Decompiled source of LethalPhones v1.0.11
LethalPhones/LethalPhones.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalCompanyInputUtils.Api; using LethalPhones.NetcodePatcher; using Microsoft.CodeAnalysis; using Scoops.misc; using Scoops.patch; using Scoops.service; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Animations.Rigging; using UnityEngine.InputSystem; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("LethalPhones")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.0.0.0")] [assembly: AssemblyInformationalVersion("0.0.0-alpha.0.75+593025ff38d79cf945340cb265a07bce5655c053")] [assembly: AssemblyProduct("LethalPhones")] [assembly: AssemblyTitle("LethalPhones")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Scoops { public class Config { public static ConfigEntry<float> recordingStartDist; public static ConfigEntry<float> backgroundVoiceDist; public static ConfigEntry<float> eavesdropDist; public static ConfigEntry<float> backgroundSoundMod; public static ConfigEntry<float> voiceSoundMod; public static ConfigEntry<float> deathHangupTime; public static ConfigEntry<bool> hideHands; public static ConfigEntry<int> maxPhoneBugs; public static ConfigEntry<float> chancePhoneBug; public static ConfigEntry<float> minPhoneBugInterval; public static ConfigEntry<float> maxPhoneBugInterval; public Config(ConfigFile cfg) { voiceSoundMod = cfg.Bind<float>("General", "voiceSoundMod", 0f, "All voices on calls have their volume adjusted by this value."); backgroundSoundMod = cfg.Bind<float>("General", "backgroundSoundMod", -0.1f, "All background noises on calls have their volume adjusted by this value."); recordingStartDist = cfg.Bind<float>("General", "recordingStartDist", 15f, "Disables phones while in this distance to the person you're calling."); backgroundVoiceDist = cfg.Bind<float>("General", "backgroundVoiceDist", 20f, "The distance at which you can hear other players in the background of a call."); eavesdropDist = cfg.Bind<float>("General", "eavesdropDist", 5f, "The distance at which you can listen in on someone else's call."); deathHangupTime = cfg.Bind<float>("General", "deathHangupTime", 0.5f, "The time it takes (in seconds) for a call to auto-hangup after death."); hideHands = cfg.Bind<bool>("General", "hideHands", false, "If true, the model's right hand will not be used for dialing. (useful if using a custom model with hands too big/small for the phone)"); maxPhoneBugs = cfg.Bind<int>("Enemies.HoardingBugs", "maxPhoneBugs", 1, "Maximum number of Hoarding Bugs that can spawn with phones."); chancePhoneBug = cfg.Bind<float>("Enemies.HoardingBugs", "chancePhoneBug", 0.1f, "The chance (0 - 1) that a Hoarding Bug will be spawned with a phone."); minPhoneBugInterval = cfg.Bind<float>("Enemies.HoardingBugs", "minPhoneBugInterval", 10f, "The shortest time (in seconds) between calls from each Hoarding Bug."); maxPhoneBugInterval = cfg.Bind<float>("Enemies.HoardingBugs", "maxPhoneBugInterval", 100f, "The longest time (in seconds) between calls from each Hoarding Bug."); } } public class LethalPhonesInputClass : LcInputActions { [InputAction("<Keyboard>/backquote", Name = "Toggle Phone", GamepadPath = "<Gamepad>/leftStickPress")] public InputAction TogglePhoneKey { get; set; } [InputAction("<Keyboard>/q", Name = "Hangup Phone", GamepadPath = "<Gamepad>/dpad/down")] public InputAction HangupPhoneKey { get; set; } [InputAction("<Mouse>/leftButton", Name = "Pickup Phone", GamepadPath = "<Gamepad>/rightTrigger")] public InputAction PickupPhoneKey { get; set; } [InputAction("<Keyboard>/z", Name = "Dial Phone", GamepadPath = "<Gamepad>/leftShoulder")] public InputAction DialPhoneKey { get; set; } [InputAction("<Keyboard>/g", Name = "Toggle Phone Volume", GamepadPath = "<Gamepad>/buttonEast")] public InputAction VolumePhoneKey { get; set; } } [BepInPlugin("LethalPhones", "LethalPhones", "1.0.11")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static AssetBundle LethalPhoneAssets; private readonly Harmony _harmony = new Harmony("LethalPhones"); internal static LethalPhonesInputClass InputActionInstance = new LethalPhonesInputClass(); public static Plugin Instance { get; set; } public static Config PhoneConfig { get; internal set; } public static ManualLogSource Log => ((BaseUnityPlugin)Instance).Logger; public Plugin() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown Instance = this; } private void Awake() { NetcodePatcher(); string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); string text = Path.Combine(directoryName, "lethalphonesassets"); LethalPhoneAssets = AssetBundle.LoadFromFile(text); PhoneAssetManager.Init(); PhoneConfig = new Config(((BaseUnityPlugin)this).Config); Log.LogInfo((object)"Applying patches..."); ApplyPluginPatch(); Log.LogInfo((object)"Patches applied"); } private void ApplyPluginPatch() { _harmony.PatchAll(typeof(PlayerPhonePatch)); _harmony.PatchAll(typeof(PlayerControllerB_SetPlayerSanityLevel_Patch)); _harmony.PatchAll(typeof(HoardingBugPhonePatch)); _harmony.PatchAll(typeof(StartOfRoundPhonePatch)); _harmony.PatchAll(typeof(NetworkObjectManager)); _harmony.PatchAll(typeof(ShipTeleporterPhonePatch)); } private static void NetcodePatcher() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalPhones"; public const string PLUGIN_NAME = "LethalPhones"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Scoops.service { public class AudioSourceStorage { public AudioSource audioSource; private GameObject audioSourceHolder; private float origVolume; private float origPan; private bool hadLowPass; private bool hadHighPass; private bool hadOcclude; private float origLowPass; private float origLowPassResQ; private float origHighPass; private float origHighPassResQ; public AudioSourceStorage(AudioSource audioSource) { this.audioSource = audioSource; audioSourceHolder = ((Component)audioSource).gameObject; origVolume = audioSource.volume; origPan = audioSource.panStereo; hadLowPass = (Object)(object)audioSourceHolder.GetComponent<AudioLowPassFilter>() != (Object)null; hadHighPass = (Object)(object)audioSourceHolder.GetComponent<AudioHighPassFilter>() != (Object)null; hadOcclude = (Object)(object)audioSourceHolder.GetComponent<OccludeAudio>() != (Object)null; if (hadLowPass) { origLowPass = audioSourceHolder.GetComponent<AudioLowPassFilter>().cutoffFrequency; origLowPassResQ = audioSourceHolder.GetComponent<AudioLowPassFilter>().lowpassResonanceQ; } if (hadHighPass) { origHighPass = audioSourceHolder.GetComponent<AudioHighPassFilter>().cutoffFrequency; origHighPassResQ = audioSourceHolder.GetComponent<AudioHighPassFilter>().highpassResonanceQ; } } public void InitAudio() { if (!((Object)(object)audioSource != (Object)null)) { return; } audioSource.spatialBlend = 0f; audioSource.panStereo = -0.4f; if ((Object)(object)audioSourceHolder != (Object)null) { if (!hadLowPass) { audioSourceHolder.AddComponent<AudioLowPassFilter>(); } if (!hadHighPass) { audioSourceHolder.AddComponent<AudioHighPassFilter>(); } if (hadOcclude) { ((Behaviour)audioSourceHolder.GetComponent<OccludeAudio>()).enabled = false; } audioSourceHolder.GetComponent<AudioLowPassFilter>().cutoffFrequency = 2899f; audioSourceHolder.GetComponent<AudioLowPassFilter>().lowpassResonanceQ = 3f; audioSourceHolder.GetComponent<AudioHighPassFilter>().cutoffFrequency = 1613f; audioSourceHolder.GetComponent<AudioHighPassFilter>().highpassResonanceQ = 1f; } } public void ApplyPhone(float dist, float callQuality = 1f, float listenDist = 0f, float listenAngle = 0f, bool staticMode = false) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Invalid comparison between Unknown and I4 //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!((Object)(object)audioSourceHolder != (Object)null) || !((Object)(object)audioSource != (Object)null)) { return; } float num = 0f; if ((int)audioSource.rolloffMode == 1) { num = Mathf.Clamp01(Mathf.InverseLerp(audioSource.maxDistance, audioSource.minDistance, dist) + Config.backgroundSoundMod.Value); } else if ((int)audioSource.rolloffMode == 2) { AnimationCurve customCurve = audioSource.GetCustomCurve((AudioSourceCurveType)0); if (customCurve != null) { num = Mathf.Clamp01(customCurve.Evaluate(dist / audioSource.maxDistance) + Config.backgroundSoundMod.Value); } } else { num = Mathf.Clamp01(audioSource.minDistance * (1f / (1f + (dist - 1f))) + Config.backgroundSoundMod.Value); } audioSource.volume = origVolume * num; if (staticMode) { audioSource.volume = 0f; } if (Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<AudioLowPassFilter>())) { audioSourceHolder.GetComponent<AudioLowPassFilter>().cutoffFrequency = Mathf.Lerp(2000f, 2899f, callQuality); audioSourceHolder.GetComponent<AudioLowPassFilter>().lowpassResonanceQ = Mathf.Lerp(5f, 3f, callQuality); } if (Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<AudioHighPassFilter>())) { audioSourceHolder.GetComponent<AudioHighPassFilter>().highpassResonanceQ = Mathf.Lerp(2f, 1f, callQuality); } if (listenDist != 0f) { float num2 = Mathf.InverseLerp(Config.eavesdropDist.Value, 0f, listenDist); audioSource.volume *= num2; if (Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<AudioLowPassFilter>())) { audioSourceHolder.GetComponent<AudioLowPassFilter>().cutoffFrequency = 750f; } audioSource.panStereo = listenAngle; } } public void Reset() { if (!((Object)(object)audioSourceHolder != (Object)null)) { return; } if ((Object)(object)audioSource != (Object)null) { audioSource.spatialBlend = 1f; audioSource.panStereo = origPan; audioSource.volume = origVolume; } if (hadOcclude && Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<OccludeAudio>())) { ((Behaviour)audioSourceHolder.GetComponent<OccludeAudio>()).enabled = true; } if (Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<AudioLowPassFilter>())) { if (hadLowPass) { audioSourceHolder.GetComponent<AudioLowPassFilter>().cutoffFrequency = origLowPass; audioSourceHolder.GetComponent<AudioLowPassFilter>().lowpassResonanceQ = origLowPassResQ; } else { Object.Destroy((Object)(object)audioSourceHolder.GetComponent<AudioLowPassFilter>()); } } if (Object.op_Implicit((Object)(object)audioSourceHolder.GetComponent<AudioHighPassFilter>())) { if (hadHighPass) { audioSourceHolder.GetComponent<AudioHighPassFilter>().cutoffFrequency = origHighPass; audioSourceHolder.GetComponent<AudioHighPassFilter>().highpassResonanceQ = origHighPassResQ; } else { Object.Destroy((Object)(object)audioSourceHolder.GetComponent<AudioHighPassFilter>()); } } } } public class PhoneAssetManager { public static AudioClip phoneRingCaller; public static AudioClip phoneRingReciever; public static AudioClip phonePickup; public static AudioClip phoneHangup; public static AudioClip phoneRotaryForward; public static AudioClip phoneRotaryBackward; public static AudioClip phoneRotaryStopper; public static AudioClip phoneRotaryFinish; public static AudioClip phoneBusy; public static AudioClip phoneRingVibrate; public static AudioClip phoneSwitch; public static AudioClip phoneStaticOne; public static AudioClip phoneStaticTwo; public static AudioClip phoneStaticThree; public static void Init() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Expected O, but got Unknown //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Expected O, but got Unknown //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Expected O, but got Unknown //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Expected O, but got Unknown //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Expected O, but got Unknown Plugin.Log.LogInfo((object)"Loading Assets..."); phoneRingCaller = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneRing_Caller"); phoneRingReciever = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneRing_Reciever"); phonePickup = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhonePickup"); phoneHangup = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneHangup"); phoneRotaryForward = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("RotaryDialForwardOptionTwo"); phoneRotaryBackward = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("RotaryDialBackOptionOne"); phoneRotaryStopper = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("RotaryStopperOptionOne"); phoneRotaryFinish = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("RotaryFinishOptionOne"); phoneBusy = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneBusy"); phoneRingVibrate = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneRing_Vibrate"); phoneSwitch = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneSwitch"); phoneStaticOne = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneStaticOne"); phoneStaticTwo = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneStaticTwo"); phoneStaticThree = (AudioClip)Plugin.LethalPhoneAssets.LoadAsset("PhoneStaticThree"); } } public class PhoneNetworkHandler : NetworkBehaviour { private Dictionary<string, ulong> phoneNumberDict; private Dictionary<string, PhoneBehavior> phoneObjectDict; public PlayerPhone localPhone; public static PhoneNetworkHandler Instance { get; private set; } public override void OnNetworkSpawn() { if ((NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) && (Object)(object)Instance != (Object)null) { ((Component)Instance).gameObject.GetComponent<NetworkObject>().Despawn(true); } Instance = this; phoneNumberDict = new Dictionary<string, ulong>(); phoneObjectDict = new Dictionary<string, PhoneBehavior>(); ((NetworkBehaviour)this).OnNetworkSpawn(); } public void CreateNewPhone(ulong phoneId) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) CreateNewPhoneNumberServerRpc(phoneId); } [ServerRpc(RequireOwnership = false)] public void CreateNewPhoneNumberServerRpc(ulong phoneId, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(3708225570u, serverRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, phoneId); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 3708225570u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ulong senderClientId = serverRpcParams.Receive.SenderClientId; int num = Random.Range(0, 10000); string text = num.ToString("D4"); while (phoneNumberDict.ContainsKey(num.ToString())) { num = Random.Range(0, 10000); text = num.ToString("D4"); } PhoneBehavior component = ((Component)((NetworkBehaviour)this).GetNetworkObject(phoneId)).GetComponent<PhoneBehavior>(); Plugin.Log.LogInfo((object)("New phone for object: " + phoneId)); ((Component)component).GetComponent<NetworkObject>().ChangeOwnership(senderClientId); phoneNumberDict.Add(text, ((NetworkBehaviour)component).NetworkObjectId); phoneObjectDict.Add(text, component); component.SetNewPhoneNumberClientRpc(text); } } public void DeletePlayerPhone(int playerId) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId]; Plugin.Log.LogInfo((object)("Deleting phone for player: " + ((Object)val).name)); PlayerPhone phone = ((Component)((Component)val).transform.Find("PhonePrefab(Clone)")).GetComponent<PlayerPhone>(); string key = phoneNumberDict.FirstOrDefault((KeyValuePair<string, ulong> x) => x.Value == ((NetworkBehaviour)phone).NetworkObjectId).Key; ((Component)phone).GetComponent<NetworkObject>().RemoveOwnership(); RemoveNumber(key); } public void DeletePhone(ulong phoneId) { Plugin.Log.LogInfo((object)("Deleting phone with ID: " + phoneId)); PhoneBehavior phone = ((Component)((NetworkBehaviour)this).GetNetworkObject(phoneId)).GetComponent<PhoneBehavior>(); string key = phoneNumberDict.FirstOrDefault((KeyValuePair<string, ulong> x) => x.Value == ((NetworkBehaviour)phone).NetworkObjectId).Key; ((Component)phone).GetComponent<NetworkObject>().RemoveOwnership(); RemoveNumber(key); } public void RemoveNumber(string number) { if (number != null) { Plugin.Log.LogInfo((object)("Removing number: " + number)); phoneObjectDict.Remove(number); phoneNumberDict.Remove(number); } } [ServerRpc(RequireOwnership = false)] public void MakeOutgoingCallServerRpc(string number, ulong senderId, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(2838937995u, serverRpcParams, (RpcDelivery)0); bool flag = number != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(number, false); } BytePacker.WriteValueBitPacked(val, senderId); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 2838937995u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ulong senderId2 = senderId; string key = phoneNumberDict.FirstOrDefault((KeyValuePair<string, ulong> x) => x.Value == senderId2).Key; if (phoneNumberDict.ContainsKey(number)) { phoneObjectDict[number].RecieveCallClientRpc(senderId2, key); } else { phoneObjectDict[key].InvalidCallClientRpc("Invalid #"); } } } [ServerRpc(RequireOwnership = false)] public void AcceptIncomingCallServerRpc(string number, ulong accepterId, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(3789588791u, serverRpcParams, (RpcDelivery)0); bool flag = number != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(number, false); } BytePacker.WriteValueBitPacked(val, accepterId); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 3789588791u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ulong accepterId2 = accepterId; string key = phoneNumberDict.FirstOrDefault((KeyValuePair<string, ulong> x) => x.Value == accepterId2).Key; phoneObjectDict[number].CallAcceptedClientRpc(accepterId2, key); } } [ServerRpc(RequireOwnership = false)] public void HangUpCallServerRpc(string number, ulong cancellerId, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(835668601u, serverRpcParams, (RpcDelivery)0); bool flag = number != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(number, false); } BytePacker.WriteValueBitPacked(val, cancellerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 835668601u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } ulong cancellerId2 = cancellerId; if (phoneNumberDict.ContainsKey(number)) { string key = phoneNumberDict.FirstOrDefault((KeyValuePair<string, ulong> x) => x.Value == cancellerId2).Key; phoneObjectDict[number].HangupCallClientRpc(cancellerId2, key); } } [ServerRpc(RequireOwnership = false)] public void LineBusyServerRpc(string number, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(16429471u, serverRpcParams, (RpcDelivery)0); bool flag = number != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(number, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val, 16429471u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { phoneObjectDict[number].InvalidCallClientRpc("Line Busy"); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_PhoneNetworkHandler() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3708225570u, new RpcReceiveHandler(__rpc_handler_3708225570)); NetworkManager.__rpc_func_table.Add(2838937995u, new RpcReceiveHandler(__rpc_handler_2838937995)); NetworkManager.__rpc_func_table.Add(3789588791u, new RpcReceiveHandler(__rpc_handler_3789588791)); NetworkManager.__rpc_func_table.Add(835668601u, new RpcReceiveHandler(__rpc_handler_835668601)); NetworkManager.__rpc_func_table.Add(16429471u, new RpcReceiveHandler(__rpc_handler_16429471)); } private static void __rpc_handler_3708225570(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong phoneId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref phoneId); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((PhoneNetworkHandler)(object)target).CreateNewPhoneNumberServerRpc(phoneId, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2838937995(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string number = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref number, false); } ulong senderId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref senderId); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((PhoneNetworkHandler)(object)target).MakeOutgoingCallServerRpc(number, senderId, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3789588791(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string number = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref number, false); } ulong accepterId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref accepterId); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((PhoneNetworkHandler)(object)target).AcceptIncomingCallServerRpc(number, accepterId, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_835668601(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string number = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref number, false); } ulong cancellerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref cancellerId); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((PhoneNetworkHandler)(object)target).HangUpCallServerRpc(number, cancellerId, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_16429471(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string number = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref number, false); } ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((PhoneNetworkHandler)(object)target).LineBusyServerRpc(number, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "PhoneNetworkHandler"; } } } namespace Scoops.patch { [HarmonyPatch(typeof(HoarderBugAI))] public class HoardingBugPhonePatch { public static int phoneBugs; public static PhoneNetworkHandler PhoneManager; [HarmonyPatch("Start")] [HarmonyPostfix] private static void CreatePhoneAssets(ref HoarderBugAI __instance) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) PhoneManager = PhoneNetworkHandler.Instance; if ((NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) && phoneBugs < Config.maxPhoneBugs.Value && Random.Range(0f, 1f) <= Config.chancePhoneBug.Value) { phoneBugs++; GameObject val = Object.Instantiate<GameObject>(NetworkObjectManager.bugPhonePrefab, Vector3.zero, Quaternion.identity); val.GetComponent<NetworkObject>().Spawn(false); val.GetComponent<NetworkObject>().TrySetParent(((Component)__instance).transform, false); PhoneManager.CreateNewPhone(val.GetComponent<NetworkObject>().NetworkObjectId); } } [HarmonyPatch("KillEnemy")] [HarmonyPrefix] private static void BugDead(ref HoarderBugAI __instance, bool destroy = false) { if (((NetworkBehaviour)__instance).IsServer && (Object)(object)__instance != (Object)null && (Object)(object)((Component)__instance).transform.Find("BugPhonePrefab(Clone)") != (Object)null) { HoardingPhone component = ((Component)((Component)__instance).transform.Find("BugPhonePrefab(Clone)")).GetComponent<HoardingPhone>(); if ((Object)(object)component != (Object)null) { component.Death(); ((NetworkBehaviour)component).NetworkObject.Despawn(true); } } } [HarmonyPatch(typeof(RoundManager), "UnloadSceneObjectsEarly")] [HarmonyPrefix] private static void UnloadScene(ref RoundManager __instance) { if (!((NetworkBehaviour)__instance).IsServer) { return; } HoardingPhone[] array = Object.FindObjectsOfType<HoardingPhone>(); for (int i = 0; i < array.Length; i++) { if (((NetworkBehaviour)array[i]).IsSpawned) { array[i].Death(); ((NetworkBehaviour)array[i]).NetworkObject.Despawn(true); } } } } [HarmonyPatch] public class NetworkObjectManager { private static GameObject networkPrefab; public static GameObject phonePrefab; public static GameObject bugPhonePrefab; [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Start")] public static void Init() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown if ((Object)(object)networkPrefab == (Object)null) { networkPrefab = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("PhoneNetworkHandler"); networkPrefab.AddComponent<PhoneNetworkHandler>(); NetworkManager.Singleton.AddNetworkPrefab(networkPrefab); } if ((Object)(object)phonePrefab == (Object)null) { phonePrefab = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("PhonePrefab"); phonePrefab.AddComponent<PlayerPhone>(); NetworkManager.Singleton.AddNetworkPrefab(phonePrefab); } if ((Object)(object)bugPhonePrefab == (Object)null) { bugPhonePrefab = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("BugPhonePrefab"); bugPhonePrefab.AddComponent<HoardingPhone>(); NetworkManager.Singleton.AddNetworkPrefab(bugPhonePrefab); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "Awake")] private static void SpawnNetworkHandler() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { GameObject val = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity); val.GetComponent<NetworkObject>().Spawn(false); } } } [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch("SetPlayerSanityLevel")] public static class PlayerControllerB_SetPlayerSanityLevel_Patch { private static FieldInfo f_isPlayerAlone = AccessTools.Field(typeof(PlayerControllerB), "isPlayerAlone"); private static MethodInfo m_UpdatePhoneSanity = AccessTools.Method(typeof(PlayerPhone), "UpdatePhoneSanity", new Type[1] { typeof(PlayerControllerB) }, (Type[])null); private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); int num = -1; for (int i = 0; i < list.Count - 3; i++) { if (list[i].opcode == OpCodes.Ldarg_0 && list[i + 1].opcode == OpCodes.Ldfld && list[i + 2].opcode == OpCodes.Ldc_R4 && list[i + 3].opcode == OpCodes.Bge_Un) { num = i + 1; break; } } List<CodeInstruction> collection = new List<CodeInstruction> { new CodeInstruction(OpCodes.Call, (object)m_UpdatePhoneSanity), new CodeInstruction(OpCodes.Ldarg_0, (object)null) }; if (num != -1) { list.InsertRange(num, collection); } return list; } } [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerPhonePatch { public static PhoneNetworkHandler PhoneManager; [HarmonyPatch("Start")] [HarmonyPostfix] private static void CreatePhoneAssets(ref PlayerControllerB __instance) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03a4: Unknown result type (might be due to invalid IL or missing references) GameObject val = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("PhoneAudioExternal"); Object.Instantiate<GameObject>(val, ((Component)__instance).transform.Find("Audios")); GameObject val2 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("LocalPhoneModel"); GameObject val3 = Object.Instantiate<GameObject>(val2, __instance.localArmsTransform.Find("shoulder.L").Find("arm.L_upper").Find("arm.L_lower") .Find("hand.L"), false); GameObject val4 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("ServerPhoneModel"); GameObject val5 = Object.Instantiate<GameObject>(val4, __instance.lowerSpine.Find("spine.002").Find("spine.003").Find("shoulder.L") .Find("arm.L_upper") .Find("arm.L_lower") .Find("hand.L"), false); Transform val6 = __instance.localArmsTransform.Find("RigArms"); Transform val7 = __instance.meshContainer.Find("metarig").Find("Rig 1"); GameObject val8 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("RightArmPhone"); GameObject val9 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("LeftArmPhone"); GameObject val10 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("ServerLeftArmPhone"); GameObject val11 = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("ServerPhoneTargetHolder"); GameObject val12 = Object.Instantiate<GameObject>(val8, val6, false); GameObject val13 = Object.Instantiate<GameObject>(val9, val6, false); GameObject val14 = Object.Instantiate<GameObject>(val10, val7, false); GameObject val15 = Object.Instantiate<GameObject>(val11, __instance.lowerSpine.Find("spine.002").Find("spine.003"), false); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val12.GetComponent<ChainIKConstraint>()).data)).root = __instance.localArmsTransform.Find("shoulder.R").Find("arm.R_upper"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val12.GetComponent<ChainIKConstraint>()).data)).tip = __instance.localArmsTransform.Find("shoulder.R").Find("arm.R_upper").Find("arm.R_lower") .Find("hand.R"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val13.GetComponent<ChainIKConstraint>()).data)).root = __instance.localArmsTransform.Find("shoulder.L").Find("arm.L_upper"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val13.GetComponent<ChainIKConstraint>()).data)).tip = __instance.localArmsTransform.Find("shoulder.L").Find("arm.L_upper").Find("arm.L_lower") .Find("hand.L"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val14.GetComponent<ChainIKConstraint>()).data)).root = __instance.lowerSpine.Find("spine.002").Find("spine.003").Find("shoulder.L") .Find("arm.L_upper"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val14.GetComponent<ChainIKConstraint>()).data)).tip = __instance.lowerSpine.Find("spine.002").Find("spine.003").Find("shoulder.L") .Find("arm.L_upper") .Find("arm.L_lower") .Find("hand.L"); ((ChainIKConstraintData)(ref ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)val14.GetComponent<ChainIKConstraint>()).data)).target = val15.transform.Find("ServerPhoneTarget"); ((Object)val12.GetComponent<ChainIKConstraint>()).MarkDirty(); ((Object)val13.GetComponent<ChainIKConstraint>()).MarkDirty(); ((Object)val14.GetComponent<ChainIKConstraint>()).MarkDirty(); ((Component)__instance.playerBodyAnimator).GetComponent<RigBuilder>().Build(); if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { GameObject val16 = Object.Instantiate<GameObject>(NetworkObjectManager.phonePrefab, Vector3.zero, Quaternion.identity); val16.GetComponent<NetworkObject>().Spawn(false); val16.GetComponent<NetworkObject>().TrySetParent(((Component)__instance).transform, false); } } [HarmonyPatch("SpectateNextPlayer")] [HarmonyPostfix] private static void SpectatedNextPlayer(ref PlayerControllerB __instance) { PlayerPhone[] array = Object.FindObjectsByType<PlayerPhone>((FindObjectsInactive)1, (FindObjectsSortMode)0); for (int i = 0; i < array.Length; i++) { array[i].spectatorClear = true; } } [HarmonyPatch("ConnectClientToPlayerObject")] [HarmonyPostfix] private static void InitPhone(ref PlayerControllerB __instance) { PhoneManager = PhoneNetworkHandler.Instance; NetworkObject component = ((Component)((Component)__instance).transform.Find("PhonePrefab(Clone)")).GetComponent<NetworkObject>(); PhoneManager.CreateNewPhone(component.NetworkObjectId); Plugin.InputActionInstance.TogglePhoneKey.performed += OnTogglePhoneKeyPressed; Plugin.InputActionInstance.PickupPhoneKey.performed += OnPickupPhoneKeyPressed; Plugin.InputActionInstance.HangupPhoneKey.performed += OnHangupPhoneKeyPressed; Plugin.InputActionInstance.VolumePhoneKey.performed += OnVolumePhoneKeyPressed; } [HarmonyPatch("OnDestroy")] [HarmonyPrefix] private static void CleanupPhone(ref PlayerControllerB __instance) { if ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) { Plugin.InputActionInstance.TogglePhoneKey.performed -= OnTogglePhoneKeyPressed; Plugin.InputActionInstance.PickupPhoneKey.performed -= OnPickupPhoneKeyPressed; Plugin.InputActionInstance.HangupPhoneKey.performed -= OnHangupPhoneKeyPressed; Plugin.InputActionInstance.VolumePhoneKey.performed -= OnVolumePhoneKeyPressed; } } [HarmonyPatch("DamagePlayer")] [HarmonyPostfix] private static void PlayerDamaged(ref PlayerControllerB __instance, int damageNumber, bool hasDamageSFX = true, bool callRPC = true, CauseOfDeath causeOfDeath = 0, int deathAnimation = 0, bool fallDamage = false, Vector3 force = default(Vector3)) { if ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) { float change = 0f - Mathf.Clamp01((float)damageNumber / 100f); PhoneManager.localPhone.InfluenceConnectionQuality(change); } } [HarmonyPatch("DisablePlayerModel")] [HarmonyPostfix] private static void PlayerModelDisabled(ref PlayerControllerB __instance, GameObject playerObject, bool enable = false, bool disableLocalArms = false) { PlayerPhone component = ((Component)((Component)__instance).transform.Find("PhonePrefab(Clone)")).GetComponent<PlayerPhone>(); component.SetPhoneLocalModelActive(); component.SetPhoneServerModelActive(); } [HarmonyPatch("KillPlayerClientRpc")] [HarmonyPostfix] private static void PlayerDeath(ref PlayerControllerB __instance, int playerId, bool spawnBody, Vector3 bodyVelocity, int causeOfDeath, int deathAnimation) { PlayerPhone component = ((Component)((Component)__instance).transform.Find("PhonePrefab(Clone)")).GetComponent<PlayerPhone>(); component.Death(causeOfDeath); } [HarmonyPatch("SpawnDeadBody")] [HarmonyPostfix] private static void PlayerSpawnBody(ref PlayerControllerB __instance, int playerId, Vector3 bodyVelocity, int causeOfDeath, PlayerControllerB deadPlayerController, int deathAnimation = 0, Transform overridePosition = null) { PlayerPhone component = ((Component)((Component)__instance).transform.Find("PhonePrefab(Clone)")).GetComponent<PlayerPhone>(); component.ApplyCorpse(); } private static void OnTogglePhoneKeyPressed(CallbackContext context) { if (!((Object)(object)PhoneManager == (Object)null) && !((Object)(object)PhoneManager.localPhone == (Object)null)) { PlayerControllerB player = PhoneManager.localPhone.player; if (!((Object)(object)player == (Object)null) && !player.quickMenuManager.isMenuOpen && !player.isGrabbingObjectAnimation && !player.isTypingChat && !player.inTerminalMenu && !player.throwingObject && !player.IsInspectingItem) { PhoneManager.localPhone.ToggleActive(!PhoneManager.localPhone.toggled); } } } private static void OnPickupPhoneKeyPressed(CallbackContext context) { if (!((Object)(object)PhoneManager == (Object)null) && !((Object)(object)PhoneManager.localPhone == (Object)null)) { PlayerControllerB player = PhoneManager.localPhone.player; if (!((Object)(object)player == (Object)null) && !player.quickMenuManager.isMenuOpen && !player.isGrabbingObjectAnimation && !player.isTypingChat && !player.inTerminalMenu && !player.throwingObject && !player.IsInspectingItem) { PhoneManager.localPhone.CallButtonPressed(); } } } private static void OnHangupPhoneKeyPressed(CallbackContext context) { if (!((Object)(object)PhoneManager == (Object)null) && !((Object)(object)PhoneManager.localPhone == (Object)null)) { PlayerControllerB player = PhoneManager.localPhone.player; if (!((Object)(object)player == (Object)null) && !player.quickMenuManager.isMenuOpen && !player.isGrabbingObjectAnimation && !player.isTypingChat && !player.inTerminalMenu && !player.throwingObject && !player.IsInspectingItem) { PhoneManager.localPhone.HangupButtonPressed(); } } } private static void OnVolumePhoneKeyPressed(CallbackContext context) { PlayerControllerB player = PhoneManager.localPhone.player; if (!((Object)(object)player == (Object)null) && !player.quickMenuManager.isMenuOpen && !player.isGrabbingObjectAnimation && !player.isTypingChat && !player.inTerminalMenu && !player.throwingObject && !player.IsInspectingItem) { PhoneManager.localPhone.VolumeButtonPressed(); } } [HarmonyPatch("ActivateItem_performed")] [HarmonyPrefix] private static bool ActivateItem_performed(ref PlayerControllerB __instance) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return true; } if (PhoneManager.localPhone.toggled) { return false; } return true; } [HarmonyPatch("InspectItem_performed")] [HarmonyPrefix] private static bool InspectItem_performed(ref PlayerControllerB __instance) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return true; } if (PhoneManager.localPhone.toggled) { return false; } return true; } [HarmonyPatch("QEItemInteract_performed")] [HarmonyPrefix] private static bool QEItemInteract_performed(ref PlayerControllerB __instance) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return true; } if (PhoneManager.localPhone.toggled) { return false; } return true; } [HarmonyPatch("ItemSecondaryUse_performed")] [HarmonyPrefix] private static bool ItemSecondaryUse_performed(ref PlayerControllerB __instance) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return true; } if (PhoneManager.localPhone.toggled) { return false; } return true; } [HarmonyPatch("ItemTertiaryUse_performed")] [HarmonyPrefix] private static bool ItemTertiaryUse_performed(ref PlayerControllerB __instance) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return true; } if (PhoneManager.localPhone.toggled) { return false; } return true; } [HarmonyPatch("Interact_performed")] [HarmonyPostfix] private static void Interact_performed(ref PlayerControllerB __instance) { if (((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && PhoneManager.localPhone.toggled && __instance.inTerminalMenu) { PhoneManager.localPhone.ToggleActive(active: false); } } [HarmonyPatch("GrabObjectClientRpc")] [HarmonyPostfix] private static void GrabObjectClientRpc(ref PlayerControllerB __instance, bool grabValidated, NetworkObjectReference grabbedObject) { if (((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && PhoneManager.localPhone.toggled) { PhoneManager.localPhone.ToggleActive(active: false); } } [HarmonyPatch("ScrollMouse_performed")] [HarmonyPostfix] private static void ScrollMouse_performed(ref PlayerControllerB __instance) { if (((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && PhoneManager.localPhone.toggled && __instance.isHoldingObject) { PhoneManager.localPhone.ToggleActive(active: false); } } } [HarmonyPatch(typeof(ShipTeleporter))] public class ShipTeleporterPhonePatch { [HarmonyPatch("TeleportPlayerOutWithInverseTeleporter")] [HarmonyPostfix] private static void InverseTeleported(ref ShipTeleporter __instance, int playerObj, Vector3 teleportPos) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerObj]; if (!((Object)(object)val == (Object)null) && ((NetworkBehaviour)val).IsLocalPlayer) { PlayerPhone localPhone = PhoneNetworkHandler.Instance.localPhone; if ((Object)(object)localPhone != (Object)null) { localPhone.InfluenceConnectionQuality(-1f); } } } } [HarmonyPatch(typeof(StartOfRound))] public class StartOfRoundPhonePatch { private static float updateInterval; private static List<AudioSource> sortedSources = new List<AudioSource>(); [HarmonyPatch("ReviveDeadPlayers")] [HarmonyPostfix] private static void ResetPhones(ref StartOfRound __instance) { PlayerPhone[] array = Object.FindObjectsByType<PlayerPhone>((FindObjectsInactive)1, (FindObjectsSortMode)0); for (int i = 0; i < array.Length; i++) { array[i].Revive(); } PhoneNetworkHandler.Instance.localPhone.ToggleActive(active: false); } [HarmonyPatch("OnPlayerDC")] [HarmonyPrefix] private static void CleanupPlayerPhone(ref StartOfRound __instance, int playerObjectNumber, ulong clientId) { PhoneNetworkHandler.Instance.DeletePlayerPhone(playerObjectNumber); } [HarmonyPatch("Update")] [HarmonyPostfix] private static void Update(ref StartOfRound __instance) { if (updateInterval >= 0f) { updateInterval -= Time.deltaTime; return; } updateInterval = 1f; AudioSource[] array = Object.FindObjectsByType<AudioSource>((FindObjectsInactive)1, (FindObjectsSortMode)0); sortedSources = new List<AudioSource>(); for (int i = 0; i < array.Length; i++) { if (array[i].spatialBlend != 0f) { sortedSources.Add(array[i]); } } } public static List<AudioSource> GetAllAudioSourcesInRange(Vector3 position) { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) List<AudioSource> list = new List<AudioSource>(); PlayerControllerB val = StartOfRound.Instance.localPlayerController; if (val.isPlayerDead) { val = val.spectatedPlayerScript; } if ((Object)(object)val != (Object)null && sortedSources.Count > 0) { for (int i = 0; i < sortedSources.Count; i++) { if (Object.op_Implicit((Object)(object)sortedSources[i])) { Vector3 val2 = position - ((Component)sortedSources[i]).transform.position; float sqrMagnitude = ((Vector3)(ref val2)).sqrMagnitude; val2 = ((Component)val).transform.position - ((Component)sortedSources[i]).transform.position; float sqrMagnitude2 = ((Vector3)(ref val2)).sqrMagnitude; val2 = ((Component)val).transform.position - position; float sqrMagnitude3 = ((Vector3)(ref val2)).sqrMagnitude; if (sqrMagnitude3 > Config.recordingStartDist.Value * Config.recordingStartDist.Value && sqrMagnitude < sortedSources[i].maxDistance * sortedSources[i].maxDistance && sqrMagnitude < sqrMagnitude2) { list.Add(sortedSources[i]); } } } } return list; } } } namespace Scoops.misc { public class HoardingPhone : PhoneBehavior { public HoarderBugAI bug; public GameObject serverPhoneModel; private float chitterInterval = 0f; private float randomChitterTime = 3f; private bool preppingCall = false; private bool preppingPickup = false; private IEnumerator activePickupDelayCoroutine; private IEnumerator activeCallDelayCoroutine; private IEnumerator activeCallTimeoutCoroutine; public override void Start() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown base.Start(); bug = ((Component)((Component)this).transform.parent).GetComponent<HoarderBugAI>(); ringAudio = ((Component)this).GetComponent<AudioSource>(); GameObject val = (GameObject)Plugin.LethalPhoneAssets.LoadAsset("BugServerPhoneModel"); serverPhoneModel = Object.Instantiate<GameObject>(val, bug.animationContainer.Find("Armature").Find("Abdomen").Find("Chest") .Find("Head") .Find("Bone.03") .Find("Bone.04") .Find("Bone.04_end"), false); } public void Death() { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) HoardingBugPhonePatch.phoneBugs--; if (activePhoneRingCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(activePhoneRingCoroutine); } if (activePickupDelayCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(activePickupDelayCoroutine); } if (activeCallDelayCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(activeCallDelayCoroutine); } if (activeCallTimeoutCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(activeCallTimeoutCoroutine); } if (((NetworkBehaviour)this).IsOwner) { if (activeCall != null) { PhoneNetworkHandler.Instance.HangUpCallServerRpc(activeCall, ((NetworkBehaviour)this).NetworkObjectId); activeCall = null; StartOfRound.Instance.UpdatePlayerVoiceEffects(); } if (outgoingCall != null) { PhoneNetworkHandler.Instance.HangUpCallServerRpc(outgoingCall, ((NetworkBehaviour)this).NetworkObjectId); outgoingCall = null; } if (incomingCall != null) { PhoneNetworkHandler.Instance.HangUpCallServerRpc(incomingCall, ((NetworkBehaviour)this).NetworkObjectId); incomingCall = null; } PhoneNetworkHandler.Instance.RemoveNumber(phoneNumber); } } public override void Update() { if (((NetworkBehaviour)this).IsOwner && !((EnemyAI)bug).isEnemyDead && outgoingCall == null && activeCall == null) { if (incomingCall == null) { if (!preppingCall) { activeCallDelayCoroutine = CallDelayCoroutine(Random.Range(Config.minPhoneBugInterval.Value, Config.maxPhoneBugInterval.Value)); ((MonoBehaviour)this).StartCoroutine(activeCallDelayCoroutine); } } else if (!preppingPickup) { activePickupDelayCoroutine = PickupDelayCoroutine(2f); ((MonoBehaviour)this).StartCoroutine(activePickupDelayCoroutine); } } if (activeCall != null) { if (chitterInterval >= randomChitterTime) { chitterInterval = 0f; randomChitterTime = Random.Range(4f, 8f); RoundManager.PlayRandomClip(((EnemyAI)bug).creatureVoice, bug.chitterSFX, true, 1f, 0, 1000); } else { chitterInterval += Time.deltaTime; } } base.Update(); } private IEnumerator PickupDelayCoroutine(float time) { preppingPickup = true; yield return (object)new WaitForSeconds(time); if (incomingCall != null && outgoingCall == null && activeCall == null && !((EnemyAI)bug).isEnemyDead) { activeCall = incomingCall; activeCaller = incomingCaller; incomingCall = null; PhoneNetworkHandler.Instance.AcceptIncomingCallServerRpc(activeCall, ((NetworkBehaviour)this).NetworkObjectId); StopRingingServerRpc(); PlayPickupSoundServerRpc(); UpdateCallValues(); } preppingPickup = false; } private IEnumerator CallDelayCoroutine(float time) { preppingCall = true; yield return (object)new WaitForSeconds(time); if (incomingCall == null && outgoingCall == null && activeCall == null && !((EnemyAI)bug).isEnemyDead) { CallRandomNumber(); if (outgoingCall != null) { activeCallTimeoutCoroutine = CallTimeoutCoroutine(outgoingCall); ((MonoBehaviour)this).StartCoroutine(activeCallTimeoutCoroutine); UpdateCallValues(); } } preppingCall = false; } private IEnumerator CallTimeoutCoroutine(string number) { yield return (object)new WaitForSeconds(14f); if (outgoingCall == number) { PhoneNetworkHandler.Instance.HangUpCallServerRpc(outgoingCall, ((NetworkBehaviour)this).NetworkObjectId); outgoingCall = null; UpdateCallValues(); } } public void UpdateCallValues() { UpdateCallValuesServerRpc((outgoingCall == null) ? (-1) : int.Parse(outgoingCall), (incomingCall == null) ? (-1) : int.Parse(incomingCall), (activeCall == null) ? (-1) : int.Parse(activeCall), incomingCaller, activeCaller); } [ServerRpc] public void UpdateCallValuesServerRpc(int outgoingCallUpdate, int incomingCallUpdate, int activeCallUpdate, ulong incomingCallerUpdate, ulong activeCallerUpdate) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1512617338u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, outgoingCallUpdate); BytePacker.WriteValueBitPacked(val2, incomingCallUpdate); BytePacker.WriteValueBitPacked(val2, activeCallUpdate); BytePacker.WriteValueBitPacked(val2, incomingCallerUpdate); BytePacker.WriteValueBitPacked(val2, activeCallerUpdate); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1512617338u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { UpdateCallValuesClientRpc(outgoingCallUpdate, incomingCallUpdate, activeCallUpdate, incomingCallerUpdate, activeCallerUpdate); } } [ClientRpc] public void UpdateCallValuesClientRpc(int outgoingCallUpdate, int incomingCallUpdate, int activeCallUpdate, ulong incomingCallerUpdate, ulong activeCallerUpdate) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2549375854u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, outgoingCallUpdate); BytePacker.WriteValueBitPacked(val2, incomingCallUpdate); BytePacker.WriteValueBitPacked(val2, activeCallUpdate); BytePacker.WriteValueBitPacked(val2, incomingCallerUpdate); BytePacker.WriteValueBitPacked(val2, activeCallerUpdate); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2549375854u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { outgoingCall = ((outgoingCallUpdate == -1) ? null : outgoingCallUpdate.ToString("D4")); incomingCall = ((incomingCallUpdate == -1) ? null : incomingCallUpdate.ToString("D4")); activeCall = ((activeCallUpdate == -1) ? null : activeCallUpdate.ToString("D4")); incomingCaller = incomingCallerUpdate; activeCaller = activeCallerUpdate; } } } public override void ApplyPhoneVoiceEffect(float distance = 0f, float listeningDistance = 0f, float listeningAngle = 0f, float connectionQuality = 1f) { if (!((Object)(object)bug == (Object)null) && !((Object)(object)((EnemyAI)bug).creatureVoice == (Object)null)) { AudioSource creatureVoice = ((EnemyAI)bug).creatureVoice; AudioLowPassFilter component = ((Component)creatureVoice).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)creatureVoice).GetComponent<AudioHighPassFilter>(); OccludeAudio component3 = ((Component)creatureVoice).GetComponent<OccludeAudio>(); component3.overridingLowPass = true; creatureVoice.volume = 1f; creatureVoice.spatialBlend = 0f; creatureVoice.bypassListenerEffects = false; creatureVoice.bypassEffects = false; creatureVoice.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : (-0.4f)); component3.lowPassOverride = Mathf.Lerp(6000f, 3000f, connectionQuality); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = true; component.lowpassResonanceQ = Mathf.Lerp(6f, 3f, connectionQuality); } if ((Object)(object)component2 != (Object)null) { ((Behaviour)component2).enabled = true; component2.highpassResonanceQ = Mathf.Lerp(3f, 1f, connectionQuality); } if (distance != 0f) { float num = Mathf.InverseLerp(Config.backgroundVoiceDist.Value, 0f, distance); creatureVoice.volume *= num; component3.lowPassOverride = 1500f; } if (listeningDistance != 0f) { float num2 = Mathf.InverseLerp(Config.eavesdropDist.Value, 0f, listeningDistance); creatureVoice.volume *= num2; component3.lowPassOverride = 750f; creatureVoice.panStereo = listeningAngle; } creatureVoice.volume += Config.voiceSoundMod.Value; if ((staticMode && hardStatic) || ((EnemyAI)bug).isEnemyDead) { creatureVoice.volume = 0f; } } } public override void RemovePhoneVoiceEffect() { if (!((Object)(object)bug == (Object)null) && !((Object)(object)((EnemyAI)bug).creatureVoice == (Object)null)) { AudioSource creatureVoice = ((EnemyAI)bug).creatureVoice; AudioLowPassFilter component = ((Component)creatureVoice).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)creatureVoice).GetComponent<AudioHighPassFilter>(); OccludeAudio component3 = ((Component)creatureVoice).GetComponent<OccludeAudio>(); component3.overridingLowPass = false; creatureVoice.volume = 1f; creatureVoice.spatialBlend = 1f; creatureVoice.bypassListenerEffects = false; creatureVoice.bypassEffects = false; creatureVoice.panStereo = 0f; if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = true; component.lowpassResonanceQ = 1f; } if ((Object)(object)component2 != (Object)null) { ((Behaviour)component2).enabled = false; component2.highpassResonanceQ = 1f; } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_HoardingPhone() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1512617338u, new RpcReceiveHandler(__rpc_handler_1512617338)); NetworkManager.__rpc_func_table.Add(2549375854u, new RpcReceiveHandler(__rpc_handler_2549375854)); } private static void __rpc_handler_1512617338(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } int outgoingCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref outgoingCallUpdate); int incomingCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref incomingCallUpdate); int activeCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref activeCallUpdate); ulong incomingCallerUpdate = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref incomingCallerUpdate); ulong activeCallerUpdate = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref activeCallerUpdate); target.__rpc_exec_stage = (__RpcExecStage)1; ((HoardingPhone)(object)target).UpdateCallValuesServerRpc(outgoingCallUpdate, incomingCallUpdate, activeCallUpdate, incomingCallerUpdate, activeCallerUpdate); target.__rpc_exec_stage = (__RpcExecStage)0; } private static void __rpc_handler_2549375854(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int outgoingCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref outgoingCallUpdate); int incomingCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref incomingCallUpdate); int activeCallUpdate = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref activeCallUpdate); ulong incomingCallerUpdate = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref incomingCallerUpdate); ulong activeCallerUpdate = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref activeCallerUpdate); target.__rpc_exec_stage = (__RpcExecStage)2; ((HoardingPhone)(object)target).UpdateCallValuesClientRpc(outgoingCallUpdate, incomingCallUpdate, activeCallUpdate, incomingCallerUpdate, activeCallerUpdate); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "HoardingPhone"; } } public class PhoneBehavior : NetworkBehaviour { public string phoneNumber; public bool spectatorClear = false; public ulong activeCaller = 0uL; public ulong incomingCaller = 0uL; protected AudioSource ringAudio; protected AudioSource thisAudio; protected AudioSource target; protected string incomingCall = null; protected string activeCall = null; protected string outgoingCall = null; protected List<AudioSource> untrackedAudioSources = new List<AudioSource>(); protected List<AudioSourceStorage> audioSourcesInRange = new List<AudioSourceStorage>(); protected HashSet<PhoneBehavior> modifiedVoices = new HashSet<PhoneBehavior>(); protected Queue<int> dialedNumbers = new Queue<int>(4); protected float updateInterval; protected float connectionInterval = 0f; protected bool staticMode = false; protected bool hardStatic = false; protected float staticChance = 0f; public float targetConnectionQuality = 1f; public float currentConnectionQuality = 1f; public NetworkVariable<float> connectionQuality = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); protected IEnumerator activePhoneRingCoroutine; public virtual void Start() { thisAudio = ((Component)this).GetComponent<AudioSource>(); target = ((Component)((Component)this).transform.Find("Target")).gameObject.GetComponent<AudioSource>(); GetAllAudioSourcesToUpdate(); } public virtual void Update() { if (activeCall == null || spectatorClear) { if (!spectatorClear) { activeCaller = 0uL; } staticChance = 0f; if (target.isPlaying) { target.Stop(); } if (audioSourcesInRange.Count > 0) { foreach (AudioSourceStorage item in audioSourcesInRange) { item.Reset(); } audioSourcesInRange.Clear(); } if (modifiedVoices.Count > 0) { foreach (PhoneBehavior modifiedVoice in modifiedVoices) { modifiedVoice.RemovePhoneVoiceEffect(); } modifiedVoices.Clear(); } spectatorClear = false; } GetAllAudioSourcesToUpdate(); UpdateAllAudioSources(); UpdatePlayerVoices(); if (((NetworkBehaviour)this).IsOwner) { if (connectionInterval >= 0.75f) { connectionInterval = 0f; ManageConnectionQuality(); } else { connectionInterval += Time.deltaTime; } if (updateInterval >= 0f) { updateInterval -= Time.deltaTime; return; } updateInterval = 1f; UpdateConnectionQualityServerRpc(currentConnectionQuality); } } public void CallRandomNumber() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) string randomExistingPhoneNumber = GetRandomExistingPhoneNumber(); if (randomExistingPhoneNumber != null && !(randomExistingPhoneNumber == "")) { outgoingCall = randomExistingPhoneNumber; PhoneNetworkHandler.Instance.MakeOutgoingCallServerRpc(randomExistingPhoneNumber, ((NetworkBehaviour)this).NetworkObjectId); } } public string GetRandomExistingPhoneNumber() { PhoneBehavior[] array = Object.FindObjectsByType<PhoneBehavior>((FindObjectsInactive)0, (FindObjectsSortMode)0); List<PhoneBehavior> list = new List<PhoneBehavior>(); for (int i = 0; i < array.Length; i++) { if ((Object)(object)array[i] != (Object)(object)this && array[i].phoneNumber != null && array[i].phoneNumber != "") { list.Add(array[i]); } } if (list.Count > 0) { PhoneBehavior phoneBehavior = list[Random.Range(0, list.Count)]; return phoneBehavior.phoneNumber; } return null; } protected virtual void GetAllAudioSourcesToUpdate() { //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)PhoneNetworkHandler.Instance.localPhone == (Object)null || activeCall == null || activeCaller == 0) { return; } PhoneBehavior component = ((Component)((NetworkBehaviour)this).GetNetworkObject(activeCaller)).GetComponent<PhoneBehavior>(); if ((Object)(object)component == (Object)null) { return; } if ((Object)(object)component != (Object)(object)PhoneNetworkHandler.Instance.localPhone && !component.IsBeingSpectated()) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; Vector3 val = ((Component)localPlayerController).transform.position - ((Component)component).transform.position; float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude; if (sqrMagnitude > Config.eavesdropDist.Value * Config.eavesdropDist.Value) { return; } } untrackedAudioSources = StartOfRoundPhonePatch.GetAllAudioSourcesInRange(((Component)this).transform.position); foreach (AudioSource untrackedAudioSource in untrackedAudioSources) { if ((Object)(object)untrackedAudioSource != (Object)null && untrackedAudioSource.spatialBlend != 0f) { AudioSourceStorage audioSourceStorage = new AudioSourceStorage(untrackedAudioSource); audioSourceStorage.InitAudio(); audioSourcesInRange.Add(audioSourceStorage); } } } protected virtual void UpdateAllAudioSources() { //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)PhoneNetworkHandler.Instance.localPhone == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || activeCall == null || activeCaller == 0) { return; } PhoneBehavior component = ((Component)((NetworkBehaviour)this).GetNetworkObject(activeCaller)).GetComponent<PhoneBehavior>(); if ((Object)(object)component == (Object)null) { return; } float num = 0f; float listenAngle = 0f; if ((Object)(object)component != (Object)(object)PhoneNetworkHandler.Instance.localPhone && !component.IsBeingSpectated()) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; num = Vector3.Distance(((Component)localPlayerController).transform.position, ((Component)component).transform.position); if (num > Config.eavesdropDist.Value) { return; } Vector3 val = ((Component)component).transform.position - ((Component)localPlayerController).transform.position; val /= num; listenAngle = Vector3.Dot(val, ((Component)localPlayerController).transform.right); } float callQuality = ((component.connectionQuality.Value < connectionQuality.Value) ? component.connectionQuality.Value : connectionQuality.Value); for (int num2 = audioSourcesInRange.Count - 1; num2 >= 0; num2--) { AudioSourceStorage audioSourceStorage = audioSourcesInRange[num2]; AudioSource audioSource = audioSourceStorage.audioSource; if ((Object)(object)audioSource != (Object)null) { float num3 = Vector3.Distance(((Component)audioSource).transform.position, ((Component)component).transform.position); Vector3 val2 = ((Component)audioSource).transform.position - ((Component)this).transform.position; float sqrMagnitude = ((Vector3)(ref val2)).sqrMagnitude; val2 = ((Component)component).transform.position - ((Component)this).transform.position; float sqrMagnitude2 = ((Vector3)(ref val2)).sqrMagnitude; if (sqrMagnitude2 <= Config.recordingStartDist.Value * Config.recordingStartDist.Value || num3 * num3 < sqrMagnitude || sqrMagnitude > audioSource.maxDistance * audioSource.maxDistance) { audioSourceStorage.Reset(); audioSourcesInRange.RemoveAt(num2); } else { audioSourceStorage.ApplyPhone(sqrMagnitude, callQuality, num, listenAngle, staticMode && hardStatic); } } else { audioSourcesInRange.RemoveAt(num2); } } } protected virtual bool IsBeingSpectated() { return false; } protected virtual void UpdatePlayerVoices() { //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || activeCaller == 0L || activeCall == null || (((NetworkBehaviour)this).IsOwner && (Object)(object)this != (Object)(object)PhoneNetworkHandler.Instance.localPhone)) { return; } float num = 0f; float listeningAngle = 0f; if (!((NetworkBehaviour)this).IsOwner && !IsBeingSpectated()) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; num = Vector3.Distance(((Component)localPlayerController).transform.position, ((Component)this).transform.position); if (num > Config.eavesdropDist.Value) { return; } Vector3 val = ((Component)this).transform.position - ((Component)localPlayerController).transform.position; val /= num; listeningAngle = Vector3.Dot(val, ((Component)localPlayerController).transform.right); } PhoneBehavior component = ((Component)((NetworkBehaviour)this).GetNetworkObject(activeCaller)).GetComponent<PhoneBehavior>(); if ((Object)(object)component == (Object)(object)PhoneNetworkHandler.Instance.localPhone) { return; } float quality = ((component.connectionQuality.Value < connectionQuality.Value) ? component.connectionQuality.Value : connectionQuality.Value); if (((NetworkBehaviour)this).IsOwner || num > 0f) { UpdateStatic(quality, num); } float num2 = Vector3.Distance(((Component)component).transform.position, ((Component)this).transform.position); if (num2 > Config.recordingStartDist.Value) { modifiedVoices.Add(component); component.ApplyPhoneVoiceEffect(0f, num, listeningAngle, quality); } else if (modifiedVoices.Contains(component)) { modifiedVoices.Remove(component); component.RemovePhoneVoiceEffect(); } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[i]; PlayerPhone component2 = ((Component)((Component)val2).transform.Find("PhonePrefab(Clone)")).GetComponent<PlayerPhone>(); if ((Object)(object)val2 != (Object)null && (Object)(object)component2 != (Object)null && val2.isPlayerControlled && !val2.isPlayerDead && !((NetworkBehaviour)val2).IsLocalPlayer && (Object)(object)val2 != (Object)(object)GameNetworkManager.Instance.localPlayerController && (Object)(object)component2 != (Object)(object)this && (Object)(object)component2 != (Object)(object)component) { float num3 = Vector3.Distance(((Component)component2).transform.position, ((Component)component).transform.position); Vector3 val3 = ((Component)component2).transform.position - ((Component)GameNetworkManager.Instance.localPlayerController).transform.position; float sqrMagnitude = ((Vector3)(ref val3)).sqrMagnitude; if (sqrMagnitude > Config.recordingStartDist.Value * Config.recordingStartDist.Value && num3 < Config.backgroundVoiceDist.Value) { modifiedVoices.Add(component2); component2.ApplyPhoneVoiceEffect(num3, num, listeningAngle, quality); } else if (modifiedVoices.Contains(component2)) { modifiedVoices.Remove(component2); component2.RemovePhoneVoiceEffect(); } } } } protected virtual void UpdateCallingUI() { } public virtual bool PhoneInsideFactory() { return true; } public virtual bool PhoneInsideShip() { return false; } public void InfluenceConnectionQuality(float change) { currentConnectionQuality = Mathf.Clamp01(currentConnectionQuality + change); } protected virtual void ManageConnectionQuality() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) targetConnectionQuality = 1f; LevelWeatherType[] array = new LevelWeatherType[4]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); LevelWeatherType[] source = (LevelWeatherType[])(object)array; LevelWeatherType[] source2 = (LevelWeatherType[])(object)new LevelWeatherType[1] { (LevelWeatherType)2 }; if (source.Contains(TimeOfDay.Instance.currentLevelWeather)) { targetConnectionQuality -= 0.25f; } if (source2.Contains(TimeOfDay.Instance.currentLevelWeather)) { targetConnectionQuality -= 0.5f; } if (PhoneInsideFactory()) { targetConnectionQuality -= 0.1f; float num = 300f; EntranceTeleport[] array2 = Object.FindObjectsOfType<EntranceTeleport>(false); for (int i = 0; i < array2.Length; i++) { if (!array2[i].isEntranceToBuilding) { float num2 = Vector3.Distance(((Component)array2[i]).transform.position, ((Component)this).transform.position); if (num2 < num) { num = num2; } } } targetConnectionQuality -= Mathf.Lerp(0f, 0.4f, Mathf.InverseLerp(0f, 300f, num)); float num3 = 300f; LungProp[] array3 = Object.FindObjectsOfType<LungProp>(false); for (int j = 0; j < array3.Length; j++) { if (array3[j].isLungDocked) { float num4 = Vector3.Distance(((Component)array3[j]).transform.position, ((Component)this).transform.position); if (num4 < num3) { num3 = num4; } } } if (num3 <= 50f) { targetConnectionQuality -= Mathf.Lerp(0.4f, 0f, Mathf.InverseLerp(0f, 50f, num3)); } } targetConnectionQuality = Mathf.Clamp01(targetConnectionQuality); if (targetConnectionQuality < currentConnectionQuality) { currentConnectionQuality = targetConnectionQuality; } else if (targetConnectionQuality > currentConnectionQuality) { currentConnectionQuality += 0.005f; } if (staticChance > 0f) { float num5 = Mathf.Lerp(0.15f, 0.85f, staticChance); staticMode = Random.Range(0f, 1f) < num5; hardStatic = Random.Range(0f, 1f) < num5; } else { staticMode = false; hardStatic = false; } } protected void UpdateStatic(float quality, float dist = 0f) { if (quality <= 0.5f) { staticChance = Mathf.InverseLerp(0.5f, 0f, quality); if (staticMode) { float num = 1f; if (dist != 0f) { num = Mathf.InverseLerp(Config.eavesdropDist.Value, 0f, dist); target.panStereo = 0f; } else { target.panStereo = -0.4f; } if (hardStatic) { ((Component)target).GetComponent<AudioLowPassFilter>().cutoffFrequency = 2899f; target.volume = 1f * num; } else { ((Component)target).GetComponent<AudioLowPassFilter>().cutoffFrequency = Mathf.Lerp(1000f, 2800f, staticChance); target.volume = Mathf.Clamp01(staticChance + 0.75f) * num; } if (!target.isPlaying) { switch (Random.Range(1, 4)) { case 1: target.clip = PhoneAssetManager.phoneStaticOne; break; case 2: target.clip = PhoneAssetManager.phoneStaticTwo; break; case 3: target.clip = PhoneAssetManager.phoneStaticThree; break; } target.Play(); } } else if (target.isPlaying) { target.Stop();