using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SquishyPlugin.NetcodePatcher;
using YourThunderstoreTeam.patch;
using YourThunderstoreTeam.service;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("SquishyPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0")]
[assembly: AssemblyProduct("SquishyPlugin")]
[assembly: AssemblyTitle("SquishyPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class Config
{
public static ConfigEntry<int> creditAmount;
public static ConfigEntry<int> numberOfDays;
public static ConfigEntry<bool> infiniteSprint;
public static ConfigEntry<bool> enhancedMovespeed;
public static ConfigEntry<bool> flashlightMod;
public Config(ConfigFile cfg)
{
creditAmount = cfg.Bind<int>("General", "Amount of credits", 9999, "Freeze the amount of credits");
numberOfDays = cfg.Bind<int>("General", "Number of days", 3, "Changes the number of days to hit quota");
infiniteSprint = cfg.Bind<bool>("General.Toggles", "Infinite Sprint", true, "Toggles infinite sprint");
enhancedMovespeed = cfg.Bind<bool>("General.Toggles", "Enhanced movespeed", true, "Toggles enhanced movespeed");
flashlightMod = cfg.Bind<bool>("General.Toggles", "Brighter flashlights", true, "Toggles brighter flashlights");
}
}
namespace YourThunderstoreTeam
{
[BepInPlugin("SquishyPlugin", "SquishyPlugin", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("SquishyPlugin");
public TemplateService Service;
public static Plugin Instance { get; set; }
public static Config SquishConfig { get; internal set; }
public static ManualLogSource Log => ((BaseUnityPlugin)Instance).Logger;
public Plugin()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
Instance = this;
}
private void Awake()
{
Service = new TemplateService();
SquishConfig = new Config(((BaseUnityPlugin)this).Config);
Log.LogInfo((object)"Applying patches...");
ApplyPluginPatch();
Log.LogInfo((object)"Patches applied");
}
private void ApplyPluginPatch()
{
_harmony.PatchAll(typeof(FlashLightsPatch));
_harmony.PatchAll(typeof(TimeOfDayPatch));
_harmony.PatchAll(typeof(SuitsPatch));
_harmony.PatchAll(typeof(ShipLightsPatch));
_harmony.PatchAll(typeof(PlayerControllerBPatch));
_harmony.PatchAll(typeof(TerminalPatch));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SquishyPlugin";
public const string PLUGIN_NAME = "SquishyPlugin";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace YourThunderstoreTeam.service
{
public class TemplateService
{
public bool ReturnTrue()
{
return true;
}
public bool ReturnFalse()
{
return false;
}
}
}
namespace YourThunderstoreTeam.patch
{
[HarmonyPatch(typeof(FlashlightItem))]
public class FlashLightsPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void flashLightsIntensityPatch(ref FlashlightItem __instance)
{
if (Config.flashlightMod.Value)
{
__instance.flashlightBulb.intensity = 1000f;
__instance.flashlightBulb.range = 1000f;
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
public class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref float ___sprintMeter)
{
if (Config.infiniteSprint.Value)
{
___sprintMeter = 1f;
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void sprintSpeedPatch(ref float ___movementSpeed)
{
if (Config.enhancedMovespeed.Value)
{
___movementSpeed = 5f;
}
}
}
[HarmonyPatch(typeof(ShipLights))]
public class ShipLightsPatch
{
}
[HarmonyPatch(typeof(StartOfRound))]
[HarmonyPatch("Start")]
public class StartOfRoundPatch
{
}
[HarmonyPatch(typeof(StartOfRound))]
public class SuitsPatch
{
private static readonly MethodInfo unlockItem = typeof(StartOfRound).GetMethod("SpawnUnlockable", BindingFlags.Instance | BindingFlags.NonPublic);
public static void SpawnUnlockableDelegate(StartOfRound instance, int ID)
{
unlockItem.Invoke(instance, new object[1] { ID });
}
[HarmonyPatch(typeof(StartOfRound), "Start")]
[HarmonyPostfix]
public static void StartOfRoundSuitsPatch(StartOfRound __instance)
{
Plugin.Log.LogInfo((object)"Setting unlocked suits this round");
SpawnUnlockableDelegate(__instance, 1);
SpawnUnlockableDelegate(__instance, 2);
}
}
[HarmonyPatch(typeof(Terminal))]
public class TerminalPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void freezeCreditsAmountPatch(ref int ___groupCredits)
{
___groupCredits = Config.creditAmount.Value;
}
}
[HarmonyPatch(typeof(TimeOfDay))]
[HarmonyPatch("Awake")]
public class TimeOfDayPatch
{
[HarmonyPostfix]
public static void deadlineDaysPatch(TimeOfDay __instance)
{
if (__instance.quotaVariables != null)
{
__instance.quotaVariables.deadlineDaysAmount = Config.numberOfDays.Value;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace SquishyPlugin.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}