Decompiled source of LowIntelligenceSpecimens v2.3.0
BepInEx\Plugins\LowIntelligenceSpecimens.dll
Decompiled 3 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CSync.Extensions; using CSync.Lib; using GameNetcodeStuff; using LethalLib.Modules; using LowIntelligenceSpecimens.AssetLoaders; using LowIntelligenceSpecimens.ExtraFunctions; using LowIntelligenceSpecimens.Helpers; using LowIntelligenceSpecimens.ItemScripts; using LowIntelligenceSpecimens.NetcodePatcher; using LowIntelligenceSpecimens.Paranoia; using Microsoft.CodeAnalysis; using On; using Unity.Netcode; using UnityEngine; using UnityEngine.Serialization; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("MMHOOK_Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SIGIL_02")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("2.3.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+d377005afa7f7a9f028a30ade465490e4ed5a3af")] [assembly: AssemblyProduct("LowIntelligenceSpecimens")] [assembly: AssemblyTitle("LowIntelligenceSpecimens")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.3.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LowIntelligenceSpecimens { [BepInPlugin("sigil02.lowintelligencespecimens", "LowIntelligenceSpecimens", "2.3.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency("com.sigurd.csync", "5.0.1")] internal class LowIntelligencePlugin : BaseUnityPlugin { private const string PluginName = "LowIntelligenceSpecimens"; private const string PluginVersion = "2.3.0"; private const string PluginGuid = "sigil02.lowintelligencespecimens"; internal static readonly string AssemblyLocation = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); internal static ManualLogSource modConsole; internal static LowIntelligenceConfig config; private void Awake() { modConsole = ((BaseUnityPlugin)this).Logger; modConsole.LogInfo((object)"Plugin sigil02.lowintelligencespecimens is loaded!"); config = new LowIntelligenceConfig(((BaseUnityPlugin)this).Config); NetcodePatcher(); AssetLoader.CreateAssetLoaders(); ExtraLoader.Instance.Load(); BrackenKillSound.Init(); ThatsCrazy.Init(); BoomboxSongLoader.Instance.Load(); ScrapLoader.Instance.Load(); LootBugTracker.Init(); ShopLoader.Instance.Load(); ParanoiaLoader.Instance.Load(); ParanoiaStoredObjects.Init(); ParanoiaManager.Init(); ParanoiaNetwork.Init(); } private static void NetcodePatcher() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } internal class LowIntelligenceConfig : SyncedConfig2<LowIntelligenceConfig> { private const string BoomboxSection = "Custom Boombox Music"; private const string ExtraFunctionsSection = "Extra Functions"; private const string ScrapSection = "Scrap"; private const string ShopSection = "Shop Items"; private const string ParanoiaSection = "Paranoia"; private const string ParanoiaGhostSection = "Paranoia Ghost"; [field: SyncedEntryField] public SyncedEntry<bool> AddCustomBoomboxSongs { get; set; } [field: SyncedEntryField] public SyncedEntry<bool> TurnKidnapperFoxBlue { get; set; } [field: SyncedEntryField] public SyncedEntry<bool> BrackenKillSound { get; set; } [field: SyncedEntryField] public SyncedEntry<int> BluePaintSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> EggSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> Halo17SpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> PictureFrameSpawnChance { get; set; } [field: SyncedEntryField] public SyncedEntry<int> PanelKSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> PatrickLowValueSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> PatrickHighValueSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> RockSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> FuckassGoombaSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> TapeRecorderSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> WalkmanSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> SkullSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> UnstableDynamiteSpawnWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> DynamitePrice { get; set; } [field: SyncedEntryField] public SyncedEntry<float> DynamiteExplodeTime { get; set; } [field: SyncedEntryField] public SyncedEntry<bool> AddParanoiaSounds { get; set; } [field: SyncedEntryField] public SyncedEntry<bool> AddParanoiaGhost { get; set; } [field: SyncedEntryField] public SyncedEntry<int> GhostChance { get; set; } [field: SyncedEntryField] public SyncedEntry<float> ActionTimeCooldown { get; set; } [field: SyncedEntryField] public SyncedEntry<float> GhostCrazyPeriod { get; set; } [field: SyncedEntryField] public SyncedEntry<float> GhostCrazyActionInterval { get; set; } [field: SyncedEntryField] public SyncedEntry<float> CrazyGhostChance { get; set; } [field: SyncedEntryField] public SyncedEntry<int> DoNothingWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> OpenCloseBigDoorsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> MessWithLightsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> MessWithBreakerWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> OpenCloseDoorsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> LockUnlockDoorsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> DisableTurretsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> DisableLandminesWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<int> DisableSpikeTrapsWeight { get; set; } [field: SyncedEntryField] public SyncedEntry<float> ChanceToOpenCloseDoor { get; set; } [field: SyncedEntryField] public SyncedEntry<float> ChanceToLockUnlockDoor { get; set; } public LowIntelligenceConfig(ConfigFile configFile) : base("LowIntelligenceSpecimens") { AddCustomBoomboxSongs = SyncedBindingExtensions.BindSyncedEntry<bool>(configFile, "Custom Boombox Music", "AddCustomBoomboxSongs", true, "Whether to add custom boombox songs or not."); TurnKidnapperFoxBlue = SyncedBindingExtensions.BindSyncedEntry<bool>(configFile, "Extra Functions", "TurnKidnapperFoxBlue", true, "Whether to turn the kidnapper fox blue or not."); BrackenKillSound = SyncedBindingExtensions.BindSyncedEntry<bool>(configFile, "Extra Functions", "BrackenKillSound", true, "Whether to play a sound when Bracken kills a player or not."); BluePaintSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "BluePaintSpawnWeight", 10, "Poisonous to everyone except blue people."); EggSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "EggSpawnWeight", 20, "Fragile (she doesn't see her beauty)."); Halo17SpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "Halo17SpawnWeight", 30, "For all we could have done, and all that could have been."); PictureFrameSpawnChance = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "PictureFrameSpawnChance", 45, "Why is there Young Sheldon in my game. I'm killing you."); PanelKSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "PanelKSpawnWeight", 10, "Add a little violence."); PatrickLowValueSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "PatrickLowValueSpawnWeight", 20, "Might forget to check the o-ring on the SRBs."); PatrickHighValueSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "PatrickHighValueSpawnWeight", 10, "Will most likely forget to check the o-ring on the SRBs."); RockSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "RockSpawnWeight", 30, "I found a rock :D"); TapeRecorderSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "TapeRecorderSpawnWeight", 30, "FISH! FISH! FISH! FISH!"); WalkmanSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "WalkmanSpawnWeight", 30, "Are you alone? Isn't everyone?"); SkullSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "SkullSpawnWeight", 20, "bad to the bone"); FuckassGoombaSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "FuckassGoombaSpawnWeight", 20, "FUCKASS GOOMBA?"); UnstableDynamiteSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Scrap", "UnstableDynamiteSpawnWeight", 10, "Only the void knows when it'll explode."); DynamitePrice = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Shop Items", "DynamitePrice", 150, "I FUCKING LOVE BLOWING THINGS UP!"); DynamiteExplodeTime = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Shop Items", "DynamiteExplodeTime", 4f, "EXPLOSIONS!!!!!"); AddParanoiaSounds = SyncedBindingExtensions.BindSyncedEntry<bool>(configFile, "Paranoia", "AddParanoiaSounds", true, "I don't believe it. I came back haunted."); AddParanoiaGhost = SyncedBindingExtensions.BindSyncedEntry<bool>(configFile, "Paranoia", "AddParanoiaGhost", true, "I had to see it. I came back haunted."); GhostChance = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia", "GhostChance", 10, "I said goodbye. I came back haunted."); ActionTimeCooldown = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "ActionTimeCooldown", 15f, "The throat is deep and the mouth is wide."); GhostCrazyPeriod = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "GhostCrazyPeriod", 3f, "Saw some things on the other side."); GhostCrazyActionInterval = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "GhostCrazyActionInterval", 0.1f, "Made me promise to never tell."); CrazyGhostChance = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "CrazyGhostChance", 0.1f, "But you know me, I can't help myself, no."); DoNothingWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "DoNothingWeight", 20, "Now I got something you have to see."); OpenCloseBigDoorsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "OpenCloseBigDoorsWeight", 20, "They put something inside of me."); MessWithLightsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "MessWithLightsWeight", 16, "The smile is red and its eyes are black."); MessWithBreakerWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "MessWithBreakerWeight", 4, "I don't think I'll be coming back."); OpenCloseDoorsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "OpenCloseDoorsWeight", 9, "I don't believe in it."); LockUnlockDoorsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "LockUnlockDoorsWeight", 3, "I had to see it."); DisableTurretsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "DisableTurretsWeight", 5, "I came back haunted."); DisableLandminesWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "DisableLandminesWeight", 5, "I came back haunted."); DisableSpikeTrapsWeight = SyncedBindingExtensions.BindSyncedEntry<int>(configFile, "Paranoia Ghost", "DisableSpikeTrapsWeight", 5, "I said goodbye, but I-"); ChanceToOpenCloseDoor = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "ChanceToOpenCloseDoor", 0.3f, "I had to try, and-"); ChanceToLockUnlockDoor = SyncedBindingExtensions.BindSyncedEntry<float>(configFile, "Paranoia Ghost", "ChanceToLockUnlockDoor", 0.3f, "I came back haunted."); ConfigManager.Register<LowIntelligenceConfig>((SyncedConfig2<LowIntelligenceConfig>)this); } } public static class PluginInfo { public const string PLUGIN_GUID = "LowIntelligenceSpecimens"; public const string PLUGIN_NAME = "LowIntelligenceSpecimens"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LowIntelligenceSpecimens.Paranoia { [CreateAssetMenu(fileName = "ParanoiaAudio", menuName = "Low Intelligence Specimens/Paranoia/Paranoia Audio")] internal class ParanoiaAudio : ScriptableObject { public RandomAudioClip[] insideAmbienceInsanity = Array.Empty<RandomAudioClip>(); } internal static class ParanoiaGhost { [CompilerGenerated] private static class <>O { public static hook_Update <0>__OnUpdate; } private static bool _exists; private static float _actionCurrentTime; private static float _ghostCrazyCurrentTime; private static Random _rng = new Random(); public static void Init() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown if (!_exists && !(RoundManager.Instance.currentLevel.PlanetName == "71 Gordion")) { object obj = <>O.<0>__OnUpdate; if (obj == null) { hook_Update val = OnUpdate; <>O.<0>__OnUpdate = val; obj = (object)val; } RoundManager.Update += (hook_Update)obj; _exists = true; LowIntelligencePlugin.modConsole.LogWarning((object)"It's here."); } } public static void Vaporize() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown if (_exists) { object obj = <>O.<0>__OnUpdate; if (obj == null) { hook_Update val = OnUpdate; <>O.<0>__OnUpdate = val; obj = (object)val; } RoundManager.Update -= (hook_Update)obj; _exists = false; LowIntelligencePlugin.modConsole.LogDebug((object)"It's gone."); } } private static void OnUpdate(orig_Update orig, RoundManager self) { orig.Invoke(self); if (!((NetworkBehaviour)self).IsHost) { return; } bool flag = _ghostCrazyCurrentTime > 0f; if (flag) { _ghostCrazyCurrentTime -= Time.deltaTime; } if (_actionCurrentTime > 0f) { _actionCurrentTime -= Time.deltaTime; return; } int seed = ParanoiaNetwork.Instance.seed; ParanoiaNetwork.Instance.seed = seed + 1; _rng = new Random(seed); if (_rng.NextDouble() <= (double)SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.CrazyGhostChance) && _ghostCrazyCurrentTime <= 0f) { _ghostCrazyCurrentTime = SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.GhostCrazyPeriod); } _actionCurrentTime = SyncedEntry<float>.op_Implicit(flag ? LowIntelligencePlugin.config.GhostCrazyActionInterval : LowIntelligencePlugin.config.ActionTimeCooldown); int[] array = new int[9] { LowIntelligencePlugin.config.DoNothingWeight.LocalValue, LowIntelligencePlugin.config.OpenCloseBigDoorsWeight.LocalValue, LowIntelligencePlugin.config.MessWithLightsWeight.LocalValue, LowIntelligencePlugin.config.MessWithBreakerWeight.LocalValue, LowIntelligencePlugin.config.OpenCloseDoorsWeight.LocalValue, LowIntelligencePlugin.config.LockUnlockDoorsWeight.LocalValue, LowIntelligencePlugin.config.DisableTurretsWeight.LocalValue, LowIntelligencePlugin.config.DisableLandminesWeight.LocalValue, LowIntelligencePlugin.config.DisableSpikeTrapsWeight.LocalValue }; if (flag) { array[0] = 0; array[5] = 0; array[6] = 0; array[7] = 0; array[8] = 0; } switch (self.GetRandomWeightedIndex(array, _rng)) { case 0: LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will do nothing."); break; case 1: if (ParanoiaStoredObjects.TerminalDoors.Count > 0) { foreach (TerminalAccessibleObject terminalDoor in ParanoiaStoredObjects.TerminalDoors) { terminalDoor.SetDoorOpenServerRpc(Convert.ToBoolean(_rng.Next(2))); } } LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will open/close big doors."); break; case 2: ParanoiaNetwork.Instance.MessWithLightsServerRpc(); ((MonoBehaviour)self).StartCoroutine(FlickerShipLights(ParanoiaStoredObjects.ShipLights)); LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will mess with lights."); break; case 3: ParanoiaNetwork.Instance.MessWithBreakerServerRpc(Convert.ToBoolean(_rng.Next(2))); LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will mess with breaker."); break; case 4: ParanoiaNetwork.Instance.MessWithDoorsServerRpc(SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.ChanceToOpenCloseDoor)); LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will open/close doors."); break; case 5: ParanoiaNetwork.Instance.MessWithDoorsServerRpc(SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.ChanceToOpenCloseDoor), messWithLock: true, SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.ChanceToLockUnlockDoor)); LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will lock/unlock doors."); break; case 6: foreach (Turret item in from turret in ParanoiaStoredObjects.Turrets let disable = Convert.ToBoolean(_rng.Next(2)) where disable select turret) { ((MonoBehaviour)self).StartCoroutine(DisableTurret(item)); } LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will disable turrets."); break; case 7: foreach (Landmine item2 in from landmine in ParanoiaStoredObjects.Landmines let disable = Convert.ToBoolean(_rng.Next(2)) where disable select landmine) { ((MonoBehaviour)self).StartCoroutine(DisableLandmine(item2)); } LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will disable landmines."); break; case 8: foreach (SpikeRoofTrap item3 in from spiketrap in ParanoiaStoredObjects.SpikeTraps let disable = Convert.ToBoolean(_rng.Next(2)) where disable select spiketrap) { ((MonoBehaviour)self).StartCoroutine(DisableSpikeTrap(item3)); } LowIntelligencePlugin.modConsole.LogDebug((object)"Ghost will disable spike traps."); break; } } private static IEnumerator DisableTurret(Turret turret) { turret.ToggleTurretEnabled(false); yield return (object)new WaitForSeconds(7f); turret.ToggleTurretEnabled(true); } private static IEnumerator DisableLandmine(Landmine landmine) { landmine.ToggleMine(false); yield return (object)new WaitForSeconds(7f); landmine.ToggleMine(true); } private static IEnumerator DisableSpikeTrap(SpikeRoofTrap trap) { trap.ToggleSpikesEnabled(false); yield return (object)new WaitForSeconds(7f); trap.ToggleSpikesEnabled(true); } private static IEnumerator FlickerShipLights(ShipLights shipLights) { shipLights.SetShipLightsBoolean(false); yield return (object)new WaitForSeconds(1f); shipLights.SetShipLightsBoolean(true); yield return (object)new WaitForSeconds(1f); shipLights.SetShipLightsBoolean(false); yield return (object)new WaitForSeconds(1f); shipLights.SetShipLightsBoolean(true); } } internal static class ParanoiaManager { [CompilerGenerated] private static class <>O { public static hook_openingDoorsSequence <0>__OnOpeningDoorsSequence; public static hook_ShipLeave <1>__OnShipLeave; } public static ParanoiaAudio Audio; private static readonly List<RandomAudioClip> InsideAmbienceInsanity = new List<RandomAudioClip>(); public static void Init() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown object obj = <>O.<0>__OnOpeningDoorsSequence; if (obj == null) { hook_openingDoorsSequence val = OnOpeningDoorsSequence; <>O.<0>__OnOpeningDoorsSequence = val; obj = (object)val; } StartOfRound.openingDoorsSequence += (hook_openingDoorsSequence)obj; object obj2 = <>O.<1>__OnShipLeave; if (obj2 == null) { hook_ShipLeave val2 = OnShipLeave; <>O.<1>__OnShipLeave = val2; obj2 = (object)val2; } StartOfRound.ShipLeave += (hook_ShipLeave)obj2; LowIntelligencePlugin.modConsole.LogDebug((object)"StartOfRound.openingDoorsSequence hooked!"); } private static IEnumerator OnOpeningDoorsSequence(orig_openingDoorsSequence orig, StartOfRound self) { IEnumerator origIEnumerator = orig.Invoke(self); while (origIEnumerator.MoveNext()) { yield return origIEnumerator.Current; } LowIntelligencePlugin.modConsole.LogDebug((object)"Arrived at level!"); InsideAmbienceInsanity.Clear(); if (SyncedEntry<bool>.op_Implicit(LowIntelligencePlugin.config.AddParanoiaSounds)) { LowIntelligencePlugin.modConsole.LogDebug((object)"Adding paranoia sounds!"); LevelAmbienceLibrary levelAmbienceClips = self.currentLevel.levelAmbienceClips; InsideAmbienceInsanity.AddRange(levelAmbienceClips.insideAmbienceInsanity); InsideAmbienceInsanity.AddRange(Audio.insideAmbienceInsanity); levelAmbienceClips.insideAmbienceInsanity = InsideAmbienceInsanity.ToArray(); LowIntelligencePlugin.modConsole.LogDebug((object)"Added paranoia sounds!"); } if (SyncedEntry<bool>.op_Implicit(LowIntelligencePlugin.config.AddParanoiaGhost) && new Random(ParanoiaNetwork.Instance.seed).NextDouble() * 100.0 < (double)SyncedEntry<int>.op_Implicit(LowIntelligencePlugin.config.GhostChance)) { ParanoiaGhost.Init(); } } private static void OnShipLeave(orig_ShipLeave orig, StartOfRound self) { orig.Invoke(self); if (SyncedEntry<bool>.op_Implicit(LowIntelligencePlugin.config.AddParanoiaGhost)) { ParanoiaGhost.Vaporize(); } } } [AddComponentMenu("Low Intelligence Specimens/Paranoia/Paranoia Network")] internal class ParanoiaNetwork : NetworkBehaviour { [CompilerGenerated] private static class <>O { public static hook_Start <0>__OnStartOfRoundStart; } public int seed = 49; public static ParanoiaNetwork Instance { get; private set; } public static void Init() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown object obj = <>O.<0>__OnStartOfRoundStart; if (obj == null) { hook_Start val = OnStartOfRoundStart; <>O.<0>__OnStartOfRoundStart = val; obj = (object)val; } StartOfRound.Start += (hook_Start)obj; LowIntelligencePlugin.modConsole.LogDebug((object)"StartOfRound.Start hooked!"); } private static void OnStartOfRoundStart(orig_Start orig, StartOfRound self) { orig.Invoke(self); if (!Object.op_Implicit((Object)(object)Instance)) { GameObject obj = Object.Instantiate<GameObject>(ParanoiaLoader.Instance.ParanoiaNetworkObj); Object.DontDestroyOnLoad((Object)(object)obj); obj.GetComponent<NetworkObject>().Spawn(false); } } public override void OnNetworkSpawn() { Instance = this; LowIntelligencePlugin.modConsole.LogInfo((object)"'hi i exist now' - the network manager, probably"); } [ServerRpc(RequireOwnership = false)] public void MessWithLightsServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1598907332u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1598907332u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MessWithLightsClientRpc(); } } } [ClientRpc] public void MessWithLightsClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1402913709u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1402913709u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { RoundManager.Instance.FlickerLights(true, true); } } } [ServerRpc(RequireOwnership = false)] public void MessWithBreakerServerRpc(bool state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3862801061u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3862801061u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MessWithBreakerClientRpc(state); } } } [ClientRpc] public void MessWithBreakerClientRpc(bool state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1946697180u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1946697180u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((Object)(object)ParanoiaStoredObjects.BreakerBox == (Object)null)) { ParanoiaStoredObjects.BreakerBox.SetSwitchesOff(); RoundManager.Instance.TurnOnAllLights(state); } } } [ServerRpc(RequireOwnership = false)] public void MessWithDoorsServerRpc(float openCloseChance, bool messWithLock = false, float messWithLockChance = 0f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2781267365u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref openCloseChance, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref messWithLock, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref messWithLockChance, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2781267365u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { if (seed == 0) { seed = StartOfRound.Instance.randomMapSeed; } seed++; MessWithDoorsClientRpc(openCloseChance, seed, messWithLock, messWithLockChance); } } [ClientRpc] public void MessWithDoorsClientRpc(float openCloseChance, int seed1, bool messWithLock = false, float messWithLockChance = 0f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1170808386u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref openCloseChance, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, seed1); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref messWithLock, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref messWithLockChance, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1170808386u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } Random random = new Random(seed1); foreach (FacilityDoor door in ParanoiaStoredObjects.Doors) { if (!(random.NextDouble() <= (double)openCloseChance)) { continue; } if (messWithLock && random.NextDouble() <= (double)messWithLockChance) { if (random.Next(0, 2) == 0) { door.DoorLock.LockDoor(30f); } else { door.DoorLock.UnlockDoor(); } break; } if (!door.DoorLock.isLocked) { door.AnimatedObjectTrigger.TriggerAnimationNonPlayer(false, true, false); door.DoorLock.SetDoorAsOpen(Convert.ToBoolean(random.Next(0, 2))); } } } [ServerRpc(RequireOwnership = false)] public void UnlockAndOpenAllDoorsServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2848055018u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2848055018u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } foreach (TerminalAccessibleObject terminalDoor in ParanoiaStoredObjects.TerminalDoors) { terminalDoor.SetDoorOpenServerRpc(true); } UnlockAndOpenAllDoorsClientRpc(); } [ClientRpc] public void UnlockAndOpenAllDoorsClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2461300985u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2461300985u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } foreach (FacilityDoor door in ParanoiaStoredObjects.Doors) { if (door.DoorLock.isLocked) { door.DoorLock.UnlockDoor(); } door.AnimatedObjectTrigger.TriggerAnimationNonPlayer(false, true, false); door.DoorLock.SetDoorAsOpen(true); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ParanoiaNetwork() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1598907332u, new RpcReceiveHandler(__rpc_handler_1598907332)); NetworkManager.__rpc_func_table.Add(1402913709u, new RpcReceiveHandler(__rpc_handler_1402913709)); NetworkManager.__rpc_func_table.Add(3862801061u, new RpcReceiveHandler(__rpc_handler_3862801061)); NetworkManager.__rpc_func_table.Add(1946697180u, new RpcReceiveHandler(__rpc_handler_1946697180)); NetworkManager.__rpc_func_table.Add(2781267365u, new RpcReceiveHandler(__rpc_handler_2781267365)); NetworkManager.__rpc_func_table.Add(1170808386u, new RpcReceiveHandler(__rpc_handler_1170808386)); NetworkManager.__rpc_func_table.Add(2848055018u, new RpcReceiveHandler(__rpc_handler_2848055018)); NetworkManager.__rpc_func_table.Add(2461300985u, new RpcReceiveHandler(__rpc_handler_2461300985)); } private static void __rpc_handler_1598907332(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((ParanoiaNetwork)(object)target).MessWithLightsServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1402913709(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ParanoiaNetwork)(object)target).MessWithLightsClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3862801061(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool state = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((ParanoiaNetwork)(object)target).MessWithBreakerServerRpc(state); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1946697180(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool state = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((ParanoiaNetwork)(object)target).MessWithBreakerClientRpc(state); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2781267365(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float openCloseChance = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref openCloseChance, default(ForPrimitives)); bool messWithLock = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref messWithLock, default(ForPrimitives)); float messWithLockChance = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref messWithLockChance, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((ParanoiaNetwork)(object)target).MessWithDoorsServerRpc(openCloseChance, messWithLock, messWithLockChance); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1170808386(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float openCloseChance = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref openCloseChance, default(ForPrimitives)); int seed = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref seed); bool messWithLock = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref messWithLock, default(ForPrimitives)); float messWithLockChance = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref messWithLockChance, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((ParanoiaNetwork)(object)target).MessWithDoorsClientRpc(openCloseChance, seed, messWithLock, messWithLockChance); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2848055018(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((ParanoiaNetwork)(object)target).UnlockAndOpenAllDoorsServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2461300985(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ParanoiaNetwork)(object)target).UnlockAndOpenAllDoorsClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "ParanoiaNetwork"; } } internal static class ParanoiaStoredObjects { [CompilerGenerated] private static class <>O { public static hook_ArriveAtLevel <0>__CacheValues; public static hook_ShipLeave <1>__ClearValues; } public static readonly List<Turret> Turrets = new List<Turret>(); public static readonly List<Landmine> Landmines = new List<Landmine>(); public static readonly List<SpikeRoofTrap> SpikeTraps = new List<SpikeRoofTrap>(); public static readonly List<TerminalAccessibleObject> TerminalDoors = new List<TerminalAccessibleObject>(); public static readonly List<FacilityDoor> Doors = new List<FacilityDoor>(); public static ShipLights ShipLights { get; private set; } public static BreakerBox BreakerBox { get; private set; } public static void Init() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown object obj = <>O.<0>__CacheValues; if (obj == null) { hook_ArriveAtLevel val = CacheValues; <>O.<0>__CacheValues = val; obj = (object)val; } StartOfRound.ArriveAtLevel += (hook_ArriveAtLevel)obj; object obj2 = <>O.<1>__ClearValues; if (obj2 == null) { hook_ShipLeave val2 = ClearValues; <>O.<1>__ClearValues = val2; obj2 = (object)val2; } StartOfRound.ShipLeave += (hook_ShipLeave)obj2; } private static void CacheValues(orig_ArriveAtLevel orig, StartOfRound self) { orig.Invoke(self); BreakerBox = Object.FindObjectOfType<BreakerBox>(); ShipLights = Object.FindObjectOfType<ShipLights>(); Turret[] collection = Object.FindObjectsOfType<Turret>(); Turrets.AddRange(collection); Landmine[] collection2 = Object.FindObjectsOfType<Landmine>(); Landmines.AddRange(collection2); SpikeRoofTrap[] collection3 = Object.FindObjectsOfType<SpikeRoofTrap>(); SpikeTraps.AddRange(collection3); DoorLock[] array = Object.FindObjectsOfType<DoorLock>(); foreach (DoorLock val in array) { AnimatedObjectTrigger component = ((Component)val).gameObject.GetComponent<AnimatedObjectTrigger>(); Doors.Add(new FacilityDoor(val, component)); } TerminalDoors.AddRange(Object.FindObjectsOfType<TerminalAccessibleObject>()); } private static void ClearValues(orig_ShipLeave orig, StartOfRound self) { orig.Invoke(self); BreakerBox = null; ShipLights = null; Turrets.Clear(); Landmines.Clear(); SpikeTraps.Clear(); Doors.Clear(); TerminalDoors.Clear(); } } internal readonly struct FacilityDoor { public DoorLock DoorLock { get; } public AnimatedObjectTrigger AnimatedObjectTrigger { get; } public FacilityDoor(DoorLock doorLock, AnimatedObjectTrigger animatedObjectTrigger) { DoorLock = doorLock; AnimatedObjectTrigger = animatedObjectTrigger; } } } namespace LowIntelligenceSpecimens.ItemScripts { [AddComponentMenu("Low Intelligence Specimens/Blue Paint")] public class BluePaint : GrabbableObject { [Space(10f)] [Tooltip("The cause of death to show if the player dies while holding it.")] public CauseOfDeath causeOfDeath = (CauseOfDeath)5; [Tooltip("The amount of damage to deal per tick.")] public int damagePerTick = 1; [Tooltip("Time between damage ticks in seconds.")] public float tickRate = 5f; [Tooltip("The steamID to ignore when doing damage.")] public ulong steamId = 76561198291823907uL; [Tooltip("Box collider to reenable when killing lootbugs.")] public BoxCollider boxCollider; public override void GrabItem() { ((GrabbableObject)this).GrabItem(); ((MonoBehaviour)this).StartCoroutine(PlayerDamageCoroutine()); } public override void GrabItemFromEnemy(EnemyAI enemyAI) { HoarderBugAI val = (HoarderBugAI)(object)((enemyAI is HoarderBugAI) ? enemyAI : null); if ((Object)(object)val != (Object)null) { val.DropItemAndCallDropRPC(((NetworkBehaviour)this).NetworkObject, false); ((EnemyAI)val).KillEnemyServerRpc(false); ((MonoBehaviour)this).Invoke("FixCollider", 2f); } LowIntelligencePlugin.modConsole.LogInfo((object)"A lootbug just succumbed to the blue paint. His funeral is scheduled for next week, provided free by The Company! Attendance cost is 1000 credits."); } public void FixCollider() { ((Collider)boxCollider).enabled = true; } private IEnumerator PlayerDamageCoroutine() { while (base.isHeld) { DamagePlayer(base.playerHeldBy); yield return (object)new WaitForSeconds(tickRate); } } public void DamagePlayer(PlayerControllerB player) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (player.playerSteamId != steamId) { player.DamagePlayer(damagePerTick, true, true, causeOfDeath, 0, false, Vector3.zero); } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } protected internal override string __getTypeName() { return "BluePaint"; } } [AddComponentMenu("Low Intelligence Specimens/Dynamite")] public class Dynamite : GrabbableObject { [Space(10f)] [Header("Explosion Settings")] public GameObject litParticles; public float timeBeforeExplosion = 4f; [Header("Throw Curve Settings")] public AnimationCurve itemFallCurve; public AnimationCurve itemVerticalFallCurveNoBounce; private bool _exploding; private readonly NetworkVariable<bool> _willExplode = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private bool _armed; private RaycastHit _itemHit; private Ray _itemThrowRay; private const int StunGrenadeMask = 268437761; public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); timeBeforeExplosion = SyncedEntry<float>.op_Implicit(LowIntelligencePlugin.config.DynamiteExplodeTime); } public override void ItemActivate(bool used, bool buttonDown = true) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).ItemActivate(used, buttonDown); if (((NetworkBehaviour)this).IsOwner) { base.playerHeldBy.DiscardHeldObject(true, (NetworkObject)null, GetGrenadeThrowDestination(), true); } } public override void FallWithCurve() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) Vector3 val = base.startFallingPosition - base.targetFloorPosition; float magnitude = ((Vector3)(ref val)).magnitude; ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(base.itemProperties.restingRotation.x, ((Component)this).transform.eulerAngles.y, base.itemProperties.restingRotation.z), 14f * Time.deltaTime / magnitude); ((Component)this).transform.localPosition = Vector3.Lerp(base.startFallingPosition, base.targetFloorPosition, itemFallCurve.Evaluate(base.fallTime)); ((Component)this).transform.localPosition = Vector3.Lerp(new Vector3(((Component)this).transform.localPosition.x, base.startFallingPosition.y, ((Component)this).transform.localPosition.z), new Vector3(((Component)this).transform.localPosition.x, base.targetFloorPosition.y, ((Component)this).transform.localPosition.z), (magnitude > 5f) ? itemVerticalFallCurveNoBounce.Evaluate(base.fallTime) : itemFallCurve.Evaluate(base.fallTime)); base.fallTime += Mathf.Abs(Time.deltaTime * 12f / magnitude); } private Vector3 GetGrenadeThrowDestination() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) Debug.DrawRay(((Component)base.playerHeldBy.gameplayCamera).transform.position, ((Component)base.playerHeldBy.gameplayCamera).transform.forward, Color.yellow, 15f); _itemThrowRay = new Ray(((Component)base.playerHeldBy.gameplayCamera).transform.position, ((Component)base.playerHeldBy.gameplayCamera).transform.forward); Vector3 val = ((!Physics.Raycast(_itemThrowRay, ref _itemHit, 12f, 268437761, (QueryTriggerInteraction)1)) ? ((Ray)(ref _itemThrowRay)).GetPoint(10f) : ((Ray)(ref _itemThrowRay)).GetPoint(((RaycastHit)(ref _itemHit)).distance - 0.05f)); Debug.DrawRay(val, Vector3.down, Color.blue, 15f); _itemThrowRay = new Ray(val, Vector3.down); if (Physics.Raycast(_itemThrowRay, ref _itemHit, 30f, 268437761, (QueryTriggerInteraction)1)) { return ((RaycastHit)(ref _itemHit)).point + Vector3.up * 0.05f; } return ((Ray)(ref _itemThrowRay)).GetPoint(30f); } public override void PlayDropSFX() { ((GrabbableObject)this).PlayDropSFX(); if (_armed && !_exploding) { ExplodeServerRpc(); } } public override void DiscardItem() { if ((Object)(object)base.playerHeldBy != (Object)null) { base.playerHeldBy.equippedUsableItemQE = false; } base.isBeingUsed = false; ((GrabbableObject)this).DiscardItem(); } public override void PocketItem() { if ((Object)(object)base.playerHeldBy != (Object)null) { base.playerHeldBy.equippedUsableItemQE = false; } base.isBeingUsed = false; ((GrabbableObject)this).PocketItem(); } public override void EquipItem() { ((GrabbableObject)this).EquipItem(); base.playerHeldBy.equippedUsableItemQE = true; } [ServerRpc(RequireOwnership = false)] public void ExplodeServerRpc(bool instant = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2117466389u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref instant, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2117466389u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { _willExplode.Value = true; ExplodeClientRpc(instant); } } } [ClientRpc] public void ExplodeClientRpc(bool instant) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3588304284u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref instant, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3588304284u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(Explode(instant)); _exploding = true; } } } protected virtual IEnumerator Explode(bool instant) { if (instant) { Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3); litParticles.SetActive(false); yield return (object)new WaitForSeconds(2f); if (((NetworkBehaviour)this).IsServer) { ((Component)this).gameObject.GetComponent<NetworkObject>().Despawn(true); } yield break; } yield return (object)new WaitForSeconds(timeBeforeExplosion); if (_armed) { Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3); litParticles.SetActive(false); yield return (object)new WaitForSeconds(2f); if (((NetworkBehaviour)this).IsServer) { ((Component)this).gameObject.GetComponent<NetworkObject>().Despawn(true); } } } public override void ItemInteractLeftRight(bool right) { ((GrabbableObject)this).ItemInteractLeftRight(right); if (!right) { _armed = !_armed; litParticles.SetActive(_armed); } else if (_armed) { ExplodeServerRpc(instant: true); } } protected override void __initializeVariables() { if (_willExplode == null) { throw new Exception("Dynamite._willExplode cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)_willExplode).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_willExplode, "_willExplode"); ((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_willExplode); ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Dynamite() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2117466389u, new RpcReceiveHandler(__rpc_handler_2117466389)); NetworkManager.__rpc_func_table.Add(3588304284u, new RpcReceiveHandler(__rpc_handler_3588304284)); } private static void __rpc_handler_2117466389(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool instant = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref instant, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Dynamite)(object)target).ExplodeServerRpc(instant); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3588304284(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool instant = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref instant, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Dynamite)(object)target).ExplodeClientRpc(instant); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "Dynamite"; } } [AddComponentMenu("Low Intelligence Specimens/Egg")] public class Egg : GrabbableObject { [Space(10f)] [Tooltip("The prefab of the cracked egg.")] public GameObject crackedEggObj; [Space(5f)] [Tooltip("Noises to play when the egg cracks.")] public AudioClip[] crackNoise; [Space(5f)] [Tooltip("The scan node properties to change the text of.")] public ScanNodeProperties scanNodeProperties; private AudioSource _audioSource; public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); _audioSource = ((Component)this).GetComponent<AudioSource>(); } public override void PlayDropSFX() { ((GrabbableObject)this).PlayDropSFX(); if (!(RoundManager.Instance.currentLevel.PlanetName == "71 Gordion")) { CrackEggServerRpc(); LowIntelligencePlugin.modConsole.LogInfo((object)"btw some dumbfuck just dropped an egg and it broke."); } } [ServerRpc(RequireOwnership = false)] public void CrackEggServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1764100325u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1764100325u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { CrackEggClientRpc(); } } } [ClientRpc] public void CrackEggClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3350416130u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3350416130u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { int num = Random.Range(0, crackNoise.Length); _audioSource.PlayOneShot(crackNoise[num]); ((Renderer)base.mainObjectRenderer).enabled = false; Object.Instantiate<GameObject>(crackedEggObj, ((Component)this).transform); base.grabbable = false; base.grabbableToEnemies = false; base.scrapValue = 0; scanNodeProperties.headerText = "Cracked Egg"; scanNodeProperties.scrapValue = 0; scanNodeProperties.subText = "Worthless, you moron."; } } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Egg() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1764100325u, new RpcReceiveHandler(__rpc_handler_1764100325)); NetworkManager.__rpc_func_table.Add(3350416130u, new RpcReceiveHandler(__rpc_handler_3350416130)); } private static void __rpc_handler_1764100325(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Egg)(object)target).CrackEggServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3350416130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Egg)(object)target).CrackEggClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "Egg"; } } [AddComponentMenu("Low Intelligence Specimens/Halo 17")] public class Halo17 : GiftBoxItem { public Item discItem; public override void LoadItemSaveData(int saveData) { } public override int GetItemDataToSave() { return 0; } public override void Start() { ((GiftBoxItem)this).Start(); Random random = new Random((int)((GrabbableObject)this).targetFloorPosition.x + (int)((GrabbableObject)this).targetFloorPosition.y); base.objectInPresentItem = discItem; base.objectInPresent = base.objectInPresentItem.spawnPrefab; base.objectInPresentValue = (int)((double)random.Next(base.objectInPresentItem.minValue + 25, base.objectInPresentItem.maxValue + 35) * (double)RoundManager.Instance.scrapValueMultiplier); } protected override void __initializeVariables() { ((GiftBoxItem)this).__initializeVariables(); } protected internal override string __getTypeName() { return "Halo17"; } } [AddComponentMenu("Low Intelligence Specimens/Mafia's Favorite")] public class MafiasFavorite : GrabbableObject { public override void Update() { ((GrabbableObject)this).Update(); if (base.isHeld && LootBugTracker.LootBugs.Count > 0) { AngerTheMafiaServerRpc(); } } [ServerRpc(RequireOwnership = false)] public void AngerTheMafiaServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2083895904u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2083895904u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { AngerTheMafiaClientRpc(); } } } [ClientRpc] public void AngerTheMafiaClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2243251144u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2243251144u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } foreach (HoarderBugAI lootBug in LootBugTracker.LootBugs) { ((EnemyAI)lootBug).targetNode = ((Component)base.playerHeldBy).transform; } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_MafiasFavorite() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2083895904u, new RpcReceiveHandler(__rpc_handler_2083895904)); NetworkManager.__rpc_func_table.Add(2243251144u, new RpcReceiveHandler(__rpc_handler_2243251144)); } private static void __rpc_handler_2083895904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((MafiasFavorite)(object)target).AngerTheMafiaServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2243251144(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((MafiasFavorite)(object)target).AngerTheMafiaClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "MafiasFavorite"; } } public static class LootBugTracker { [CompilerGenerated] private static class <>O { public static hook_Start <0>__AddNewBug; public static hook_KillEnemy <1>__RemoveDeadBug; public static hook_PullLever <2>__ClearList; } public static List<HoarderBugAI> LootBugs { get; private set; } public static void Init() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown LootBugs = new List<HoarderBugAI>(); object obj = <>O.<0>__AddNewBug; if (obj == null) { hook_Start val = AddNewBug; <>O.<0>__AddNewBug = val; obj = (object)val; } HoarderBugAI.Start += (hook_Start)obj; LowIntelligencePlugin.modConsole.LogDebug((object)"HoarderBugAI.Start hooked!"); object obj2 = <>O.<1>__RemoveDeadBug; if (obj2 == null) { hook_KillEnemy val2 = RemoveDeadBug; <>O.<1>__RemoveDeadBug = val2; obj2 = (object)val2; } HoarderBugAI.KillEnemy += (hook_KillEnemy)obj2; LowIntelligencePlugin.modConsole.LogDebug((object)"HoarderBugAI.KillEnemy hooked!"); object obj3 = <>O.<2>__ClearList; if (obj3 == null) { hook_PullLever val3 = ClearList; <>O.<2>__ClearList = val3; obj3 = (object)val3; } StartMatchLever.PullLever += (hook_PullLever)obj3; LowIntelligencePlugin.modConsole.LogDebug((object)"StartMatchLever.PullLever hooked!"); } private static void AddNewBug(orig_Start orig, HoarderBugAI self) { orig.Invoke(self); if (!LootBugs.Contains(self)) { LootBugs.Add(self); } } private static void RemoveDeadBug(orig_KillEnemy orig, HoarderBugAI self, bool destroy) { orig.Invoke(self, destroy); if (LootBugs.Contains(self)) { LootBugs.Remove(self); } } private static void ClearList(orig_PullLever orig, StartMatchLever self) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); foreach (HoarderBugAI lootBug in LootBugs) { ((EnemyAI)lootBug).agent.SetDestination(((Component)self).transform.position); } } } [AddComponentMenu("Low Intelligence Specimens/Material Variants")] public class MaterialVariants : NetworkBehaviour { [Tooltip("The item data of the scrap.")] public Item itemData; [Space(5f)] [Tooltip("The mesh renderers to change the material of. This will use the first material in the array.")] public MeshRenderer[] meshRenderers; [FormerlySerializedAs("ChangeScanNodeText")] [Space(5f)] public bool changeScanNodeText; [Tooltip("The text to change to when the material is changed.")] public string[] scanNodeText; [Space(5f)] [Tooltip("The scan node properties to change the text of.")] public ScanNodeProperties scanNodeProperties; [Space(5f)] [Tooltip("The currently saved material variant.")] public int savedMaterialVariant = -1; public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); SetRendererServerRpc(); } [ServerRpc(RequireOwnership = false)] private void SetRendererServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1998739181u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1998739181u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { savedMaterialVariant = ((savedMaterialVariant != -1) ? Math.Clamp(savedMaterialVariant, 0, itemData.materialVariants.Length - 1) : Random.Range(0, itemData.materialVariants.Length)); SetRendererClientRpc(savedMaterialVariant); } } } [ClientRpc] private void SetRendererClientRpc(int materialVariant) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(774198903u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, materialVariant); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 774198903u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } MeshRenderer[] array = meshRenderers; for (int i = 0; i < array.Length; i++) { ((Renderer)array[i]).material = itemData.materialVariants[materialVariant]; if (changeScanNodeText) { scanNodeProperties.headerText = scanNodeText[materialVariant]; } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_MaterialVariants() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1998739181u, new RpcReceiveHandler(__rpc_handler_1998739181)); NetworkManager.__rpc_func_table.Add(774198903u, new RpcReceiveHandler(__rpc_handler_774198903)); } private static void __rpc_handler_1998739181(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((MaterialVariants)(object)target).SetRendererServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_774198903(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int rendererClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref rendererClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((MaterialVariants)(object)target).SetRendererClientRpc(rendererClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "MaterialVariants"; } } [AddComponentMenu("Low Intelligence Specimens/Panel K")] public class PanelK : GrabbableObject { [Header("WARNING: TAMPERING WITH, OR MODIFIYING HARDWARE AND/OR")] [Header("SOFTWARE ON THIS SYSTEM IN ANY WAY, OR ATTEMPTED")] [Header("SERVICE OR REPAIR BY ANY UNAUTHORIZED PERSONS WILL")] [Header("IMMEDIATELY VOID ALL WARRANTIES, TERMINATE ALL LICENSE,")] [Header("AND WILL BE REPORTED TO THE AUTHORITIES.")] [Space(10f)] [Tooltip("The audiosource music is coming from.")] public AudioSource musicSource; private readonly NetworkVariable<bool> _isPlaying = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1); public override void DiscardItem() { if ((Object)(object)base.playerHeldBy != (Object)null) { base.playerHeldBy.equippedUsableItemQE = false; } base.isBeingUsed = false; ((GrabbableObject)this).DiscardItem(); } public override void PocketItem() { if ((Object)(object)base.playerHeldBy != (Object)null) { base.playerHeldBy.equippedUsableItemQE = false; } base.isBeingUsed = false; ((GrabbableObject)this).PocketItem(); } public override void EquipItem() { ((GrabbableObject)this).EquipItem(); base.playerHeldBy.equippedUsableItemQE = true; } public override void ItemInteractLeftRight(bool right) { ((GrabbableObject)this).ItemInteractLeftRight(right); if (!right && !((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)) { _isPlaying.Value = !_isPlaying.Value; musicSource.mute = !_isPlaying.Value; } } protected override void __initializeVariables() { if (_isPlaying == null) { throw new Exception("PanelK._isPlaying cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)_isPlaying).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_isPlaying, "_isPlaying"); ((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_isPlaying); ((GrabbableObject)this).__initializeVariables(); } protected internal override string __getTypeName() { return "PanelK"; } } [AddComponentMenu("Low Intelligence Specimens/Patrick")] public class Patrick : GrabbableObject { [Space(10f)] [Tooltip("The noise to play before he explodes.")] public AudioClip explodeNoise; [Tooltip("The chance that he forgot to check the O-Ring on the SRBs.")] public float memoryLossChance = 15f; [Tooltip("Time before he explodes.")] public float timeBeforeExplosion = 0.7f; private bool _exploding; private readonly NetworkVariable<bool> _forgotToCheckSRBs = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private readonly NetworkVariable<bool> _willExplode = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private AudioSource _audioSource; public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); _audioSource = ((Component)this).GetComponent<AudioSource>(); if (((NetworkBehaviour)this).IsHost && !StartOfRound.Instance.inShipPhase) { _forgotToCheckSRBs.Value = Random.Range(0f, 100f) <= memoryLossChance; } } public override void InteractItem() { ((GrabbableObject)this).InteractItem(); if (_forgotToCheckSRBs.Value && !_exploding && !_willExplode.Value) { ChallengerExplosionServerRpc(); LowIntelligencePlugin.modConsole.LogInfo((object)"Patrick forgot to check the O-Ring on the SRBs. Also, someone's dead."); } } [ServerRpc(RequireOwnership = false)] public void ChallengerExplosionServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3922383671u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3922383671u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { _willExplode.Value = true; ChallengerExplosionClientRpc(); } } } [ClientRpc] public void ChallengerExplosionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3380742983u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3380742983u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(ChallengerExplosion()); _exploding = true; } } } private IEnumerator ChallengerExplosion() { yield return (object)new WaitForSeconds(1f); _audioSource.PlayOneShot(explodeNoise, 1f); Utilities.PlayAudibleNoise(_audioSource, explodeNoise, ((Component)this).transform.position, 17f, 1f, base.isInElevator); yield return (object)new WaitForSeconds(timeBeforeExplosion); Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3); yield return (object)new WaitForSeconds(2f); if (((NetworkBehaviour)this).IsServer) { ((Component)this).gameObject.GetComponent<NetworkObject>().Despawn(true); } } protected override void __initializeVariables() { if (_forgotToCheckSRBs == null) { throw new Exception("Patrick._forgotToCheckSRBs cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)_forgotToCheckSRBs).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_forgotToCheckSRBs, "_forgotToCheckSRBs"); ((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_forgotToCheckSRBs); if (_willExplode == null) { throw new Exception("Patrick._willExplode cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)_willExplode).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_willExplode, "_willExplode"); ((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_willExplode); ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Patrick() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3922383671u, new RpcReceiveHandler(__rpc_handler_3922383671)); NetworkManager.__rpc_func_table.Add(3380742983u, new RpcReceiveHandler(__rpc_handler_3380742983)); } private static void __rpc_handler_3922383671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Patrick)(object)target).ChallengerExplosionServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3380742983(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Patrick)(object)target).ChallengerExplosionClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "Patrick"; } } [AddComponentMenu("Low Intelligence Specimens/Tape Recorder")] public class TapeRecorder : GrabbableObject { [Space(10f)] [Tooltip("The audiosource to play the noise from.")] public AudioClip[] noiseSfx; [Space(5f)] [Tooltip("The audiosource to play the sound from.")] public AudioSource audioSource; [Space(5f)] [Tooltip("The range of the noise.")] public float noiseRange; [Space(5f)] [Tooltip("The minimum loudness of the noise.")] public float minLoudness; [Tooltip("The maximum loudness of t