SimonTendo-LCGoldScrapMod icon

LCGoldScrapMod

Add 50 gold versions of scrap and 20 store unlockables!

Last updated 5 days ago
Total downloads 342446
Total rating 23 
Categories Mods BepInEx Server-side Items
Dependency string SimonTendo-LCGoldScrapMod-2.0.5
Dependants 267 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

COMPANY-MANDATED MESSAGE:

Listen up, employees! The Company has very important news to share!

Due to another series of earthquakes across all moons, remnants of mining activities have shaken loose and revealed scrap items covered in a golden coating. The Company suspects excavators had found gold in the region, and celebrated the occasion by turning their wares into golden versions.

These golden variants are EXTREMELY VALUABLE, effectively doubling the selling value of the original item. So, needless to say, the Company expects ALL employees to return with as many of these golden items as possible. However, as an aside, our risk analysis team does stubbornly keep saying these golden items are also more dangerous, because the gold coating would make the items at least 1.5 times heavier, and due to gold being a conductive metal, but do NOT let this deter you from your scrap-collecting contract!!

That is all for this message. We hope you stay a great asset to the Company.

The Mod

Introduction:

Ready to dive back into the facility to push for even higher quotas?

This mod adds 50 rare gold versions of scrap that greatly reward you for managing to bring them back to the ship. These items will be very rare on easy moons, but appear more often on paid moons and be worth much more than average scrap! Sell them at the first next deadline to get a ton of extra spending cash, or save them up for later once the quotas get tough to stay in the game and earn your keep for the Company.

You can then use this massive amount of money on 20 new unlockables to make your life easier, which can be found in the terminal's new Gold Store. All items have information available on them, by typing its name + info (for example, "golden glove info") into the terminal, so don't be afraid to find your new favorite tool, furniture, or even ship upgrades!

But don't expect the journey to be easy, as the added weight and lightning-prone nature of gold scrap will add an extra layer of challenge...

Customization

Want more control over the rarity and value of gold scrap?

  • Head to the mod manager's Edit config > LCGoldScrapMod.cfg > Edit Config.
  • Select whatever moons you want gold scrap to appear on and how rare and valuable you want them to be, under the category Customization.
  • The category Modded Moons allows you to customize the gold scrap spawn rate on moons added through mods.
  • And the Other category has some extras to add more variety to your game or lobby.
  • Enjoy!

Creation:

  • Most recent version: v2.0.5
  • This mod is constantly on my mind, so I make tons of changes and fixes to try to improve the overall quality of the mod.
    • Patch notes can be found in the Changelog.
  • This mod first released as a v0.9.0 Test Release, to get feedback and fix final bugs.
    • v1.0.0 to v1.7.3 of this mod then included 30 gold scrap items, 5 store items, and tons of bugfixes and changes, which I will try to list in a History page on this mod's Thunderstore Wiki page.
    • And now, v2.0.0 brings the totals up to 50 gold scrap items, 20 store items, and probably more bugs for me to fix hoorayy. But regardless of that final point, I strongly recommend you to upgrade to the latest version, to see as much of this mod as possible.
  • Personally speaking, the creation of this mod's first version was a giant 2-month rollercoaster of me literally just learning how C# works, with ups and downs and thrills and fears and joys and long evenings. I'm super happy with the result, and I hope you'll enjoy it too!
    • And on another personal note, the creation of v2, despite theoretically introducing fewer scrap items, was another massive 5-month journey. I primarily used it to learn much more about Unity and how to code and design and texture and animate and make new sounds, so you'll probably see a lot of weird wacky experimental ideas, and again, I hope you'll enjoy all these items too!

Known issues:

I will also move the Known Issues to this mod's Thunderstore Wiki page, which you should be able to find on the online Thunderstore page of the mod. I'll either add a link to the page here as soon as the page is live, or get rid of this section to save space.

Credits:

Since there are too many people who have helped in the making of this mod, both v1 and v2, I will move the list of all credits to a separate Wiki page. Still, I would like to list the most important figures I would like to thank here, as I am very glad for the help and continued support:

  • Big props to Zeekerss, seriously. After having to dissect Lethal Company and how it works so much for this mod, I have come to greatly respect what he has delivered with this game, and it's taught me more game design than my college ever has over the past 5 years.
  • A big thank-you to all my friends who supported me in the making of this mod, helped test it, and have given feedback about what they liked and hoped for with this mod. These wonderful people have been especially helpful in (play)testing the mod from v1.9.0 forward, and their positive reactions to the new features have made some of the most difficult yet favorite items in v2 possible, so this mod would not be as big of a love-product had it not been for their continued willingness to help me out! <3
  • Once again thank you to the Lethal Company Modding Wiki and HarmonyLib for all the guides, tools, and all their other work that made developing this mod possible for someone as new to programming as me. And I also want to thank Evaisa for creating LethalLib and UnityNetcodePatcher as this mod would have never gotten off the ground had these tools not been available.
  • I would like to give a special thanks to the people who have reached out to me over Discord to share bugs, error logs, and other problems such as balancing. Some things wouldn't have been found, had it not been for them bringing these issues to my attention. So, again, thank you, and feel free to keep sending me error logs, as I want to ensure this mod keeps working for as many people as possible for as long as possible.
  • And thank you for checking out or even downloading this mod!