HazardControl
Turrets and mines won't be pure pain anymore!
| Last updated | a year ago |
| Total downloads | 5761 |
| Total rating | 1 |
| Categories | Misc Equipment Items Tweaks & Quality Of Life |
| Dependency string | Sehelitar-HazardControl-1.0.1 |
| Dependants | 6 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Hazard Control
Tired of being bullied by sneaky mines and ruthless turrets? I've got your back!
What does this mod do?
- Use keys to permanently disable turrets and disarm mines.
- Use your zapgun to temporarily disable turrets. The longer the zap, the longer the stun.
- Use your zapgun to explode mines. Try not to get too close!
- Enemies can trigger mines by passing on it.
Mods Options
| Option | Type | Description |
|---|---|---|
| TurretsKey | bool | Allows the use of keys to disable turrets. |
| MinesKey | bool | Allows the use of keys to disable mines. |
| KeyUseProbability | int | Probability (0-100) to consume a key when used. Default is 80, which means you have 20% chance to keep your key after use. |
| TurretsZap | bool | Allows the use of ZapGun to temporarily disable turrets. |
| MinesZap | boll | Allows the use of ZapGun to trigger mines. |
| EnemiesTriggerMines | bool | Enemies can trigger mines when they walk on it. |