Decompiled source of WheelUp v1.0.2

WheelUp.dll

Decompiled 7 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.InputSystem;
using WheelUp.patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1fa35a2c-dff5-4f33-a5d4-4cf939e79006")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace WheelUp
{
	[BepInPlugin("Shrootato.WheelUp", "WHeel Up", "1.0.0")]
	public class WheelUpBase : BaseUnityPlugin
	{
		private const string modGUID = "Shrootato.WheelUp";

		private const string modName = "WHeel Up";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Shrootato.WheelUp");

		private static WheelUpBase Instance;

		public static ManualLogSource log;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			log = Logger.CreateLogSource("Shrootato.WheelUp");
			log.LogInfo((object)"Starting WHeel Up");
			harmony.PatchAll(typeof(WheelUpPatch));
		}
	}
}
namespace WheelUp.patches
{
	internal class WheelUpPatch
	{
		[HarmonyPatch(typeof(IngamePlayerSettings), "RebindKey")]
		public class AllowMouseBindings
		{
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codes)
			{
				return codes.Where(delegate(CodeInstruction code)
				{
					bool flag = code.opcode == OpCodes.Ldstr && CodeInstructionExtensions.OperandIs(code, (object)"Mouse");
					bool flag2 = CodeInstructionExtensions.Calls(code, typeof(RebindingOperation).GetMethod("WithControlsExcluding"));
					return !flag && !flag2;
				});
			}
		}
	}
}