Decompiled source of Shipy Model Pack v1.1.0

ShipyModelPack.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("ShipyModelPack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ShipyModelPack")]
[assembly: AssemblyTitle("ShipyModelPack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRMARI_CAT : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Mari_Cat";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRHANAKO_BUNNY : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Hanako_Bunny";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMASTER_CHIEF : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Master_Chief";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRAQUA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Aqua";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGURA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Gura";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRIO_BIKINI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Rio_Bikini";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMISOJI_SWEATER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Misoji_Sweater";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMISOJI_BIKINI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Misoji_Bikini";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMISOJI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Misoji";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRIO_2B : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Rio_2B";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRIROHA_SWORD : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Iroha_Sword";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRAKO_BUNNY : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Ako_Bunny";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGANYU : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Ganyu";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRINUKKO_FRILLS_BLACK : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Inukko_Frills_Black";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRINUKKO_FRILLS_WHITE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Inukko_Frills_White";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.shipy.shipymodelpack", "Shipy_Model_Pack", "1.0.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigFile config;

		public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }

		public static ConfigEntry<bool> enableModelAsDefault { get; private set; }

		public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }

		private static void InitConfig()
		{
			enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
			enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
			suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
		}

		private void Awake()
		{
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Expected O, but got Unknown
			config = ((BaseUnityPlugin)this).Config;
			InitConfig();
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("Mari_Cat", typeof(MRMARI_CAT));
			ModelReplacementAPI.RegisterSuitModelReplacement("Hanako_Bunny", typeof(MRHANAKO_BUNNY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Master_Chief", typeof(MRMASTER_CHIEF));
			ModelReplacementAPI.RegisterSuitModelReplacement("Aqua", typeof(MRAQUA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Gura", typeof(MRGURA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Rio_Bikini", typeof(MRRIO_BIKINI));
			ModelReplacementAPI.RegisterSuitModelReplacement("Misoji_Sweater", typeof(MRMISOJI_SWEATER));
			ModelReplacementAPI.RegisterSuitModelReplacement("Misoji_Bikini", typeof(MRMISOJI_BIKINI));
			ModelReplacementAPI.RegisterSuitModelReplacement("Misoji", typeof(MRMISOJI));
			ModelReplacementAPI.RegisterSuitModelReplacement("Rio_2B", typeof(MRRIO_2B));
			ModelReplacementAPI.RegisterSuitModelReplacement("Iroha_Sword", typeof(MRIROHA_SWORD));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ako_Bunny", typeof(MRAKO_BUNNY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ganyu", typeof(MRGANYU));
			ModelReplacementAPI.RegisterSuitModelReplacement("Inukko_Frills_Black", typeof(MRINUKKO_FRILLS_BLACK));
			ModelReplacementAPI.RegisterSuitModelReplacement("Inukko_Frills_White", typeof(MRINUKKO_FRILLS_WHITE));
			Harmony val = new Harmony("com.shipy.shipymodelpack");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.shipy.shipymodelpack is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "Shipy_Model_Pack";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}