using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("TouhouPlayerModels")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TouhouPlayerModels")]
[assembly: AssemblyTitle("TouhouPlayerModels")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace TouhouModels
{
public class MRURUMI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Urumi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMOMOYO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Momoyo";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRREISEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Reisen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFUTO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Futo";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHION : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Shion";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJOON : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Joon";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOISHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Koishi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFLANDRE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Flandre";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIMATA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Chimata";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKANAKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kanako";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSEIJA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Seija";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTSUKASA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tsukasa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRREIMU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Reimu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARISA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Marisa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRREMILIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Remilia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSANAE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sanae";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSATORI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Satori";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUMIREKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sumireko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOGASA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kogasa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMOMIJI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Momiji";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNUE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Nue";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYOSHIKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yoshika";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAUNN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aunn";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUUGI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yuugi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKAGEROU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kagerou";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKYOUKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kyouko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMOKOU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mokou";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPARSEE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Parsee";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRUMIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Rumia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCIRNO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Cirno";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDAIYOUSEI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Daiyousei";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNARUMI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Narumi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBYAKUREN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Byakuren";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKEIKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Keiki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRINGO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ringo";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSEIRAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Seiran";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTAKANE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Takane";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMEILING : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Meiling";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOAKUMA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Koakuma";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPATCHOULI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Patchouli";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSAKUYA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sakuya";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLETTY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Letty";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Chen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRALICE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Alice";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLILY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lily";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMERLIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Merlin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLYRICA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lyrica";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUNASA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lunasa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYOUMU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Youmu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUYUKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yuyuko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ran";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUKARI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yukari";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTENSHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tenshi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHECATIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Hecatia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRWRIGGLE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Wriggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMYSTIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mystia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKEINE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Keine";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTEWI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tewi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MREIRIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Eirin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKAGUYA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kaguya";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUIKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Suika";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAYA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aya";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMEDICINE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Medicine";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUUKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yuuka";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOMACHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Komachi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MREIKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Eiki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMINORIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Minoriko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHIZUHA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Shizuha";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHINA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Hina";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNITORI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Nitori";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUWAKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Suwako";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUNNY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sunny";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUNA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Luna";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSTAR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Star";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYACHIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yachie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSAKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Saki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUUMA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yuuma";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKUTAKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kutaka";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSAGUME : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sagume";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCLOWNPIECE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Clownpiece";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUNKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Junko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYAMAME : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yamame";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Rin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRUTSUHO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Utsuho";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHOU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Shou";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDOREMY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Doremy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKASEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kasen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBIKER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Biker";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUNIFORM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Suniform";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDOUJI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Douji";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRUNIFORM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Runiform";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRARMOR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Armor";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTAGTEAM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tagteam";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFIFTEEN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Fifteen";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRVILLAGE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Village";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Miko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAKYUU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Akyuu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRETERNITY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Eternity";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOKORO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kokoro";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKOSUZU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kosuzu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMIKE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mike";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMIYOI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Miyoi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAYUMI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mayumi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROKINA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Okina";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSATONO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Satono";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mai";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKIMONO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kimono";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYTAGTEAM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ytagteam";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRWINTER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Winter";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAMIZOU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mamizou";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAMIVILLAGE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MamiVillage";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUKUNA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sukuna";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRINALT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RinAlt";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSEKIBANKI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sekibanki";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRAIKO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Raiko";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIKU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Iku";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNAZRIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Nazrin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRICHIRIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ichirin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMURASA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Murasa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("Shen.TouhouModels", "Touhou Player Models", "0.11.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_09cf: Unknown result type (might be due to invalid IL or missing references)
//IL_09d5: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Momoyo", typeof(MRMOMOYO));
ModelReplacementAPI.RegisterSuitModelReplacement("Reisen", typeof(MRREISEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Urumi", typeof(MRURUMI));
ModelReplacementAPI.RegisterSuitModelReplacement("Shion", typeof(MRSHION));
ModelReplacementAPI.RegisterSuitModelReplacement("Joon", typeof(MRJOON));
ModelReplacementAPI.RegisterSuitModelReplacement("Futo", typeof(MRFUTO));
ModelReplacementAPI.RegisterSuitModelReplacement("Flandre", typeof(MRFLANDRE));
ModelReplacementAPI.RegisterSuitModelReplacement("Koishi", typeof(MRKOISHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Chimata", typeof(MRCHIMATA));
ModelReplacementAPI.RegisterSuitModelReplacement("Kanako", typeof(MRKANAKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Seija", typeof(MRSEIJA));
ModelReplacementAPI.RegisterSuitModelReplacement("Tsukasa", typeof(MRTSUKASA));
ModelReplacementAPI.RegisterSuitModelReplacement("Reimu", typeof(MRREIMU));
ModelReplacementAPI.RegisterSuitModelReplacement("Marisa", typeof(MRMARISA));
ModelReplacementAPI.RegisterSuitModelReplacement("Remilia", typeof(MRREMILIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Sanae", typeof(MRSANAE));
ModelReplacementAPI.RegisterSuitModelReplacement("Satori", typeof(MRSATORI));
ModelReplacementAPI.RegisterSuitModelReplacement("Sumireko", typeof(MRSUMIREKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Kogasa", typeof(MRKOGASA));
ModelReplacementAPI.RegisterSuitModelReplacement("Nue", typeof(MRNUE));
ModelReplacementAPI.RegisterSuitModelReplacement("Momiji", typeof(MRMOMIJI));
ModelReplacementAPI.RegisterSuitModelReplacement("Yoshika", typeof(MRYOSHIKA));
ModelReplacementAPI.RegisterSuitModelReplacement("Aunn", typeof(MRAUNN));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuugi", typeof(MRYUUGI));
ModelReplacementAPI.RegisterSuitModelReplacement("Kyouko", typeof(MRKYOUKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Mokou", typeof(MRMOKOU));
ModelReplacementAPI.RegisterSuitModelReplacement("Kagerou", typeof(MRKAGEROU));
ModelReplacementAPI.RegisterSuitModelReplacement("Parsee", typeof(MRPARSEE));
ModelReplacementAPI.RegisterSuitModelReplacement("Rumia", typeof(MRRUMIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Cirno", typeof(MRCIRNO));
ModelReplacementAPI.RegisterSuitModelReplacement("Daiyousei", typeof(MRDAIYOUSEI));
ModelReplacementAPI.RegisterSuitModelReplacement("Narumi", typeof(MRNARUMI));
ModelReplacementAPI.RegisterSuitModelReplacement("Byakuren", typeof(MRBYAKUREN));
ModelReplacementAPI.RegisterSuitModelReplacement("Keiki", typeof(MRKEIKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Ringo", typeof(MRRINGO));
ModelReplacementAPI.RegisterSuitModelReplacement("Seiran", typeof(MRSEIRAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Takane", typeof(MRTAKANE));
ModelReplacementAPI.RegisterSuitModelReplacement("Meiling", typeof(MRMEILING));
ModelReplacementAPI.RegisterSuitModelReplacement("Koakuma", typeof(MRKOAKUMA));
ModelReplacementAPI.RegisterSuitModelReplacement("Patchouli", typeof(MRPATCHOULI));
ModelReplacementAPI.RegisterSuitModelReplacement("Sakuya", typeof(MRSAKUYA));
ModelReplacementAPI.RegisterSuitModelReplacement("Letty", typeof(MRLETTY));
ModelReplacementAPI.RegisterSuitModelReplacement("Chen", typeof(MRCHEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Alice", typeof(MRALICE));
ModelReplacementAPI.RegisterSuitModelReplacement("Lily White", typeof(MRLILY));
ModelReplacementAPI.RegisterSuitModelReplacement("Merlin", typeof(MRMERLIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Lyrica", typeof(MRLYRICA));
ModelReplacementAPI.RegisterSuitModelReplacement("Lunasa", typeof(MRLUNASA));
ModelReplacementAPI.RegisterSuitModelReplacement("Youmu", typeof(MRYOUMU));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuyuko", typeof(MRYUYUKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Ran", typeof(MRRAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Yukari", typeof(MRYUKARI));
ModelReplacementAPI.RegisterSuitModelReplacement("Tenshi", typeof(MRTENSHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Hecatia", typeof(MRHECATIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Wriggle", typeof(MRWRIGGLE));
ModelReplacementAPI.RegisterSuitModelReplacement("Mystia", typeof(MRMYSTIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Keine", typeof(MRKEINE));
ModelReplacementAPI.RegisterSuitModelReplacement("Tewi", typeof(MRTEWI));
ModelReplacementAPI.RegisterSuitModelReplacement("Eirin", typeof(MREIRIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Kaguya", typeof(MRKAGUYA));
ModelReplacementAPI.RegisterSuitModelReplacement("Suika", typeof(MRSUIKA));
ModelReplacementAPI.RegisterSuitModelReplacement("Aya", typeof(MRAYA));
ModelReplacementAPI.RegisterSuitModelReplacement("Medicine", typeof(MRMEDICINE));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuuka", typeof(MRYUUKA));
ModelReplacementAPI.RegisterSuitModelReplacement("Komachi", typeof(MRKOMACHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Eiki", typeof(MREIKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Minoriko", typeof(MRMINORIKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Shizuha", typeof(MRSHIZUHA));
ModelReplacementAPI.RegisterSuitModelReplacement("Hina", typeof(MRHINA));
ModelReplacementAPI.RegisterSuitModelReplacement("Nitori", typeof(MRNITORI));
ModelReplacementAPI.RegisterSuitModelReplacement("Suwako", typeof(MRSUWAKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Sunny Milk", typeof(MRSUNNY));
ModelReplacementAPI.RegisterSuitModelReplacement("Luna Child", typeof(MRLUNA));
ModelReplacementAPI.RegisterSuitModelReplacement("Star Sapphire", typeof(MRSTAR));
ModelReplacementAPI.RegisterSuitModelReplacement("Yachie", typeof(MRYACHIE));
ModelReplacementAPI.RegisterSuitModelReplacement("Saki", typeof(MRSAKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuuma", typeof(MRYUUMA));
ModelReplacementAPI.RegisterSuitModelReplacement("Kutaka", typeof(MRKUTAKA));
ModelReplacementAPI.RegisterSuitModelReplacement("Sagume", typeof(MRSAGUME));
ModelReplacementAPI.RegisterSuitModelReplacement("Clownpiece", typeof(MRCLOWNPIECE));
ModelReplacementAPI.RegisterSuitModelReplacement("Junko", typeof(MRJUNKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Yamame", typeof(MRYAMAME));
ModelReplacementAPI.RegisterSuitModelReplacement("Rin", typeof(MRRIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Utsuho", typeof(MRUTSUHO));
ModelReplacementAPI.RegisterSuitModelReplacement("Shou", typeof(MRSHOU));
ModelReplacementAPI.RegisterSuitModelReplacement("Doremy", typeof(MRDOREMY));
ModelReplacementAPI.RegisterSuitModelReplacement("Kasen", typeof(MRKASEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Hijiri Biker", typeof(MRBIKER));
ModelReplacementAPI.RegisterSuitModelReplacement("Seiran Uniform", typeof(MRSUNIFORM));
ModelReplacementAPI.RegisterSuitModelReplacement("Kasen Douji", typeof(MRDOUJI));
ModelReplacementAPI.RegisterSuitModelReplacement("Ringo Uniform", typeof(MRRUNIFORM));
ModelReplacementAPI.RegisterSuitModelReplacement("Junko Armor", typeof(MRARMOR));
ModelReplacementAPI.RegisterSuitModelReplacement("Shou Tag Team", typeof(MRTAGTEAM));
ModelReplacementAPI.RegisterSuitModelReplacement("Reisen 15", typeof(MRFIFTEEN));
ModelReplacementAPI.RegisterSuitModelReplacement("Reisen Village", typeof(MRVILLAGE));
ModelReplacementAPI.RegisterSuitModelReplacement("Miko", typeof(MRMIKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Akyuu", typeof(MRAKYUU));
ModelReplacementAPI.RegisterSuitModelReplacement("Eternity", typeof(MRETERNITY));
ModelReplacementAPI.RegisterSuitModelReplacement("Kokoro", typeof(MRKOKORO));
ModelReplacementAPI.RegisterSuitModelReplacement("Kosuzu", typeof(MRKOSUZU));
ModelReplacementAPI.RegisterSuitModelReplacement("Mike", typeof(MRMIKE));
ModelReplacementAPI.RegisterSuitModelReplacement("Miyoi", typeof(MRMIYOI));
ModelReplacementAPI.RegisterSuitModelReplacement("Mayumi", typeof(MRMAYUMI));
ModelReplacementAPI.RegisterSuitModelReplacement("Okina", typeof(MROKINA));
ModelReplacementAPI.RegisterSuitModelReplacement("Satono", typeof(MRSATONO));
ModelReplacementAPI.RegisterSuitModelReplacement("Mai", typeof(MRMAI));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuugi Kimono", typeof(MRKIMONO));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuugi Tag Team", typeof(MRYTAGTEAM));
ModelReplacementAPI.RegisterSuitModelReplacement("Aunn Winter", typeof(MRWINTER));
ModelReplacementAPI.RegisterSuitModelReplacement("Mamizou", typeof(MRMAMIZOU));
ModelReplacementAPI.RegisterSuitModelReplacement("Mami Village", typeof(MRMAMIVILLAGE));
ModelReplacementAPI.RegisterSuitModelReplacement("Sukuna", typeof(MRSUKUNA));
ModelReplacementAPI.RegisterSuitModelReplacement("Sekibanki", typeof(MRSEKIBANKI));
ModelReplacementAPI.RegisterSuitModelReplacement("Rin Alt", typeof(MRRINALT));
ModelReplacementAPI.RegisterSuitModelReplacement("Raiko", typeof(MRRAIKO));
ModelReplacementAPI.RegisterSuitModelReplacement("Iku", typeof(MRIKU));
ModelReplacementAPI.RegisterSuitModelReplacement("Nazrin", typeof(MRNAZRIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Ichirin", typeof(MRICHIRIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Murasa", typeof(MRMURASA));
Harmony val = new Harmony("Shen.TouhouModels");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Shen.TouhouModels is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "TouhouModels";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}