAsset<AudioClip>("wahwahwah.wav");
				if ((Object)(object)YrellisLanternMesh != (Object)null && (Object)(object)YrellisLanternSound != (Object)null)
				{
					Logger.LogInfo((object)"Everything goes according to keikaku!");
				}
			}
		}

		public static void PerformPumpkinSwap()
		{
			GameObject val = GameObject.Find("PumpkinMesh");
			if (!((Object)(object)val != (Object)null))
			{
				return;
			}
			MeshFilter component = val.GetComponent<MeshFilter>();
			if (!((Object)(object)component != (Object)null) || !(((Object)component.mesh).name == "Sphere Instance"))
			{
				return;
			}
			component.mesh = YrellisLanternMesh;
			GameObject gameObject = ((Component)val.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.Find("HitPumpkinTrigger")).gameObject;
			if ((Object)(object)gameObject2 != (Object)null)
			{
				AudioSource component2 = gameObject2.GetComponent<AudioSource>();
				if ((Object)(object)component2 != (Object)null)
				{
					component2.volume = 0.4f;
				}
				InteractTrigger component3 = gameObject2.GetComponent<InteractTrigger>();
				component3.hoverTip = "Pat Yrellis : [LMB]";
				AnimatedObjectTrigger component4 = gameObject2.GetComponent<AnimatedObjectTrigger>();
				component4.boolFalseAudios[0] = YrellisLanternSound;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "YrellisLantern";

		public const string PLUGIN_NAME = "YrellisLantern";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace YrellisLantern.Patches
{
	[HarmonyPatch(typeof(NetworkSpawnManager))]
	internal class NetworkSpawnManagerPatch
	{
		[HarmonyPatch("SpawnNetworkObjectLocallyCommon")]
		[HarmonyPostfix]
		private static void OverridePumpkinOnClientSpawn(NetworkSpawnManager __instance, NetworkObject networkObject)
		{
			if (((Object)networkObject).name == "PumpkinUnlockableContainer(Clone)")
			{
				Plugin.PerformPumpkinSwap();
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("SpawnUnlockable")]
		[HarmonyPostfix]
		private static void OverridePumpkinOnServerSpawn(StartOfRound __instance, int unlockableIndex, UnlockablesList ___unlockablesList)
		{
			string unlockableName = ___unlockablesList.unlockables[unlockableIndex].unlockableName;
			if (unlockableName == "JackOLantern")
			{
				Plugin.PerformPumpkinSwap();
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}