BrigadierForLethalCompany
This is a mod that ports Brigadier.NET to Lethal Company.
Last updated | a month ago |
Total downloads | 2494 |
Total rating | 0 |
Categories | Libraries Client-side Server-side |
Dependency string | Rumi-BrigadierForLethalCompany-1.0.1 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Brigadier for Lethal Company
Language available in README: [한국어 (대한민국)] [English (US)]
This is a mod that ports Brigadier.NET to Lethal Company.
Explanation
It has really basic commands and execute commands built in.
So you can use Vector3 arguments, and of course you can use relative coordinates like ~ ~ ~
You can also use entity selectors like Minecraft's @e[type=enemy] @s
Selector Description
@a : All Players
@e : All Entities (Player, Enemy, Item) (Please note that items in your inventory are also considered items.)
@s : Oneself
@p : Closest player other than yourself
@n : Closest entity other than itself
@r : One random player among all players
[type=] Entity Type (Can also be used as a negation by adding '!' in front)\
Example :
@e[type=!player,type=!item]
(Can be used like @e[type=!player|!item]
)
@e[type=player|enemy]
(Brings only players and enemies)
Entity Type : player, enemy, anomaly, item
[name=] Entity Name (Can also be used as a negation by adding '!' in front)
Example : @e[name=Rumi727|jester|"S!p?e!c?i!a?l characters and spaces can be enclosed in \""]
(Retrieve only entities with names Rumi727
or jester
or S!p?e!c?i!a?l characters and spaces can be enclosed in "
)
[distance=] Distance
Example : @e[type=!player,distance=..10]
Gets all entities within a 10m radius, excluding players.
[limit=] Limit
Example : @e[limit=1]
Get the first entity among all entities
[death=false] Select only undead entities
[death=true] Select only dead entities
[sort=near] Sort by closest
[sort=far] Sort by furthest
[sort=random] Random sort
Add custom commands
If you inherit ServerCommand
An instance is created at the BFLCNetworkHandler.OnNetworkSpawn stage and the Register method is automatically called.
You can register the node to ServerCommand.dispatcher in the Register method.
The argument type can be accessed through the RuniArguments class.
If you want to get the current command's position or rotation value,
you can refer to the values stored in Command Source.
For detailed usage, please refer to the Brigadier.NET document. Although it's Java, the Fabric documentation might also help...lol
The ThunderStore release also includes XML documentation, so you may find that helpful as well.
Caution!
Due to limitations in my coding skills, mods that add server-side custom commands require the mod to be installed on the client as well for the added commands to appear in the list!