Welcome To Ooblterra
An expansion pack for Lethal Company that adds a new moon, interior, enemies, scrap, and more!
CHANGELOG
Changelog
Welcome to Ooblterra Release Version 1.3.0 (2024-12-02)
Welcome to Ooblterra Release Version 1.3.0 (2024-12-02)
FIXED
- Oobl Corpse Parts no longer break player interaction when picked up by clients
Welcome to Ooblterra Release Version 1.2.0 (2024-10-03)
Welcome to Ooblterra Release Version 1.2.0 (2024-10-03)
Welcome to Ooblterra is now finally available for Lethal Company Version 64!
ADDED
- Volume control for Time-Of-Day Music
CHANGED
- Several changes to behavior of Oobl Ghosts
- Ghosts now only attack if an Alien Corpse Part is picked up
- The method for dealing with attacking Ghosts has been tweaked (but generally revolves around dropping the picked up corpse parts)
- Dismissing the Ghost no longer requires two players; Ghosts can now be dismissed simply by talking into one's own Walkie-Talkie
FIXED
- Chemicals now no longer cause players to become extremely fat when they're picked up and then dropped
- The Enforcer SHOULD now be able to function on interiors other than the Oobl Laboratory
- Dropship now properly arrives on Ooblterra
- Attempted fixes for inconsistency with Adult Wanderer behavior
- Mack5 terminal log no longer has weird issues with being scrolled up and unreadable
Welcome to Ooblterra Release Version 1.1.0 (2024-05-21)
Welcome to Ooblterra Release Version 1.1.0 (2024-05-21)
ADDED
- WTO now generates configuration file upon opening
- Added LethalRichPrecense integration
CHANGED
- Changed schema for enabling/disabling lights in Oobl Laboratory
- Tesla Coils will now re-enable any Flashlight or Walkie-Talkie disabled by the Tesla Coil
- The Machine's scrap shelf now spawns more Two-handed scrap than One-handed scrap
- Shutter Doors scale to bigger maximum numbers for bigger lobbies
- Powering on The Machine now raises all Shutter Doors
- Indoors Monsters can now get on top of tables and desks
- Tweaks to Gallenarma, Baby Lurker, and Oobl Ghost bestiary entries
- Oobl Ghosts now have a unique 'scan' message
FIXED
- LLL's 523 Ooblterra config causes only shovels to spawn on some clients. This can now be fixed by setting "Bind WTO Scrap to Oobl Lab" to WTOOnly (the default) or WTOAppend
- Baby Lurker scan node now has his name for the purpose of other mods. This does not affect normal gameplay, as Baby Lurkers by default cannot be scanned.
- Time of Day music now plays on every visit to Ooblterra
- Enemies will now ignore the Y axis in doing distance checks to hit players
- Addressed an issue with the Gallenarma getting enraged repeatedly
- Fixed mod compatability with BetaWeatherTweaks (thanks mrov)
- Fixed mod compatability with LethalPipeRemoval
- Fixed mod compatability with ImmersiveScrap (config settings can now be explored to make Ooblterra enforce its own scrap, or make its own scrap far more likely
Welcome to Ooblterra Release Version 1.0.5 (2024-05-11)
Welcome to Ooblterra Release Version 1.0.5 (2024-05-11)
CHANGED
- Several lights in the Laboratory will now be turned off and can only be turned back on via powering the Machine
- Bear Traps now make a sound when closing
- Bear Traps can now be hit with a shovel to make them retract without stepping on them
- Bear Traps spawn in faster
- Raised Ooblterra Route Price from 1200 --> 1700 for sake of balance
- Baby Lurkers are now better at hitting the player
- Gallenarma now counterattack much faster, and are thus harder to kill with Shovels/56 Shovels
- Reduced maximum number of Baby Lurker Eggs
- One-handed scrap should now be significantly more common than Two-handed scrap
- Outside monsters spawn in a bit faster
- The fog now takes a bit more time to become fully blinding
- Charged Batteries are now worth 200 credits (down from 800)
FIXED
- Fixed a bug where Frankenstein Rooms would not allow any player to pull the lever except the one who placed the body on the bed
- Fixed a bug where Frankenstein Rooms would spawn the WTOMimic outside when the revive is failed
- Scrap spawns are now more consistent and it should be impossible for it to spawn out-of-bounds
- Fixed an issue with LLL config for the Oobl Laboratory where the manual planet name would not work
- The Oobl Lab now has vanilla hazard spawns configured in case players want to use it on a moon with vanilla hazards (vanilla hazards should not show up on Ooblterra)
- Fixed visual bug where Item Dropship would drop its equipment in midair
REMOVED
- The Autopilot Ship no longer lands on a platform and instead lands directly on the ground
- This allows several of the outside enemy types to get inside your ship :)
Welcome to Ooblterra Release Version 1.0.0 (2024-05-07)
Welcome to Ooblterra Release Version 1.0.0 (2024-05-07)
ADDED
- New Moon: 523 Ooblterra
- New Interior: Oobl Laboratory
- New Enemies: Gallenarma, Eye Security, Enforcer, Baby Lurker, Adult Wanderer, Oobl Ghost, Wanderer
- New Hazards: Tesla Coil, Spike Trap, Baby Lurker Egg, Bear Trap
- New Scrap: Alien Crate, Alien Corpse Part, Chems, 56 Shovel, Hand Crystal, Sprint Totem, Religious Artifact, Wanderer Corpse, Totem of Undeath, Wanderer Feed, Battery
- New Game Behavior: Frankenstein Room, Machine Room
- 'Visit Ooblterra' Ship Poster
- 7 New Suits