Last updated | a year ago |
Total downloads | 14442 |
Total rating | 4 |
Categories | Mods Server-side |
Dependency string | Ry-LCCustomDifficulty-1.3.0 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
README
Lethal Company Custom Difficulty
Random level events and custom level scaling.
Note
Only the host should have this installed. The host requires the LCSyncTool clients should also have it.
Updates
1.3.0
- Tweaked the Jumpscare modifier to make it a lot less frequent
- Tweaked enemy spawn counts from the 'Instant Enemy Spawn' modifiers
- Added a few new instant enemy spawns; Puffers & Chaos (all enemies instantly)
- Instant enemy spawns also provide additional money and none of them are additive; Additive means that they don't stop the event loop meaning more modifiers can be added.
As always no changes have been tested just kinda freeballed everything -Ry
1.2.0
- Added a Jumpscare event which randomly applies events to players often spawning enemies or turrets/mines
- Removed a log statement that was always being called; debug remnant.
- Faster dropship should be more consistent
- I forget what else
1.1.0
- Overhauled how the enemy events work.
- Added instant enemy spawning events.
- Added a new events.
- Attempts to sync company buying rate with clients. The buying rate is the game standard with an additional 0.0 to 0.50 bonus which means the company will buy at 150%; Check logs for odds. This value was host only previously.
1.0.0
- Random Level Events (Only Bracken, Only Jesters, etc)
- Random QoL (Faster Dropship, Starting Credits, Selling Rate Bonus)
- Custom Level Scaling which is based on a random modifier from 1.0 to 5.0