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SeanHooper-ThrowableBrick-1.3.2 icon

ThrowableBrick

Adds a throwable brick that can damage enemies!

Date uploaded 2 months ago
Version 1.3.2
Download link SeanHooper-ThrowableBrick-1.3.2.zip
Downloads 6397
Dependency string SeanHooper-ThrowableBrick-1.3.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MonoDetour-MonoDetour_BepInEx_5-0.6.16 icon
MonoDetour-MonoDetour_BepInEx_5

Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.

Preferred version: 0.6.16
Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1
FlipMods-ReservedItemSlotCore-2.0.52 icon
FlipMods-ReservedItemSlotCore

The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible

Preferred version: 2.0.52

README

THROWABLE BRICK!!!

Adds a customizable brick weapon to lethal company! The brick is a throwable scrap weapon that can deal damage to players, entities, and set off land mines. Changing any of the settings inside of LethalConfig will require a restart. By default goes into a reserved item slot. When funny mode is enabled, an explosion is spawned that will kill almost anything in 1 hit!

CHANGELOG

Version 1.3.2

  • Fixed something I didn't think to check before submitting

Version 1.3.1

  • Moved configuration settings into BepInEx configuration file, thus adding compatibility with LethalConfig. Any changes made with LethalConfig require a restart.
  • Fixed bug that caused a fractured brick to spawn when throwing a brick with a max health of 1.

Version 1.3

  • Split the bricks into 2 separate types, the regular brick and the fractured brick.
  • The fractured brick has customizable player damage, entity damage, and weight.
  • Added an option to change the percentage value loss when throwing the brick, set to 0 for no value loss.
  • Added compatibility with ReservedItemSlots. This is able to be disabled in the settings json file.

Version 1.2.2

  • Fixed brick taking damage when dropping it instead of throwing it, thus losing value

Version 1.2.1

  • Updated version number (oops)

Version 1.2.0

  • Added Customization to the brick
  • You can now customize the bricks minimum value, maximum value, weight, damage to entities, damage to players, how much health the brick has, if enemies can pick it up, the rarity, if funny mode is enabled, how much damage the funny mode explosion does, and if it can damage players.
  • Moved settings into a JSON file for easier customization

Version 1.1.4

  • Fixed hits not triggering
  • Fixed null reference exception (oopsy)
  • Fixed Brick not taking damage when thrown

Version 1.1.3

  • Fixed brick taking damage as soon as it is thrown

Version 1.1.2

  • Doubled weight of the brick
  • Reduced hitbox size while airborne
  • Increased health of brick to 5
  • Brick now takes damage when colliding with enemies
  • Only changes brick model when throwing brick
  • Fixed rotation of brick when holding it

Version 1.1.1

  • Added a damaged version of the brick to show it has been thrown at least once

Version 1.1.0

  • Added weight to the brick
  • The brick now damages players and enemies when colliding with them before landing
  • Added a tooltip that shows how to throw the brick
  • Now updates scrap value on item subtext after being thrown
  • Increased spawn chance

Version 1.0.1

  • Increased spawn chance.

Version 1.0

  • Added throwable brick
  • The brick can be thrown three times before being destroyed
  • Loses value each time it is thrown
  • Can enable funny mode to cause the brick to explode when landing. It is enabled by changing the settings file to "true".