A Diversity based modpack
A diversity based modpack that adds monster, object and tweak to the game (This modpack is difficult and a little bit horror), don't try this ALONE you're CRAZY. I even think that just 3 people is barely not enouph to survive xD
By Sheeshomania
CHANGELOG
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1.9.4
- I forgot to update all the mods xD
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1.9.3
- Remove Matty_Fixes because deprecated
- Change some config
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1.9.2
- Add CountryRoadCreature
- Upadate mod for v60
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1.9.1
- Remove ToilHead
- Remove BigMouth
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1.9.0
- Remove BigEyes
- Remove FacelessStalker
- Remove StrangeObject
- Remove BigMouth
- Remove SCP966
- Remove SCP3199
- Remove SCP106
- Remove Coroner
- Remove Scp_049_The_Plague_Doctor
- Remove BuyableShotgunShells
- Add BuyableShotgunPlus
- Add Piggys Variety Mod
- Add Mimics
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**1.8.7
- Add TalkingHeads
- Add ExtraEnemyVariety
- Update mods
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1.8.6
- Add BigMouth
- Add Seichi
- Fix bug
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1.8.5
- Add FairAI
- Add UsualScrap
- Add BigEyes
- Change config
- Update mod
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1.8.4
- Add SCP966
- Add LethalRegeneration
- Remove HealthStation
- Change config
- Update mod
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1.8.3
- Add GeneralImprovements
- Remove Surfaced
- Remove OpenMonitors
- Remove DoorlessStorage
- Remove LetMeLookDown
- Remove FastSwitchPlayerViewInRadar
- Remove NoSellLimit
- Update mods
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1.8.2
- Add TooManyItems
- Add CozyImprovements
- Add Matty_Fixes
- Add EnhancedIcons
- Add PjonkGoose
- Update mods
- Remove scanForItemsFix
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1.8.1
- Add BadAssCompany
- Add Surfaced
- Add Suits_For_Mithzan_Plus
- Changes some config
- Update mods
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1.8.0
- Remove GeneralImprovements(doesn't work in v56)
- Remove LethalThings(doesn't work in v56)
- Remove PathfindingLagFix
- Remove NightmareFreddy
- Remove MoreEmote
- Add LethalHands
- Add CompanyCruiserFix
- Add BetterVehicleControls
- Add OpenMonitors
- Add LetMeLookDown
- Add DoorlessStorage
- Add InfiniteCarHealth
- Add CruiserMap
- Add FastSwitchPlayerViewInRadar
- Add NoSellLimit
- Add FasterItemDropship
- Add SCP3199
- Update all mods
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1.7.4
- Remove DarkMist
- Add SCP1507
- Add CullFactory
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1.7.3
- Remove LethalEscape
- Add Gordion_Sect0
- Add MithzanScrap
- Re-add PeterGriffinHouse
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1.7.2
- Change a lot of config
- Update mod
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1.7.1
- Fix some config
- Update mod
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1.7.0
- Add SCP Dungeon
- Add FastKnife
- Add DarkMist
- Change some config
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1.6.7
- Change the ShipWindows by veri for the one by TestAccount666
- Change some config
- Update mods
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1.6.6
- Add TheGiantSpecimens
- Update mod
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1.6.5
- Add Scp_049_The_Plague_Doctor
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1.6.4
- Add SignalTranslatorUpgrade
- Change some config
- Update mods
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1.6.3
- Fix bug
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1.6.2
- Add GeneralImprovements
- Update mods
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1.6.1
- Add NightmareFreddy
- Add StopBeesOpeningDoors
- Remove Aquatis
- Remove Atlas Abyss
- Remove LetMeLookDown
- Remove HealthMetrics
- Remove CupboardFix
- Remove FastSwitchPlayerViewInRadar
- Remove AlwaysShowClock
- Remove ghostCodes
- Remove Arachnophilia
- Update some config
- Update mods
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1.5.4
- Remove Immersive Scrap
- Update mods
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1.5.3
- Add GhostCodes
- Add ToilHead
- Update mods
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1.5.1
- Remove MaskedEnemyOverhaul
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1.5.0
- Fix a bug that make it so everytime you rejoin your game, every item on the ship is randomised
- Fix a bug that make no monster spawn ont he maps, outside of specials event
- Remove LETHAL_RESONANCE_MELTDOWN
- Remove SkinWalker
- Remove ReservedKeySlot
- Add ReservedUtilitySlot
- Add Mirage
- Update every mods
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1.4.2
- Add SCP-106
- Add FacelessStalker
- Update mods
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1.4.1
- Add HealthStation
- Change some config
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1.4.0
- Finally modded maps work
- Remove Peter because it doesn't work
- Update all mods
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1.3.5
- Modifying some mods config
- Update all mods
- I know there a bug in v50 with some mods that make it so that when you open the terminal it's freeze you. After some testing, the only solution i found is to disable all the modded moons, everything else is good. Atlas_abyss, Aquatis, and LethalLevelLoader. You can leave Peter activated but you can't play on it, so i suggest you disativate it to be sure nobody load it by accident. I will update the modpack and tell you when the bug will be resolved.
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1.3.4
- The Key slot mod was updated and they changed something that make it so you start with 2 key slot, with the config that i did and the new update they did,we have 3 key slot, i tried to make it just 1 but i didn't find a ways. So i will let it to 2 slot but when/if they change it, i will make it 1 slot again.
- Add LETHAL RESONANCE MELTDOWN for testing
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1.3.3
- I know there a bug in v50 with some mods that make it so that when you open the terminal it's freeze you. After some testing, the only solution i found is to disable all the modded moons, everything else is good. Atlas_abyss, Aquatis, and LethalLevelLoader. You can leave Peter activated but you can't play on it, so i suggest you disativate it to be sure nobody load it by accident. I will update the modpack when the bug will be resolved.
- Update all possible mods
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1.3.2
- Remove LC_Masked_Fix
- Add LethalThings
- Update all the mods
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1.3.1
- Removing BetterSkinwalkers mod because it's causing a bug when picking up a key
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1.3.0
- Change the price of the moon Peter
- Add the Locker
- Add the mod Arachnophilia
- Add the BetterSkinwalkers mod
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1.2.25
- I'm dumb, i didn't add the mod just de config xD
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1.2.2
- Adding LethalEscape with modified config
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1.2.1
- Decreasing the meltdown timer to 2.30 min
- Decreasing the rarity of strange object
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1.2.0
- Adding 3 new moons
- Adding new loots
- Adding 2 new monster
- Trying to fix a bug with the sound of the aparatus playing when unplug on ship
- Remove the modified sound for the Forest Giant
- Increasing the Walker spawn from 10% to 15%
- Update every mod that i can update
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1.1.6
- Finally, i fixed the full darkness, augmented the meltdown to 5min(you can always change it back if you want) and fixed the key slot that didn't show up.
- Keep in mind that you can always change everything back to normal in the config in thunderstore or in-game with LethalConfig
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1.1.5
- Trying to make the auto config work
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1.1.4
- Fix some things that i saw while playing
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1.1.3
- Augment the timer for the meltdown(You can always reduce it in the config)
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1.1.2
- Fix the full darkness when their no light
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1.1.1
- Update all the mod that i can update
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1.1.0
- Add some new mods and tweak for the modpack
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1.0.0
- Mod release