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Arachnophilia

Makes several improvements to spiders, currently one new feature with more to come. The mod also makes spiders very configurable.

CHANGELOG

1.8.1

  • Updated to Csync 4.1.0
  • Should now work correctly with other Csync mods

1.8.0

  • Ported to Csync 4.0.2
  • First build for v50, I haven't seen any issues on my end

1.7.0

  • Added several config values that effect how the spider uses walls
  • Changed the default min wall height from 1.5 to 2

1.6.2

  • Updated ReadMe

1.6.1

  • Migrated to the Sigurd branch of Csync

1.6.0

  • Added Csync

1.5.0

  • Moved the outside check to be in the coroutine, instead of not starting the coroutine while outside, the spider now pausing any existing coroutine while outside
  • Added a check to the coroutine to see if the spider is alive, once it dies the coroutine should immediatly end (fixes bodies spawning a few seconds after a spider dies)
  • I've overridden the spider's standard grab function so that if the spider kills a player, it will not check if it isn't outside before grabbing the body

1.4.6

  • Added a check to not spawn and hang cocoons if the spider is currently outside

1.4.5

  • Completely changed how the spider creates "fake players" Instead of using SpawnDeadBody it instantiates a game object from the playerRagdoll prefab at StartOfRound This should fix any issues regarding the game mixxing up fake bodies with real player corpses

1.4.0

  • Spiders are much less picky about which walls can be climbed and scan for a valid wall essentially anywhere nearby (they still go to the wall with line of sight) This should make the spiders function much better on modded interiors with wacky wall shapes, I tested both scoopys interiors, majors bunker, and piggys office

1.3.0

  • your silly gurl forgor that networking is a thing, now the extra cocoons exist for clients as well
  • If a spider starts chasing a player will holding/spooling a body they will drop it to chase the player
  • Spiders now wait until they are out of chase to spawn another body in their mouth
  • These 2 things fix the issues of them spawning extra bodies on death and chasing players with a body flapping around their gums

1.2.6

  • Read me?

1.2.5

  • Read me!
  • Forgor to apply the hp config :skull: (is now fixed)

1.2.4

  • Please work read me please please please

1.2.3

  • Fixed read me I hope

1.2.2

  • Spider Setup speed now applies while going into hiding and placing bodies
  • Updated ReadMe
  • Added Changelog

1.2.1

  • The spider no longer waits until it is on a wall to hang a body
  • This should result in less clipping issues and should also help spread out bodies better

1.2.0

  • Added the first "new" feature!!! After the spider has finished its web placement mode it can now spawn in 3 bodies (configurable) to decorate its nest with
  • Added config for the spiders health points
  • Tweaked many values and fixed an oopsie

1.1.0

  • Adds six new config options:
  • Spider Damage,
  • Spider Chase Speed,
  • Spider Setup Speed,
  • and three for web placement times.

1.0.0

  • Intial Release