v2.0.0: Final(?)
This may be the final release of this mod. I don't think I can improve on anything else besides maybe physics.
- Tweaked some of the phyics on characters that have them. Should flow better now.
- Tweaked the materials a bit on some of the characters to have the shading appear a bit better.
- Figured out how to do a second UV layer with lilToon for use with Neku's coat.
- Enhanced the quality of some of the textures via waifu2x.
Older Versions
v1.5.1
- Height adjustment for all characters, using Sho's height (6'0") as a reference.
v1.5.0: Outlines!
- New shader: lilToon! Used for controlling the shadows and outlines of the characters.
- Added MoreSuits as a dependency.
- Beat's default is maskless. His masked version is the other variant.
- Fixed a texture on the back of Neku's neck that appeared black.
- Added colliders for the following characters:
- Neku
- Rindo
- Sho
v1.1.0
- Remembered the damn change log. Check 1.0.9 for the actual update.
v1.0.9
- Added outlines to everyone, based on [this](https://www.youtube.com/watch?v=d89qqVGUHtA) tutorial. Nagi has an outline shader on her meshes, but it's not being applied properly?
- Neku was a bit bright, so his color is toned down a bit.
v1.0.0
- Initial release