using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HarmonyLib.Tools;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Add 26 songs from Needy Streamer Overload to the Boombox!")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: AssemblyTitle("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LCNeedyStreamerOverloadSoundPackMod
{
[BepInPlugin("LCNeedyStreamerOverloadSoundPackMod", "LCNeedyStreamerOverloadSoundPackMod", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
public class Config
{
public static ConfigEntry<bool> configAddOrOverwrite;
public Config(ConfigFile cfg)
{
configAddOrOverwrite = cfg.Bind<bool>("Boombox Options", "Add Or Overwrite", true, "Choose whether the Needy Streamer Overload / Needy Girl Overdose music is added to the total list of Boombox songs (true), or is the only music used by the Boombox (false).");
}
}
public static Plugin instance;
internal static ManualLogSource Logger;
public static AssetBundle NSOAssetBundle;
public static AudioClip[] NSOSoundTrack;
public static string sAssemblyLocation;
public static bool AddSongs = true;
public static Config MyConfig { get; internal set; }
private void Awake()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin LCNeedyStreamerOverloadSoundPackMod is loaded!");
Harmony val = new Harmony("LCNeedyStreamerOverloadSoundPackMod");
val.PatchAll();
HarmonyFileLog.Enabled = false;
MyConfig = new Config(((BaseUnityPlugin)this).Config);
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
NSOAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "nsoassetbundle"));
if ((Object)(object)NSOAssetBundle == (Object)null)
{
Logger.LogError((object)"Failed to load NSO AssetBundle");
AddSongs = false;
return;
}
Logger.LogInfo((object)"Loaded NSO AssetBundle");
LoadSongs();
if (Config.configAddOrOverwrite.Value)
{
Logger.LogInfo((object)"Config [Add Or Overwrite] is set to TRUE. NSO/NGO songs will be added to the total list of songs.");
}
else
{
Logger.LogInfo((object)"Config [Add Or Overwrite] is set to FALSE. NSO/NGO songs will try to be the only songs in the playlist.");
}
}
public static void LoadSongs()
{
NSOSoundTrack = NSOAssetBundle.LoadAllAssets<AudioClip>();
}
public static void SetBoomboxOnStart(BoomboxItem __instance)
{
if (AddSongs)
{
if (Config.configAddOrOverwrite.Value)
{
List<AudioClip> list = __instance.musicAudios.ToList();
list.AddRange(NSOSoundTrack);
__instance.musicAudios = list.ToArray();
}
else if (!Config.configAddOrOverwrite.Value)
{
__instance.musicAudios = NSOSoundTrack;
}
__instance.musicRandomizer = new Random(GetRandomSeed());
}
}
public static int GetRandomSeed()
{
int num = Random.Range(0, 10);
int num2 = Random.Range(0, 10);
int num3 = Random.Range(0, 10);
int num4 = Random.Range(0, 10);
int num5 = Random.Range(0, 10);
string s = num.ToString() + num2 + num3 + num4 + num5;
return int.Parse(s);
}
}
[HarmonyPatch(typeof(BoomboxItem), "Start")]
public class NewBoomboxStart
{
[HarmonyPostfix]
public static void Postfix(BoomboxItem __instance)
{
Plugin.SetBoomboxOnStart(__instance);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LCNeedyStreamerOverloadSoundPackMod";
public const string PLUGIN_NAME = "LCNeedyStreamerOverloadSoundPackMod";
public const string PLUGIN_VERSION = "1.0.1";
}
}