Decompiled source of CrouchFix v1.0.0

BepInEx/plugins/CrouchFix/CrouchFix.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sergo.TestMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TestMod")]
[assembly: AssemblyTitle("Sergo.TestMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CrouchFix
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("DamagePlayer")]
		[HarmonyPrefix]
		public static bool DamagePlayer(PlayerControllerB __instance, int damageNumber, bool hasDamageSFX = true, bool callRPC = true, CauseOfDeath causeOfDeath = 0, int deathAnimation = 0, bool fallDamage = false, Vector3 force = default(Vector3))
		{
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				return false;
			}
			if (__instance.isPlayerDead)
			{
				return false;
			}
			if (!__instance.AllowPlayerDeath())
			{
				return false;
			}
			if (__instance.health - damageNumber <= 0 && !__instance.criticallyInjured && damageNumber < 50)
			{
				__instance.health = 5;
			}
			else
			{
				__instance.health = Mathf.Clamp(__instance.health - damageNumber, 0, 100);
			}
			HUDManager.Instance.UpdateHealthUI(__instance.health, true);
			if (__instance.health <= 0)
			{
				bool flag = deathAnimation != -1;
				__instance.KillPlayer(force, flag, causeOfDeath, deathAnimation, default(Vector3));
			}
			else
			{
				if (__instance.health < 10 && !__instance.criticallyInjured)
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
					__instance.MakeCriticallyInjured(true);
				}
				else
				{
					if (damageNumber >= 10)
					{
						__instance.sprintMeter = Mathf.Clamp(__instance.sprintMeter + (float)damageNumber / 125f, 0f, 1f);
					}
					if (callRPC)
					{
						if (((NetworkBehaviour)__instance).IsServer)
						{
							__instance.DamagePlayerClientRpc(damageNumber, __instance.health);
						}
						else
						{
							__instance.DamagePlayerServerRpc(damageNumber, __instance.health);
						}
					}
				}
				if (fallDamage)
				{
					HUDManager.Instance.UIAudio.PlayOneShot(StartOfRound.Instance.fallDamageSFX, 1f);
					WalkieTalkie.TransmitOneShotAudio(__instance.movementAudio, StartOfRound.Instance.fallDamageSFX, 1f);
					__instance.BreakLegsSFXClientRpc();
				}
				else if (hasDamageSFX)
				{
					HUDManager.Instance.UIAudio.PlayOneShot(StartOfRound.Instance.damageSFX, 1f);
				}
			}
			((UnityEvent)StartOfRound.Instance.LocalPlayerDamagedEvent).Invoke();
			__instance.takingFallDamage = false;
			if (!__instance.inSpecialInteractAnimation && !__instance.isCrouching)
			{
				__instance.playerBodyAnimator.SetTrigger("Damage");
			}
			__instance.specialAnimationWeight = 1f;
			__instance.PlayQuickSpecialAnimation(0.7f);
			return false;
		}
	}
}
namespace TestMod
{
	[BepInPlugin("Sergo.TestMod", "TestMod", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
	public class TestMod : BaseUnityPlugin
	{
		public static TestMod Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"Sergo.TestMod v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Sergo.TestMod");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Sergo.TestMod";

		public const string PLUGIN_NAME = "TestMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace TestMod.Patches
{
	[HarmonyPatch(typeof(TVScript))]
	public class ExampleTVPatch
	{
		[HarmonyPatch("SwitchTVLocalClient")]
		[HarmonyPrefix]
		private static void SwitchTVPrefix(TVScript __instance)
		{
			StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn);
		}
	}
}