Decompiled source of LCNeedyStreamerOverloadSoundPackMod v1.0.2

LCNeedyStreamerOverloadSoundPackMod.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HarmonyLib.Tools;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Add 26 songs from Needy Streamer Overload to the Boombox!")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: AssemblyTitle("LCNeedyStreamerOverloadSoundPackMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCNeedyStreamerOverloadSoundPackMod
{
	[BepInPlugin("LCNeedyStreamerOverloadSoundPackMod", "LCNeedyStreamerOverloadSoundPackMod", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		public class Configs
		{
			public static ConfigEntry<bool> configAddOrOverwrite;

			public Configs(ConfigFile cfg)
			{
				configAddOrOverwrite = cfg.Bind<bool>("Boombox Options", "Add Or Overwrite", true, "Choose whether the Needy Streamer Overload / Needy Girl Overdose music is added to the total list of Boombox songs (true), or is the only music used by the Boombox (false).");
			}
		}

		internal static ManualLogSource Logger;

		public static AssetBundle NSOAssetBundle;

		public static bool addedMusic;

		public static Configs MyConfig { get; internal set; }

		private void Awake()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin LCNeedyStreamerOverloadSoundPackMod is loaded!");
			NSOAssetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "nsoassetbundle"));
			if ((Object)(object)NSOAssetBundle == (Object)null)
			{
				Logger.LogError((object)"Failed to load NSO AssetBundle");
				return;
			}
			Logger.LogDebug((object)"Loaded NSO AssetBundle");
			new Harmony("LCNeedyStreamerOverloadSoundPackMod").PatchAll();
			HarmonyFileLog.Enabled = false;
			MyConfig = new Configs(((BaseUnityPlugin)this).Config);
			if (Configs.configAddOrOverwrite.Value)
			{
				Logger.LogInfo((object)"Config [Add Or Overwrite] is set to TRUE. NSO/NGO songs will be added to the total list of songs.");
			}
			else
			{
				Logger.LogInfo((object)"Config [Add Or Overwrite] is set to FALSE. NSO/NGO songs will try to be the only songs in the playlist.");
			}
		}

		public static void AddSongsToBoombox(BoomboxItem __instance)
		{
			if (!((Object)(object)NSOAssetBundle == (Object)null))
			{
				if (Configs.configAddOrOverwrite.Value)
				{
					List<AudioClip> list = __instance.musicAudios.ToList();
					list.AddRange(NSOAssetBundle.LoadAllAssets<AudioClip>());
					__instance.musicAudios = list.ToArray();
				}
				else
				{
					__instance.musicAudios = NSOAssetBundle.LoadAllAssets<AudioClip>();
				}
				addedMusic = true;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "Start")]
	public class NewStartOfRound
	{
		[HarmonyPrefix]
		public static void Prefix(StartOfRound __instance)
		{
			if (Plugin.addedMusic)
			{
				return;
			}
			foreach (Item items in __instance.allItemsList.itemsList)
			{
				if (((Object)items).name == "Boombox")
				{
					BoomboxItem component = items.spawnPrefab.GetComponent<BoomboxItem>();
					if ((Object)(object)component != (Object)null)
					{
						Plugin.AddSongsToBoombox(component);
						break;
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LCNeedyStreamerOverloadSoundPackMod";

		public const string PLUGIN_NAME = "LCNeedyStreamerOverloadSoundPackMod";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}