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Decompiled source of WeakAreFucked v0.3.7
WeakAreFucked.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LCSoundTool; using LethalConfig; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using UnityEngine; using WeakAreFucked.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("WeakAreFucked")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("WeakAreFucked")] [assembly: AssemblyCopyright("Copyright ©Scogur 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e0355a7e-34a3-45b1-bed7-a4d25b27c425")] [assembly: AssemblyFileVersion("0.3.7")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("0.3.7.0")] namespace WeakAreFucked { [BepInPlugin("scogur.waf", "WeakAreFucked by Scogur", "0.3.7")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class ModBase : BaseUnityPlugin { private const string modGUID = "scogur.waf"; private const string modName = "WeakAreFucked by Scogur"; public const string modVersion = "0.3.7"; private readonly Harmony harmony = new Harmony("scogur.waf"); private static ModBase Instance; internal ManualLogSource mls; internal static AudioClip aimSFX; internal static AudioClip dieSFX; internal static AudioClip frienSFX; internal static AudioClip vileSFX; internal static AudioClip nomnomSFX; internal static AudioClip saSFX; internal static AudioClip bydloSFX; internal static AudioClip ratSFX; internal static AudioClip woopSFX; internal static AudioClip circusSFX; internal static AudioClip circusFarSFX; internal static AudioClip fallDmgSfx; internal static AudioClip[] buttlerBrumSFX; internal static AudioClip[] introSFX; private void Awake() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_031f: Expected O, but got Unknown ConfigEntry<bool> val = ((BaseUnityPlugin)this).Config.Bind<bool>("Weak are fucked v0.3.7", "Слабым пизда?", true, "Слабым пизда"); BoolCheckBoxConfigItem val2 = new BoolCheckBoxConfigItem(val, new BoolCheckBoxOptions()); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2); val.SettingChanged += delegate { }; if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("scogur.waf"); mls.LogInfo((object)"WAF has awaken"); mls.LogInfo((object)"WAF is loading"); aimSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "weak.mp3"); dieSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "death.mp3"); frienSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "frien.mp3"); vileSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "jiggle.mp3"); nomnomSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "nomnom.mp3"); saSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "sa.mp3"); bydloSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "bydlo.mp3"); ratSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "rat.mp3"); woopSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "woop.mp3"); circusSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "circus.mp3"); circusFarSFX = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "circus_far.mp3"); fallDmgSfx = SoundTool.GetAudioClip("Scogur-WeakAreFucked", "fall.mp3"); SoundTool.ReplaceAudioClip("IcecreamTruckV2Christmas.wav", circusSFX); SoundTool.ReplaceAudioClip("IcecreamTruckV2ChristmasFar.wav", circusFarSFX); buttlerBrumSFX = (AudioClip[])(object)new AudioClip[4] { SoundTool.GetAudioClip("Scogur-WeakAreFucked", "bb1.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "bb2.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "bb3.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "bb4.mp3") }; introSFX = (AudioClip[])(object)new AudioClip[4] { SoundTool.GetAudioClip("Scogur-WeakAreFucked", "announcer1.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "announcer2.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "announcer3.mp3"), SoundTool.GetAudioClip("Scogur-WeakAreFucked", "announcer4.mp3") }; if (((Object)(object)aimSFX == (Object)null) | ((Object)(object)dieSFX == (Object)null) | ((Object)(object)frienSFX == (Object)null) | ((Object)(object)vileSFX == (Object)null) | ((Object)(object)nomnomSFX == (Object)null) | ((Object)(object)bydloSFX == (Object)null) | (buttlerBrumSFX == null) | ((Object)(object)fallDmgSfx == (Object)null) | (introSFX == null)) { mls.LogError((object)"Failed to load asset"); return; } MethodInfo methodInfo = AccessTools.Method(typeof(HoarderBugAI), "GrabTargetItemIfClose", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(HoarderBugPatch), "GrabTargetItemIfClose_MyPatch", (Type[])null, (Type[])null); harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.PatchAll(typeof(ModBase)); harmony.PatchAll(typeof(NutcrackerPatch)); harmony.PatchAll(typeof(HoarderBugPatch)); harmony.PatchAll(typeof(BlobPatch)); harmony.PatchAll(typeof(MouthDogPatch)); harmony.PatchAll(typeof(ButlerPatch)); harmony.PatchAll(typeof(EnemyAIPatch)); harmony.PatchAll(typeof(CentipedePatch)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(StartOfRoundPatch)); mls.LogError((object)SoundTool.replacedClips); } } } namespace WeakAreFucked.Patches { [HarmonyPatch(typeof(BlobAI))] internal class BlobPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void NutcrackerAudioPatch(ref AudioClip ___idleSFX, ref AudioClip ___killPlayerSFX) { ___idleSFX = ModBase.vileSFX; ___killPlayerSFX = ModBase.frienSFX; } } [HarmonyPatch(typeof(ButlerEnemyAI))] internal class ButlerPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ButlerAudioPatch(ref AudioClip[] ___broomSweepSFX) { AudioClip[] buttlerBrumSFX = ModBase.buttlerBrumSFX; ___broomSweepSFX = buttlerBrumSFX; } } [HarmonyPatch(typeof(CentipedeAI))] internal class CentipedePatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void CentipedeAudioPatch(ref AudioClip ___fallShriek, ref AudioClip[] ___shriekClips) { AudioClip ratSFX = ModBase.ratSFX; AudioClip[] array = (AudioClip[])(object)new AudioClip[1] { ModBase.woopSFX }; ___fallShriek = ratSFX; ___shriekClips = array; } } [HarmonyPatch(typeof(EnemyAI))] internal class EnemyAIPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void EnemyAIAudioPatch(ref AudioClip ___dieSFX) { AudioClip dieSFX = ModBase.dieSFX; ___dieSFX = dieSFX; } } [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { public static void GrabTargetItemIfClose_MyPatch(HoarderBugAI __instance, ref bool __result) { if (__result) { AudioClip frienSFX = ModBase.frienSFX; ((EnemyAI)__instance).creatureSFX.PlayOneShot(frienSFX); } } } [HarmonyPatch(typeof(MouthDogAI))] internal class MouthDogPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void MDogAudioPatch(ref AudioClip ___killPlayerSFX) { AudioClip nomnomSFX = ModBase.nomnomSFX; ___killPlayerSFX = nomnomSFX; } } [HarmonyPatch(typeof(NutcrackerEnemyAI))] internal class NutcrackerPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void NutcrackerAudioPatch(ref AudioClip ___aimSFX) { AudioClip aimSFX = ModBase.aimSFX; ___aimSFX = aimSFX; } } internal class Phone { } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void infiniteSprintPatch(ref float ___sprintMeter) { } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ShipIntro(ref AudioClip ___shipIntroSpeechSFX) { Random random = new Random(); ___shipIntroSpeechSFX = ModBase.introSFX[random.Next(0, ModBase.introSFX.Length - 1)]; } } }