Decompiled source of NoItemDropInverse v1.0.0

TestMod01.dll

Decompiled 7 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TestMod01.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TestMod01")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TestMod01")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d4bf401d-c1c0-4d56-be09-d68d26076500")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TestMod01
{
	[BepInPlugin("Sierra.TestMod01", "Test Mod", "1.0.0")]
	public class TestModBase : BaseUnityPlugin
	{
		private const string modGUID = "Sierra.TestMod01";

		private const string modName = "Test Mod";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Sierra.TestMod01");

		private static TestModBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Sierra.TestMod01");
			mls.LogInfo((object)"RAHHHHHHHH THE MOD IS RUNNING");
			harmony.PatchAll(typeof(TestModBase).Assembly);
			harmony.PatchAll(typeof(PlayerControllerBPatch).Assembly);
		}
	}
}
namespace TestMod01.Patches
{
	internal class CooldownPatch
	{
		[HarmonyPatch(typeof(ShipTeleporter))]
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void Postfix_Awake(ShipTeleporter __instance)
		{
			FieldInfo field = typeof(ShipTeleporter).GetField("cooldownTime", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null)
			{
				float num = (float)field.GetValue(__instance);
				if (num > 0f)
				{
					field.SetValue(__instance, 0f);
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("DropAllHeldItems")]
		[HarmonyPrefix]
		private static bool Prefix_DropAllHeldItems()
		{
			return false;
		}

		[HarmonyPatch(typeof(ShipTeleporter))]
		[HarmonyPatch("TeleportPlayerOutWithInverseTeleporter")]
		[HarmonyPrefix]
		private static void Prefix_TeleportPlayerOutWithInverseTeleporter(PlayerControllerB __instance)
		{
		}
	}
}