using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GiantEnemySpider.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GiantEnemySpider")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("GiantEnemySpider")]
[assembly: AssemblyTitle("GiantEnemySpider")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GiantEnemySpider
{
[BepInPlugin("GiantEnemySpider", "GiantEnemySpider", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
public static AudioClip GiantEnemySpiderSound;
private readonly Harmony harmony = new Harmony("GiantEnemySpider");
public static Plugin Instance { get; private set; }
private void Awake()
{
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected I4, but got Unknown
try
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(SandSpider));
GiantEnemySpiderSound = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "giantenemyspider.bundle")).LoadAsset<AudioClip>("assets/GiantEnemySpider.wav");
AudioDataLoadState loadState = GiantEnemySpiderSound.loadState;
switch ((int)loadState)
{
case 2:
((BaseUnityPlugin)this).Logger.LogInfo((object)"GiantEnemySpiderSound is loaded and ready to play.");
break;
case 1:
((BaseUnityPlugin)this).Logger.LogInfo((object)"GiantEnemySpiderSound is currently loading.");
break;
case 0:
((BaseUnityPlugin)this).Logger.LogError((object)"GiantEnemySpiderSound is not loaded.");
break;
case 3:
((BaseUnityPlugin)this).Logger.LogError((object)"GiantEnemySpiderSound failed to load.");
break;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugins GiantEnemySpiderv1.1.0 is loaded!");
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Plugin GiantEnemySpider failed to load!");
((BaseUnityPlugin)this).Logger.LogError((object)("Exception: " + ex.Message));
((BaseUnityPlugin)this).Logger.LogError((object)("Stack Trace: " + ex.StackTrace));
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "GiantEnemySpider";
public const string PLUGIN_NAME = "GiantEnemySpider";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace GiantEnemySpider.Patches
{
[HarmonyPatch(typeof(SandSpiderAI))]
internal class SandSpider
{
private const int BEHAVIOUR_STATE_CHASING = 2;
private static readonly ManualLogSource logger = Logger.CreateLogSource("SandEnemyPatch");
private static readonly Dictionary<SandSpiderAI, AudioSource> audioSources = new Dictionary<SandSpiderAI, AudioSource>();
private static readonly Dictionary<SandSpiderAI, bool> isPlayingFlags = new Dictionary<SandSpiderAI, bool>();
private const float LOOP_START = 5.58f;
private const float LOOP_END = 8.036f;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void SandEnemyPatchStart(SandSpiderAI __instance)
{
AudioSource component = ((Component)__instance).GetComponent<AudioSource>();
audioSources[__instance] = component;
isPlayingFlags[__instance] = false;
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void SandEnemyPatch(SandSpiderAI __instance)
{
if (((EnemyAI)__instance).movingTowardsTargetPlayer && !((EnemyAI)__instance).isEnemyDead)
{
if ((Object)(object)audioSources[__instance] != (Object)null)
{
if (!isPlayingFlags[__instance])
{
audioSources[__instance].clip = Plugin.GiantEnemySpiderSound;
audioSources[__instance].Play();
isPlayingFlags[__instance] = true;
}
else if (audioSources[__instance].time > 8.036f)
{
audioSources[__instance].time = 5.58f;
}
}
}
else if (isPlayingFlags[__instance] && (Object)(object)audioSources[__instance] != (Object)null)
{
audioSources[__instance].Stop();
isPlayingFlags[__instance] = false;
}
}
}
}