ElevatorSymphony
A mod to give the elevator random music
Date uploaded | a day ago |
Version | 1.1.1 |
Download link | Sk737-ElevatorSymphony-1.1.1.zip |
Downloads | 605 |
Dependency string | Sk737-ElevatorSymphony-1.1.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Elevator Symphony
A mod for replacing the elevator music with other songs
Contents
This mod has the ability to replace the mineshaft elevator jingle with other random songs from a folder
Installation
This is the recommended installation process:
-
Download and install Thunderstore Mod Manager or r2modman.
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Click Install with Mod Manager button at the top of this page.
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Run the game via the mod manager.
Customisation
To add custom songs you follow the following steps:
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Export your song in ogg, mp3, wav format.
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Navigate to the mod folder
Sk737-ElevatorSymphony
-
Drag song into the
Music
folder.
To remove songs simply delete them from the folder.
After running the mod once the config file will be generated. In the config you are able to choose weight values for how often a song is chosen.
Credit
Music
- Luigi Mansion 2 Elevator
- Deadbird Studio Reception
- Let the Game Begin
- Please Hold
- Saffron City/Pewter City/Viridian City
- The Healer Stalks
Disclaimer
I do not own this content. Credit goes to rightful owners.
Source
CHANGELOG
1.0.0
- Initial Release
1.0.1
- Lowered volume of a song
- Fixed Manifest.json
1.1.0
- Removed include default game song config
- Added song weights to config allowing for customisation of the chance of a song playing
- Updated readme
1.1.1
- Fixed songs no longer playing.
- Config no longer has any function at this point in time and is depreciated.