using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TestMod01.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestMod01")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestMod01")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d4bf401d-c1c0-4d56-be09-d68d26076500")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TestMod01
{
[BepInPlugin("Sierra.TestMod01", "Test Mod", "1.0.0")]
public class TestModBase : BaseUnityPlugin
{
private const string modGUID = "Sierra.TestMod01";
private const string modName = "Test Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Sierra.TestMod01");
private static TestModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Sierra.TestMod01");
mls.LogInfo((object)"RAHHHHHHHH THE MOD IS RUNNING");
harmony.PatchAll(typeof(TestModBase).Assembly);
harmony.PatchAll(typeof(PlayerControllerBPatch).Assembly);
}
}
}
namespace TestMod01.Patches
{
internal class CooldownPatch
{
[HarmonyPatch(typeof(ShipTeleporter))]
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void Postfix_Awake(ShipTeleporter __instance)
{
FieldInfo field = typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic);
if (field != null)
{
float num = (float)field.GetValue(__instance);
if (num > 0f)
{
field.SetValue(__instance, 0f);
}
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("DropAllHeldItems")]
[HarmonyPrefix]
private static bool Prefix_DropAllHeldItems()
{
return false;
}
[HarmonyPatch(typeof(ShipTeleporter))]
[HarmonyPatch("TeleportPlayerOutWithInverseTeleporter")]
[HarmonyPrefix]
private static void Prefix_TeleportPlayerOutWithInverseTeleporter(PlayerControllerB __instance)
{
}
}
}