Decompiled source of TestPlugin v1.0.1

TestPlugin.dll

Decompiled a year ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TestPlugin.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestPlugin")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cdfc6960-58ca-4ec7-a30a-7ae0c236e22a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TestPlugin.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void infiniteSprintPatch(ref float sprintMeter)
		{
			sprintMeter = 1f;
		}
	}
}
namespace LethalCompanyTemplate
{
	[BepInPlugin("SHIWEIHAO Plugin for test", "Poo Shit Plugin", "0.0.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "SHIWEIHAO Plugin for test";

		private const string PLUGIN_NAME = "Poo Shit Plugin";

		private const string PLUGIN_VERSION = "0.0.0.1";

		private readonly Harmony harmony = new Harmony("SHIWEIHAO Plugin for test");

		private static Plugin Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("SHIWEIHAO Plugin for test");
			mls.LogInfo((object)"The test plugin has loaded");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
		}
	}
}