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Decompiled source of SithCompany v1.0.1
SithCompany.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using EZDamage; using EZLightning; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using SithCompany.Patches; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SithCompany")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+ea47e63a4453a20ff915148d8b4382a7fda5d23b")] [assembly: AssemblyProduct("SithCompany")] [assembly: AssemblyTitle("SithCompany")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace SithCompany { [BepInPlugin("com.jacobot5.SithCompany", "SithCompany", "1.0.1")] public class SithCompanyMod : BaseUnityPlugin { public const string modGUID = "com.jacobot5.SithCompany"; public const string modName = "SithCompany"; public const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("com.jacobot5.SithCompany"); public static ConfigEntry<float> configLightningVolume; public static ConfigEntry<float> configLightningDamageRadius; public static ConfigEntry<float> configLightningLength; public static SithCompanyMod Instance; public static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("com.jacobot5.SithCompany"); mls.LogInfo((object)"SithCompany has awoken."); configLightningVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Lightning.Thunder", "Volume", 1f, "How loud thunder should be. Default is 1; ranges from 0-1"); configLightningDamageRadius = ((BaseUnityPlugin)this).Config.Bind<float>("Lightning.Damage", "Radius", 3f, "How close players/enemies must be to a lighting bolt to be killed by it"); configLightningLength = ((BaseUnityPlugin)this).Config.Bind<float>("Lightning.Length", "Length", 10f, "How long lightning bolt should be"); harmony.PatchAll(typeof(SithCompanyMod)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(KickIfModNotInstalled)); } } } namespace SithCompany.Patches { [HarmonyPatch(typeof(NetworkManager))] internal static class KickIfModNotInstalled { private static readonly string MOD_GUID = "com.jacobot5.SithCompany"; [HarmonyPostfix] [HarmonyPatch("SetSingleton")] private static void RegisterPrefab() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(MOD_GUID + " Prefab"); ((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D); Object.DontDestroyOnLoad((Object)(object)val); NetworkObject obj = val.AddComponent<NetworkObject>(); typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(obj, GetHash(MOD_GUID)); NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val); static uint GetHash(string value) { return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0; } } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("PerformEmote")] [HarmonyPostfix] private static void LightningStrikePatch(PlayerControllerB __instance, int emoteID) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) if (emoteID == 2 && !(__instance.sprintMeter < 0.6f)) { GameObject val = new GameObject("SithCompany_ThunderAudioSource"); val.SetActive(true); Object.DontDestroyOnLoad((Object)val); AudioSource obj = val.AddComponent<AudioSource>(); obj.spatialBlend = 0f; obj.minDistance = 5f; obj.maxDistance = 200f; obj.rolloffMode = (AudioRolloffMode)0; obj.playOnAwake = false; obj.loop = false; ((Behaviour)obj).enabled = true; Vector3 val2 = ((Component)__instance).transform.position + ((Component)__instance).transform.forward * 1f + Vector3.up * 2f; Vector3 val3 = ((Component)__instance.gameplayCamera).transform.position + ((Component)__instance.gameplayCamera).transform.forward * SithCompanyMod.configLightningLength.Value; API.KillEverything(val3, SithCompanyMod.configLightningDamageRadius.Value, (CauseOfDeath)11); API.Strike(val3, val2, 1f, 0.5f, 0.5f, 0, -1f, 0.6f, 1.2f, 0, 1); __instance.sprintMeter = Mathf.Clamp(__instance.sprintMeter - 0.6f, 0f, 1f); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }