LCSpringManSoundPackMod
Replace Coil-head's sounds with voice clips and sound effects from the video game ARMS!
By SimonTendo
Date uploaded | 7 months ago |
Version | 1.2.1 |
Download link | SimonTendo-LCSpringManSoundPackMod-1.2.1.zip |
Downloads | 596 |
Dependency string | SimonTendo-LCSpringManSoundPackMod-1.2.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
COMPANY-MANDATED MESSAGE:
Happy workday, employees. Today we are here to share a phenomenon regarding the vir colligerus, better known as Coil-heads.
It appears that after coming into contact with a specific computer game, they have taken over the sounds and voices of a character known as 'Spring Man'. Although our scientists find this targeted imitation of sounds greatly intriguing, they also find it amusing, as one even quoted to say "he says badabing".
This effect seems to have somehow spread to Coil-heads all across every known moon. Nevertheless, they appear to function the same as they always have, so we expect everyone to act with the same composure and caution, to limit the amount of sustained injuries the Company will have to deal with.
That is all for this message. We hope you stay a great asset to the Company.
The Mod
Introduction:
Hey you! Did you know the internal filename for Coil-head is SpringMan?
...Did you know there's another video game character called Spring Man?
This mod greatly reduces the scare-factor of Coil-head by making him say very silly things. Now with optional sneakers!
Creation:
- Previous versions of the mod were made with the mods CustomSounds, LCSoundTool, and the guide on the online Lethal Company Modding Wiki.
- I made the new version to test the programming skills I (hopefully) got since first making this mod, and to allow for some more flexibility and options through Config menus, in case you don't want to get rid of the old sounds, or don't want the sneakers.
- Simply replaces all of the sound files of the Coil-head with new .ogg files of voice clips and sound effects from the video game "ARMS". Does not replace anything else such as models, it's only these 10 sounds.
- v1.2.0 is quite a massive overhaul, so apologies if anything does not work. Will try to ensure it functions as intended through updates, and otherwise I suppose you could revert back to v1.1.0...
Credits:
- New SFX for Spring1, Spring2, Spring3, SpringWobble1, SpringWobble2, and KillPlayerSpring all originate from the video game "ARMS",
made by Nintendo for the Nintendo Switch, clearly not owned by me. - New SFX for BareFootstep1, BareFootstep2, BareFootstep3, and BareFootstep4 from this one YouTube video:
https://www.youtube.com/watch?v=3eRW8i01KbQ. - Thank you to the folks who made the mods & guides listed under Creation, they made creating this mod when I first started modding very simple.
- And thank you for checking out or even downloading this mod!
CHANGELOG
v1.0.0
- Release
v1.0.1
- Fixed incorrect file directory
v1.1.0
- Adjusted volume of sound clips
- Slightly softer: Spring1, Spring2, Spring3, SpringWobble1, SpringWobble2, and KillPlayerSpring
- Slightly louder: BareFootstep1, BareFootstep2, BareFootstep3, and BareFootstep4
- Added Company-mandated message to README
v1.1.1
- Converted sound files to .ogg to be smaller
- Slightly reduced volume of BareFootstep1, BareFootstep2, BareFootstep3, and BareFootstep4
- Made small changes to Thunderstore page
v1.1.2
- Very slightly increased volume of Spring1, Spring2, and Spring3 (last time, I promise...)
- Slightly reduced background noise on Spring2 and Spring3
- Moved mod to Asset Replacements category
- Made small changes to icon
v1.2.0
- Removed dependency on LCSoundTool and CustomSounds
- Added Config file with options to:
- Use only ARMS sound effects, or add the ARMS sounds to the total list of Coil-head's spring noises (by default uses only ARMS sounds)
- Use the sneaker sounds as Coil-head's footsteps, or turn them off (by default turned off now)
v1.2.1
- Moved debug console confirmation of which config settings are selected to the moment the game is booted up, for the sake of clarity