CHANGELOG
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1.2.0
- Increased cost 650 > 800
- Decreased Factory Size 2.5 > 2.4
- Indoor/Outdoor Enemies spawn later in the day
- Added a wiki
- Added a planet preview
- Added some subtle post processing
- Fixed dropship landing in the ground
- Fixed the navmesh
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1.1.4
- Disabled Eclipsed Weather
- Disabled Rainy Weather
- Disabled Stormy Weather
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1.1.3
- Added back the second fire exit (it didn't work)
- Fixed clipping issue
- Enemies spawn a bit later
- Removed templatemod as dependency
- Added internal name to description
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1.1.2
- Temporarily disabled the second fire exit to hopefully fix compatibility with modded interiors
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1.1.1
- New link to tutorials
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1.1.0
- Changed ship position
- Terrain changes
- Added some props
- Giant spawnrate increased
- Enemies can spawn earlier
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1.0.3
- Updated terminal description
- Updated modpage description
- Increased price 500 > 650 to better reflect the moons difficulty
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1.0.2
- More enemies can spawn
- Enemies can spawn earlier
- More sandworms (drop and run!)
- Factory size increased 2.2 > 2.5
- Fixed weird shadows cast by doors
- More scrap spawns
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1.0.1
- Small performance optimization
- It no longer rains inside.
- Added some props
- Adjusted buildings around Entrance C
- Increased facility size 2.0 > 2.2
- Increased price 300 > 500
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1.0.0
Massive rebuild. Everything has changed.