CHANGELOG

  • 1.2.0

    • Increased cost 650 > 800
    • Decreased Factory Size 2.5 > 2.4
    • Indoor/Outdoor Enemies spawn later in the day
    • Added a wiki
    • Added a planet preview
    • Added some subtle post processing
    • Fixed dropship landing in the ground
    • Fixed the navmesh
  • 1.1.4

    • Disabled Eclipsed Weather
    • Disabled Rainy Weather
    • Disabled Stormy Weather
  • 1.1.3

    • Added back the second fire exit (it didn't work)
    • Fixed clipping issue
    • Enemies spawn a bit later
    • Removed templatemod as dependency
    • Added internal name to description
  • 1.1.2

    • Temporarily disabled the second fire exit to hopefully fix compatibility with modded interiors
  • 1.1.1

    • New link to tutorials
  • 1.1.0

    • Changed ship position
    • Terrain changes
    • Added some props
    • Giant spawnrate increased
    • Enemies can spawn earlier
  • 1.0.3

    • Updated terminal description
    • Updated modpage description
    • Increased price 500 > 650 to better reflect the moons difficulty
  • 1.0.2

    • More enemies can spawn
    • Enemies can spawn earlier
    • More sandworms (drop and run!)
    • Factory size increased 2.2 > 2.5
    • Fixed weird shadows cast by doors
    • More scrap spawns
  • 1.0.1

    • Small performance optimization
    • It no longer rains inside.
    • Added some props
    • Adjusted buildings around Entrance C
    • Increased facility size 2.0 > 2.2
    • Increased price 300 > 500
  • 1.0.0
    Massive rebuild. Everything has changed.