Decompiled source of LoadCleanShip v1.1.1

LoadCleanShip/LoadCleanShip.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LoadCleanShip.NetcodePatcher;
using LoadCleanShip.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LoadCleanShip")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LoadCleanShip")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3c831da3-82da-4651-b1bb-93ca646d87ff")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
namespace LoadCleanShip
{
	[BepInPlugin("Ryoryoman_LoadCleanShip", "LoadCleanShip", "1.1.1")]
	public class LoadCleanShipBase : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class NetworkHandlerInitPatch
		{
			public static GameObject networkPrefab;

			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			public static void Init()
			{
				//IL_007d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Expected O, but got Unknown
				if (!((Object)(object)networkPrefab != (Object)null))
				{
					string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
					string text = Path.Combine(directoryName, "networkbundle");
					mainAssetBundle = AssetBundle.LoadFromFile(text);
					if ((Object)(object)mainAssetBundle == (Object)null)
					{
						mls.LogError((object)"Failed to load AssetBundle!");
						return;
					}
					mls.LogInfo((object)"AssetBundle loaded successfully.");
					networkPrefab = (GameObject)mainAssetBundle.LoadAsset("NetworkHandler");
					networkPrefab.AddComponent<NetworkHandler>();
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound))]
		internal class InstantiatePrefab
		{
			[HarmonyPatch("Awake")]
			[HarmonyPostfix]
			private static void SpawnNetworkHandler()
			{
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)NetworkHandlerInitPatch.networkPrefab == (Object)null)
				{
					mls.LogError((object)"Cannot spawn NetworkHandler: networkPrefab is null!");
				}
				else if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					GameObject val = Object.Instantiate<GameObject>(NetworkHandlerInitPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					val.GetComponent<NetworkObject>().Spawn(false);
				}
			}
		}

		private const string modGUID = "Ryoryoman_LoadCleanShip";

		private const string modName = "LoadCleanShip";

		private const string modVersion = "1.1.1";

		private readonly Harmony harmony = new Harmony("Ryoryoman_LoadCleanShip");

		public ConfigEntry<bool> scrapSync;

		private static LoadCleanShipBase Instanse;

		public static ManualLogSource mls;

		public static AssetBundle mainAssetBundle;

		private void Awake()
		{
			NetcodePatcher();
			if ((Object)(object)Instanse == (Object)null)
			{
				Instanse = this;
			}
			mls = Logger.CreateLogSource("Ryoryoman_LoadCleanShip");
			mls.LogInfo((object)"LoadCleanShip1.1.1loaded.");
			scrapSync = ((BaseUnityPlugin)this).Config.Bind<bool>("LoadCleanShipConfig", "同期処理切り替え", false, "true:ターミナルからアイテム整頓・同期処理が可能&このmodを入れている人同士でないとプレイ不可能/false:ロード時のアイテム整理のみ");
			harmony.PatchAll(typeof(LoadCleanShipBase));
			harmony.PatchAll(typeof(CleanShipPatch));
			if (scrapSync.Value)
			{
				harmony.PatchAll(typeof(ManualCleanPatch));
				harmony.PatchAll(typeof(DesyncBoolPatch));
				harmony.PatchAll(typeof(EventSubscriber));
				harmony.PatchAll(typeof(NetworkHandlerInitPatch));
				harmony.PatchAll(typeof(InstantiatePrefab));
			}
		}

		private static void NetcodePatcher()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
}
namespace LoadCleanShip.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class CleanShipPatch
	{
		[HarmonyPatch("LoadShipGrabbableItems")]
		[HarmonyPostfix]
		private static void LoadItemsPatch()
		{
			GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
			List<Item> list = new List<Item>();
			List<GrabbableObject> list2 = new List<GrabbableObject>();
			List<GrabbableObject> list3 = new List<GrabbableObject>();
			List<GrabbableObject> list4 = new List<GrabbableObject>();
			for (int i = 0; i < array.Length; i++)
			{
				if (!((NetworkBehaviour)array[i]).IsSpawned)
				{
					continue;
				}
				if (array[i].itemProperties.isScrap && !array[i].itemProperties.twoHanded)
				{
					list2.Add(array[i]);
					if (!list.Contains(array[i].itemProperties))
					{
						list.Add(array[i].itemProperties);
					}
				}
				if (array[i].itemProperties.isScrap && array[i].itemProperties.twoHanded)
				{
					list3.Add(array[i]);
				}
				if (!array[i].itemProperties.isScrap)
				{
					list4.Add(array[i]);
				}
			}
			Item[] spawnedArray = list.ToArray();
			GrabbableObject[] spawnedArrayG = list2.ToArray();
			GrabbableObject[] twoHandedArray = list3.ToArray();
			GrabbableObject[] toolArray = list4.ToArray();
			CleanScrap(spawnedArray, spawnedArrayG);
			CleanTwoHanded(twoHandedArray);
			CleanTool(toolArray);
		}

		public static void CleanScrap(Item[] spawnedArray, GrabbableObject[] spawnedArrayG)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = Vector3.zero;
			for (int i = 0; i < spawnedArrayG.Length; i++)
			{
				for (int j = 0; j < spawnedArray.Length; j++)
				{
					if ((Object)(object)spawnedArray[j] == (Object)(object)spawnedArrayG[i].itemProperties)
					{
						val = StartOfRound.Instance.insideShipPositions[10].position;
						val.z += 3.3f - (float)(j / 10) * 0.8f;
						val.x += (float)(j % 10) * 0.5f;
						break;
					}
				}
				val.z += Random.Range(-0.1f, 0.1f);
				((Component)spawnedArrayG[i]).transform.position = val;
				spawnedArrayG[i].targetFloorPosition = val;
				spawnedArrayG[i].startFallingPosition = val;
			}
		}

		public static void CleanTwoHanded(GrabbableObject[] twoHandedArray)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < twoHandedArray.Length; i++)
			{
				Vector3 position = StartOfRound.Instance.insideShipPositions[10].position;
				((Component)twoHandedArray[i]).transform.position = position;
				twoHandedArray[i].targetFloorPosition = position;
				twoHandedArray[i].startFallingPosition = position;
			}
		}

		public static void CleanTool(GrabbableObject[] toolArray)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0382: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0350: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < toolArray.Length; i++)
			{
				Vector3 position;
				if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[10])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z += 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[14])
				{
					position = StartOfRound.Instance.insideShipPositions[1].position;
					position.x += 0.4f;
					position.z -= 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[79])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z -= 1f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[6])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[11])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[1])
				{
					position = StartOfRound.Instance.insideShipPositions[5].position;
					position.z += 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[13])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 2.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[12])
				{
					position = StartOfRound.Instance.insideShipPositions[5].position;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[61])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z += 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[70])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z -= 2.5f;
					position.x += 1f;
				}
				else
				{
					position = StartOfRound.Instance.insideShipPositions[10].position;
					position.z += 1.5f;
					position.x -= 2.5f;
				}
				position.x += Random.Range(-0.2f, 0.2f);
				position.z += Random.Range(-0.2f, 0.2f);
				((Component)toolArray[i]).transform.position = position;
				toolArray[i].targetFloorPosition = position;
				toolArray[i].startFallingPosition = position;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class DesyncBoolPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void SyncBoolPatch()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
			for (int i = 0; i < array.Length; i++)
			{
				Bounds bounds = StartOfRound.Instance.shipInnerRoomBounds.bounds;
				if (((Bounds)(ref bounds)).Contains(((Component)array[i]).transform.position))
				{
					array[i].isInShipRoom = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class EventSubscriber
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void SubscribeToHandler()
		{
			Debug.Log((object)"[EventSubscriber] SubscribeToHandler 実行");
			NetworkHandler.LevelEvent += ReceivedEventFromServer;
			GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons/Quit");
			if ((Object)(object)val == (Object)null)
			{
				Debug.Log((object)"Quit ボタンが見つかりません!");
			}
			val.AddComponent<QuitButton>();
		}

		public static void ReceivedEventFromServer(string eventName)
		{
			Debug.Log((object)("[EventSubscriber] 受信イベント: " + eventName));
			ManualCleanPatch.CleanManager(eventName);
		}

		public static void SendEventToClients(string eventName)
		{
			if (NetworkManager.Singleton.IsHost)
			{
				Debug.Log((object)"HostとしてRPCを送信します");
			}
			else if (NetworkManager.Singleton.IsServer)
			{
				Debug.Log((object)"ServerとしてRPCを送信します");
			}
			else
			{
				Debug.LogWarning((object)"クライアントからRPCを送信しようとしています");
			}
			if ((Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Debug.LogError((object)"[EventSubscriber] NetworkHandler.Instance が null です!");
				return;
			}
			Debug.Log((object)$"[EventSubscriber] SendEventToClients 実行中 (ObjID={((NetworkBehaviour)NetworkHandler.Instance).NetworkObjectId})");
			NetworkHandler.Instance.EventClientRpc(eventName);
		}
	}
	[HarmonyPatch(typeof(Terminal))]
	internal class ManualCleanPatch
	{
		public static string s;

		[HarmonyPatch("ParsePlayerSentence")]
		[HarmonyPrefix]
		public static bool ParsePlayerSentencePatch(Terminal __instance)
		{
			s = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded);
			string value = "clean";
			string[] array = new string[4] { "all", "-t", "-h", "-p" };
			int num = 0;
			if (s.Contains(value))
			{
				for (int i = 0; i < array.Length; i++)
				{
					if (s.Contains(array[i]))
					{
						num++;
					}
				}
				if (num > 0)
				{
					NetworkHandler.Instance.EventServerRpc(s);
					__instance.currentText = "\r\n\r\n\r\nLoadCleanShip\r\nItems have been successfully rearranged!\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n";
					__instance.screenText.text = __instance.currentText;
					return false;
				}
				__instance.currentText = "\r\n\r\nEach command rearranges specific qroup of items.\r\n\r\nall\r\n[Group]all items\r\n-t\r\n[Group]all tools(not scrap)\r\n-h\r\n[Group]two-handed scraps\r\n-p\r\n[Group]one-handed scraps\r\n-b\r\nThis command except belt bags and tools in them.\r\n\r\n\r\n\r\n\r\n";
				__instance.screenText.text = __instance.currentText;
				return false;
			}
			return true;
		}

		public static void CleanManager(string s)
		{
			List<Item> list = new List<Item>();
			List<GrabbableObject> list2 = new List<GrabbableObject>();
			List<GrabbableObject> list3 = new List<GrabbableObject>();
			List<GrabbableObject> list4 = new List<GrabbableObject>();
			GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
			for (int i = 0; i < array.Length; i++)
			{
				if (!((NetworkBehaviour)array[i]).IsSpawned || !array[i].isInShipRoom || array[i].isHeld)
				{
					continue;
				}
				if (array[i].itemProperties.isScrap && !array[i].itemProperties.twoHanded)
				{
					list2.Add(array[i]);
					if (!list.Contains(array[i].itemProperties))
					{
						list.Add(array[i].itemProperties);
					}
				}
				if (array[i].itemProperties.isScrap && array[i].itemProperties.twoHanded)
				{
					list3.Add(array[i]);
				}
				if (!array[i].itemProperties.isScrap)
				{
					list4.Add(array[i]);
				}
			}
			if (s.Contains("-b"))
			{
				List<GrabbableObject> list5 = new List<GrabbableObject>();
				List<GrabbableObject> list6 = new List<GrabbableObject>();
				if (list4.Count > 0)
				{
					for (int j = 0; j < list4.Count; j++)
					{
						if ((Object)(object)list4[j].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[79])
						{
							list5.Add(list4[j]);
							list6.Add(list4[j]);
						}
					}
				}
				if (list5.Count > 0)
				{
					for (int k = 0; k < list5.Count; k++)
					{
						GrabbableObject obj = list5[k];
						BeltBagItem val = (BeltBagItem)(object)((obj is BeltBagItem) ? obj : null);
						if (val.objectsInBag.Count > 0)
						{
							list6.AddRange(val.objectsInBag);
						}
					}
				}
				if (list6.Count > 0)
				{
					for (int l = 0; l < list6.Count; l++)
					{
						list4.Remove(list6[l]);
					}
				}
			}
			if (s.Contains("-t"))
			{
				GrabbableObject[] toolArray = list4.ToArray();
				CleanToolLocal(toolArray);
			}
			if (s.Contains("-h"))
			{
				GrabbableObject[] twoHandedArray = list3.ToArray();
				CleanTwoHandedLocal(twoHandedArray);
			}
			if (s.Contains("-p"))
			{
				GrabbableObject[] spawnedArrayG = list2.ToArray();
				Item[] spawnedArray = list.ToArray();
				CleanScrapLocal(spawnedArray, spawnedArrayG);
			}
			if (s.Contains("all"))
			{
				GrabbableObject[] toolArray2 = list4.ToArray();
				CleanToolLocal(toolArray2);
				GrabbableObject[] twoHandedArray2 = list3.ToArray();
				CleanTwoHandedLocal(twoHandedArray2);
				GrabbableObject[] spawnedArrayG2 = list2.ToArray();
				Item[] spawnedArray2 = list.ToArray();
				CleanScrapLocal(spawnedArray2, spawnedArrayG2);
			}
		}

		public static void CleanScrapLocal(Item[] spawnedArray, GrabbableObject[] spawnedArrayG)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = GameObject.Find("/Environment/HangarShip").transform;
			Vector3 val = Vector3.zero;
			for (int i = 0; i < spawnedArrayG.Length; i++)
			{
				for (int j = 0; j < spawnedArray.Length; j++)
				{
					if ((Object)(object)spawnedArray[j] == (Object)(object)spawnedArrayG[i].itemProperties)
					{
						val = StartOfRound.Instance.insideShipPositions[10].position;
						val.z += 3.3f - (float)(j / 10) * 0.8f;
						val.x += (float)(j % 10) * 0.5f;
						break;
					}
				}
				val.z += Random.Range(-0.1f, 0.1f);
				val -= ((Component)transform).transform.position;
				((Component)spawnedArrayG[i]).transform.position = val;
				spawnedArrayG[i].targetFloorPosition = val;
				spawnedArrayG[i].startFallingPosition = val;
				spawnedArrayG[i].FallToGround(false, false, default(Vector3));
			}
		}

		public static void CleanTwoHandedLocal(GrabbableObject[] twoHandedArray)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = GameObject.Find("/Environment/HangarShip").transform;
			for (int i = 0; i < twoHandedArray.Length; i++)
			{
				Vector3 position = StartOfRound.Instance.insideShipPositions[10].position;
				position -= ((Component)transform).transform.position;
				((Component)twoHandedArray[i]).transform.position = position;
				twoHandedArray[i].targetFloorPosition = position;
				twoHandedArray[i].startFallingPosition = position;
				twoHandedArray[i].FallToGround(false, false, default(Vector3));
			}
		}

		public static void CleanToolLocal(GrabbableObject[] toolArray)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Unknown result type (might be due to invalid IL or missing references)
			//IL_0409: Unknown result type (might be due to invalid IL or missing references)
			//IL_0413: Unknown result type (might be due to invalid IL or missing references)
			//IL_0414: Unknown result type (might be due to invalid IL or missing references)
			//IL_041c: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0429: Unknown result type (might be due to invalid IL or missing references)
			//IL_042f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0394: Unknown result type (might be due to invalid IL or missing references)
			//IL_0399: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0362: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = GameObject.Find("/Environment/HangarShip").transform;
			for (int i = 0; i < toolArray.Length; i++)
			{
				Vector3 position;
				if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[10])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z += 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[14])
				{
					position = StartOfRound.Instance.insideShipPositions[1].position;
					position.x += 0.4f;
					position.z -= 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[79])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z -= 1f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[6])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[11])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[1])
				{
					position = StartOfRound.Instance.insideShipPositions[5].position;
					position.z += 1.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[13])
				{
					position = StartOfRound.Instance.insideShipPositions[2].position;
					position.x -= 0.2f;
					position.z -= 2.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[12])
				{
					position = StartOfRound.Instance.insideShipPositions[5].position;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[61])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z += 0.5f;
				}
				else if ((Object)(object)toolArray[i].itemProperties == (Object)(object)StartOfRound.Instance.allItemsList.itemsList[70])
				{
					position = StartOfRound.Instance.insideShipPositions[3].position;
					position.z -= 2.5f;
					position.x += 1f;
				}
				else
				{
					position = StartOfRound.Instance.insideShipPositions[10].position;
					position.z += 1.5f;
					position.x -= 2.5f;
				}
				position.x += Random.Range(-0.2f, 0.2f);
				position.z += Random.Range(-0.2f, 0.2f);
				position -= ((Component)transform).transform.position;
				((Component)toolArray[i]).transform.position = position;
				toolArray[i].targetFloorPosition = position;
				toolArray[i].startFallingPosition = position;
				toolArray[i].FallToGround(false, false, default(Vector3));
			}
		}
	}
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static event Action<string> LevelEvent;

		public override void OnNetworkSpawn()
		{
			NetworkHandler.LevelEvent = null;
			if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
			{
				NetworkHandler instance = Instance;
				if (instance != null)
				{
					((Component)instance).gameObject.GetComponent<NetworkObject>().Despawn(true);
				}
			}
			Instance = this;
			((NetworkBehaviour)this).OnNetworkSpawn();
			Debug.Log((object)$"[NetworkHandler] OnNetworkSpawn: ID={((NetworkBehaviour)this).NetworkObjectId}, IsServer={((NetworkBehaviour)this).IsServer}, IsClient={((NetworkBehaviour)this).IsClient}, IsHost={((NetworkBehaviour)this).IsHost}");
			Debug.Log((object)"[NetworkHandler] サーバーでスポーン完了");
		}

		[ServerRpc(RequireOwnership = false)]
		public void EventServerRpc(string eventName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1207313737u, val, (RpcDelivery)0);
				bool flag = eventName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(eventName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1207313737u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				base.__rpc_exec_stage = (__RpcExecStage)0;
				EventSubscriber.SendEventToClients(eventName);
			}
		}

		[ClientRpc]
		public void EventClientRpc(string eventName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(429627880u, val, (RpcDelivery)0);
				bool flag = eventName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(eventName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 429627880u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				base.__rpc_exec_stage = (__RpcExecStage)0;
				Debug.Log((object)("[NetworkHandler] ClientRPC受信: " + eventName));
				NetworkHandler.LevelEvent?.Invoke(eventName);
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(1207313737u, new RpcReceiveHandler(__rpc_handler_1207313737), "EventServerRpc");
			((NetworkBehaviour)this).__registerRpc(429627880u, new RpcReceiveHandler(__rpc_handler_429627880), "EventClientRpc");
			((NetworkBehaviour)this).__initializeRpcs();
		}

		private static void __rpc_handler_1207313737(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string eventName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref eventName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).EventServerRpc(eventName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_429627880(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string eventName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref eventName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).EventClientRpc(eventName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	internal class QuitButton : MonoBehaviour
	{
		private void Start()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			Button component = ((Component)this).GetComponent<Button>();
			((UnityEvent)component.onClick).AddListener(new UnityAction(OnQuitClicked));
		}

		public static void OnQuitClicked()
		{
			NetworkHandler.LevelEvent -= EventSubscriber.ReceivedEventFromServer;
			Debug.Log((object)"[EventSubscriber] SubscribeToHandler 実行====");
		}
	}
}
namespace __GEN
{
	internal class NetworkVariableSerializationHelper
	{
		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeSerialization()
		{
		}
	}
}
namespace LoadCleanShip.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}