Welcome To Ooblterra
An expansion pack for Lethal Company that adds a new moon, interior, enemies, scrap, and more!
Date uploaded | 6 months ago |
Version | 1.1.0 |
Download link | Skeleton_Studios-Welcome_To_Ooblterra-1.1.0.zip |
Downloads | 110942 |
Dependency string | Skeleton_Studios-Welcome_To_Ooblterra-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10README
WELCOME TO OOBLTERRA!
For Lethal Company v50
Welcome to Ooblterra is a fanmade Expansion Pack for Lethal Company, adding an endgame-tier moon based on Skeleton Studios' own On Your Hands. Featuring:
- A new Moon
- A new Interior
- 7 New Enemy Types
- 3 New Map Hazards (+1 Outdoor Hazard!)
- 10+ New Scrap, two with custom functionality
- 2 Functional Room Types
- Apparatus Replacement
And more! Read on to learn more or watch our video trailer here.
THE STORY SO FAR
Like any good corporation, The Company is always down for some aggressive expansion. However, when a drunken and desperate mad scientist came to their door and offered to sell them the secret to a brand new alien planet, they didn't believe what they were hearing. But he told fantastic tales of a world where the floor was alive and wriggled beneath your feet, with strange creatures both friendly and deadly, and most interestingly to the company: facilities full of alien scrap built by a recently extinct civilization. So they paid him his sum, and he teleported a few contractors to a fascinating new place: Ooblterra.
Now the company has managed to figure out Ooblterra's space-coordinates, and has found a facility with plenty of rare and tasty scrap. The fuel costs are large, and you should definitely come prepared!
FEATURE BREAKDOWN
A NEW MOON
Ooblterra
is a fully fledged new moon with all the bells and whistles! New time of day songs, new ambience, and even some unique outside objects, akin to Lethal Company's rocks and pumpkins.
Ooblterra
features a unique Fire Exit, made inaccessible by a body of purple, acidic water. Taking a dip means taking some damage; can you find a creative way to reach this alternate entrance?
A NEW INTERIOR
The Oobl Laboratory
is a brand new interior with 15 new tiles, including two "goal" tiles that have unique properties and effects. Tiles are colorful and densily populated with high value scrap; only curtailed by the unique enemies that roam the Oobl Lab's halls.
NEW ENEMIES
Here's a taste of just a few of the new enemy types Welcome to Ooblterra has on offer:
The Wanderer
is a passive creature found roaming the surface of Ooblterra during the day. Their only interest is exploration; but their corpses can be quite valuable to you, if you can live with the consequences of obtaining them.
Eye Security
, mechanical sentinels roaming the halls of the Oobl Lab, trying to protect its scrap from thieves such as yourself. If you get caught out in one of its scans, death will likely follow, so take caution!
The Gallenarma
is a ferocious beast that can be found strung up in different places around the lab... at least, until they wake up. Keep quiet when you hear their chained footsteps. You don't want to anger one.
The species who used to run this place is actually still here... at least, in spirit. Charging past walls, able to find you inside or out, you'll need help to stop this relentless foe.
Welcome to Ooblterra also features Baby Lurkers
, Enforcers
, and Adult Wanderers
... but you'll have to learn their secrets yourself!
MAP HAZARDS
Welcome To Ooblterra features a suite of unique map hazards. Spike Traps
that ask you to pay attention to the floor, and Baby Lurker Eggs
turning your attention to the ceiling. Tesla Coils
interfere with your equipment, while Bear Traps
ensure you aren't even safe outside...
NEW SCRAP
The Oobl Lab features lots of unique scrap. Highly valuable and often two-handed, you'll want to grab as much as you can. Some, such as Sprint Totems
and Totems of Undeath
, even serve unique purposes.
USABLE ROOMS
Uncovering the secrets of the Frankenstein Room
and Machine Room
will make days on Ooblterra easier and more profitable. Of course, finding them is only half the battle...
APPARATUS REPLACEMENT
Welcome to Ooblterra features Charged Batteries
; a single one can be found somewhere on the map each time you land. Instead of taking it out, you'll find yourself on a journey to put it back in...
Oh, yeah, and we also threw in some custom suits and a poster. Have fun!
CREDITS
SkullCrusher - Programming and Design
Gasparatus - Music
Jonas "Lazarus" Bocash, comfycookie404, Supared - Visual Design (Textures, Models)
EchoSem - Animation
IAmBreeze, Hanori, Wasomute - Playtesting
Evaisa - Programming (API for custom items and interior)
IAmBatby - Programming (created API for custom moon adapted from old Ooblterra code, thank you!)
HeyImNoop - Programming (some monster code)
Badhamknibbs - Programming (Custom interior assistance)
AlexCodesGames - Programming (Code for custom suits has been lightly adapted from AdditionalSuits)
Bizzlemip - Programming (custom moon code has been heavily adapted from MoonAPI)
PureFPSZac - Programming (Config assistance, thank you!)
CHANGELOG
Changelog
Welcome to Ooblterra Release Version 1.2.0 (2024-10-03)
Welcome to Ooblterra is now finally available for Lethal Company Version 64!
ADDED
- Volume control for Time-Of-Day Music
CHANGED
- Several changes to behavior of Oobl Ghosts
- Ghosts now only attack if an Alien Corpse Part is picked up
- The method for dealing with attacking Ghosts has been tweaked (but generally revolves around dropping the picked up corpse parts)
- Dismissing the Ghost no longer requires two players; Ghosts can now be dismissed simply by talking into one's own Walkie-Talkie
FIXED
- Chemicals now no longer cause players to become extremely fat when they're picked up and then dropped
- The Enforcer SHOULD now be able to function on interiors other than the Oobl Laboratory
- Dropship now properly arrives on Ooblterra
- Attempted fixes for inconsistency with Adult Wanderer behavior
- Mack5 terminal log no longer has weird issues with being scrolled up and unreadable
Welcome to Ooblterra Release Version 1.1.0 (2024-05-21)
CHANGED
- Changed schema for enabling/disabling lights in Oobl Laboratory
- Tesla Coils will now re-enable any Flashlight or Walkie-Talkie disabled by the Tesla Coil
- The Machine's scrap shelf now spawns more Two-handed scrap than One-handed scrap
- Shutter Doors scale to bigger maximum numbers for bigger lobbies
- Powering on The Machine now raises all Shutter Doors
- Indoors Monsters can now get on top of tables and desks
- Tweaks to Gallenarma, Baby Lurker, and Oobl Ghost bestiary entries
- Oobl Ghosts now have a unique 'scan' message
FIXED
- LLL's 523 Ooblterra config causes only shovels to spawn on some clients. This can now be fixed by setting "Bind WTO Scrap to Oobl Lab" to WTOOnly (the default) or WTOAppend
- Baby Lurker scan node now has his name for the purpose of other mods. This does not affect normal gameplay, as Baby Lurkers by default cannot be scanned.
- Time of Day music now plays on every visit to Ooblterra
- Enemies will now ignore the Y axis in doing distance checks to hit players
- Addressed an issue with the Gallenarma getting enraged repeatedly
- Fixed mod compatability with BetaWeatherTweaks (thanks mrov)
- Fixed mod compatability with LethalPipeRemoval
- Fixed mod compatability with ImmersiveScrap (config settings can now be explored to make Ooblterra enforce its own scrap, or make its own scrap far more likely
Welcome to Ooblterra Release Version 1.0.5 (2024-05-11)
FIXED
- Fixed a bug where Frankenstein Rooms would not allow any player to pull the lever except the one who placed the body on the bed
- Fixed a bug where Frankenstein Rooms would spawn the WTOMimic outside when the revive is failed
- Scrap spawns are now more consistent and it should be impossible for it to spawn out-of-bounds
- Fixed an issue with LLL config for the Oobl Laboratory where the manual planet name would not work
- The Oobl Lab now has vanilla hazard spawns configured in case players want to use it on a moon with vanilla hazards (vanilla hazards should not show up on Ooblterra)
- Fixed visual bug where Item Dropship would drop its equipment in midair
REMOVED
- The Autopilot Ship no longer lands on a platform and instead lands directly on the ground
- This allows several of the outside enemy types to get inside your ship :)
Welcome to Ooblterra Release Version 1.0.0 (2024-05-07)
- New Moon: 523 Ooblterra
- New Interior: Oobl Laboratory
- New Enemies: Gallenarma, Eye Security, Enforcer, Baby Lurker, Adult Wanderer, Oobl Ghost, Wanderer
- New Hazards: Tesla Coil, Spike Trap, Baby Lurker Egg, Bear Trap
- New Scrap: Alien Crate, Alien Corpse Part, Chems, 56 Shovel, Hand Crystal, Sprint Totem, Religious Artifact, Wanderer Corpse, Totem of Undeath, Wanderer Feed, Battery
- New Game Behavior: Frankenstein Room, Machine Room
- 'Visit Ooblterra' Ship Poster
- 7 New Suits