Decompiled source of ToothlessDanceEmote v1.0.4

ToothlessDanceEmote.dll

Decompiled 10 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using CustomEmotesAPI_Template_Mod;
using EmotesAPI;
using Microsoft.CodeAnalysis;
using Toothless_Dance_Emote;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Toothless_Dance_Emote
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("sirbananacat.toothless_dance_emote", "Toothless Dance Emote", "1.0.4")]
	public class ExampleEmoteMod : BaseUnityPlugin
	{
		public const string PluginGUID = "sirbananacat.toothless_dance_emote";

		public const string PluginName = "Toothless Dance Emote";

		public const string PluginVersion = "1.0.4";

		public static ExampleEmoteMod instance;

		public static PluginInfo PInfo { get; private set; }

		public void Awake()
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			instance = this;
			PInfo = ((BaseUnityPlugin)this).Info;
			if (Directory.Exists(Path.Combine(Path.GetDirectoryName(PInfo.Location), "assetbundles")))
			{
				Assets.LoadAssetBundlesFromFolder("assetbundles", check: true);
			}
			else
			{
				Assets.LoadAssetBundlesFromFolder("");
			}
			AnimationClipParams val = new AnimationClipParams();
			val.animationClip = new List<AnimationClip> { Assets.Load<AnimationClip>("assets/toothless dance.anim") }.ToArray();
			val.secondaryAnimation = null;
			val.looping = true;
			val._primaryAudioClips = new List<AudioClip> { Assets.Load<AudioClip>("assets/driftveil city.mp3") }.ToArray();
			val._secondaryAudioClips = null;
			val._primaryDMCAFreeAudioClips = null;
			val._secondaryDMCAFreeAudioClips = null;
			val.visible = true;
			val.syncAnim = true;
			val.syncAudio = true;
			val.startPref = -1;
			val.joinPref = -1;
			val.joinSpots = null;
			val.customName = "Toothless Dance";
			val.lockType = (LockType)1;
			val.willGetClaimedByDMCA = false;
			val.audioLevel = 0.7f;
			CustomEmotesAPI.AddCustomAnimation(val);
		}
	}
}
namespace CustomEmotesAPI_Template_Mod
{
	public static class Assets
	{
		internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>();

		private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>();

		public static void LoadAssetBundlesFromFolder(string folderName, bool check = false)
		{
			folderName = ((!check) ? Path.GetDirectoryName(ExampleEmoteMod.PInfo.Location) : Path.Combine(Path.GetDirectoryName(ExampleEmoteMod.PInfo.Location), folderName));
			string[] files = Directory.GetFiles(folderName);
			foreach (string text in files)
			{
				if (Path.HasExtension(text))
				{
					continue;
				}
				AssetBundle val = AssetBundle.LoadFromFile(text);
				int count = AssetBundles.Count;
				AssetBundles.Add(val);
				string[] allAssetNames = val.GetAllAssetNames();
				foreach (string text2 in allAssetNames)
				{
					string text3 = text2.ToLowerInvariant();
					if (text3.StartsWith("assets/"))
					{
						text3 = text3.Remove(0, "assets/".Length);
					}
					AssetIndices[text3] = count;
				}
				DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text)));
			}
		}

		public static T Load<T>(string assetName) where T : Object
		{
			try
			{
				assetName = assetName.ToLowerInvariant();
				if (assetName.Contains(":"))
				{
					string[] array = assetName.Split(':');
					assetName = array[1].ToLowerInvariant();
				}
				if (assetName.StartsWith("assets/"))
				{
					assetName = assetName.Remove(0, "assets/".Length);
				}
				int index = AssetIndices[assetName];
				return AssetBundles[index].LoadAsset<T>("assets/" + assetName);
			}
			catch (Exception arg)
			{
				DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}");
				return default(T);
			}
		}
	}
}