using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ScavengerPlushieVS")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ScavengerPlushieVS")]
[assembly: AssemblyTitle("ScavengerPlushieVS")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace scavengerPlush
{
[BepInPlugin("scin.scavengerPlush", "Scavenger Plushie", "1.0.4")]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<int>? ScavengerSpawnWeight;
public static ConfigEntry<bool>? ScavengerSpawnAllMoons;
public static ConfigEntry<string>? ScavengerSpawnMoonsList;
private const string GUID = "scin.scavengerPlush";
private const string NAME = "Scavenger Plushie";
private const string VERSION = "1.0.4";
public static Plugin instance;
public Dictionary<LevelTypes, int>? levelRarities;
public Dictionary<string, int>? customLevelRarities;
private void Awake()
{
instance = this;
ScavengerSpawnWeight = ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Weight", "Spawn Weight", 20, "Set the spawn weight on all moons for the Scavenger Plushie (Higher = More plushies)");
ScavengerSpawnAllMoons = ((BaseUnityPlugin)this).Config.Bind<bool>("Moons", "Spawn On All Moons", true, "Set to TRUE to spawn on all moons.\nSet to FALSE to use the moons list.");
ScavengerSpawnMoonsList = ((BaseUnityPlugin)this).Config.Bind<string>("Moons", "Moons List", "Experimentation, Assurance, Vow, Offense, March, Rend, Dine, Titan", "List what moons can spawn the Scavenger Plushie. Separate each entry with a comma.");
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "scavengerplush");
string text2 = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "scavengerplush");
AssetBundle val = AssetBundle.LoadFromFile(text2);
Item val2 = val.LoadAsset<Item>("Assets/MY STUFF/Scavenger Plush/ScavengerPlushItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
if (ScavengerSpawnAllMoons.Value)
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)(-1));
}
else
{
if (ScavengerSpawnMoonsList.Value.Contains("experiment", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)4);
}
if (ScavengerSpawnMoonsList.Value.Contains("assurance", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)8);
}
if (ScavengerSpawnMoonsList.Value.Contains("vow", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)16);
}
if (ScavengerSpawnMoonsList.Value.Contains("offense", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)32);
}
if (ScavengerSpawnMoonsList.Value.Contains("march", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)64);
}
if (ScavengerSpawnMoonsList.Value.Contains("rend", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)128);
}
if (ScavengerSpawnMoonsList.Value.Contains("dine", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)256);
}
if (ScavengerSpawnMoonsList.Value.Contains("titan", StringComparison.OrdinalIgnoreCase))
{
Items.RegisterScrap(val2, ScavengerSpawnWeight.Value, (LevelTypes)512);
}
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Scavenger Plush");
}
}
}